Files
Hasebe/Logs/Editor-prev.log
T
2026-10-27 20:47:16 +03:00

12288 lines
1.1 MiB
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Unity Editor version: 6000.6.7f1 (b22767f04f04)
Branch: 6000.6/staging
Build type: Release
Batch mode: NO
macOS version: Version 26.1 (Build 25B78)
Darwin version: 25.1.0
Architecture: arm64
Running under Rosetta: NO
Available memory: 8192 MB
Date: 2026-10-27T16:09:29Z
VBCSCompilerPreWarmer: watching VBCSCompiler (PID 2465)
VBCSCompilerPreWarmer: pre-warm launched (dotnet PID 2467)
VBCSCompiler prewarm took 15.13 ms
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Channel LicenseClient-angelofdeath doesn't exist
[Licensing::Module] Successfully launched the LicensingClient (PId: 2468)
COMMAND LINE ARGUMENTS:
/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/MacOS/Unity
-projectPath
/Users/angelofdeath/Projects/Hasebe
-riderPath
/Applications/Rider.app/Contents/MacOS/rider
Successfully changed project path to: /Users/angelofdeath/Projects/Hasebe
/Users/angelofdeath/Projects/Hasebe
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-remapper-allocator-initial-capacity=32768"
"memorysetup-temp-allocator-size-gfx=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-main-allocator-mimalloc-enabled=1"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath" at "2026-10-27T16:09:30.336506Z"
Player connection [8342855808] Target information:
Player connection [8342855808] * "[IP] 172.20.10.3 [Port] 55504 [Flags] 2 [Guid] 4027051193 [EditorId] 4027051193 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8342855808] * "[IP] 10.138.212.54 [Port] 55504 [Flags] 2 [Guid] 4027051193 [EditorId] 4027051193 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8342855808] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [8342855808] Host joined alternative multi-casting on [225.0.0.222:34997]...
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
[Package Manager] Connected to IPC stream "Upm-2463" after 0.0 seconds.
[Licensing::Module] Licensing is not yet initialized.
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.18.3+d7ffd15
Session Id: c1fd6771f90947b09316fb56c132cbc2
Correlation Id: 7c949e6d19cee856049b6c98dc9a8c5d
External correlation Id: 7316692961406094371
Machine Id: Dnn4Bm2g42yVp+TDHJ9ZbN2g80k=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-angelofdeath" (connect: 0.58s, validation: 0.03s, handshake: 0.65s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath-notifications" at "2026-10-27T16:09:31.020206Z"
[Licensing::Module] Connected to LicensingClient (PId: 2468, launch time: 0.01, total connection time: 1.26s)
[Licensing::Module] Error: Access token is unavailable; failed to update
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: 7972341668464-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
[Licensing::Client] Successfully updated license, isAsync: True, time: 0.00
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] Licensing Background thread has ended after 1.28s
[Licensing::Module] Licensing is initialized (took 0.36s).
[Licensing::Client] Successfully resolved entitlement details
Library Redirect Path: Library/
Initialising UDS system complete:
- System type: Client
- Resource namespace: 5420433f42fdf4ea13c720f39452b183
- Shared memory size: 1073741824
- Command buffer id: 1052672
- Command buffer size: 8192
- Hashmap size: 4194304
- Service connected: false
Launching Unity Data Store - /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/Unity.DataStore
Unity Data Store artifact dir = Library/DataStore, working dir = /Users/angelofdeath/Projects/HasebeUnity Data Store running and initialised
Refreshing native plugins compatible for Editor in 2.40 ms, found 1 plugins.
Preloading 1 native plugins for Editor in 13.61 ms.
[Physics::Module] Selected backend (deferred post-plugins).
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Initialize engine version: 6000.6.7f1 (b22767f04f04)
[EntityIdStore] init: VM path (explicit commit), pageSize=16384, blockCount=262144, entitiesPerBlock=1024, blocksPerSlotPage=0, slots reserved=4294967296 bytes
[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /Users/angelofdeath/Projects/Hasebe/Assets
GfxDevice: creating device client; kGfxThreadingModeThreaded
preferred device: Apple M1 (high power)
Metal devices available: 1
0: Apple M1 (high power)
Using device Apple M1 (high power)
Initializing Metal device caps: Apple M1
Mac GPU Family: 2
Apple GPU Family: 7
MSL Version: 3.0
Has Float MSAA: 1
Has Float Filtering: 1
ReadWrite Texture Tier: 2
Initialize mono
Mono path[0] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed'
Mono path[1] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/runtime/netstandard2.1'
Mono path[2] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/lib/mono/unityjit-macos'
Mono config path = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56463
CodeReloadManager initialized
ImportWorker Server TCP listen port: 0
AcceleratorClientConnectionCallback - disconnected - :0
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.000983 seconds.
Native extension for OSXStandalone target not found
Package Manager log level set to [2]
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 0.944 seconds
Domain Reload Profiling: 1353ms
BeginReloadAssembly (116ms)
CreateAndSetChildDomain (8ms)
RebuildCommonClasses (3ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (44ms)
LoadAllAssembliesAndSetupDomain (229ms)
LoadAssemblies (108ms)
TypeCache.Refresh (164ms)
TypeCache.ScanAssembly (149ms)
AnalyzeDomain (1ms)
FinalizeReload (944ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (75ms)
ProcessInitializeOnLoadAttributes (71ms)
ProcessInitializeOnLoadMethodAttributes (646ms)
[Licensing::Client] Successfully resolved entitlement details
Application.AssetDatabase Initial Refresh Start
[Package Manager] Restoring resolved packages state from cache
[Licensing::Client] Successfully resolved entitlement details
[Package Manager] Registered 70 packages:
Packages from [https://packages.unity.com]:
com.unity.addressables@2.11.2 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.addressables@42676f2a154e)
com.unity.ai.navigation@2.0.16 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ai.navigation@d0cf77b009bb)
com.unity.collab-proxy@2.13.6 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.collab-proxy@4628d2ba6ea4)
com.unity.ide.rider@3.1.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ide.rider@570989d4a882)
com.unity.inputsystem@1.20.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.inputsystem@2436e68c60c4)
com.unity.recorder@5.1.7 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.recorder@0b23bb7a1fb4)
com.unity.visualscripting@1.9.12 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.visualscripting@4edfcc09512f)
com.unity.xr.legacyinputhelpers@3.0.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b)
com.unity.bindings.openimageio@1.0.2 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.bindings.openimageio@94e2abc0bc65)
com.unity.profiling.core@1.0.3 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.profiling.core@8a49f7027d06)
com.unity.scriptablebuildpipeline@3.0.3 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c)
com.unity.searcher@4.9.5 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.searcher@a463122f2c00)
com.unity.nuget.mono-cecil@1.11.6 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff)
Built-in packages:
com.unity.2d.sprite@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.2d.sprite@752945c75a6f)
com.unity.2d.tilemap@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.2d.tilemap@f4c7bd71ac8a)
com.unity.render-pipelines.universal@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1)
com.unity.test-framework@1.8.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.test-framework@ee3fe9477490)
com.unity.timeline@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.timeline@5aa4cbea9cc5)
com.unity.ugui@2.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ugui@eb824e41fbc7)
com.unity.modules.accessibility@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.accessibility)
com.unity.modules.adaptiveperformance@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.adaptiveperformance)
com.unity.modules.ai@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.ai)
com.unity.modules.androidjni@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.androidjni)
com.unity.modules.animation@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.animation)
com.unity.modules.assetbundle@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.assetbundle)
com.unity.modules.audio@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.audio)
com.unity.modules.cloth@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.cloth)
com.unity.modules.director@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.director)
com.unity.modules.imageconversion@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.imageconversion)
com.unity.modules.imgui@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.imgui)
com.unity.modules.jsonserialize@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.jsonserialize)
com.unity.modules.particlesystem@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.particlesystem)
com.unity.modules.physics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physics)
com.unity.modules.physics2d@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physics2d)
com.unity.modules.physicscore2d@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physicscore2d)
com.unity.modules.screencapture@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.screencapture)
com.unity.modules.terrain@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.terrain)
com.unity.modules.terrainphysics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.terrainphysics)
com.unity.modules.tetgen@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.tetgen)
com.unity.modules.tilemap@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.tilemap)
com.unity.modules.ui@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.ui)
com.unity.modules.uielements@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.uielements)
com.unity.modules.umbra@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.umbra)
com.unity.modules.unityanalytics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unityanalytics)
com.unity.modules.unitywebrequest@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequest)
com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestassetbundle)
com.unity.modules.unitywebrequestaudio@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestaudio)
com.unity.modules.unitywebrequesttexture@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequesttexture)
com.unity.modules.unitywebrequestwww@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestwww)
com.unity.modules.vectorgraphics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.vectorgraphics)
com.unity.modules.vehicles@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.vehicles)
com.unity.modules.video@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.video)
com.unity.modules.wind@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.wind)
com.unity.modules.xr@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.xr)
com.unity.modules.subsystems@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.subsystems)
com.unity.modules.hierarchycore@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.hierarchycore)
com.unity.ext.nunit@2.1.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ext.nunit@0198eae3b53e)
com.unity.render-pipelines.core@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5)
com.unity.shadergraph@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.shadergraph@8b7e693cdbfe)
com.unity.render-pipelines.universal-config@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal-config@561422b74439)
com.unity.collections@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.collections@4920e8897b5a)
com.unity.burst@2.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.burst@626e66ab421b)
com.unity.mathematics@1.4.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.mathematics@8306a64d0cd6)
com.unity.graph-authoring@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.graph-authoring@cfd2588851ee)
com.unity.test-framework.performance@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.test-framework.performance@e8b39e3ef3d9)
Git packages:
com.annulusgames.alchemy@https://github.com/annulusgames/Alchemy.git?path=/Alchemy/Assets/Alchemy (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.annulusgames.alchemy@1402075f473d)
com.annulusgames.lit-motion@https://github.com/annulusgames/LitMotion.git?path=src/LitMotion/Assets/LitMotion (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef)
com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.5.11 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.cysharp.unitask@d648f5692cf2)
com.github-glitchenzo.nugetforunity@https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.github-glitchenzo.nugetforunity@5e9f9e02b402)
com.gustavopsantos.reflex@https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#14.3.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99)
[Subsystems] No new subsystems found in resolved package list.
[Package Manager] Done registering packages in 0.01 seconds
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll"
warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
Assembly system.componentmodel.composition has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/System.ComponentModel.Composition.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll"
ExitCode: 3 Duration: 1s29ms
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
##### CommandLine
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
-target:library
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
-define:UNITY_6000_6_7
-define:UNITY_6000_6
-define:UNITY_6000
-define:UNITY_5_3_OR_NEWER
-define:UNITY_5_4_OR_NEWER
-define:UNITY_5_5_OR_NEWER
-define:UNITY_5_6_OR_NEWER
-define:UNITY_2017_1_OR_NEWER
-define:UNITY_2017_2_OR_NEWER
-define:UNITY_2017_3_OR_NEWER
-define:UNITY_2017_4_OR_NEWER
-define:UNITY_2018_1_OR_NEWER
-define:UNITY_2018_2_OR_NEWER
-define:UNITY_2018_3_OR_NEWER
-define:UNITY_2018_4_OR_NEWER
-define:UNITY_2019_1_OR_NEWER
-define:UNITY_2019_2_OR_NEWER
-define:UNITY_2019_3_OR_NEWER
-define:UNITY_2019_4_OR_NEWER
-define:UNITY_2020_1_OR_NEWER
-define:UNITY_2020_2_OR_NEWER
-define:UNITY_2020_3_OR_NEWER
-define:UNITY_2021_1_OR_NEWER
-define:UNITY_2021_2_OR_NEWER
-define:UNITY_2021_3_OR_NEWER
-define:UNITY_2022_1_OR_NEWER
-define:UNITY_2022_2_OR_NEWER
-define:UNITY_2022_3_OR_NEWER
-define:UNITY_2023_1_OR_NEWER
-define:UNITY_2023_2_OR_NEWER
-define:UNITY_2023_3_OR_NEWER
-define:UNITY_6000_0_OR_NEWER
-define:UNITY_6000_1_OR_NEWER
-define:UNITY_6000_2_OR_NEWER
-define:UNITY_6000_3_OR_NEWER
-define:UNITY_6000_4_OR_NEWER
-define:UNITY_6000_5_OR_NEWER
-define:UNITY_6000_6_OR_NEWER
-define:PLATFORM_ARCH_64
-define:UNITY_64
-define:UNITY_INCLUDE_TESTS
-define:ENABLE_AR
-define:ENABLE_AUDIO
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
-define:ENABLE_BURST
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_PHYSICS
-define:ENABLE_TEXTURE_STREAMING
-define:ENABLE_VIRTUALTEXTURING
-define:ENABLE_LZMA
-define:ENABLE_UNITYEVENTS
-define:ENABLE_VR
-define:ENABLE_WEBCAM
-define:ENABLE_UNITYWEBREQUEST
-define:ENABLE_WWW
-define:ENABLE_CLOUD_SERVICES
-define:ENABLE_CLOUD_SERVICES_ADS
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
-define:ENABLE_UNITY_CONSENT
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
-define:ENABLE_CLOUD_SERVICES_PURCHASING
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
-define:ENABLE_CLOUD_SERVICES_BUILD
-define:ENABLE_EDITOR_GAME_SERVICES
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
-define:ENABLE_CLOUD_LICENSE
-define:ENABLE_EDITOR_HUB_LICENSE
-define:ENABLE_WEBSOCKET_CLIENT
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
-define:ENABLE_DIRECTOR_AUDIO
-define:ENABLE_DIRECTOR_TEXTURE
-define:ENABLE_MANAGED_JOBS
-define:ENABLE_MANAGED_TRANSFORM_JOBS
-define:ENABLE_MANAGED_ANIMATION_JOBS
-define:ENABLE_MANAGED_AUDIO_JOBS
-define:ENABLE_MANAGED_UNITYTLS
-define:INCLUDE_DYNAMIC_GI
-define:ENABLE_SCRIPTING_GC_WBARRIERS
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:ENABLE_MARSHALLING_TESTS
-define:ENABLE_VIDEO
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
-define:TEXTCORE_1_0_OR_NEWER
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
-define:PLATFORM_STANDALONE_OSX
-define:PLATFORM_STANDALONE
-define:UNITY_STANDALONE_OSX
-define:UNITY_STANDALONE
-define:ENABLE_GAMECENTER
-define:ENABLE_RUNTIME_GI
-define:ENABLE_MOVIES
-define:ENABLE_NETWORK
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
-define:ENABLE_CLUSTER_SYNC
-define:ENABLE_CLUSTERINPUT
-define:ENABLE_SPATIALTRACKING
-define:PLATFORM_HAS_CUSTOM_MUTEX
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
-define:ENABLE_MONO
-define:NET_STANDARD_2_0
-define:NET_STANDARD
-define:NET_STANDARD_2_1
-define:NETSTANDARD
-define:NETSTANDARD2_1
-define:ENABLE_PROFILER
-define:UNITY_INCLUDE_INSTRUMENTATION
-define:DEBUG
-define:TRACE
-define:UNITY_ASSERTIONS
-define:UNITY_ENABLE_CHECKS
-define:UNITY_EDITOR
-define:UNITY_EDITOR_64
-define:UNITY_EDITOR_OSX
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
-define:ENABLE_BURST_AOT
-define:UNITY_TEAM_LICENSE
-define:ENABLE_CUSTOM_RENDER_TEXTURE
-define:ENABLE_DIRECTOR
-define:ENABLE_LOCALIZATION
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_TILEMAP
-define:ENABLE_TIMELINE
-define:ENABLE_INPUT_SYSTEM
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
-define:CSHARP_7_OR_LATER
-define:CSHARP_7_3_OR_NEWER
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##### Custom Environment Variables
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
DOTNET_MULTILEVEL_LOOKUP=0
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
##### ExitCode
1
##### Output
Assets/Code/OfficeGame/BattleMode/BattleState.cs(31,54): error CS7036: There is no argument given that corresponds to the required parameter 'timelinePanel' of 'BattleTimeline.BattleTimeline(BattleTimelinePanel)'
Assets/Code/OfficeGame/BattleMode/BattleState.cs(84,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
*** Tundra build failed (1.01 seconds), 2 items updated, 1283 evaluated
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
## Output:
Assets/Code/OfficeGame/BattleMode/BattleState.cs(31,54): error CS7036: There is no argument given that corresponds to the required parameter 'timelinePanel' of 'BattleTimeline.BattleTimeline(BattleTimelinePanel)'
Assets/Code/OfficeGame/BattleMode/BattleState.cs(84,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/BattleState.cs(31,54): error CS7036: There is no argument given that corresponds to the required parameter 'timelinePanel' of 'BattleTimeline.BattleTimeline(BattleTimelinePanel)'
Assets/Code/OfficeGame/BattleMode/BattleState.cs(84,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
AssetDatabase: script compilation time: 1.719918s
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.2396307
[ScriptCompilation] Requested script compilation because: Exiting safe mode
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
ExitCode: 3 Duration: 0s923ms
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[1273/1283 0s] CopyFiles Library/ScriptAssemblies/Unity.VisualScripting.Flow.pdb
[1274/1283 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipelines.Core.ShaderLibrary.pdb
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
##### CommandLine
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
-target:library
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
-define:UNITY_6000_6_7
-define:UNITY_6000_6
-define:UNITY_6000
-define:UNITY_5_3_OR_NEWER
-define:UNITY_5_4_OR_NEWER
-define:UNITY_5_5_OR_NEWER
-define:UNITY_5_6_OR_NEWER
-define:UNITY_2017_1_OR_NEWER
-define:UNITY_2017_2_OR_NEWER
-define:UNITY_2017_3_OR_NEWER
-define:UNITY_2017_4_OR_NEWER
-define:UNITY_2018_1_OR_NEWER
-define:UNITY_2018_2_OR_NEWER
-define:UNITY_2018_3_OR_NEWER
-define:UNITY_2018_4_OR_NEWER
-define:UNITY_2019_1_OR_NEWER
-define:UNITY_2019_2_OR_NEWER
-define:UNITY_2019_3_OR_NEWER
-define:UNITY_2019_4_OR_NEWER
-define:UNITY_2020_1_OR_NEWER
-define:UNITY_2020_2_OR_NEWER
-define:UNITY_2020_3_OR_NEWER
-define:UNITY_2021_1_OR_NEWER
-define:UNITY_2021_2_OR_NEWER
-define:UNITY_2021_3_OR_NEWER
-define:UNITY_2022_1_OR_NEWER
-define:UNITY_2022_2_OR_NEWER
-define:UNITY_2022_3_OR_NEWER
-define:UNITY_2023_1_OR_NEWER
-define:UNITY_2023_2_OR_NEWER
-define:UNITY_2023_3_OR_NEWER
-define:UNITY_6000_0_OR_NEWER
-define:UNITY_6000_1_OR_NEWER
-define:UNITY_6000_2_OR_NEWER
-define:UNITY_6000_3_OR_NEWER
-define:UNITY_6000_4_OR_NEWER
-define:UNITY_6000_5_OR_NEWER
-define:UNITY_6000_6_OR_NEWER
-define:PLATFORM_ARCH_64
-define:UNITY_64
-define:UNITY_INCLUDE_TESTS
-define:ENABLE_AR
-define:ENABLE_AUDIO
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
-define:ENABLE_BURST
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_PHYSICS
-define:ENABLE_TEXTURE_STREAMING
-define:ENABLE_VIRTUALTEXTURING
-define:ENABLE_LZMA
-define:ENABLE_UNITYEVENTS
-define:ENABLE_VR
-define:ENABLE_WEBCAM
-define:ENABLE_UNITYWEBREQUEST
-define:ENABLE_WWW
-define:ENABLE_CLOUD_SERVICES
-define:ENABLE_CLOUD_SERVICES_ADS
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
-define:ENABLE_UNITY_CONSENT
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
-define:ENABLE_CLOUD_SERVICES_PURCHASING
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
-define:ENABLE_CLOUD_SERVICES_BUILD
-define:ENABLE_EDITOR_GAME_SERVICES
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
-define:ENABLE_CLOUD_LICENSE
-define:ENABLE_EDITOR_HUB_LICENSE
-define:ENABLE_WEBSOCKET_CLIENT
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
-define:ENABLE_DIRECTOR_AUDIO
-define:ENABLE_DIRECTOR_TEXTURE
-define:ENABLE_MANAGED_JOBS
-define:ENABLE_MANAGED_TRANSFORM_JOBS
-define:ENABLE_MANAGED_ANIMATION_JOBS
-define:ENABLE_MANAGED_AUDIO_JOBS
-define:ENABLE_MANAGED_UNITYTLS
-define:INCLUDE_DYNAMIC_GI
-define:ENABLE_SCRIPTING_GC_WBARRIERS
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:ENABLE_MARSHALLING_TESTS
-define:ENABLE_VIDEO
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
-define:TEXTCORE_1_0_OR_NEWER
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
-define:PLATFORM_STANDALONE_OSX
-define:PLATFORM_STANDALONE
-define:UNITY_STANDALONE_OSX
-define:UNITY_STANDALONE
-define:ENABLE_GAMECENTER
-define:ENABLE_RUNTIME_GI
-define:ENABLE_MOVIES
-define:ENABLE_NETWORK
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
-define:ENABLE_CLUSTER_SYNC
-define:ENABLE_CLUSTERINPUT
-define:ENABLE_SPATIALTRACKING
-define:PLATFORM_HAS_CUSTOM_MUTEX
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
-define:ENABLE_MONO
-define:NET_STANDARD_2_0
-define:NET_STANDARD
-define:NET_STANDARD_2_1
-define:NETSTANDARD
-define:NETSTANDARD2_1
-define:ENABLE_PROFILER
-define:UNITY_INCLUDE_INSTRUMENTATION
-define:DEBUG
-define:TRACE
-define:UNITY_ASSERTIONS
-define:UNITY_ENABLE_CHECKS
-define:UNITY_EDITOR
-define:UNITY_EDITOR_64
-define:UNITY_EDITOR_OSX
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
-define:ENABLE_BURST_AOT
-define:UNITY_TEAM_LICENSE
-define:ENABLE_CUSTOM_RENDER_TEXTURE
-define:ENABLE_DIRECTOR
-define:ENABLE_LOCALIZATION
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_TILEMAP
-define:ENABLE_TIMELINE
-define:ENABLE_INPUT_SYSTEM
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
-define:CSHARP_7_OR_LATER
-define:CSHARP_7_3_OR_NEWER
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ARModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AudioModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.BurstModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClothModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CoreModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DirectorModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GridModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HierarchyCoreModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HotReloadModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IMGUIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IdentifiersModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputForUIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InsightsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.LocalizationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ManagedKernelModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MarshallingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MathematicsModule.dll"
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/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
##### Custom Environment Variables
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
DOTNET_MULTILEVEL_LOOKUP=0
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
##### ExitCode
1
##### Output
Assets/Code/OfficeGame/BattleMode/BattleState.cs(31,54): error CS7036: There is no argument given that corresponds to the required parameter 'timelinePanel' of 'BattleTimeline.BattleTimeline(BattleTimelinePanel)'
Assets/Code/OfficeGame/BattleMode/BattleState.cs(84,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
*** Tundra build failed (0.91 seconds), 228 items updated, 1283 evaluated
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
## Output:
Assets/Code/OfficeGame/BattleMode/BattleState.cs(31,54): error CS7036: There is no argument given that corresponds to the required parameter 'timelinePanel' of 'BattleTimeline.BattleTimeline(BattleTimelinePanel)'
Assets/Code/OfficeGame/BattleMode/BattleState.cs(84,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
Assets/Code/OfficeGame/BattleMode/BattleState.cs(31,54): error CS7036: There is no argument given that corresponds to the required parameter 'timelinePanel' of 'BattleTimeline.BattleTimeline(BattleTimelinePanel)'
Assets/Code/OfficeGame/BattleMode/BattleState.cs(84,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.0945475
Begin MonoManager ReloadAssembly
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 4.36 ms, found 6 plugins.
Native extension for OSXStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Scripting: successfully reloaded assembly
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Domain Reload Profiling: 1876ms
BeginReloadAssembly (213ms)
DisableScriptedObjects (23ms)
CreateAndSetChildDomain (45ms)
RebuildCommonClasses (8ms)
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initialDomainReloadingComplete (50ms)
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ProcessInitializeOnLoadMethodAttributes (62ms)
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Starting new worker id: 0 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW0.log
Importing 'GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab' with importer (PrefabImporter)
Imported 'GUID: 03ba714c851c038b3a144978275a6032' -> (Import Result ID: 'e604579f745b7af49edfa2d3c04214c1') in 0.036 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=703e36789b48934baa9a0743622cc090 DependenciesID=c1e8c15249252b424b3913833e64a139 StaticDependenciesID=987ad02df77265f5f270f87dd0c699ae
Importing 'GUID: e5d11704b9c92c5e8a2d111e0f3f4727 - Path: Assets/OfficeGame/Battle/UI/BattleActionDecisionPanel.prefab' with importer (PrefabImporter)
Imported 'GUID: e5d11704b9c92c5e8a2d111e0f3f4727' -> (Import Result ID: '9f52435fc15a880ee6fe8ae40e6e4107') in 0.004 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=77e9bab5b11e93184ff4de643d2e6a7b DependenciesID=9861104688e3eb7482dd159c2089485a StaticDependenciesID=6953e3aeb9a923c55120ac0d38125173
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: 'ad312d27ffcf99a12ba44423a0a10b58') in 0.003 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=079d9b9472edf38bb670d4bf15edbe79 DependenciesID=135e432fc127c904cb1333198e5c9f1c StaticDependenciesID=2add51f7e06c682404178b28b030f5d6
Importing 'GUID: e819eb05998424f7fadfa8f2476b90d0 - Path: Assets/OfficeGame/Battle/UI/BattleActionVariant.prefab' with importer (PrefabImporter)
Imported 'GUID: e819eb05998424f7fadfa8f2476b90d0' -> (Import Result ID: '1fa3dd16e51f2504d393e721b5261bfa') in 0.031 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=6a8a4b8dcc7c1248ca89087e044ab190 DependenciesID=bc9751c346bb06ba81464491d7d31fe3 StaticDependenciesID=eb4943a7e6b7094946e8407c1e191928
Importing 'GUID: 7d927d895d0ac44718014776d136e9bf - Path: Assets/OfficeGame/Battle/UI/TimelinePanel.prefab' with importer (PrefabImporter)
Imported 'GUID: 7d927d895d0ac44718014776d136e9bf' -> (Import Result ID: '22d83dc12c46528fef6d7a65e2e506bc') in 0.001 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=1b16405a42b892b4c1ef7c3816aa7846 DependenciesID=eb8e2971d7d5b7876a9db639dd214125 StaticDependenciesID=7ec10b3e20a467d520d63772c9a78fc0
Importing 'GUID: aefd2555136619586ba235731d479e54 - Path: Assets/OfficeGame/Testing/TestInteractable.prefab' with importer (PrefabImporter)
Imported 'GUID: aefd2555136619586ba235731d479e54' -> (Import Result ID: '8ee438990e1b1e91e85044223eb69b8a') in 0.001 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=d019bf275ff702ae176e575d7954c8ac DependenciesID=e065e828cc033d5e1058e5675051445c StaticDependenciesID=ac5256c463318b15fbb05b105bf0e123
Importing 'GUID: bf205f96f34e6b3b9bd674033c78b963 - Path: Assets/Resources/RootScope.prefab' with importer (PrefabImporter)
Imported 'GUID: bf205f96f34e6b3b9bd674033c78b963' -> (Import Result ID: '69767c07e8ed74e56a4fd8a45fb3371a') in 0.001 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=b3363c9877608fe9525393464c17c838 DependenciesID=be78ebf4084b98b34da1bca91386f852 StaticDependenciesID=685bc059138690d6924b1bacd265ad89
Importing 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
Missing component on prefab BattleActionDecisionPanel!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab BattleActionVariant!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab TestInteractable!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab RootScope!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:13
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /Users/angelofdeath/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
0 shaderInfo
--- LoadMapFile ---
Loading /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_Testing map-crash/Testing map-crash.map
entering /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_Testing map-crash/Testing map-crash.map
73 total world brushes
0 detail brushes
0 patches
188 boxbevels
0 edgebevels
1 entities
708 planes
0 areaportals
Size: -480, -624, -64 to 160, 608, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -480.000000 -624.000000 -64.000000 } { 160.000000 608.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
438 faces
377 leafs
--- MakeTreePortals ---
35 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
73 structural brushes
114 cluster references
--- FloodEntities ---
0 flooded leafs
no entities in open -- no filling
**********************
******* leaked *******
**********************
--- NumberClusters ---
263 visclusters
969 visportals
779 solidfaces
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
0 axial edge lines
0 non-axial edge lines
0 degenerate edges
0 verts added for T-junctions
0 total verts
0 naturally ordered
0 rotated orders
0 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
0 references
0 (0) emitted drawsurfs
0 stripped face surfaces
0 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
0 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
0 redundant indexes supressed, saving 0 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
712 BSP planes
--- WriteSurfaceExtraFile ---
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_Testing map-crash/Testing map-crash.srf
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_Testing map-crash/Testing map-crash.bsp
Wrote 0.0 MB (50004 bytes)
0 seconds elapsed
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:13
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /Users/angelofdeath/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_FirstTestingSegment/FirstTestingSegment.map
entering /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_FirstTestingSegment/FirstTestingSegment.map
Imported 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce' -> (Import Result ID: '1a3374bc4e9548ea6ce9f3f9f4f8790d') in 0.106 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=8eaeccc3ead84b660906b5029b97ed50 DependenciesID=5df193b4dc48d15cf244c8d3dbc98876 StaticDependenciesID=da3850cf060ba93abcd74a1bdbb2b7f6
Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
Missing component on prefab BattleActionDecisionPanel!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab BattleActionVariant!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab TestInteractable!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab RootScope!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
10 total world brushes
0 detail brushes
0 patches
0 boxbevels
0 edgebevels
3 entities
40 planes
0 areaportals
Size: -144, -144, -64 to 144, 128, 160
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -144.000000 -144.000000 -64.000000 } { 144.000000 128.000000 160.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
60 faces
99 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
52 cluster references
--- FloodEntities ---
13 flooded leafs
--- FillOutside ---
46 solid leafs
40 leafs filled
13 inside leafs
--- CullSides ---
13 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
12 faces
42 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
50 cluster references
--- NumberClusters ---
12 visclusters
23 visportals
38 solidfaces
--- WritePortalFile ---
writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_FirstTestingSegment/FirstTestingSegment.prt
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
23 axial edge lines
2 non-axial edge lines
0 degenerate edges
4 verts added for T-junctions
54 total verts
10 naturally ordered
2 rotated orders
0 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
38 references
12 (12) emitted drawsurfs
12 stripped face surfaces
0 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
12 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
42 redundant indexes supressed, saving 0 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
18 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
46 BSP planes
--- WriteSurfaceExtraFile ---
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_FirstTestingSegment/FirstTestingSegment.srf
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_FirstTestingSegment/FirstTestingSegment.bsp
Wrote 0.0 MB (11756 bytes)
0 seconds elapsed
2.5.17n-git-f64c7cc
2.5.17n-git-f64c7cc
Launching external process: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnwrapCL
Launched and connected uv unwrapper /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnwrapCL after 0.03 seconds
No type found for entity class: func_LocationSegmentTrigger in map! Try Map Repair.
No type found for entity class: ent_DoNotThaShi in map! Try Map Repair.
Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: 'a3e7fd63c2d2c6d20b2010cc163ddd99') in 0.120 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=64da2d6039a155b11f993eea80394341 DependenciesID=d8b14400b10034efb044dea5e14bf206 StaticDependenciesID=90157e5e3b4f131248df7e35dfb6042b
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
Missing component on prefab BattleActionDecisionPanel!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab BattleActionVariant!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab TestInteractable!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab RootScope!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:13
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /Users/angelofdeath/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
entering /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
10 total world brushes
0 detail brushes
0 patches
0 boxbevels
0 edgebevels
5 entities
38 planes
0 areaportals
Size: -784, -192, -64 to 448, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -192.000000 -64.000000 } { 448.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
60 faces
85 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
38 cluster references
--- FloodEntities ---
10 flooded leafs
--- FillOutside ---
35 solid leafs
40 leafs filled
10 inside leafs
--- CullSides ---
19 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
13 faces
39 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
46 cluster references
--- NumberClusters ---
10 visclusters
15 visportals
35 solidfaces
--- WritePortalFile ---
writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.prt
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
23 axial edge lines
0 non-axial edge lines
0 degenerate edges
6 verts added for T-junctions
58 total verts
11 naturally ordered
2 rotated orders
0 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
35 references
13 (13) emitted drawsurfs
13 stripped face surfaces
0 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
13 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
36 redundant indexes supressed, saving 0 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
19 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
44 BSP planes
--- WriteSurfaceExtraFile ---
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.0 MB (11952 bytes)
0 seconds elapsed
Prefab 'prefab_Companion #3' has a missing script!'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
TinyGoose.Tremble.TrembleMapImport:SetFieldValuesOnAllScripts (UnityEngine.GameObject,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:944)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:453)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TrembleMapImport.cs Line: 944)
Prefab 'prefab_Companion #3' has a missing script!'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
TinyGoose.Tremble.TrembleMapImport:SetFieldValuesOnAllScripts (UnityEngine.GameObject,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:944)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:453)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TrembleMapImport.cs Line: 944)
Prefab 'prefab_Companion #3' has a missing script!'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
TinyGoose.Tremble.TrembleMapImport:SetFieldValuesOnAllScripts (UnityEngine.GameObject,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:944)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:453)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TrembleMapImport.cs Line: 944)
Prefab 'prefab_Companion #3' has a missing script!'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
TinyGoose.Tremble.TrembleMapImport:SetFieldValuesOnAllScripts (UnityEngine.GameObject,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:944)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:453)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TrembleMapImport.cs Line: 944)
Prefab 'prefab_Companion #3' has a missing script!'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
TinyGoose.Tremble.TrembleMapImport:SetFieldValuesOnAllScripts (UnityEngine.GameObject,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:944)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:453)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TrembleMapImport.cs Line: 944)
Prefab 'prefab_Companion #3' has a missing script!'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
TinyGoose.Tremble.TrembleMapImport:SetFieldValuesOnAllScripts (UnityEngine.GameObject,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:944)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:453)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TrembleMapImport.cs Line: 944)
Prefab 'prefab_Companion #3' has a missing script!'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
TinyGoose.Tremble.TrembleMapImport:SetFieldValuesOnAllScripts (UnityEngine.GameObject,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:944)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:453)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TrembleMapImport.cs Line: 944)
Identifier uniqueness violation: 'Name:map/SecondTestingSegment/entities/prefab_Companion #3/MonoBehaviour-, Type:MonoBehaviour'. Multiple Objects with the same name/type are generated by this Importer. There is no guarantee that subsequent imports of this asset will properly re-link to these targets.
Identifier uniqueness violation: 'Name:map/SecondTestingSegment/entities/prefab_Companion #3/MonoBehaviour-, Type:MonoBehaviour'. Multiple Objects with the same name/type are generated by this Importer. There is no guarantee that subsequent imports of this asset will properly re-link to these targets.
Identifier uniqueness violation: 'Name:map/SecondTestingSegment/entities/prefab_Companion #3/MonoBehaviour-, Type:MonoBehaviour'. Multiple Objects with the same name/type are generated by this Importer. There is no guarantee that subsequent imports of this asset will properly re-link to these targets.
Identifier uniqueness violation: 'Name:map/SecondTestingSegment/entities/prefab_Companion #3/MonoBehaviour-, Type:MonoBehaviour'. Multiple Objects with the same name/type are generated by this Importer. There is no guarantee that subsequent imports of this asset will properly re-link to these targets.
Identifier uniqueness violation: 'Name:map/SecondTestingSegment/entities/prefab_Companion #3/MonoBehaviour-, Type:MonoBehaviour'. Multiple Objects with the same name/type are generated by this Importer. There is no guarantee that subsequent imports of this asset will properly re-link to these targets.
Identifier uniqueness violation: 'Name:map/SecondTestingSegment/entities/prefab_Companion #3/MonoBehaviour-, Type:MonoBehaviour'. Multiple Objects with the same name/type are generated by this Importer. There is no guarantee that subsequent imports of this asset will properly re-link to these targets.
No type found for entity class: ent_DoNotThaShi in map! Try Map Repair.
No type found for entity class: prefab_TestInteractable in map! Try Map Repair.
No type found for entity class: func_LocationSegmentTrigger in map! Try Map Repair.
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'c01046c8d45cab469a17dc3d3979031d') in 0.106 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=671d1a1e83f157ac9de0406f3755c7d6 DependenciesID=84bee5efac07f4010b2ac6d20c58ea76 StaticDependenciesID=d6bb7470be6826b3d2ec8cce14bc9130
Asset Pipeline Refresh (id=ff5920cd5e3234c44998a3915c9bc044): Total: 24.338 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=10 (actual=10, local cache=0, cache server=0)
Asset DB Process Time: managed=3 ms, native=19935 ms
Asset DB Callback time: managed=319 ms, native=20 ms
Scripting: domain reloads=1, domain reload time=2217 ms, compile time=1722 ms, other=119 ms
Project Asset Count: scripts=1910, non-scripts=3238
Asset File Changes: new=0, changed=2, moved=0, deleted=0
Scan Filter Count: 1
InvokeCustomDependenciesCallbacks: 0.231ms
InvokePackagesCallback: 17.577ms
ApplyChangesToAssetFolders: 0.369ms
Scan: 572.244ms
Collect global state as custom dependencies: 18.661ms
OnSourceAssetsModified: 0.874ms
CategorizeScriptCompilationAssets: 80.529ms
ProcessAssetsWithTransientArtifactChanges: 57.796ms
CategorizeAssets: 67.402ms
CompileScripts: 1721.726ms
ImportOutOfDateAssets: 1394.243ms (963.839ms without children)
ImportManagerImport: 420.259ms (6.314ms without children)
UpdateCategorizedAssets: 0.080ms
ReloadNativeAssets: 0.069ms
UnloadImportedAssets: 5.662ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.724ms
InitializingProgressBar: 1.620ms
ImportSchedulerStart: 2.071ms
PostProcessAllAssets: 319.454ms
VCAutoAddAssetPostprocess 0.826ms
XRBuildSystem.XRAssetImported 0.219ms
PostProcessCallbackCreateDeferredMaterials 0.057ms
MonoPostProcessAllAssets: 317.596ms
AssetPostprocessor.OnPostprocessAllAssets 255.900ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 15.562ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 7.225ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 3.580ms
AssetChangedListener.OnPostprocessAllAssets 3.161ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.333ms
SyncVS.PostprocessSyncProject 2.216ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.630ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.623ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.389ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.188ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.133ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.751ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.687ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.666ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.578ms
MaterialPostprocessor.OnPostprocessAllAssets 0.566ms
PostProcessor.OnPostprocessAllAssets 0.435ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.387ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.361ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.360ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.347ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.292ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.270ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.260ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.259ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.224ms
AssetProcessor.OnPostprocessAllAssets 0.207ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.194ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.192ms
AssetPathToTypes.OnPostprocessAllAssets 0.192ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.185ms
AssetEvents.OnPostprocessAllAssets 0.180ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.139ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.131ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.129ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.114ms
ThemePostprocessor.OnPostprocessAllAssets 0.110ms
SamplePostprocessor.OnPostprocessAllAssets 0.106ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.106ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.104ms
AssetReloadNotifier.OnPostprocessAllAssets 0.090ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.076ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.076ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.069ms
PostAssetChangesProfiler: 4.879ms
UnloadStreamsBegin: 12.038ms
PersistCurrentRevisions: 0.239ms
GenerateScriptTypeHashes: 1.841ms
GenerateScriptTypeSerializationHashes: 3.520ms
Untracked: 20064.374ms
Application.AssetDatabase Initial Refresh End
Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
2.5.17n-git-f64c7cc
Launching external process: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnityShaderCompiler
Launched and connected shader compiler UnityShaderCompiler after 0.04 seconds
Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
Scanning for USB devices : 0.053ms
Initializing Unity extensions:
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.inputsystem@2436e68c60c4/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-OfficeGame
2026-10-27 19:10:01.518 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7546519a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-27 19:10:01.524 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7546d19a0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
Unloading 110 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 3.767 ms
Integration: 20.958 ms
Integration of assets: 0.030 ms
Thread Wait Time: 0.017 ms
Total Operation Time: 24.772 ms
Unloading 8495 unused Assets / (22.8 MB). Loaded Objects now: 9735.
Memory consumption went from 341.4 MB to 318.7 MB.
Total: 38.032750 ms (FindLiveObjects: 0.918834 ms CreateObjectMapping: 0.363541 ms MarkObjects: 14.377709 ms DeleteObjects: 22.182750 ms)
[LAYOUT] About to load UserSettings/Layouts/default-6000.dwlt, keepMainWindow=False
Worker ready: AssetImportWorkerHW0 0
[LAYOUT] About to save layout /Users/angelofdeath/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt
[LAYOUT] About to save layout /Users/angelofdeath/Library/Preferences/Unity/Editor-5.x/Layouts/current/default-6000.dwlt
[MODES] ModeService[default].InitializeCurrentMode
[MODES] ModeService[default].RaiseModeChanged(default, default)
2026-10-27 19:10:02.893 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x754648640 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-27 19:10:02.897 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7546cc960 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
[Project] Loading completed in 33.217 seconds
Project init time: 31.242 seconds
Template init time: 0.000 seconds
Package Manager init time: 0.363 seconds
Asset Database init time: 2.635 seconds
Global illumination init time: 0.002 seconds
Assemblies load time: 1.385 seconds
Unity extensions init time: 0.034 seconds
Asset Database refresh time: 24.339 seconds
Scene opening time: 1.502 seconds
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##utp:{"type":"EditorInfo","version":2,"phase":"Immediate","time":1793117402934,"processId":2463,"editorVersion":"6000.6.7f1 (b22767f04f04)","branch":"6000.6/staging","buildType":"Release","platform":"OSX"}
Subscribe to USB device events
Start Indexing on Editor startup
[Indexing] Starting Initial Indexing for Assets
Missing component on prefab BattleActionDecisionPanel!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab BattleActionVariant!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab TestInteractable!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab RootScope!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Prefab Companion has a broken/missing MonoBehaviour!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
TinyGoose.Tremble.Editor.TrembleSync:ProcessPrefab (string,string,string,System.Collections.Generic.List`1<string>,string,TinyGoose.Tremble.FgdWriter,TinyGoose.Tremble.TrembleFieldConverterCollection,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:507)
TinyGoose.Tremble.Editor.TrembleSync:GatherEntities (int&,int,TinyGoose.Tremble.PrefabNameLookup,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.MapTypeLookup,TinyGoose.Tremble.Editor.ModTimeDB,string,string,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:396)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:112)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/Editor/TrembleSync.cs Line: 507)
Prefab Companion has a broken/missing MonoBehaviour!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
TinyGoose.Tremble.Editor.TrembleSync:ProcessPrefab (string,string,string,System.Collections.Generic.List`1<string>,string,TinyGoose.Tremble.FgdWriter,TinyGoose.Tremble.TrembleFieldConverterCollection,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:507)
TinyGoose.Tremble.Editor.TrembleSync:GatherEntities (int&,int,TinyGoose.Tremble.PrefabNameLookup,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.MapTypeLookup,TinyGoose.Tremble.Editor.ModTimeDB,string,string,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:396)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:112)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/Editor/TrembleSync.cs Line: 507)
Prefab Companion has a broken/missing MonoBehaviour!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
TinyGoose.Tremble.Editor.TrembleSync:ProcessPrefab (string,string,string,System.Collections.Generic.List`1<string>,string,TinyGoose.Tremble.FgdWriter,TinyGoose.Tremble.TrembleFieldConverterCollection,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:507)
TinyGoose.Tremble.Editor.TrembleSync:GatherEntities (int&,int,TinyGoose.Tremble.PrefabNameLookup,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.MapTypeLookup,TinyGoose.Tremble.Editor.ModTimeDB,string,string,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:396)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:112)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/Editor/TrembleSync.cs Line: 507)
Prefab Companion has a broken/missing MonoBehaviour!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
TinyGoose.Tremble.Editor.TrembleSync:ProcessPrefab (string,string,string,System.Collections.Generic.List`1<string>,string,TinyGoose.Tremble.FgdWriter,TinyGoose.Tremble.TrembleFieldConverterCollection,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:507)
TinyGoose.Tremble.Editor.TrembleSync:GatherEntities (int&,int,TinyGoose.Tremble.PrefabNameLookup,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.MapTypeLookup,TinyGoose.Tremble.Editor.ModTimeDB,string,string,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:396)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:112)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/Editor/TrembleSync.cs Line: 507)
Prefab Companion has a broken/missing MonoBehaviour!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
TinyGoose.Tremble.Editor.TrembleSync:ProcessPrefab (string,string,string,System.Collections.Generic.List`1<string>,string,TinyGoose.Tremble.FgdWriter,TinyGoose.Tremble.TrembleFieldConverterCollection,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:507)
TinyGoose.Tremble.Editor.TrembleSync:GatherEntities (int&,int,TinyGoose.Tremble.PrefabNameLookup,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.MapTypeLookup,TinyGoose.Tremble.Editor.ModTimeDB,string,string,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:396)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:112)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/Editor/TrembleSync.cs Line: 507)
GPU Resident Drawer created.
Compilation was requested for method `Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.LightMinMaxZJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.LightMinMaxZJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)` but it is not a known Burst entry point. This may be because the [BurstCompile] method is defined in a generic class, and the generic class is not instantiated with concrete types anywhere in your code.
Compilation was requested for method `Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.ReflectionProbeMinMaxZJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.ReflectionProbeMinMaxZJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)` but it is not a known Burst entry point. This may be because the [BurstCompile] method is defined in a generic class, and the generic class is not instantiated with concrete types anywhere in your code.
Compilation was requested for method `Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.ZBinningJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.ZBinningJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)` but it is not a known Burst entry point. This may be because the [BurstCompile] method is defined in a generic class, and the generic class is not instantiated with concrete types anywhere in your code.
Compilation was requested for method `Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.TilingJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.TilingJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)` but it is not a known Burst entry point. This may be because the [BurstCompile] method is defined in a generic class, and the generic class is not instantiated with concrete types anywhere in your code.
Compilation was requested for method `Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.TileRangeExpansionJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.TileRangeExpansionJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)` but it is not a known Burst entry point. This may be because the [BurstCompile] method is defined in a generic class, and the generic class is not instantiated with concrete types anywhere in your code.
Created GICache directory at /Users/angelofdeath/Library/Caches/com.unity3d.UnityEditor/GiCache. Took: 0.011s, timestamps: [33.235 - 33.246]
[Licensing::Client] Successfully resolved entitlement details
Compilation was requested for method `UnityEngine.Rendering.WorldProcessorBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ClassifyMaterials(Unity.Collections.NativeParallelHashMap`2[[UnityEngine.EntityId, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[UnityEngine.Rendering.GPUDrivenMaterial, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.EntityId, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.EntityId, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.EntityId, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.EntityId, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.EntityId, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.GPUDrivenMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.Allocator, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)` but it is not a known Burst entry point. This may be because the [BurstCompile] method is defined in a generic class, and the generic class is not instantiated with concrete types anywhere in your code.
Compilation was requested for method `UnityEngine.Rendering.WorldProcessorBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FindOnlyUsedMeshes(Unity.Collections.NativeParallelHashMap`2[[UnityEngine.EntityId, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[UnityEngine.Rendering.MeshInfo, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.EntityId, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.Allocator, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.EntityId, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)` but it is not a known Burst entry point. This may be because the [BurstCompile] method is defined in a generic class, and the generic class is not instantiated with concrete types anywhere in your code.
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '58c31f78a7913fa5f0b1cf0391c2ceca') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=d9c178dcd10eb951fe828a3e53ea54a2 StaticDependenciesID=776b16446a06f7d0213e96429c4c0851
Asset Pipeline Refresh (id=d40252a959c31428690ed26598d9952f): Total: 0.091 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Starting new worker id: 1 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW1.log
Starting new worker id: 2 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW2.log
[Worker0] Imported GUID: 17efe885cebe451d9cc5db4706f13ffe - Path: Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '0b6d2cdaa201ca25b211f2615e5d7117') in 0.098036625 seconds
[Worker0] Imported GUID: 9dcb8a4911af4d4eac5ec4e36ba3931e - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'c7dbd8cea3da15cee2793f7087fdfb95') in 0.018930917 seconds
[Worker0] Imported GUID: f9f637cef8714ef1b5ec779d21630ebd - Path: Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '43e67a868c17872cb919c2855fbd01ea') in 0.019753292 seconds
[Worker0] Imported GUID: 392d78f7e24c4a4bbceea3776e00272c - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResult.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '7c14bf6456d8a2a24533f16a005f51b2') in 0.0190245 seconds
[Worker0] Imported GUID: 00995677816949ec99d2bd3546ec6597 - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '1799b6e01eb300a8ce7117095f7ee5bb') in 0.020261292 seconds
[Worker0] Imported GUID: 28c89f59fd444665aa35639c5d1fa1c5 - Path: Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '62a9cf1241888090c19b324a0894fcf6') in 0.018899416 seconds
[Worker0] Imported GUID: a1803413768b4cf990d25732721300ea - Path: Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'f92408d602556116c6edb4b2aca3b153') in 0.01773025 seconds
[Worker0] Imported GUID: 91ff2d61ed324b62957ec67153dcfcd5 - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'f3480d6799161f5fda0973449f35fad5') in 0.018195292 seconds
[Worker0] Imported GUID: 5af678ef30f04b7093df4488ed133bff - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '70352055344b75b85fdc99ac50f7643e') in 0.017831041 seconds
[Worker0] Imported GUID: c1a3243d5b69434b9c387c0cf3f32a52 - Path: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '09d000a6fe4e6f9949e67f13c53504c9') in 0.018570625 seconds
[Worker0] Imported GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '804109aff61b269ad789b1cfeb8d78f5') in 0.051639833 seconds
Worker ready: AssetImportWorkerHW2 2
Worker ready: AssetImportWorkerHW1 1
TrimDiskCacheJob: Current cache size 0mb
2026-10-27 19:10:35.225 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x751149900 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
[Licensing::Client] Successfully resolved entitlement details
2026-10-27 19:10:44.097 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x75114b340 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
2026-10-27 19:11:08.185 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x751149720 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
[Worker2] Imported GUID: e5d11704b9c92c5e8a2d111e0f3f4727 - Path: Assets/OfficeGame/Battle/UI/BattleActionDecisionPanel.prefab - Importer: PreviewImporter -> (ImportResultId: '3e0b762b0dd3f49f5884735cae9677a7') in 0.092701708 seconds
Asset Pipeline Refresh (id=ac5a8fe52418f43d1b71f00369c53bf3): Total: 0.175 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
2026-10-27 19:11:27.312 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7546492c0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-27 19:11:27.315 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7546cdf40 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
Missing component on prefab BattleActionDecisionPanel!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.SettingsService/<>c:<FetchSettingProviderFromAttribute>b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.Enumerable/SelectListIterator`2<UnityEditor.AttributeHelper/MethodWithAttribute, UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/ConcatIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/WhereEnumerableIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
UnityEditor.SettingsService/<FilterAndWarnAgainstDuplicates>d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1<UnityEditor.SettingsProvider>:AddRange (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Collections.Generic.EnumerableHelpers:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Linq.Enumerable:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool)
UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35)
UnityEngine.ScriptableObject:CreateInstance<UnityEditor.ProjectSettingsWindow> () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41)
UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667)
UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678)
UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab BattleActionVariant!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.SettingsService/<>c:<FetchSettingProviderFromAttribute>b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.Enumerable/SelectListIterator`2<UnityEditor.AttributeHelper/MethodWithAttribute, UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/ConcatIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/WhereEnumerableIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
UnityEditor.SettingsService/<FilterAndWarnAgainstDuplicates>d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1<UnityEditor.SettingsProvider>:AddRange (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Collections.Generic.EnumerableHelpers:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Linq.Enumerable:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool)
UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35)
UnityEngine.ScriptableObject:CreateInstance<UnityEditor.ProjectSettingsWindow> () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41)
UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667)
UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678)
UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.SettingsService/<>c:<FetchSettingProviderFromAttribute>b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.Enumerable/SelectListIterator`2<UnityEditor.AttributeHelper/MethodWithAttribute, UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/ConcatIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/WhereEnumerableIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
UnityEditor.SettingsService/<FilterAndWarnAgainstDuplicates>d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1<UnityEditor.SettingsProvider>:AddRange (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Collections.Generic.EnumerableHelpers:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Linq.Enumerable:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool)
UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35)
UnityEngine.ScriptableObject:CreateInstance<UnityEditor.ProjectSettingsWindow> () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41)
UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667)
UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678)
UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.SettingsService/<>c:<FetchSettingProviderFromAttribute>b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.Enumerable/SelectListIterator`2<UnityEditor.AttributeHelper/MethodWithAttribute, UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/ConcatIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/WhereEnumerableIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
UnityEditor.SettingsService/<FilterAndWarnAgainstDuplicates>d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1<UnityEditor.SettingsProvider>:AddRange (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Collections.Generic.EnumerableHelpers:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Linq.Enumerable:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool)
UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35)
UnityEngine.ScriptableObject:CreateInstance<UnityEditor.ProjectSettingsWindow> () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41)
UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667)
UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678)
UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.SettingsService/<>c:<FetchSettingProviderFromAttribute>b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.Enumerable/SelectListIterator`2<UnityEditor.AttributeHelper/MethodWithAttribute, UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/ConcatIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/WhereEnumerableIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
UnityEditor.SettingsService/<FilterAndWarnAgainstDuplicates>d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1<UnityEditor.SettingsProvider>:AddRange (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Collections.Generic.EnumerableHelpers:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Linq.Enumerable:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool)
UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35)
UnityEngine.ScriptableObject:CreateInstance<UnityEditor.ProjectSettingsWindow> () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41)
UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667)
UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678)
UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.SettingsService/<>c:<FetchSettingProviderFromAttribute>b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.Enumerable/SelectListIterator`2<UnityEditor.AttributeHelper/MethodWithAttribute, UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/ConcatIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/WhereEnumerableIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
UnityEditor.SettingsService/<FilterAndWarnAgainstDuplicates>d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1<UnityEditor.SettingsProvider>:AddRange (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Collections.Generic.EnumerableHelpers:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Linq.Enumerable:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool)
UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35)
UnityEngine.ScriptableObject:CreateInstance<UnityEditor.ProjectSettingsWindow> () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41)
UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667)
UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678)
UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.SettingsService/<>c:<FetchSettingProviderFromAttribute>b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.Enumerable/SelectListIterator`2<UnityEditor.AttributeHelper/MethodWithAttribute, UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/ConcatIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/WhereEnumerableIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
UnityEditor.SettingsService/<FilterAndWarnAgainstDuplicates>d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1<UnityEditor.SettingsProvider>:AddRange (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Collections.Generic.EnumerableHelpers:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Linq.Enumerable:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool)
UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35)
UnityEngine.ScriptableObject:CreateInstance<UnityEditor.ProjectSettingsWindow> () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41)
UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667)
UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678)
UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.SettingsService/<>c:<FetchSettingProviderFromAttribute>b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.Enumerable/SelectListIterator`2<UnityEditor.AttributeHelper/MethodWithAttribute, UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/ConcatIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/WhereEnumerableIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
UnityEditor.SettingsService/<FilterAndWarnAgainstDuplicates>d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1<UnityEditor.SettingsProvider>:AddRange (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Collections.Generic.EnumerableHelpers:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Linq.Enumerable:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool)
UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35)
UnityEngine.ScriptableObject:CreateInstance<UnityEditor.ProjectSettingsWindow> () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41)
UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667)
UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678)
UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.SettingsService/<>c:<FetchSettingProviderFromAttribute>b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.Enumerable/SelectListIterator`2<UnityEditor.AttributeHelper/MethodWithAttribute, UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/ConcatIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/WhereEnumerableIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
UnityEditor.SettingsService/<FilterAndWarnAgainstDuplicates>d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1<UnityEditor.SettingsProvider>:AddRange (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Collections.Generic.EnumerableHelpers:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Linq.Enumerable:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool)
UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35)
UnityEngine.ScriptableObject:CreateInstance<UnityEditor.ProjectSettingsWindow> () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41)
UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667)
UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678)
UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.SettingsService/<>c:<FetchSettingProviderFromAttribute>b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.Enumerable/SelectListIterator`2<UnityEditor.AttributeHelper/MethodWithAttribute, UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/ConcatIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/WhereEnumerableIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
UnityEditor.SettingsService/<FilterAndWarnAgainstDuplicates>d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1<UnityEditor.SettingsProvider>:AddRange (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Collections.Generic.EnumerableHelpers:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Linq.Enumerable:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool)
UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35)
UnityEngine.ScriptableObject:CreateInstance<UnityEditor.ProjectSettingsWindow> () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41)
UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667)
UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678)
UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.SettingsService/<>c:<FetchSettingProviderFromAttribute>b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.Enumerable/SelectListIterator`2<UnityEditor.AttributeHelper/MethodWithAttribute, UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/ConcatIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/WhereEnumerableIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
UnityEditor.SettingsService/<FilterAndWarnAgainstDuplicates>d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1<UnityEditor.SettingsProvider>:AddRange (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Collections.Generic.EnumerableHelpers:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Linq.Enumerable:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool)
UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35)
UnityEngine.ScriptableObject:CreateInstance<UnityEditor.ProjectSettingsWindow> () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41)
UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667)
UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678)
UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.SettingsService/<>c:<FetchSettingProviderFromAttribute>b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.Enumerable/SelectListIterator`2<UnityEditor.AttributeHelper/MethodWithAttribute, UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/ConcatIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/WhereEnumerableIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
UnityEditor.SettingsService/<FilterAndWarnAgainstDuplicates>d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1<UnityEditor.SettingsProvider>:AddRange (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Collections.Generic.EnumerableHelpers:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Linq.Enumerable:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool)
UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35)
UnityEngine.ScriptableObject:CreateInstance<UnityEditor.ProjectSettingsWindow> () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41)
UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667)
UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678)
UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab TestInteractable!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.SettingsService/<>c:<FetchSettingProviderFromAttribute>b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.Enumerable/SelectListIterator`2<UnityEditor.AttributeHelper/MethodWithAttribute, UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/ConcatIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/WhereEnumerableIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
UnityEditor.SettingsService/<FilterAndWarnAgainstDuplicates>d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1<UnityEditor.SettingsProvider>:AddRange (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Collections.Generic.EnumerableHelpers:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Linq.Enumerable:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool)
UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35)
UnityEngine.ScriptableObject:CreateInstance<UnityEditor.ProjectSettingsWindow> () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41)
UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667)
UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678)
UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Missing component on prefab RootScope!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1<TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor>,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.SettingsService/<>c:<FetchSettingProviderFromAttribute>b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.Enumerable/SelectListIterator`2<UnityEditor.AttributeHelper/MethodWithAttribute, UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/ConcatIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
System.Linq.Enumerable/WhereEnumerableIterator`1<UnityEditor.SettingsProvider>:MoveNext ()
UnityEditor.SettingsService/<FilterAndWarnAgainstDuplicates>d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1<UnityEditor.SettingsProvider>:AddRange (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Collections.Generic.EnumerableHelpers:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
System.Linq.Enumerable:ToArray<UnityEditor.SettingsProvider> (System.Collections.Generic.IEnumerable`1<UnityEditor.SettingsProvider>)
UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool)
UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35)
UnityEngine.ScriptableObject:CreateInstance<UnityEditor.ProjectSettingsWindow> () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41)
UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667)
UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678)
UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
[Licensing::Client] Successfully resolved entitlement details
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Refreshing native plugins compatible for Editor in 6.73 ms, found 6 plugins.
Asset Pipeline Refresh (id=b2d5ffc4c8edb43ca889e2efe0352731): Total: 0.411 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=366 ms
Asset DB Callback time: managed=16 ms, native=19 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=9 ms, other=0 ms
Project Asset Count: scripts=1910, non-scripts=3238
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
ApplyChangesToAssetFolders: 0.315ms
Scan: 178.930ms
Collect global state as custom dependencies: 0.422ms
OnSourceAssetsModified: 1.072ms
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ProcessAssetsWithTransientArtifactChanges: 3.667ms
CategorizeAssets: 58.311ms
CompileScripts: 9.120ms
ImportOutOfDateAssets: 4.519ms (0.149ms without children)
ReloadNativeAssets: 1.938ms
UnloadImportedAssets: 0.093ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.603ms
ImportSchedulerStart: 1.733ms
PostProcessAllAssets: 19.864ms
XRBuildSystem.XRAssetImported 1.121ms
PostProcessCallbackCreateDeferredMaterials 1.054ms
ShaderAssetModifiedCallback 0.278ms
AssemblyValidation.PostprocessAllAssets 0.206ms
MonoPostProcessAllAssets: 15.902ms
ConfigAssetsTracker.OnPostprocessAllAssets 8.238ms
AssetChangedListener.OnPostprocessAllAssets 2.044ms
AssetPostprocessor.OnPostprocessAllAssets 1.507ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.702ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.440ms
SyncVS.PostprocessSyncProject 0.354ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.255ms
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.185ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.069ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.055ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.051ms
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
[Worker2] Imported GUID: 3b4f222765d646499154d711cb64ca51 - Path: Assets/Code/OfficeGame/BattleMode/BattleState.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'd2778d769fb8a059131e1592cbfc635e') in 0.134494667 seconds
ExitCode: 0 Duration: 2s38ms
[ 902/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
Assets/Code/OfficeGame/BattleMode/BattleState.cs(84,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
*** Tundra build success (1.95 seconds), 9 items updated, 1283 evaluated
Assets/Code/OfficeGame/BattleMode/BattleState.cs(84,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Reloading assemblies after finishing script compilation.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
AcceleratorClientConnectionCallback - disconnected - :0
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.3025498
GPU Resident Drawer disposed.
Thread 0x43a507000 may have been prematurely finalized
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Refreshing native plugins compatible for Editor in 4.33 ms, found 6 plugins.
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-27 19:12:13.585 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7582510e0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-27 19:12:13.589 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7546c6440 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedMiniLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:43
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAboutGUI () [0x000ab] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:171
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAboutGUI>b__0_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.<OnAdvancedGUI_Materials>b__39_0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:750
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00009] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Materials () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:748
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Materials>b__9_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Materials() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnPipelineGUI (System.Boolean isEmbedded) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:413
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvidePipelineGUI>b__4_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvidePipelineGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.<OnAdvancedGUI_SyncImport>b__38_0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:695
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00009] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_SyncImport () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:693
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_SyncImport>b__8_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_SyncImport() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Debugging () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:678
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Debugging>b__7_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Debugging() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_ImportScale () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:768
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_ImportScale>b__10_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_ImportScale() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Features () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:643
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Features>b__6_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Features() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnNamingConventionsGUI (System.Boolean isEmbedded) [0x0000e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:293
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideNamingConventionsGUI>b__2_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideNamingConventionsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnMaterialsGUI (System.Boolean isEmbedded) [0x00063] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:382
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideMaterialsGUI>b__3_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideMaterialsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnSettingsGUI (System.Boolean isEmbedded) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:238
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideSettingsGUI>b__1_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideSettingsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 2.213 seconds
Domain Reload Profiling: 3657ms
BeginReloadAssembly (763ms)
DisableScriptedObjects (201ms)
CreateAndSetChildDomain (284ms)
RebuildCommonClasses (11ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (53ms)
LoadAllAssembliesAndSetupDomain (603ms)
LoadAssemblies (184ms)
TypeCache.Refresh (34ms)
TypeCache.ScanAssembly (4ms)
AnalyzeDomain (245ms)
BuildScriptInfoCaches (218ms)
ResolveRequiredComponents (20ms)
FinalizeReload (2214ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (3ms)
BeforeProcessingInitializeOnLoad (421ms)
ProcessInitializeOnLoadAttributes (404ms)
ProcessInitializeOnLoadMethodAttributes (93ms)
AwakeInstancesAfterBackupRestoration (811ms)
Refreshing native plugins compatible for Editor in 2.87 ms, found 6 plugins.
Asset Pipeline Refresh (id=4a7d074b867ff4e04bff78f162088366): Total: 4.128 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=14 (actual=0, local cache=14, cache server=0)
Asset DB Process Time: managed=0 ms, native=2501 ms
Asset DB Callback time: managed=75 ms, native=14 ms
Scripting: domain reloads=1, domain reload time=1534 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1910, non-scripts=3238
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 1.477ms
ApplyChangesToAssetFolders: 0.354ms
Collect global state as custom dependencies: 2.051ms
ProcessAssetsWithTransientArtifactChanges: 69.822ms
CategorizeAssets: 82.303ms
CompileScripts: 1.493ms
ImportOutOfDateAssets: 2248.549ms (2222.354ms without children)
CollectScriptTypesHashes: 14.308ms
ReloadNativeAssets: 1.241ms
UnloadImportedAssets: 6.438ms
ReloadImportedAssets: 16.804ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.897ms
ImportSchedulerStart: 0.704ms
PostProcessAllAssets: 77.735ms
PostProcessCallbackCreateDeferredMaterials 0.575ms
PostprocessAssetsUpdateCachedIcon 0.343ms
ShaderAssetModifiedCallback 0.197ms
XRBuildSystem.XRAssetImported 0.194ms
SpeedTreeImporter.PostprocessAllAssets 0.163ms
RaytracingShaderImportPostprocess 0.140ms
LocalizationDatabase.AssetDatabasePostprocessCallback 0.122ms
ComputeShaderImportPostprocess 0.120ms
BlockShaderImporter.PostprocessAllAssets 0.096ms
AssemblyValidation.PostprocessAllAssets 0.056ms
MonoPostProcessAllAssets: 73.922ms
AssetPostprocessor.OnPostprocessAllAssets 15.470ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 7.752ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 5.670ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 3.717ms
NugetAssetPostprocessor.OnPostprocessAllAssets 3.672ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.447ms
AssetChangedListener.OnPostprocessAllAssets 3.137ms
SyncVS.PostprocessSyncProject 2.672ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.097ms
PostProcessor.OnPostprocessAllAssets 1.992ms
MaterialPostprocessor.OnPostprocessAllAssets 1.502ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.353ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.104ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.031ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.872ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.827ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.732ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.696ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.665ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.653ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.616ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.581ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.461ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.404ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.375ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.358ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.334ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.264ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.206ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.188ms
AssetPathToTypes.OnPostprocessAllAssets 0.185ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.161ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.148ms
ThemePostprocessor.OnPostprocessAllAssets 0.134ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.132ms
AssetEvents.OnPostprocessAllAssets 0.126ms
SamplePostprocessor.OnPostprocessAllAssets 0.118ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.098ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.097ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.094ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.093ms
AssetReloadNotifier.OnPostprocessAllAssets 0.078ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.073ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.067ms
PostAssetChangesProfiler: 11.721ms
GatherAllCurrentPrimaryImportResultRevisions: 1.049ms
PersistCurrentRevisions: 0.321ms
UnloadStreamsEnd: 0.120ms
GenerateScriptTypeHashes: 10.494ms
GenerateScriptTypeSerializationHashes: 18.512ms
Untracked: 1614.683ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
AcceleratorClientConnectionCallback - disconnected - :0
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedMiniLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:43
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAboutGUI () [0x000ab] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:171
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAboutGUI>b__0_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.<OnAdvancedGUI_Materials>b__39_0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:750
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00009] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Materials () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:748
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Materials>b__9_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Materials() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnPipelineGUI (System.Boolean isEmbedded) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:413
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvidePipelineGUI>b__4_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvidePipelineGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.<OnAdvancedGUI_SyncImport>b__38_0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:695
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00009] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_SyncImport () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:693
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_SyncImport>b__8_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_SyncImport() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Debugging () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:678
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Debugging>b__7_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Debugging() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_ImportScale () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:768
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_ImportScale>b__10_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_ImportScale() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Features () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:643
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Features>b__6_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Features() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnNamingConventionsGUI (System.Boolean isEmbedded) [0x0000e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:293
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideNamingConventionsGUI>b__2_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideNamingConventionsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnMaterialsGUI (System.Boolean isEmbedded) [0x00063] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:382
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideMaterialsGUI>b__3_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideMaterialsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnSettingsGUI (System.Boolean isEmbedded) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:238
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideSettingsGUI>b__1_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideSettingsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
AssetDatabase: script compilation time: 0.024422s
[Licensing::Client] Successfully resolved entitlement details
Refreshing native plugins compatible for Editor in 12.43 ms, found 6 plugins.
Preloading 1 native plugins for Editor in 4.70 ms.
Asset Pipeline Refresh (id=48bad5823cb2045b6b96f170c89a0751): Total: 1.486 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=918 ms
Asset DB Callback time: managed=240 ms, native=299 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=25 ms, other=0 ms
Project Asset Count: scripts=1910, non-scripts=3238
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
InvokeCustomDependenciesCallbacks: 1.269ms
ApplyChangesToAssetFolders: 0.603ms
Scan: 684.916ms
Collect global state as custom dependencies: 0.933ms
OnSourceAssetsModified: 10.700ms
CategorizeScriptCompilationAssets: 0.088ms
ProcessAssetsWithTransientArtifactChanges: 5.442ms
CategorizeAssets: 130.871ms
CompileScripts: 24.862ms
ImportOutOfDateAssets: 4.866ms (1.044ms without children)
ReloadNativeAssets: 0.193ms
UnloadImportedAssets: 0.287ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.666ms
ImportSchedulerStart: 1.672ms
PostProcessAllAssets: 231.488ms
XRBuildSystem.XRAssetImported 0.694ms
PostProcessCallbackCreateDeferredMaterials 0.103ms
MonoPostProcessAllAssets: 230.344ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 147.710ms
SyncVS.PostprocessSyncProject 27.550ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 7.822ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.393ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 4.754ms
AssetPostprocessor.OnPostprocessAllAssets 3.961ms
AssetChangedListener.OnPostprocessAllAssets 2.520ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.501ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.301ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.424ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.405ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.401ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.227ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.221ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.150ms
PostProcessor.OnPostprocessAllAssets 0.102ms
MaterialPostprocessor.OnPostprocessAllAssets 0.089ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.083ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.079ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.066ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.060ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.053ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.053ms
PostAssetChangesProfiler: 296.638ms
GatherAllCurrentPrimaryImportResultRevisions: 5.204ms
UnloadStreamsBegin: 0.679ms
PersistCurrentRevisions: 0.270ms
Untracked: 86.990ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 1s802ms
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
Assets/Code/OfficeGame/BattleMode/BattleState.cs(87,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
[ ] Modification date of `Assets/Code/OfficeGame/BattleMode/BattleState.cs` changed while running `Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)`. Old timestamp: 1793117614951884299, new timestamp: 1793117620022279911
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
*** Tundra build success (1.69 seconds), 6 items updated, 1283 evaluated
Assets/Code/OfficeGame/BattleMode/BattleState.cs(87,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Reloading assemblies after finishing script compilation.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.3298240
AcceleratorClientConnectionCallback - disconnected - :0
GPU Resident Drawer disposed.
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-27 19:13:43.556 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7546debc0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-27 19:13:43.559 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7582e85a0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedMiniLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:43
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAboutGUI () [0x000ab] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:171
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAboutGUI>b__0_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.<OnAdvancedGUI_Materials>b__39_0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:750
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00009] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Materials () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:748
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Materials>b__9_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Materials() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnPipelineGUI (System.Boolean isEmbedded) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:413
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvidePipelineGUI>b__4_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvidePipelineGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.<OnAdvancedGUI_SyncImport>b__38_0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:695
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00009] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_SyncImport () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:693
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_SyncImport>b__8_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_SyncImport() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Debugging () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:678
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Debugging>b__7_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Debugging() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_ImportScale () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:768
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_ImportScale>b__10_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_ImportScale() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Features () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:643
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Features>b__6_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Features() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnNamingConventionsGUI (System.Boolean isEmbedded) [0x0000e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:293
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideNamingConventionsGUI>b__2_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideNamingConventionsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnMaterialsGUI (System.Boolean isEmbedded) [0x00063] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:382
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideMaterialsGUI>b__3_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideMaterialsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnSettingsGUI (System.Boolean isEmbedded) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:238
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideSettingsGUI>b__1_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideSettingsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.997 seconds
Domain Reload Profiling: 3365ms
BeginReloadAssembly (792ms)
ExecutionOrderSort (5ms)
DisableScriptedObjects (195ms)
CreateAndSetChildDomain (231ms)
RebuildCommonClasses (7ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (50ms)
LoadAllAssembliesAndSetupDomain (504ms)
LoadAssemblies (328ms)
TypeCache.Refresh (25ms)
TypeCache.ScanAssembly (3ms)
AnalyzeDomain (166ms)
BuildScriptInfoCaches (148ms)
ResolveRequiredComponents (16ms)
FinalizeReload (1998ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (311ms)
ProcessInitializeOnLoadAttributes (381ms)
ProcessInitializeOnLoadMethodAttributes (96ms)
AwakeInstancesAfterBackupRestoration (837ms)
Asset Pipeline Refresh (id=60d460a6970a043beb2542fe45802860): Total: 3.657 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2147 ms
Asset DB Callback time: managed=23 ms, native=1 ms
Scripting: domain reloads=1, domain reload time=1482 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1910, non-scripts=3238
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokeCustomDependenciesCallbacks: 0.057ms
InvokePackagesCallback: 1.645ms
ApplyChangesToAssetFolders: 0.405ms
Collect global state as custom dependencies: 1.941ms
ProcessAssetsWithTransientArtifactChanges: 3.466ms
CategorizeAssets: 73.306ms
CompileScripts: 1.245ms
ImportOutOfDateAssets: 2006.250ms (2003.317ms without children)
CollectScriptTypesHashes: 7.543ms
ReloadNativeAssets: 1.313ms
UnloadImportedAssets: 0.128ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.754ms
ImportSchedulerStart: 0.698ms
PostProcessAllAssets: 23.118ms
MonoPostProcessAllAssets: 23.109ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 147.710ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 7.822ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 7.801ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.393ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 4.754ms
AssetPostprocessor.OnPostprocessAllAssets 3.961ms
AssetChangedListener.OnPostprocessAllAssets 2.520ms
SyncVS.PostprocessSyncProject 1.848ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.846ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.301ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.714ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.585ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.413ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.405ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.345ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.227ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.221ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.209ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.189ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.150ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.126ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.109ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.107ms
PostProcessor.OnPostprocessAllAssets 0.102ms
MaterialPostprocessor.OnPostprocessAllAssets 0.089ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.083ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.066ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.053ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.053ms
GatherAllCurrentPrimaryImportResultRevisions: 1.905ms
PersistCurrentRevisions: 0.136ms
GenerateScriptTypeHashes: 3.633ms
GenerateScriptTypeSerializationHashes: 6.691ms
Untracked: 1533.959ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
AcceleratorClientConnectionCallback - disconnected - :0
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedMiniLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:43
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAboutGUI () [0x000ab] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:171
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAboutGUI>b__0_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.<OnAdvancedGUI_Materials>b__39_0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:750
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00009] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Materials () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:748
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Materials>b__9_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Materials() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnPipelineGUI (System.Boolean isEmbedded) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:413
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvidePipelineGUI>b__4_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvidePipelineGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.<OnAdvancedGUI_SyncImport>b__38_0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:695
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00009] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_SyncImport () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:693
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_SyncImport>b__8_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_SyncImport() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Debugging () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:678
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Debugging>b__7_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Debugging() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_ImportScale () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:768
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_ImportScale>b__10_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_ImportScale() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Features () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:643
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Features>b__6_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Features() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnNamingConventionsGUI (System.Boolean isEmbedded) [0x0000e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:293
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideNamingConventionsGUI>b__2_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideNamingConventionsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnMaterialsGUI (System.Boolean isEmbedded) [0x00063] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:382
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideMaterialsGUI>b__3_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideMaterialsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnSettingsGUI (System.Boolean isEmbedded) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:238
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideSettingsGUI>b__1_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideSettingsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Refreshing native plugins compatible for Editor in 10.53 ms, found 6 plugins.
Asset Pipeline Refresh (id=6676b326166f240be821d47602eed3f0): Total: 0.786 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
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Scan Filter Count: 1
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ObjectImages.AssetImported 0.125ms
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ShaderAssetModifiedCallback 0.056ms
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BuilderAssetPostprocessor.OnPostprocessAllAssets 21.794ms
NugetAssetPostprocessor.OnPostprocessAllAssets 14.480ms
AssetChangedListener.OnPostprocessAllAssets 11.095ms
AssetPostprocessor.OnPostprocessAllAssets 10.611ms
SyncVS.PostprocessSyncProject 10.078ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.811ms
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.989ms
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 1s262ms
[ 749/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
Assets/Code/OfficeGame/BattleMode/BattleState.cs(87,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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running Unity.Jobs.CodeGen.JobsILPostProcessor
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
*** Tundra build success (1.22 seconds), 6 items updated, 1283 evaluated
Assets/Code/OfficeGame/BattleMode/BattleState.cs(87,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
Reloading assemblies after finishing script compilation.
Reloading assemblies after forced synchronous recompile.
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.5240949
Begin MonoManager ReloadAssembly
AcceleratorClientConnectionCallback - disconnected - :0
GPU Resident Drawer disposed.
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-27 19:14:44.764 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7546df200 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-27 19:14:44.768 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x755fbbca0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedMiniLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:43
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAboutGUI () [0x000ab] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:171
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAboutGUI>b__0_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.<OnAdvancedGUI_Materials>b__39_0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:750
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00009] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Materials () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:748
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Materials>b__9_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Materials() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnPipelineGUI (System.Boolean isEmbedded) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:413
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvidePipelineGUI>b__4_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvidePipelineGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.<OnAdvancedGUI_SyncImport>b__38_0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:695
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00009] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_SyncImport () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:693
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_SyncImport>b__8_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_SyncImport() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Debugging () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:678
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Debugging>b__7_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Debugging() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_ImportScale () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:768
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_ImportScale>b__10_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_ImportScale() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Features () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:643
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Features>b__6_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Features() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnNamingConventionsGUI (System.Boolean isEmbedded) [0x0000e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:293
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideNamingConventionsGUI>b__2_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideNamingConventionsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnMaterialsGUI (System.Boolean isEmbedded) [0x00063] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:382
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideMaterialsGUI>b__3_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideMaterialsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnSettingsGUI (System.Boolean isEmbedded) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:238
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideSettingsGUI>b__1_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideSettingsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.859 seconds
Domain Reload Profiling: 4081ms
BeginReloadAssembly (1488ms)
ExecutionOrderSort (20ms)
DisableScriptedObjects (544ms)
CreateAndSetChildDomain (382ms)
RebuildCommonClasses (7ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (60ms)
LoadAllAssembliesAndSetupDomain (650ms)
LoadAssemblies (459ms)
TypeCache.Refresh (24ms)
TypeCache.ScanAssembly (3ms)
AnalyzeDomain (223ms)
BuildScriptInfoCaches (196ms)
ResolveRequiredComponents (17ms)
FinalizeReload (1860ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (3ms)
BeforeProcessingInitializeOnLoad (218ms)
ProcessInitializeOnLoadAttributes (368ms)
ProcessInitializeOnLoadMethodAttributes (106ms)
AwakeInstancesAfterBackupRestoration (808ms)
Asset Pipeline Refresh (id=002bb1c51b1114c2f9392329d88e089f): Total: 4.657 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2115 ms
Asset DB Callback time: managed=21 ms, native=3 ms
Scripting: domain reloads=1, domain reload time=2514 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1910, non-scripts=3238
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokeCustomDependenciesCallbacks: 0.091ms
InvokePackagesCallback: 4.617ms
ApplyChangesToAssetFolders: 0.460ms
Collect global state as custom dependencies: 2.715ms
ProcessAssetsWithTransientArtifactChanges: 3.903ms
CategorizeAssets: 75.318ms
CompileScripts: 1.161ms
ImportOutOfDateAssets: 1870.169ms (1865.397ms without children)
CollectScriptTypesHashes: 19.932ms
ReloadNativeAssets: 1.547ms
UnloadImportedAssets: 0.160ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.869ms
ImportSchedulerStart: 2.171ms
PostProcessAllAssets: 21.924ms
MonoPostProcessAllAssets: 21.918ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 21.794ms
NugetAssetPostprocessor.OnPostprocessAllAssets 14.480ms
AssetChangedListener.OnPostprocessAllAssets 11.095ms
AssetPostprocessor.OnPostprocessAllAssets 10.611ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 7.088ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.811ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.039ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.989ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.472ms
SyncVS.PostprocessSyncProject 2.115ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.769ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.374ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.287ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.192ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.938ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.923ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.892ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.838ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.690ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.624ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.616ms
PostProcessor.OnPostprocessAllAssets 0.612ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.609ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.586ms
MaterialPostprocessor.OnPostprocessAllAssets 0.584ms
ThemePostprocessor.OnPostprocessAllAssets 0.526ms
AssetPathToTypes.OnPostprocessAllAssets 0.432ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.432ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.415ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.343ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.338ms
AssetReloadNotifier.OnPostprocessAllAssets 0.266ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.263ms
SamplePostprocessor.OnPostprocessAllAssets 0.261ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.256ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.256ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.252ms
AssetEvents.OnPostprocessAllAssets 0.236ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.207ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.177ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.139ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.134ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.131ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.110ms
AssetProcessor.OnPostprocessAllAssets 0.061ms
GatherAllCurrentPrimaryImportResultRevisions: 1.321ms
PersistCurrentRevisions: 0.138ms
GenerateScriptTypeHashes: 2.736ms
GenerateScriptTypeSerializationHashes: 4.922ms
Untracked: 2652.972ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
AcceleratorClientConnectionCallback - disconnected - :0
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedMiniLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:43
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAboutGUI () [0x000ab] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:171
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAboutGUI>b__0_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.<OnAdvancedGUI_Materials>b__39_0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:750
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00009] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Materials () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:748
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Materials>b__9_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Materials() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnPipelineGUI (System.Boolean isEmbedded) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:413
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvidePipelineGUI>b__4_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvidePipelineGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.<OnAdvancedGUI_SyncImport>b__38_0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:695
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00009] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_SyncImport () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:693
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_SyncImport>b__8_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_SyncImport() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Debugging () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:678
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Debugging>b__7_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Debugging() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_ImportScale () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:768
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_ImportScale>b__10_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_ImportScale() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.<AddResetButton>b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024
at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Features () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:643
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideAdvancedGUI_Features>b__6_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Features() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnNamingConventionsGUI (System.Boolean isEmbedded) [0x0000e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:293
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideNamingConventionsGUI>b__2_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideNamingConventionsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnMaterialsGUI (System.Boolean isEmbedded) [0x00063] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:382
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideMaterialsGUI>b__3_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideMaterialsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
NullReferenceException: Object reference not set to an instance of an object
at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810
at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnSettingsGUI (System.Boolean isEmbedded) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:238
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.<ProvideSettingsGUI>b__1_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22
at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58)
TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideSettingsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22)
UnityEditor.<>c:<FetchSettingProviderFromAttribute>b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156)
System.Linq.SelectListIterator`2:MoveNext()
System.Linq.ConcatIterator`1:MoveNext()
System.Linq.WhereEnumerableIterator`1:MoveNext()
UnityEditor.<FilterAndWarnAgainstDuplicates>d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39)
System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1)
System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1)
System.Linq.Enumerable:ToArray(IEnumerable`1)
UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94)
UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248)
UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320)
UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207)
UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95)
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
Request Asset Garbage Collect because used heap size increased from 318.6 MB to 0.58 GB, exceeding the threshold of 256.0 MB.
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
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Refreshing native plugins compatible for Editor in 3.03 ms, found 6 plugins.
Asset Pipeline Refresh (id=f7a4917e9d7b8473a91b3844daa31d1c): Total: 0.176 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Unloading 1357 unused Assets / (16.9 MB). Loaded Objects now: 11058.
Memory consumption went from 0.58 GB to 0.56 GB.
Total: 226.961125 ms (FindLiveObjects: 0.931167 ms CreateObjectMapping: 0.213833 ms MarkObjects: 42.781500 ms DeleteObjects: 182.867875 ms)
AcceleratorClientConnectionCallback - disconnected - :0
[Worker2] Imported GUID: 4e3a3d4719a2f78069f305917ba7a3d5 - Path: Assets/OfficeGame/Battle/UI/BattleActionDecision.asset - Importer: PreviewImporter -> (ImportResultId: '7577fbd587e6806437889e80e7c7e7d2') in 0.0723475 seconds
2026-10-27 19:15:22.352 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x754653de0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
[Worker2] Imported GUID: 3b4f222765d646499154d711cb64ca51 - Path: Assets/Code/OfficeGame/BattleMode/BattleState.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '354a4ce84375cc846733f5b48c6d389d') in 0.106087542 seconds
[Worker1] Imported GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '31d7b504ae77a3b84294b6b956023f08') in 0.174621041 seconds
Importing 'GUID: 38887ff0efb114a4a8fc74ab7a35b7de - Path: Assets/OfficeGame/Battle/UI/Timeline.asset' with importer (NativeFormatImporter)
Imported 'GUID: 38887ff0efb114a4a8fc74ab7a35b7de' -> (Import Result ID: 'be9dfd5ac9815780a8b783f42716a46f') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=f1c6fde6586e44bab660b2ed2e26f7ee DependenciesID=cea1474974c15d6a297db7b6c32f2264 StaticDependenciesID=ae096d23ee9485c18addf9a4e399746b
Asset Pipeline Refresh (id=fa54f922588fa41f096c89f9860a8d7c): Total: 0.091 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Importing 'GUID: 38887ff0efb114a4a8fc74ab7a35b7de - Path: Assets/OfficeGame/Battle/UI/Timeline.asset' with importer (NativeFormatImporter)
Imported 'GUID: 38887ff0efb114a4a8fc74ab7a35b7de' -> (Import Result ID: 'be9dfd5ac9815780a8b783f42716a46f') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=f1c6fde6586e44bab660b2ed2e26f7ee DependenciesID=cea1474974c15d6a297db7b6c32f2264 StaticDependenciesID=ae096d23ee9485c18addf9a4e399746b
Asset Pipeline Refresh (id=8fa04a1379eef4a83b5c87fa99577187): Total: 0.013 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
[Worker2] Imported GUID: 38887ff0efb114a4a8fc74ab7a35b7de - Path: Assets/OfficeGame/Battle/UI/Timeline.asset - Importer: PreviewImporter -> (ImportResultId: '470565cd734a8da04e184d0751d7d6a5') in 0.015773125 seconds
[Worker2] Imported GUID: 38887ff0efb114a4a8fc74ab7a35b7de - Path: Assets/OfficeGame/Battle/UI/Timeline.asset - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '331d784a2bcb1525056546308d371ae0') in 0.045677208 seconds
2026-10-27 19:15:43.524 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7546ce760 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-27 19:15:43.529 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7546c69e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
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Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
Importing 'GUID: 26d0fba16e9d375ab8f8eee15dc5c99a - Path: Assets/AddressableAssetsData/AssetGroups/Default Local Group.asset' with importer (NativeFormatImporter)
Imported 'GUID: 26d0fba16e9d375ab8f8eee15dc5c99a' -> (Import Result ID: 'a06fe7cf938a284b3dea362190153c4d') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=5f6fcb9c464e621fd1ed22bfdeea37d3 DependenciesID=72874ad09150f68d2ad5d4368d3b90c4 StaticDependenciesID=f1e40af41ad8393702fe7cb47d0c455f
Importing 'GUID: 38887ff0efb114a4a8fc74ab7a35b7de - Path: Assets/OfficeGame/Battle/UI/Timeline.asset' with importer (NativeFormatImporter)
Imported 'GUID: 38887ff0efb114a4a8fc74ab7a35b7de' -> (Import Result ID: '3322ad76878ce615c378f92ec4e9f5dc') in 0.000 seconds [static dependencies only]. Details - ImportResultOutputID=f1c6fde6586e44bab660b2ed2e26f7ee DependenciesID=eb6a48d0ddd9ac68a0967c93bee8a3ec StaticDependenciesID=eb2833877e6a9a581a054f3376dca556
[Licensing::Client] Successfully resolved entitlement details
Refreshing native plugins compatible for Editor in 4.24 ms, found 6 plugins.
Asset Pipeline Refresh (id=bf56ab64dade743e9a83c85bdb172008): Total: 0.097 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
[Worker2] Imported GUID: 38887ff0efb114a4a8fc74ab7a35b7de - Path: Assets/OfficeGame/Battle/UI/Timeline.asset - Importer: PreviewImporter -> (ImportResultId: '673172042ca53c33ac1184c5629e011c') in 0.044014458 seconds
[Worker2] Imported GUID: 26d0fba16e9d375ab8f8eee15dc5c99a - Path: Assets/AddressableAssetsData/AssetGroups/Default Local Group.asset - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '0add45cbbf019971b9eb05bdd7d755b3') in 0.056884917 seconds
[Worker1] Imported GUID: 38887ff0efb114a4a8fc74ab7a35b7de - Path: Assets/OfficeGame/Battle/UI/Timeline.asset - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'a70f7e1408e4bc957b0e63016e3d58fd') in 0.07198475 seconds
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Refreshing native plugins compatible for Editor in 4.31 ms, found 6 plugins.
Asset Pipeline Refresh (id=8d8b0c2a5a0b14db091af4a9321e1603): Total: 0.326 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
[Worker2] Imported GUID: c1a3243d5b69434b9c387c0cf3f32a52 - Path: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '9e75e7c24fdd530282ead69cdb729762') in 0.027696291 seconds
ExitCode: 0 Duration: 1s708ms
[ 853/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
Assets/Code/OfficeGame/BattleMode/BattleState.cs(87,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
*** Tundra build success (1.63 seconds), 9 items updated, 1283 evaluated
Assets/Code/OfficeGame/BattleMode/BattleState.cs(87,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Reloading assemblies after finishing script compilation.
Reloading assemblies after forced synchronous recompile.
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GPU Resident Drawer disposed.
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[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-27 19:16:13.133 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7546dd680 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-27 19:16:13.136 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x755fb8aa0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Refreshing native plugins compatible for Editor in 22.38 ms, found 6 plugins.
Asset Pipeline Refresh (id=b4a99a54983954a97bd1c0d9397d86e9): Total: 1.100 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
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SyncVS.PostprocessSyncProject 7.484ms
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MaterialPostprocessor.OnPostprocessAllAssets 1.089ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.053ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.039ms
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TextAssetPostProcessor.OnPostprocessAllAssets 0.855ms
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ThemePostprocessor.OnPostprocessAllAssets 0.592ms
AssetEvents.OnPostprocessAllAssets 0.589ms
PostProcessor.OnPostprocessAllAssets 0.572ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.549ms
SamplePostprocessor.OnPostprocessAllAssets 0.420ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.413ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.410ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.372ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.338ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.155ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.138ms
AssetProcessor.OnPostprocessAllAssets 0.114ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.102ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.083ms
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 1s187ms
[ 936/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
Assets/Code/OfficeGame/BattleMode/BattleState.cs(90,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
*** Tundra build success (1.14 seconds), 6 items updated, 1283 evaluated
Assets/Code/OfficeGame/BattleMode/BattleState.cs(90,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
Reloading assemblies after finishing script compilation.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
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GPU Resident Drawer disposed.
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-27 19:17:42.712 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7546cfb60 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-27 19:17:42.715 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7546c7700 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Domain Reload Profiling: 2570ms
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AssetPostprocessor.OnPostprocessAllAssets 10.242ms
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.274ms
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UVCSAssetPostprocessor.OnPostprocessAllAssets 1.820ms
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[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Refreshing native plugins compatible for Editor in 6.31 ms, found 6 plugins.
Asset Pipeline Refresh (id=b3177cf1dcc8044d481a25bc7b2b4de7): Total: 0.321 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 1s211ms
[ 896/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
*** Tundra build success (1.15 seconds), 6 items updated, 1283 evaluated
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Reloading assemblies after finishing script compilation.
Reloading assemblies after forced synchronous recompile.
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.2127490
Begin MonoManager ReloadAssembly
GPU Resident Drawer disposed.
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-27 19:18:13.791 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7546cec60 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-27 19:18:13.797 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7582e90e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Scripting: successfully reloaded assembly
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Domain Reload Profiling: 3906ms
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(Values over 0.05ms)
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.319ms
ImportSchedulerStart: 2.381ms
PostProcessAllAssets: 54.730ms
MonoPostProcessAllAssets: 54.719ms
NugetAssetPostprocessor.OnPostprocessAllAssets 30.785ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 25.801ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 9.803ms
AssetChangedListener.OnPostprocessAllAssets 9.727ms
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SyncVS.PostprocessSyncProject 3.757ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.087ms
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TextAssetPostProcessor.OnPostprocessAllAssets 0.820ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.590ms
AssetPathToTypes.OnPostprocessAllAssets 0.572ms
MaterialPostprocessor.OnPostprocessAllAssets 0.517ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.501ms
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PostProcessor.OnPostprocessAllAssets 0.363ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.346ms
ThemePostprocessor.OnPostprocessAllAssets 0.344ms
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[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 1s942ms
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
*** Tundra build success (1.87 seconds), 6 items updated, 1283 evaluated
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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Reloading assemblies after forced synchronous recompile.
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GPU Resident Drawer disposed.
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[MODES] ModeService[none].Initialize
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2026-10-27 19:18:25.579 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7546d3840 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-27 19:18:25.582 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7546c66c0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
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Asset Pipeline Refresh (id=37c08d4be2dc940fe9fda5b4eafb867f): Total: 0.073 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
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Refreshing native plugins compatible for Editor in 5.07 ms, found 6 plugins.
Native extension for OSXStandalone target not found
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[MODES] ModeService[none].LoadModes
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 9.049ms
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SyncVS.PostprocessSyncProject 1.791ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.294ms
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AssetPostprocessor.OnPostprocessAllAssets 0.450ms
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InputActionAssetPostprocessor.OnPostprocessAllAssets 0.167ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.161ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.145ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.089ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.076ms
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Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:30)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 1.225 ms
Integration: 729.393 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.009 ms
Total Operation Time: 730.628 ms
Switched from None to None
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Switched from None to OpenMovement
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:52)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Game.TestingLevel.TestingState:EnterState ()
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.026 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Asset Pipeline Refresh (id=94f394096734a4ef2993ce8f7161c8c6): Total: 0.098 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
[Licensing::Client] Successfully resolved entitlement details
NullReferenceException: Object reference not set to an instance of an object
at Code.Infrastructure.UI.UIFactory.LoadPanel (Code.Infrastructure.UI.UIPanelType panelType, System.Boolean gameplayCanvas, UnityEngine.Transform parent) [0x000ff] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/Infrastructure/UI/UIFactory.cs:72
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:342
at Cysharp.Threading.Tasks.UniTask`1+Awaiter[T].GetResult () [0x00025] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:657
at Code.Game.TestingLevel.TestingState.EnterState () [0x0047c] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/Debug/TestingLevel/TestingState.cs:85
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
at Code.Infrastructure.StateMachine.AbstractStateMachine`2[TStateEnum,TStateMachineContext].SwitchState (TStateEnum nextState) [0x0015f] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
at Cysharp.Threading.Tasks.UniTaskExtensions+<>c.<Forget>b__48_0 (System.Object state) [0x0000a] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:574
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs:90)
Cysharp.Threading.Tasks.<>c:<Forget>b__48_0(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:578)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
Code.Infrastructure.StateMachine.<SwitchState>d__20:MoveNext() (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:52)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
Code.Game.TestingLevel.<EnterState>d__3:MoveNext() (at Assets/Code/Debug/TestingLevel/TestingState.cs:140)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:334)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:186)
Code.Infrastructure.UI.<LoadPanel>d__18:MoveNext() (at Assets/Code/Infrastructure/UI/UIFactory.cs:74)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(GameObject) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AsyncOperationHandleConfiguredSource`1:HandleCompleted(AsyncOperationHandle`1) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1:Invoke(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, Exception, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, String, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, String) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
UnityEngine.ResourceManagement.InstanceOperation:Execute() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:942)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeExecute() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:517)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:<.ctor>b__38_0(AsyncOperationHandle) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:150)
UnityEngine.ResourceManagement.AsyncOperations.<>c__DisplayClass60_0:<add_CompletedTypeless>b__0(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:326)
DelegateList`1:Invoke(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, Exception, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted(Object, Boolean, Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete(Object, Boolean, Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.InternalOp:LoadImmediate() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:InternalInvoke(RuntimeMethodInfo, Object, Object[], Exception&)
System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
System.Delegate:DynamicInvokeImpl(Object[])
System.MulticastDelegate:DynamicInvokeImpl(Object[])
System.Delegate:DynamicInvoke(Object[])
UnityEngine.ResourceManagement.Util.DelegateInfo:Invoke() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate(Single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/UI/UIFactory.cs Line: 72)
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
Curl error 6: Could not resolve host: cdp.cloud.unity3d.com
Curl error 6: Could not resolve host: cdp.cloud.unity3d.com
GPU Resident Drawer disposed.
Thread 0x17d41f000 may have been prematurely finalized
Container Bootstrap (766938283) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
NullReferenceException: Object reference not set to an instance of an object
at Code.Game.Cleaning.Player.PlayerControlsProvider.OnDestroy () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs:51
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
(Filename: Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs Line: 51)
NullReferenceException: Object reference not set to an instance of an object
at Code.OfficeGame.Player.PlayerInteractor.OnDestroy () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/Player/PlayerInteractor.cs:51
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
(Filename: Assets/Code/OfficeGame/Player/PlayerInteractor.cs Line: 51)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 3.351 ms
Integration: 21.681 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.002 ms
Total Operation Time: 25.035 ms
Unloading 693 unused Assets / (208.4 KB). Loaded Objects now: 11343.
Memory consumption went from 410.6 MB to 410.4 MB.
Total: 37.714708 ms (FindLiveObjects: 0.835041 ms CreateObjectMapping: 0.362084 ms MarkObjects: 35.126292 ms DeleteObjects: 1.231167 ms)
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
Curl error 6: Could not resolve host: cdp.cloud.unity3d.com
[Worker2] Imported GUID: 7d927d895d0ac44718014776d136e9bf - Path: Assets/OfficeGame/Battle/UI/TimelinePanel.prefab - Importer: PreviewImporter -> (ImportResultId: 'e2de9d28c5f6123bc44e27464b3266ea') in 0.0783935 seconds
Loaded scene 'Library/Unused/08f749052c738498481bd0d58f75a2f1'
Deserialize: 1.757 ms
Integration: 0.462 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.002 ms
Total Operation Time: 2.223 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1 unused Assets / (3.0 KB). Loaded Objects now: 11525.
Memory consumption went from 424.3 MB to 424.3 MB.
Total: 28.212708 ms (FindLiveObjects: 0.609042 ms CreateObjectMapping: 0.112083 ms MarkObjects: 27.299000 ms DeleteObjects: 0.031958 ms)
Importing 'GUID: 7d927d895d0ac44718014776d136e9bf - Path: Assets/OfficeGame/Battle/UI/TimelinePanel.prefab' with importer (PrefabImporter)
Imported 'GUID: 7d927d895d0ac44718014776d136e9bf' -> (Import Result ID: '1ec85ede23052487f1cb26fb5046c25d') in 0.004 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=7abbfe7649ea1d4b6004d158b3e4a18e DependenciesID=ba79eefd8dbb498467815e2bf4d3b428 StaticDependenciesID=e610181fabc37dde6c7068f6aa2130ae
Asset Pipeline Refresh (id=e6b255fd382bd40d19557d2159b7d63d): Total: 0.090 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
Importing 'GUID: 7d927d895d0ac44718014776d136e9bf - Path: Assets/OfficeGame/Battle/UI/TimelinePanel.prefab' with importer (PrefabImporter)
Imported 'GUID: 7d927d895d0ac44718014776d136e9bf' -> (Import Result ID: '77a4690d10ab25ca3fa60276600f9727') in 0.001 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=b6a20ac84e661596a96b9027bcf8ee46 DependenciesID=dfe75cf4a78b5d464d683257f5150c40 StaticDependenciesID=4022c1321832a231577dc4ffffdc0228
Asset Pipeline Refresh (id=0c09b00893d8344f9af75a1091543beb): Total: 0.038 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
2026-10-27 19:21:46.944 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x75114bac0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-27 19:21:46.948 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x755fbbe80 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
Loaded scene 'Library/Unused/6e6d5ea8d1e794e36b6318946114d402'
Deserialize: 0.523 ms
Integration: 1.123 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.008 ms
Total Operation Time: 1.655 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 29 unused Assets / (2.1 KB). Loaded Objects now: 11597.
Memory consumption went from 418.5 MB to 418.5 MB.
Total: 62.581583 ms (FindLiveObjects: 1.759459 ms CreateObjectMapping: 0.578333 ms MarkObjects: 59.914583 ms DeleteObjects: 0.163041 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets / (2.3 KB). Loaded Objects now: 11596.
Memory consumption went from 418.8 MB to 418.8 MB.
Total: 29.170583 ms (FindLiveObjects: 0.633542 ms CreateObjectMapping: 0.102875 ms MarkObjects: 28.261375 ms DeleteObjects: 0.011208 ms)
2026-10-27 19:21:50.738 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x74c5d9c20 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
[Worker2] Imported GUID: 7d927d895d0ac44718014776d136e9bf - Path: Assets/OfficeGame/Battle/UI/TimelinePanel.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'ede8d7a8368cf3c10443a5f5d0db88d2') in 0.142513292 seconds
[Worker1] Imported GUID: 3b4f222765d646499154d711cb64ca51 - Path: Assets/Code/OfficeGame/BattleMode/BattleState.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '7c9f415d86869931be19caae488608e0') in 0.160018959 seconds
Importing 'GUID: 5207a1341ed9b4be3afa3519248e0d11 - Path: Assets/OfficeGame/Battle/UI/Key.prefab' with importer (PrefabImporter)
Imported 'GUID: 5207a1341ed9b4be3afa3519248e0d11' -> (Import Result ID: 'f61c19c2e47946470d52bb4ac7c019b7') in 0.002 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=4b4e5295ad1b575ea76d2d2065b3868a DependenciesID=1df680c01bc19adee402914a6d065c62 StaticDependenciesID=1c3534021d03a0ef607eb0740a75b828
Asset Pipeline Refresh (id=3ea62bba5e091453496372c6e34e824a): Total: 0.091 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Loaded scene 'Library/Unused/91f5b4d9de6914d31b895fb8904c61a7'
Deserialize: 0.186 ms
Integration: 0.192 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.003 ms
Total Operation Time: 0.382 ms
[Worker2] Imported GUID: 5207a1341ed9b4be3afa3519248e0d11 - Path: Assets/OfficeGame/Battle/UI/Key.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'd1e14453c30799622b8f6a6630b65a1b') in 0.045418084 seconds
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 28 unused Assets / (0.6 KB). Loaded Objects now: 11563.
Memory consumption went from 410.2 MB to 410.2 MB.
Total: 38.211125 ms (FindLiveObjects: 0.682000 ms CreateObjectMapping: 0.100042 ms MarkObjects: 37.168167 ms DeleteObjects: 0.086125 ms)
[Worker2] Imported GUID: 7d927d895d0ac44718014776d136e9bf - Path: Assets/OfficeGame/Battle/UI/TimelinePanel.prefab - Importer: PreviewImporter -> (ImportResultId: '9232c19df67c45c7215b4cbe9a52f106') in 0.033375625 seconds
[Worker2] Imported GUID: 5207a1341ed9b4be3afa3519248e0d11 - Path: Assets/OfficeGame/Battle/UI/Key.prefab - Importer: PreviewImporter -> (ImportResultId: 'acfb293f22d39d163aa92384626be3a1') in 0.016578083 seconds
2026-10-27 19:22:04.554 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7546bb020 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-27 19:22:04.558 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x758579860 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
Asset Pipeline Refresh (id=5b31d142c11cc4a89abea669cf32e25f): Total: 0.053 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Thread 0x43bd63000 may have been prematurely finalized
GPU Resident Drawer disposed.
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Native extension for OSXStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Curl error 6: Could not resolve: tinygoose.com:443
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Curl error 6: Could not resolve host: tinygoose.com
Curl error 6: Could not resolve host: tinygoose.com
Curl error 6: Could not resolve host: tinygoose.com
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.436 seconds
Domain Reload Profiling: 2248ms
BeginReloadAssembly (427ms)
DisableScriptedObjects (84ms)
CreateAndSetChildDomain (166ms)
RebuildCommonClasses (7ms)
RebuildNativeTypeToScriptingClass (12ms)
initialDomainReloadingComplete (43ms)
LoadAllAssembliesAndSetupDomain (322ms)
LoadAssemblies (203ms)
TypeCache.Refresh (14ms)
AnalyzeDomain (24ms)
ResolveRequiredComponents (16ms)
FinalizeReload (1436ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (79ms)
ProcessInitializeOnLoadAttributes (346ms)
ProcessInitializeOnLoadMethodAttributes (92ms)
AwakeInstancesAfterBackupRestoration (486ms)
Asset Pipeline Refresh (id=51ee352a64e924563b3076d9b819b817): Total: 2.560 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1580 ms
Asset DB Callback time: managed=21 ms, native=1 ms
Scripting: domain reloads=1, domain reload time=954 ms, compile time=2 ms, other=0 ms
Project Asset Count: scripts=1910, non-scripts=3239
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 2.038ms
ApplyChangesToAssetFolders: 0.234ms
Collect global state as custom dependencies: 2.344ms
ProcessAssetsWithTransientArtifactChanges: 0.632ms
CategorizeAssets: 61.743ms
CompileScripts: 1.581ms
ImportOutOfDateAssets: 1449.605ms (1446.225ms without children)
CollectScriptTypesHashes: 1.545ms
ReloadNativeAssets: 1.210ms
UnloadImportedAssets: 0.123ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.691ms
ImportSchedulerStart: 1.336ms
PostProcessAllAssets: 21.839ms
MonoPostProcessAllAssets: 21.838ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 9.219ms
ConfigAssetsTracker.OnPostprocessAllAssets 2.633ms
SyncVS.PostprocessSyncProject 1.620ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.590ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.127ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.974ms
AssetChangedListener.OnPostprocessAllAssets 0.766ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.558ms
AssetPostprocessor.OnPostprocessAllAssets 0.547ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.361ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.343ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.273ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.209ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.174ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.172ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.145ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.117ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.110ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.107ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.100ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.082ms
GatherAllCurrentPrimaryImportResultRevisions: 0.422ms
PersistCurrentRevisions: 0.136ms
GenerateScriptTypeHashes: 2.562ms
GenerateScriptTypeSerializationHashes: 4.685ms
Untracked: 1015.956ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 0.656 ms
Integration: 646.679 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.008 ms
Total Operation Time: 647.344 ms
Switched from None to None
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Curl error 6: Could not resolve host: tinygoose.com
[Licensing::Client] Successfully resolved entitlement details
Switched from None to OpenMovement
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:52)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Game.TestingLevel.TestingState:EnterState ()
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.015 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Asset Pipeline Refresh (id=274128100941f492f8dd20dcc2578340): Total: 0.082 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
NullReferenceException: Object reference not set to an instance of an object
at Code.Infrastructure.UI.UIFactory.LoadPanel (Code.Infrastructure.UI.UIPanelType panelType, System.Boolean gameplayCanvas, UnityEngine.Transform parent) [0x000ff] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/Infrastructure/UI/UIFactory.cs:72
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:342
at Cysharp.Threading.Tasks.UniTask`1+Awaiter[T].GetResult () [0x00025] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:657
at Code.Game.TestingLevel.TestingState.EnterState () [0x0047c] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/Debug/TestingLevel/TestingState.cs:85
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
at Code.Infrastructure.StateMachine.AbstractStateMachine`2[TStateEnum,TStateMachineContext].SwitchState (TStateEnum nextState) [0x0015f] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
at Cysharp.Threading.Tasks.UniTaskExtensions+<>c.<Forget>b__48_0 (System.Object state) [0x0000a] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:574
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs:90)
Cysharp.Threading.Tasks.<>c:<Forget>b__48_0(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:578)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
Code.Infrastructure.StateMachine.<SwitchState>d__20:MoveNext() (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:52)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
Code.Game.TestingLevel.<EnterState>d__3:MoveNext() (at Assets/Code/Debug/TestingLevel/TestingState.cs:140)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:334)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:186)
Code.Infrastructure.UI.<LoadPanel>d__18:MoveNext() (at Assets/Code/Infrastructure/UI/UIFactory.cs:74)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(GameObject) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AsyncOperationHandleConfiguredSource`1:HandleCompleted(AsyncOperationHandle`1) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1:Invoke(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, Exception, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, String, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, String) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
UnityEngine.ResourceManagement.InstanceOperation:Execute() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:942)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeExecute() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:517)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:<.ctor>b__38_0(AsyncOperationHandle) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:150)
UnityEngine.ResourceManagement.AsyncOperations.<>c__DisplayClass60_0:<add_CompletedTypeless>b__0(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:326)
DelegateList`1:Invoke(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, Exception, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted(Object, Boolean, Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete(Object, Boolean, Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.InternalOp:LoadImmediate() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:InternalInvoke(RuntimeMethodInfo, Object, Object[], Exception&)
System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
System.Delegate:DynamicInvokeImpl(Object[])
System.MulticastDelegate:DynamicInvokeImpl(Object[])
System.Delegate:DynamicInvoke(Object[])
UnityEngine.ResourceManagement.Util.DelegateInfo:Invoke() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate(Single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/UI/UIFactory.cs Line: 72)
Curl error 6: Recv failure: Operation timed out
Curl error 55: Send failure: Broken pipe
Curl error 55: Send failure: Broken pipe
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Thread 0x17d41f000 may have been prematurely finalized
GPU Resident Drawer disposed.
Container Bootstrap (766938283) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
NullReferenceException: Object reference not set to an instance of an object
at Code.Game.Cleaning.Player.PlayerControlsProvider.OnDestroy () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs:51
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
(Filename: Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs Line: 51)
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
NullReferenceException: Object reference not set to an instance of an object
at Code.OfficeGame.Player.PlayerInteractor.OnDestroy () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/Player/PlayerInteractor.cs:51
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
(Filename: Assets/Code/OfficeGame/Player/PlayerInteractor.cs Line: 51)
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 0.627 ms
Integration: 23.155 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.028 ms
Total Operation Time: 23.811 ms
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Unloading 680 unused Assets / (2.3 MB). Loaded Objects now: 11427.
Memory consumption went from 418.0 MB to 415.7 MB.
Total: 32.546959 ms (FindLiveObjects: 0.910875 ms CreateObjectMapping: 0.418167 ms MarkObjects: 30.371833 ms DeleteObjects: 0.684542 ms)
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
Curl error 6: Could not resolve host: cdp.cloud.unity3d.com
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
AssetDatabase: script compilation time: 0.014863s
[Licensing::Client] Successfully resolved entitlement details
Asset Pipeline Refresh (id=a2e4749855bbc4395a9ece715576aaa9): Total: 1.438 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1337 ms
Asset DB Callback time: managed=57 ms, native=27 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=15 ms, other=0 ms
Project Asset Count: scripts=1910, non-scripts=3239
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
ApplyChangesToAssetFolders: 1.956ms
Scan: 931.688ms
Collect global state as custom dependencies: 8.095ms
OnSourceAssetsModified: 9.481ms
CategorizeScriptCompilationAssets: 1.846ms
ProcessAssetsWithTransientArtifactChanges: 5.885ms
CategorizeAssets: 206.284ms
CompileScripts: 14.880ms
ImportOutOfDateAssets: 5.142ms (0.179ms without children)
ReloadNativeAssets: 0.730ms
UnloadImportedAssets: 0.392ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.619ms
ImportSchedulerStart: 3.220ms
PostProcessAllAssets: 63.303ms
XRBuildSystem.XRAssetImported 10.033ms
PostProcessCallbackCreateDeferredMaterials 1.015ms
ShaderAssetModifiedCallback 0.619ms
MonoPostProcessAllAssets: 49.243ms
ConfigAssetsTracker.OnPostprocessAllAssets 19.793ms
SyncVS.PostprocessSyncProject 13.937ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.724ms
NugetAssetPostprocessor.OnPostprocessAllAssets 2.112ms
AssetChangedListener.OnPostprocessAllAssets 1.403ms
AssetPostprocessor.OnPostprocessAllAssets 1.209ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 1.154ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.498ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.392ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.388ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.374ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.361ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.360ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.300ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.295ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.263ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.190ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.067ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.053ms
PostAssetChangesProfiler: 12.293ms
GatherAllCurrentPrimaryImportResultRevisions: 2.050ms
UnloadStreamsBegin: 0.114ms
PersistCurrentRevisions: 0.136ms
Untracked: 172.285ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 1s518ms
[ 829/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
*** Tundra build success (1.42 seconds), 6 items updated, 1283 evaluated
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Reloading assemblies after finishing script compilation.
Reloading assemblies after forced synchronous recompile.
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.2229108
Begin MonoManager ReloadAssembly
GPU Resident Drawer disposed.
Thread 0x428453000 may have been prematurely finalized
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-27 19:24:17.119 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x75114be80 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-27 19:24:17.123 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x755fbb660 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Curl error 6: Could not resolve: tinygoose.com:443
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Curl error 6: Could not resolve host: tinygoose.com
Curl error 6: Could not resolve host: tinygoose.com
Curl error 6: Could not resolve host: tinygoose.com
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 2.231 seconds
Domain Reload Profiling: 3548ms
BeginReloadAssembly (699ms)
DisableScriptedObjects (153ms)
CreateAndSetChildDomain (213ms)
RebuildCommonClasses (10ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (47ms)
LoadAllAssembliesAndSetupDomain (545ms)
LoadAssemblies (260ms)
TypeCache.Refresh (26ms)
TypeCache.ScanAssembly (3ms)
AnalyzeDomain (204ms)
BuildScriptInfoCaches (183ms)
ResolveRequiredComponents (17ms)
FinalizeReload (2232ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (441ms)
ProcessInitializeOnLoadAttributes (543ms)
ProcessInitializeOnLoadMethodAttributes (132ms)
AwakeInstancesAfterBackupRestoration (643ms)
Asset Pipeline Refresh (id=c3531e828d6a640768e56f28a1180e31): Total: 3.947 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2422 ms
Asset DB Callback time: managed=34 ms, native=1 ms
Scripting: domain reloads=1, domain reload time=1487 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1910, non-scripts=3239
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 2.260ms
ApplyChangesToAssetFolders: 0.497ms
Collect global state as custom dependencies: 3.885ms
ProcessAssetsWithTransientArtifactChanges: 3.807ms
CategorizeAssets: 79.938ms
CompileScripts: 1.313ms
ImportOutOfDateAssets: 2245.471ms (2241.776ms without children)
CollectScriptTypesHashes: 7.556ms
ReloadNativeAssets: 1.407ms
UnloadImportedAssets: 0.233ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.778ms
ImportSchedulerStart: 1.177ms
PostProcessAllAssets: 34.490ms
MonoPostProcessAllAssets: 34.486ms
ConfigAssetsTracker.OnPostprocessAllAssets 19.793ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.073ms
SyncVS.PostprocessSyncProject 4.649ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.724ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.360ms
NugetAssetPostprocessor.OnPostprocessAllAssets 2.112ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.613ms
AssetChangedListener.OnPostprocessAllAssets 1.403ms
AssetPostprocessor.OnPostprocessAllAssets 1.209ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.743ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.498ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.431ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.392ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.388ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.374ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.360ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.358ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.311ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.300ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.266ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.184ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.139ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.136ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.067ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.053ms
GatherAllCurrentPrimaryImportResultRevisions: 0.797ms
PersistCurrentRevisions: 0.136ms
GenerateScriptTypeHashes: 4.082ms
GenerateScriptTypeSerializationHashes: 7.206ms
Untracked: 1564.838ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Curl error 6: Could not resolve host: tinygoose.com
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.044 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Asset Pipeline Refresh (id=9c2b9266680304817b1949398bf84536): Total: 0.164 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Asset Pipeline Refresh (id=3f76eb41cc90f46d8bac55b5aa6caa83): Total: 0.142 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
Curl error 6: Could not resolve host: cdp.cloud.unity3d.com
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
AssetDatabase: script compilation time: 0.010422s
Refreshing native plugins compatible for Editor in 7.13 ms, found 6 plugins.
Asset Pipeline Refresh (id=34d40eb07705846acbfc0e0d0aef9503): Total: 0.264 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 3 Duration: 0s985ms
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
##### CommandLine
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
-target:library
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
-define:UNITY_6000_6_7
-define:UNITY_6000_6
-define:UNITY_6000
-define:UNITY_5_3_OR_NEWER
-define:UNITY_5_4_OR_NEWER
-define:UNITY_5_5_OR_NEWER
-define:UNITY_5_6_OR_NEWER
-define:UNITY_2017_1_OR_NEWER
-define:UNITY_2017_2_OR_NEWER
-define:UNITY_2017_3_OR_NEWER
-define:UNITY_2017_4_OR_NEWER
-define:UNITY_2018_1_OR_NEWER
-define:UNITY_2018_2_OR_NEWER
-define:UNITY_2018_3_OR_NEWER
-define:UNITY_2018_4_OR_NEWER
-define:UNITY_2019_1_OR_NEWER
-define:UNITY_2019_2_OR_NEWER
-define:UNITY_2019_3_OR_NEWER
-define:UNITY_2019_4_OR_NEWER
-define:UNITY_2020_1_OR_NEWER
-define:UNITY_2020_2_OR_NEWER
-define:UNITY_2020_3_OR_NEWER
-define:UNITY_2021_1_OR_NEWER
-define:UNITY_2021_2_OR_NEWER
-define:UNITY_2021_3_OR_NEWER
-define:UNITY_2022_1_OR_NEWER
-define:UNITY_2022_2_OR_NEWER
-define:UNITY_2022_3_OR_NEWER
-define:UNITY_2023_1_OR_NEWER
-define:UNITY_2023_2_OR_NEWER
-define:UNITY_2023_3_OR_NEWER
-define:UNITY_6000_0_OR_NEWER
-define:UNITY_6000_1_OR_NEWER
-define:UNITY_6000_2_OR_NEWER
-define:UNITY_6000_3_OR_NEWER
-define:UNITY_6000_4_OR_NEWER
-define:UNITY_6000_5_OR_NEWER
-define:UNITY_6000_6_OR_NEWER
-define:PLATFORM_ARCH_64
-define:UNITY_64
-define:UNITY_INCLUDE_TESTS
-define:ENABLE_AR
-define:ENABLE_AUDIO
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
-define:ENABLE_BURST
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_PHYSICS
-define:ENABLE_TEXTURE_STREAMING
-define:ENABLE_VIRTUALTEXTURING
-define:ENABLE_LZMA
-define:ENABLE_UNITYEVENTS
-define:ENABLE_VR
-define:ENABLE_WEBCAM
-define:ENABLE_UNITYWEBREQUEST
-define:ENABLE_WWW
-define:ENABLE_CLOUD_SERVICES
-define:ENABLE_CLOUD_SERVICES_ADS
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
-define:ENABLE_UNITY_CONSENT
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
-define:ENABLE_CLOUD_SERVICES_PURCHASING
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
-define:ENABLE_CLOUD_SERVICES_BUILD
-define:ENABLE_EDITOR_GAME_SERVICES
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
-define:ENABLE_CLOUD_LICENSE
-define:ENABLE_EDITOR_HUB_LICENSE
-define:ENABLE_WEBSOCKET_CLIENT
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
-define:ENABLE_DIRECTOR_AUDIO
-define:ENABLE_DIRECTOR_TEXTURE
-define:ENABLE_MANAGED_JOBS
-define:ENABLE_MANAGED_TRANSFORM_JOBS
-define:ENABLE_MANAGED_ANIMATION_JOBS
-define:ENABLE_MANAGED_AUDIO_JOBS
-define:ENABLE_MANAGED_UNITYTLS
-define:INCLUDE_DYNAMIC_GI
-define:ENABLE_SCRIPTING_GC_WBARRIERS
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:ENABLE_MARSHALLING_TESTS
-define:ENABLE_VIDEO
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
-define:TEXTCORE_1_0_OR_NEWER
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
-define:PLATFORM_STANDALONE_OSX
-define:PLATFORM_STANDALONE
-define:UNITY_STANDALONE_OSX
-define:UNITY_STANDALONE
-define:ENABLE_GAMECENTER
-define:ENABLE_RUNTIME_GI
-define:ENABLE_MOVIES
-define:ENABLE_NETWORK
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
-define:ENABLE_CLUSTER_SYNC
-define:ENABLE_CLUSTERINPUT
-define:ENABLE_SPATIALTRACKING
-define:PLATFORM_HAS_CUSTOM_MUTEX
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
-define:ENABLE_MONO
-define:NET_STANDARD_2_0
-define:NET_STANDARD
-define:NET_STANDARD_2_1
-define:NETSTANDARD
-define:NETSTANDARD2_1
-define:ENABLE_PROFILER
-define:UNITY_INCLUDE_INSTRUMENTATION
-define:DEBUG
-define:TRACE
-define:UNITY_ASSERTIONS
-define:UNITY_ENABLE_CHECKS
-define:UNITY_EDITOR
-define:UNITY_EDITOR_64
-define:UNITY_EDITOR_OSX
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
-define:ENABLE_BURST_AOT
-define:UNITY_TEAM_LICENSE
-define:ENABLE_CUSTOM_RENDER_TEXTURE
-define:ENABLE_DIRECTOR
-define:ENABLE_LOCALIZATION
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_TILEMAP
-define:ENABLE_TIMELINE
-define:ENABLE_INPUT_SYSTEM
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
-define:CSHARP_7_OR_LATER
-define:CSHARP_7_3_OR_NEWER
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##### Custom Environment Variables
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
DOTNET_MULTILEVEL_LOOKUP=0
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
##### ExitCode
1
##### Output
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.get'
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.set'
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,18): error CS0534: 'BattleTimelinePanel' does not implement inherited abstract member 'UIPanel.PanelType.get'
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,18): error CS0534: 'BattleTimelinePanel' does not implement inherited abstract member 'UIPanel.PanelType.set'
*** Tundra build failed (0.92 seconds), 2 items updated, 1283 evaluated
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
## Output:
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.get'
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.set'
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,18): error CS0534: 'BattleTimelinePanel' does not implement inherited abstract member 'UIPanel.PanelType.get'
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,18): error CS0534: 'BattleTimelinePanel' does not implement inherited abstract member 'UIPanel.PanelType.set'
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.get'
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.set'
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,18): error CS0534: 'BattleTimelinePanel' does not implement inherited abstract member 'UIPanel.PanelType.get'
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,18): error CS0534: 'BattleTimelinePanel' does not implement inherited abstract member 'UIPanel.PanelType.set'
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.2814600
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Refreshing native plugins compatible for Editor in 144.11 ms, found 6 plugins.
Preloading 1 native plugins for Editor in 44.44 ms.
Asset Pipeline Refresh (id=ca2efe5c96f794f03af1973eb8e7eb61): Total: 0.736 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=319 ms
Asset DB Callback time: managed=111 ms, native=304 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1910, non-scripts=3239
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
ApplyChangesToAssetFolders: 0.278ms
Scan: 193.595ms
Collect global state as custom dependencies: 0.398ms
OnSourceAssetsModified: 0.672ms
CategorizeScriptCompilationAssets: 0.851ms
ProcessAssetsWithTransientArtifactChanges: 2.149ms
CategorizeAssets: 75.068ms
CompileScripts: 0.377ms
ImportOutOfDateAssets: 8.165ms (0.429ms without children)
ReloadNativeAssets: 0.770ms
UnloadImportedAssets: 0.607ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.643ms
ImportSchedulerStart: 5.715ms
PostProcessAllAssets: 121.307ms
PostProcessCallbackCreateDeferredMaterials 5.038ms
XRBuildSystem.XRAssetImported 2.412ms
AssemblyValidation.PostprocessAllAssets 0.702ms
VersionControlSettings.HiddenFilePostprocess 0.442ms
MonoPostProcessAllAssets: 111.344ms
SyncVS.PostprocessSyncProject 64.912ms
ConfigAssetsTracker.OnPostprocessAllAssets 24.311ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.068ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.787ms
NugetAssetPostprocessor.OnPostprocessAllAssets 1.476ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.775ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.766ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.624ms
AssetPostprocessor.OnPostprocessAllAssets 0.544ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.324ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.323ms
AssetChangedListener.OnPostprocessAllAssets 0.319ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.301ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.155ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.147ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.139ms
AssetReloadNotifier.OnPostprocessAllAssets 0.138ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.116ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.115ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.104ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.081ms
ThemePostprocessor.OnPostprocessAllAssets 0.081ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.076ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.074ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.062ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.055ms
MaterialPostprocessor.OnPostprocessAllAssets 0.052ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.051ms
PostAssetChangesProfiler: 293.987ms
GatherAllCurrentPrimaryImportResultRevisions: 0.643ms
PersistCurrentRevisions: 0.276ms
Untracked: 38.310ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 3 Duration: 0s700ms
[ 898/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
##### CommandLine
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
-target:library
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
-define:UNITY_6000_6_7
-define:UNITY_6000_6
-define:UNITY_6000
-define:UNITY_5_3_OR_NEWER
-define:UNITY_5_4_OR_NEWER
-define:UNITY_5_5_OR_NEWER
-define:UNITY_5_6_OR_NEWER
-define:UNITY_2017_1_OR_NEWER
-define:UNITY_2017_2_OR_NEWER
-define:UNITY_2017_3_OR_NEWER
-define:UNITY_2017_4_OR_NEWER
-define:UNITY_2018_1_OR_NEWER
-define:UNITY_2018_2_OR_NEWER
-define:UNITY_2018_3_OR_NEWER
-define:UNITY_2018_4_OR_NEWER
-define:UNITY_2019_1_OR_NEWER
-define:UNITY_2019_2_OR_NEWER
-define:UNITY_2019_3_OR_NEWER
-define:UNITY_2019_4_OR_NEWER
-define:UNITY_2020_1_OR_NEWER
-define:UNITY_2020_2_OR_NEWER
-define:UNITY_2020_3_OR_NEWER
-define:UNITY_2021_1_OR_NEWER
-define:UNITY_2021_2_OR_NEWER
-define:UNITY_2021_3_OR_NEWER
-define:UNITY_2022_1_OR_NEWER
-define:UNITY_2022_2_OR_NEWER
-define:UNITY_2022_3_OR_NEWER
-define:UNITY_2023_1_OR_NEWER
-define:UNITY_2023_2_OR_NEWER
-define:UNITY_2023_3_OR_NEWER
-define:UNITY_6000_0_OR_NEWER
-define:UNITY_6000_1_OR_NEWER
-define:UNITY_6000_2_OR_NEWER
-define:UNITY_6000_3_OR_NEWER
-define:UNITY_6000_4_OR_NEWER
-define:UNITY_6000_5_OR_NEWER
-define:UNITY_6000_6_OR_NEWER
-define:PLATFORM_ARCH_64
-define:UNITY_64
-define:UNITY_INCLUDE_TESTS
-define:ENABLE_AR
-define:ENABLE_AUDIO
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
-define:ENABLE_BURST
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_PHYSICS
-define:ENABLE_TEXTURE_STREAMING
-define:ENABLE_VIRTUALTEXTURING
-define:ENABLE_LZMA
-define:ENABLE_UNITYEVENTS
-define:ENABLE_VR
-define:ENABLE_WEBCAM
-define:ENABLE_UNITYWEBREQUEST
-define:ENABLE_WWW
-define:ENABLE_CLOUD_SERVICES
-define:ENABLE_CLOUD_SERVICES_ADS
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
-define:ENABLE_UNITY_CONSENT
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
-define:ENABLE_CLOUD_SERVICES_PURCHASING
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
-define:ENABLE_CLOUD_SERVICES_BUILD
-define:ENABLE_EDITOR_GAME_SERVICES
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
-define:ENABLE_CLOUD_LICENSE
-define:ENABLE_EDITOR_HUB_LICENSE
-define:ENABLE_WEBSOCKET_CLIENT
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
-define:ENABLE_DIRECTOR_AUDIO
-define:ENABLE_DIRECTOR_TEXTURE
-define:ENABLE_MANAGED_JOBS
-define:ENABLE_MANAGED_TRANSFORM_JOBS
-define:ENABLE_MANAGED_ANIMATION_JOBS
-define:ENABLE_MANAGED_AUDIO_JOBS
-define:ENABLE_MANAGED_UNITYTLS
-define:INCLUDE_DYNAMIC_GI
-define:ENABLE_SCRIPTING_GC_WBARRIERS
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:ENABLE_MARSHALLING_TESTS
-define:ENABLE_VIDEO
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
-define:TEXTCORE_1_0_OR_NEWER
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
-define:PLATFORM_STANDALONE_OSX
-define:PLATFORM_STANDALONE
-define:UNITY_STANDALONE_OSX
-define:UNITY_STANDALONE
-define:ENABLE_GAMECENTER
-define:ENABLE_RUNTIME_GI
-define:ENABLE_MOVIES
-define:ENABLE_NETWORK
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
-define:ENABLE_CLUSTER_SYNC
-define:ENABLE_CLUSTERINPUT
-define:ENABLE_SPATIALTRACKING
-define:PLATFORM_HAS_CUSTOM_MUTEX
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
-define:ENABLE_MONO
-define:NET_STANDARD_2_0
-define:NET_STANDARD
-define:NET_STANDARD_2_1
-define:NETSTANDARD
-define:NETSTANDARD2_1
-define:ENABLE_PROFILER
-define:UNITY_INCLUDE_INSTRUMENTATION
-define:DEBUG
-define:TRACE
-define:UNITY_ASSERTIONS
-define:UNITY_ENABLE_CHECKS
-define:UNITY_EDITOR
-define:UNITY_EDITOR_64
-define:UNITY_EDITOR_OSX
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
-define:ENABLE_BURST_AOT
-define:UNITY_TEAM_LICENSE
-define:ENABLE_CUSTOM_RENDER_TEXTURE
-define:ENABLE_DIRECTOR
-define:ENABLE_LOCALIZATION
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_TILEMAP
-define:ENABLE_TIMELINE
-define:ENABLE_INPUT_SYSTEM
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
-define:CSHARP_7_OR_LATER
-define:CSHARP_7_3_OR_NEWER
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AudioModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.BurstModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClothModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
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"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
"Assets/Code/OfficeGame/Location/LocationIDs.cs"
"Assets/Code/OfficeGame/Location/LocationSegment.cs"
"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
"Assets/Code/OfficeGame/Player/MovementController.cs"
"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
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"Assets/Code/PapaInstaller.cs"
"Assets/Code/UserDefinedEnums/ActionMappings.cs"
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"Assets/Code/UserDefinedEnums/AudioPartition.cs"
"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
"Assets/Code/UserDefinedEnums/SceneId.cs"
"Assets/Code/UserDefinedEnums/UIPanelType.cs"
"Assets/Code/UserDefinedEnums/VolumeId.cs"
"Assets/KinematicCharacterController/Core/ICharacterController.cs"
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-langversion:9.0
/deterministic
/optimize-
/debug:portable
/nologo
/RuntimeMetadataVersion:v4.0.30319
/nowarn:0169
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/nowarn:0282
/nowarn:1701
/nowarn:1702
/utf8output
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/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
##### Custom Environment Variables
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
DOTNET_MULTILEVEL_LOOKUP=0
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
##### ExitCode
1
##### Output
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.get'
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.set'
*** Tundra build failed (0.57 seconds), 2 items updated, 1283 evaluated
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
## Output:
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.get'
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.set'
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.get'
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.set'
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.1735335
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Refreshing native plugins compatible for Editor in 7.65 ms, found 6 plugins.
Asset Pipeline Refresh (id=9a68791d345364adf9ad6a6feaf16136): Total: 0.442 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=368 ms
Asset DB Callback time: managed=54 ms, native=16 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1910, non-scripts=3239
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
ApplyChangesToAssetFolders: 1.393ms
Scan: 282.341ms
Collect global state as custom dependencies: 1.572ms
OnSourceAssetsModified: 1.716ms
CategorizeScriptCompilationAssets: 0.112ms
ProcessAssetsWithTransientArtifactChanges: 1.525ms
CategorizeAssets: 40.900ms
CompileScripts: 1.189ms
ImportOutOfDateAssets: 1.969ms (0.186ms without children)
ReloadNativeAssets: 0.200ms
UnloadImportedAssets: 0.224ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.880ms
ImportSchedulerStart: 0.478ms
PostProcessAllAssets: 55.198ms
ShaderAssetModifiedCallback 0.908ms
XRBuildSystem.XRAssetImported 0.478ms
PostProcessCallbackCreateDeferredMaterials 0.330ms
MonoPostProcessAllAssets: 53.193ms
ConfigAssetsTracker.OnPostprocessAllAssets 24.917ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 6.703ms
NugetAssetPostprocessor.OnPostprocessAllAssets 6.104ms
AssetPostprocessor.OnPostprocessAllAssets 3.701ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.546ms
AssetChangedListener.OnPostprocessAllAssets 1.374ms
SyncVS.PostprocessSyncProject 1.209ms
ThemePostprocessor.OnPostprocessAllAssets 0.726ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.597ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.519ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.434ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.329ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.297ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.163ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.137ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.133ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.085ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.074ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.057ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.056ms
PostAssetChangesProfiler: 12.642ms
GatherAllCurrentPrimaryImportResultRevisions: 3.804ms
PersistCurrentRevisions: 0.135ms
Untracked: 34.918ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 3 Duration: 0s977ms
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
##### CommandLine
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
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-define:UNITY_6000_0_OR_NEWER
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-define:UNITY_6000_5_OR_NEWER
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-define:PLATFORM_ARCH_64
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-define:ENABLE_LZMA
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-define:ENABLE_VR
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.Analyzers/Unity.Analyzers.Common.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/Microsoft.Extensions.Logging.Generators.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/System.Text.Json.SourceGeneration.dll"
-analyzer:"Assets/CodeGenerators/Code.Generators.dll"
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-analyzer:"Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/Source-Generator/Reflex.Generator.Injector.dll"
"Assets/Code/Debug/StartFromBootstrap.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoLODedConfig.cs"
"Assets/Code/Infrastructure/Audio/AudioInfoRandomConfig.cs"
"Assets/Code/Infrastructure/Audio/AudioInfoSingleConfig.cs"
"Assets/Code/Infrastructure/Audio/AudioMixerSettings.cs"
"Assets/Code/Infrastructure/Audio/AudioService.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePool.cs"
"Assets/Code/Infrastructure/Audio/AudioSourcePrefab.cs"
"Assets/Code/Infrastructure/Audio/AudioSourceSettings.cs"
"Assets/Code/Infrastructure/Camera/CameraFactory.cs"
"Assets/Code/Infrastructure/Camera/CameraStateMachine.cs"
"Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs"
"Assets/Code/Infrastructure/Camera/CameraStates/BaseCameraState.cs"
"Assets/Code/Infrastructure/Camera/CameraStates/NoneCameraState.cs"
"Assets/Code/Infrastructure/Camera/GameCamera.cs"
"Assets/Code/Infrastructure/Configs/ConfigLocator.cs"
"Assets/Code/Infrastructure/Configs/ConfigReferences.cs"
"Assets/Code/Infrastructure/Generators/Attributes.cs"
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"Assets/Code/Infrastructure/Input/InputServiceConfig.cs"
"Assets/Code/Infrastructure/Loadings/Loading.cs"
"Assets/Code/Infrastructure/Particles/ParticleInfo.cs"
"Assets/Code/Infrastructure/Particles/ParticleLoader.cs"
"Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs"
"Assets/Code/Infrastructure/Particles/ParticleService.cs"
"Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs"
"Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs"
"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
"Assets/Code/Infrastructure/UI/UIFactory.cs"
"Assets/Code/Infrastructure/UI/UIPanel.cs"
"Assets/Code/Infrastructure/UI/UIPanelSettings.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResult.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResultCode.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
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"Assets/Code/UserDefinedEnums/UIPanelType.cs"
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"Assets/KinematicCharacterController/Core/ICharacterController.cs"
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-langversion:9.0
/deterministic
/optimize-
/debug:portable
/nologo
/RuntimeMetadataVersion:v4.0.30319
/nowarn:0169
/nowarn:0649
/nowarn:0282
/nowarn:1701
/nowarn:1702
/utf8output
/preferreduilang:en-US
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
##### Custom Environment Variables
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
DOTNET_MULTILEVEL_LOOKUP=0
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
##### ExitCode
1
##### Output
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.get'
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.set'
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,18): error CS0534: 'BattleTimelinePanel' does not implement inherited abstract member 'UIPanel.PanelType.set'
*** Tundra build failed (0.90 seconds), 2 items updated, 1283 evaluated
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
## Output:
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.get'
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.set'
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,18): error CS0534: 'BattleTimelinePanel' does not implement inherited abstract member 'UIPanel.PanelType.set'
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.get'
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.set'
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,18): error CS0534: 'BattleTimelinePanel' does not implement inherited abstract member 'UIPanel.PanelType.set'
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.2968578
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Refreshing native plugins compatible for Editor in 80.47 ms, found 6 plugins.
Preloading 1 native plugins for Editor in 6.79 ms.
Asset Pipeline Refresh (id=b60a984f07ecc40489001a112bf4fd45): Total: 0.860 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=497 ms
Asset DB Callback time: managed=187 ms, native=173 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1910, non-scripts=3239
Asset File Changes: new=0, changed=3, moved=0, deleted=0
Scan Filter Count: 1
InvokeCustomDependenciesCallbacks: 4.234ms
ApplyChangesToAssetFolders: 0.709ms
Scan: 347.043ms
Collect global state as custom dependencies: 3.171ms
OnSourceAssetsModified: 0.322ms
CategorizeScriptCompilationAssets: 1.050ms
ProcessAssetsWithTransientArtifactChanges: 12.306ms
CategorizeAssets: 56.919ms
CompileScripts: 0.738ms
ImportOutOfDateAssets: 5.697ms (0.831ms without children)
ReloadNativeAssets: 0.296ms
UnloadImportedAssets: 0.350ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.265ms
ImportSchedulerStart: 1.957ms
PostProcessAllAssets: 247.836ms
PostProcessCallbackCreateDeferredMaterials 43.090ms
ObjectImages.AssetImported 5.995ms
ShaderAssetModifiedCallback 3.590ms
XRBuildSystem.XRAssetImported 1.034ms
ComputeShaderImportPostprocess 0.670ms
UnityScenesPostprocess 0.591ms
PostprocessAssetsUpdateCachedIcon 0.238ms
MonoPostProcessAllAssets: 187.421ms
SyncVS.PostprocessSyncProject 81.937ms
ConfigAssetsTracker.OnPostprocessAllAssets 56.187ms
AssetPostprocessor.OnPostprocessAllAssets 5.617ms
NugetAssetPostprocessor.OnPostprocessAllAssets 3.551ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.334ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.465ms
PostProcessor.OnPostprocessAllAssets 1.240ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.159ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.084ms
AssetChangedListener.OnPostprocessAllAssets 0.973ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.725ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.703ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.692ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.514ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.388ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.384ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.342ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.337ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.300ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.225ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.212ms
MaterialPostprocessor.OnPostprocessAllAssets 0.153ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.091ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.089ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.089ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.082ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.077ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.068ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.059ms
PostAssetChangesProfiler: 108.736ms
GatherAllCurrentPrimaryImportResultRevisions: 4.107ms
PersistCurrentRevisions: 0.294ms
Untracked: 66.877ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
## Output:
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(27,37): error CS0506: 'BattleTimelinePanel.PanelType': cannot override inherited member 'UIPanel.PanelType' because it is not marked virtual, abstract, or override
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(27,37): error CS0506: 'BattleTimelinePanel.PanelType': cannot override inherited member 'UIPanel.PanelType' because it is not marked virtual, abstract, or override
ExitCode: 3 Duration: 0s741ms
[ 905/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[ ] Modification date of `Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs` changed while running `Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)`. Old timestamp: 1793118363830758469, new timestamp: 1793118438512196547
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
##### CommandLine
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
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-define:UNITY_6000_6
-define:UNITY_6000
-define:UNITY_5_3_OR_NEWER
-define:UNITY_5_4_OR_NEWER
-define:UNITY_5_5_OR_NEWER
-define:UNITY_5_6_OR_NEWER
-define:UNITY_2017_1_OR_NEWER
-define:UNITY_2017_2_OR_NEWER
-define:UNITY_2017_3_OR_NEWER
-define:UNITY_2017_4_OR_NEWER
-define:UNITY_2018_1_OR_NEWER
-define:UNITY_2018_2_OR_NEWER
-define:UNITY_2018_3_OR_NEWER
-define:UNITY_2018_4_OR_NEWER
-define:UNITY_2019_1_OR_NEWER
-define:UNITY_2019_2_OR_NEWER
-define:UNITY_2019_3_OR_NEWER
-define:UNITY_2019_4_OR_NEWER
-define:UNITY_2020_1_OR_NEWER
-define:UNITY_2020_2_OR_NEWER
-define:UNITY_2020_3_OR_NEWER
-define:UNITY_2021_1_OR_NEWER
-define:UNITY_2021_2_OR_NEWER
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-define:UNITY_2022_1_OR_NEWER
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-define:UNITY_2022_3_OR_NEWER
-define:UNITY_2023_1_OR_NEWER
-define:UNITY_2023_2_OR_NEWER
-define:UNITY_2023_3_OR_NEWER
-define:UNITY_6000_0_OR_NEWER
-define:UNITY_6000_1_OR_NEWER
-define:UNITY_6000_2_OR_NEWER
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-define:UNITY_6000_4_OR_NEWER
-define:UNITY_6000_5_OR_NEWER
-define:UNITY_6000_6_OR_NEWER
-define:PLATFORM_ARCH_64
-define:UNITY_64
-define:UNITY_INCLUDE_TESTS
-define:ENABLE_AR
-define:ENABLE_AUDIO
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
-define:ENABLE_BURST
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_PHYSICS
-define:ENABLE_TEXTURE_STREAMING
-define:ENABLE_VIRTUALTEXTURING
-define:ENABLE_LZMA
-define:ENABLE_UNITYEVENTS
-define:ENABLE_VR
-define:ENABLE_WEBCAM
-define:ENABLE_UNITYWEBREQUEST
-define:ENABLE_WWW
-define:ENABLE_CLOUD_SERVICES
-define:ENABLE_CLOUD_SERVICES_ADS
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
-define:ENABLE_UNITY_CONSENT
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
-define:ENABLE_CLOUD_SERVICES_PURCHASING
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
-define:ENABLE_CLOUD_SERVICES_BUILD
-define:ENABLE_EDITOR_GAME_SERVICES
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
-define:ENABLE_CLOUD_LICENSE
-define:ENABLE_EDITOR_HUB_LICENSE
-define:ENABLE_WEBSOCKET_CLIENT
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
-define:ENABLE_DIRECTOR_AUDIO
-define:ENABLE_DIRECTOR_TEXTURE
-define:ENABLE_MANAGED_JOBS
-define:ENABLE_MANAGED_TRANSFORM_JOBS
-define:ENABLE_MANAGED_ANIMATION_JOBS
-define:ENABLE_MANAGED_AUDIO_JOBS
-define:ENABLE_MANAGED_UNITYTLS
-define:INCLUDE_DYNAMIC_GI
-define:ENABLE_SCRIPTING_GC_WBARRIERS
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:ENABLE_MARSHALLING_TESTS
-define:ENABLE_VIDEO
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
-define:TEXTCORE_1_0_OR_NEWER
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
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-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
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-define:UNITY_STANDALONE_OSX
-define:UNITY_STANDALONE
-define:ENABLE_GAMECENTER
-define:ENABLE_RUNTIME_GI
-define:ENABLE_MOVIES
-define:ENABLE_NETWORK
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
-define:ENABLE_CLUSTER_SYNC
-define:ENABLE_CLUSTERINPUT
-define:ENABLE_SPATIALTRACKING
-define:PLATFORM_HAS_CUSTOM_MUTEX
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
-define:ENABLE_MONO
-define:NET_STANDARD_2_0
-define:NET_STANDARD
-define:NET_STANDARD_2_1
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-define:NETSTANDARD2_1
-define:ENABLE_PROFILER
-define:UNITY_INCLUDE_INSTRUMENTATION
-define:DEBUG
-define:TRACE
-define:UNITY_ASSERTIONS
-define:UNITY_ENABLE_CHECKS
-define:UNITY_EDITOR
-define:UNITY_EDITOR_64
-define:UNITY_EDITOR_OSX
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
-define:ENABLE_BURST_AOT
-define:UNITY_TEAM_LICENSE
-define:ENABLE_CUSTOM_RENDER_TEXTURE
-define:ENABLE_DIRECTOR
-define:ENABLE_LOCALIZATION
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_TILEMAP
-define:ENABLE_TIMELINE
-define:ENABLE_INPUT_SYSTEM
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
-define:CSHARP_7_OR_LATER
-define:CSHARP_7_3_OR_NEWER
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##### ExitCode
1
##### Output
Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(27,37): error CS0506: 'BattleTimelinePanel.PanelType': cannot override inherited member 'UIPanel.PanelType' because it is not marked virtual, abstract, or override
*** Tundra build failed (0.61 seconds), 2 items updated, 1283 evaluated
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.2710173
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Refreshing native plugins compatible for Editor in 5.10 ms, found 6 plugins.
Asset Pipeline Refresh (id=4142300d1d173474492288bf46a827b4): Total: 0.195 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 1s174ms
[ 732/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
*** Tundra build success (1.14 seconds), 6 items updated, 1283 evaluated
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Reloading assemblies after finishing script compilation.
Reloading assemblies after forced synchronous recompile.
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.2188636
Begin MonoManager ReloadAssembly
GPU Resident Drawer disposed.
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
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2026-10-27 19:27:34.137 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x75114ba20 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-27 19:27:34.141 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7585794a0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Curl error 6: Could not resolve: tinygoose.com:443
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Curl error 6: Could not resolve host: tinygoose.com
Curl error 6: Could not resolve host: tinygoose.com
Curl error 6: Could not resolve host: tinygoose.com
Scripting: successfully reloaded assembly
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Domain Reload Profiling: 4757ms
BeginReloadAssembly (1408ms)
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Asset Pipeline Refresh (id=0cb3f18527f434eaea75dc808f3c1275): Total: 5.251 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
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Summary:
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Asset DB Process Time: managed=0 ms, native=2482 ms
Asset DB Callback time: managed=29 ms, native=1 ms
Scripting: domain reloads=1, domain reload time=2735 ms, compile time=2 ms, other=0 ms
Project Asset Count: scripts=1910, non-scripts=3239
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokeCustomDependenciesCallbacks: 0.163ms
InvokePackagesCallback: 2.362ms
ApplyChangesToAssetFolders: 0.673ms
Collect global state as custom dependencies: 5.886ms
ProcessAssetsWithTransientArtifactChanges: 7.885ms
CategorizeAssets: 86.466ms
CompileScripts: 1.804ms
ImportOutOfDateAssets: 2264.338ms (2261.258ms without children)
CollectScriptTypesHashes: 22.288ms
ReloadNativeAssets: 1.299ms
UnloadImportedAssets: 0.191ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.793ms
ImportSchedulerStart: 0.718ms
PostProcessAllAssets: 29.851ms
MonoPostProcessAllAssets: 29.670ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.101ms
ConfigAssetsTracker.OnPostprocessAllAssets 7.460ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.994ms
NugetAssetPostprocessor.OnPostprocessAllAssets 2.028ms
SyncVS.PostprocessSyncProject 1.916ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.478ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.292ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.955ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.862ms
AssetPostprocessor.OnPostprocessAllAssets 0.607ms
AssetChangedListener.OnPostprocessAllAssets 0.532ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.373ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.364ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.315ms
ThemePostprocessor.OnPostprocessAllAssets 0.241ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.224ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.192ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.189ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.122ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.120ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.117ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.073ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.066ms
PostProcessor.OnPostprocessAllAssets 0.059ms
GatherAllCurrentPrimaryImportResultRevisions: 1.322ms
PersistCurrentRevisions: 0.136ms
GenerateScriptTypeHashes: 3.101ms
GenerateScriptTypeSerializationHashes: 5.518ms
Untracked: 2824.941ms
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
Curl error 6: Could not resolve host: tinygoose.com
Request Asset Garbage Collect because used heap size increased from 414.4 MB to 0.69 GB, exceeding the threshold of 256.0 MB.
Asset Pipeline Refresh (id=16a4047fbc6ff4637a4549c2790a88a0): Total: 0.464 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=457 ms
Asset DB Callback time: managed=0 ms, native=2 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1910, non-scripts=3239
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 1
InvokeCustomDependenciesCallbacks: 0.657ms
InvokePackagesCallback: 1.430ms
ApplyChangesToAssetFolders: 2.383ms
Scan: 442.505ms
Collect global state as custom dependencies: 0.539ms
GatherAllCurrentPrimaryImportResultRevisions: 3.510ms
UnloadStreamsEnd: 0.222ms
Untracked: 12.222ms
2026-10-27 19:28:10.732 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x754650dc0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-27 19:28:10.738 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x755fbb7a0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.061 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.055 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
Refreshing native plugins compatible for Editor in 4.85 ms, found 6 plugins.
Asset Pipeline Refresh (id=7a0effa043123451995c30a885350f3d): Total: 0.271 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Asset Pipeline Refresh (id=bbd368430248f4fa798ff8893b4ef110): Total: 0.232 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
Unloading 1146 unused Assets / (2.9 MB). Loaded Objects now: 11240.
Memory consumption went from 0.69 GB to 0.69 GB.
Total: 72.707500 ms (FindLiveObjects: 1.914750 ms CreateObjectMapping: 0.292500 ms MarkObjects: 54.611084 ms DeleteObjects: 15.661042 ms)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Asset Pipeline Refresh (id=eedeb563a9f7f40f6950f81b98eb0232): Total: 0.047 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
[Licensing::Client] Successfully resolved entitlement details
[Worker2] Imported GUID: e819eb05998424f7fadfa8f2476b90d0 - Path: Assets/OfficeGame/Battle/UI/BattleActionVariant.prefab - Importer: PreviewImporter -> (ImportResultId: 'cb114877975a0ada0b2443aad14e24de') in 0.125274375 seconds
Thread 0x420973000 may have been prematurely finalized
GPU Resident Drawer disposed.
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Refreshing native plugins compatible for Editor in 6.26 ms, found 6 plugins.
Native extension for OSXStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Curl error 6: Could not resolve: tinygoose.com:443
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Curl error 6: Could not resolve host: tinygoose.com
Curl error 6: Could not resolve host: tinygoose.com
Curl error 6: Could not resolve host: tinygoose.com
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 2.410 seconds
Domain Reload Profiling: 4537ms
BeginReloadAssembly (1162ms)
DisableScriptedObjects (80ms)
CreateAndSetChildDomain (407ms)
RebuildCommonClasses (6ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (177ms)
LoadAllAssembliesAndSetupDomain (768ms)
LoadAssemblies (658ms)
TypeCache.Refresh (10ms)
AnalyzeDomain (21ms)
ResolveRequiredComponents (17ms)
FinalizeReload (2411ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (3ms)
BeforeProcessingInitializeOnLoad (109ms)
ProcessInitializeOnLoadAttributes (701ms)
ProcessInitializeOnLoadMethodAttributes (128ms)
AwakeInstancesAfterBackupRestoration (748ms)
Asset Pipeline Refresh (id=a596334bed3874ada8cbac1e356fdefe): Total: 5.149 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2624 ms
Asset DB Callback time: managed=29 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=2417 ms, compile time=77 ms, other=0 ms
Project Asset Count: scripts=1910, non-scripts=3239
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 1.348ms
ApplyChangesToAssetFolders: 1.438ms
Collect global state as custom dependencies: 4.622ms
ProcessAssetsWithTransientArtifactChanges: 1.449ms
CategorizeAssets: 80.816ms
CompileScripts: 76.533ms
ImportOutOfDateAssets: 2438.710ms (2435.357ms without children)
CollectScriptTypesHashes: 4.257ms
ReloadNativeAssets: 1.370ms
UnloadImportedAssets: 0.180ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.757ms
ImportSchedulerStart: 0.911ms
PostProcessAllAssets: 29.697ms
MonoPostProcessAllAssets: 29.695ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.949ms
SyncVS.PostprocessSyncProject 2.120ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.906ms
ConfigAssetsTracker.OnPostprocessAllAssets 1.345ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.284ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.416ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.349ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.264ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.254ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.238ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.222ms
AssetChangedListener.OnPostprocessAllAssets 0.214ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.178ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.140ms
AssetPostprocessor.OnPostprocessAllAssets 0.129ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.129ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.126ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.077ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.076ms
GatherAllCurrentPrimaryImportResultRevisions: 1.240ms
UnloadStreamsBegin: 1.472ms
PersistCurrentRevisions: 0.137ms
GenerateScriptTypeHashes: 4.000ms
GenerateScriptTypeSerializationHashes: 6.679ms
Untracked: 2505.431ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 3.466 ms
Integration: 1139.533 ms
Integration of assets: 0.002 ms
Thread Wait Time: 0.003 ms
Total Operation Time: 1143.003 ms
Switched from None to None
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Curl error 6: Could not resolve host: tinygoose.com
[Licensing::Client] Successfully resolved entitlement details
Switched from None to OpenMovement
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:52)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Game.TestingLevel.TestingState:EnterState ()
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.114 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Asset Pipeline Refresh (id=8cf1ff925154a408eb7f8b655a6a96a3): Total: 0.223 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
NullReferenceException: Object reference not set to an instance of an object
at Code.Infrastructure.UI.UIFactory.LoadPanel (Code.Infrastructure.UI.UIPanelType panelType, System.Boolean gameplayCanvas, UnityEngine.Transform parent) [0x000ff] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/Infrastructure/UI/UIFactory.cs:72
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:342
at Cysharp.Threading.Tasks.UniTask`1+Awaiter[T].GetResult () [0x00025] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:657
at Code.Game.TestingLevel.TestingState.EnterState () [0x0047c] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/Debug/TestingLevel/TestingState.cs:85
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
at Code.Infrastructure.StateMachine.AbstractStateMachine`2[TStateEnum,TStateMachineContext].SwitchState (TStateEnum nextState) [0x0015f] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
at Cysharp.Threading.Tasks.UniTaskExtensions+<>c.<Forget>b__48_0 (System.Object state) [0x0000a] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:574
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs:90)
Cysharp.Threading.Tasks.<>c:<Forget>b__48_0(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:578)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
Code.Infrastructure.StateMachine.<SwitchState>d__20:MoveNext() (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:52)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
Code.Game.TestingLevel.<EnterState>d__3:MoveNext() (at Assets/Code/Debug/TestingLevel/TestingState.cs:140)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:334)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:186)
Code.Infrastructure.UI.<LoadPanel>d__18:MoveNext() (at Assets/Code/Infrastructure/UI/UIFactory.cs:74)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(GameObject) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AsyncOperationHandleConfiguredSource`1:HandleCompleted(AsyncOperationHandle`1) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1:Invoke(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, Exception, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, String, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, String) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
UnityEngine.ResourceManagement.InstanceOperation:Execute() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:942)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeExecute() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:517)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:<.ctor>b__38_0(AsyncOperationHandle) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:150)
UnityEngine.ResourceManagement.AsyncOperations.<>c__DisplayClass60_0:<add_CompletedTypeless>b__0(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:326)
DelegateList`1:Invoke(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, Exception, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted(Object, Boolean, Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete(Object, Boolean, Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.InternalOp:LoadImmediate() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:InternalInvoke(RuntimeMethodInfo, Object, Object[], Exception&)
System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
System.Delegate:DynamicInvokeImpl(Object[])
System.MulticastDelegate:DynamicInvokeImpl(Object[])
System.Delegate:DynamicInvoke(Object[])
UnityEngine.ResourceManagement.Util.DelegateInfo:Invoke() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate(Single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/UI/UIFactory.cs Line: 72)
Curl error 6: Could not resolve: engine-data.services.api.unity.com:443
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Asset Pipeline Refresh (id=1805b442fdf27487c867965315aa4cb7): Total: 0.237 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
Thread 0x41a087000 may have been prematurely finalized
GPU Resident Drawer disposed.
Container Bootstrap (766938283) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
NullReferenceException: Object reference not set to an instance of an object
at Code.Game.Cleaning.Player.PlayerControlsProvider.OnDestroy () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs:51
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
(Filename: Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs Line: 51)
NullReferenceException: Object reference not set to an instance of an object
at Code.OfficeGame.Player.PlayerInteractor.OnDestroy () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/Player/PlayerInteractor.cs:51
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
(Filename: Assets/Code/OfficeGame/Player/PlayerInteractor.cs Line: 51)
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Curl error 6: Could not resolve host: engine-data.services.api.unity.com
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 2.406 ms
Integration: 36.270 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.004 ms
Total Operation Time: 38.680 ms
Unloading 683 unused Assets / (242.0 KB). Loaded Objects now: 11459.
Memory consumption went from 0.86 GB to 0.86 GB.
Total: 60.815042 ms (FindLiveObjects: 0.681666 ms CreateObjectMapping: 0.115542 ms MarkObjects: 58.330042 ms DeleteObjects: 1.525750 ms)
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
Curl error 6: Could not resolve host: cdp.cloud.unity3d.com
MonoPathRemapper: Attempts to remap: 375227; Successful remaps: 109668
Thread 0x43a28f000 may have been prematurely finalized
Serialized file version minimum: 23, current 23
[LAYOUT] About to save layout /Users/angelofdeath/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt
[LAYOUT] About to save layout /Users/angelofdeath/Library/Preferences/Unity/Editor-5.x/Layouts/current/default-6000.dwlt
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
Asset Pipeline Refresh (id=532da0452ba664170bf64dbc3939ba68): Total: 0.032 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
GPU Resident Drawer disposed.
Thread 0x420b67000 may have been prematurely finalized
Input System module state changed to: ShutdownInProgress.
Input Polling Thread exited.
Input System module state changed to: Shutdown.
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
[Physics::Module] Cleanup current backend.
[Physics::Module] Id: 0xf2b8ea05
[Licensing::IpcConnector] LicenseClient-angelofdeath-notifications channel disconnected successfully.
[Licensing::IpcConnector] LicenseClient-angelofdeath channel disconnected successfully.
Thread 0x17032b000 may have been prematurely finalized
Thread 0x1703b7000 may have been prematurely finalized
Thread 0x17055b000 may have been prematurely finalized
Thread 0x170443000 may have been prematurely finalized
Thread 0x1705e7000 may have been prematurely finalized
Thread 0x1704cf000 may have been prematurely finalized
Thread 0x17029f000 may have been prematurely finalized
Thread 0x1706ff000 may have been prematurely finalized
Thread 0x170817000 may have been prematurely finalized
Thread 0x1709bb000 may have been prematurely finalized
Thread 0x17078b000 may have been prematurely finalized
Thread 0x170a47000 may have been prematurely finalized
Thread 0x1708a3000 may have been prematurely finalized
Thread 0x17092f000 may have been prematurely finalized
Thread 0x42829f000 may have been prematurely finalized
Shut down UDS service system complete
Thread 0x4008ff000 may have been prematurely finalized
Lingering sessions upon destruction of worker manager
Unity Data Store service was successfully shut down
UDS shutting down local client system
AcceleratorClientConnectionCallback - disconnected - :0
Cleanup mono
CodeReloadManager destroyed
debugger-agent: Unable to listen on 45
VBCSCompilerPreWarmer: requested VBCSCompiler shutdown
Checking for leaked weakptr:
Found no leaked weakptrs.
[Package Manager] Server process was shutdown
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