Unity Editor version: 6000.6.7f1 (b22767f04f04) Branch: 6000.6/staging Build type: Release Batch mode: NO macOS version: Version 26.1 (Build 25B78) Darwin version: 25.1.0 Architecture: arm64 Running under Rosetta: NO Available memory: 8192 MB Date: 2026-10-27T16:09:29Z VBCSCompilerPreWarmer: watching VBCSCompiler (PID 2465) VBCSCompilerPreWarmer: pre-warm launched (dotnet PID 2467) VBCSCompiler prewarm took 15.13 ms [Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Channel LicenseClient-angelofdeath doesn't exist [Licensing::Module] Successfully launched the LicensingClient (PId: 2468) COMMAND LINE ARGUMENTS: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/MacOS/Unity -projectPath /Users/angelofdeath/Projects/Hasebe -riderPath /Applications/Rider.app/Contents/MacOS/rider Successfully changed project path to: /Users/angelofdeath/Projects/Hasebe /Users/angelofdeath/Projects/Hasebe [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-remapper-allocator-initial-capacity=32768" "memorysetup-temp-allocator-size-gfx=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-main-allocator-mimalloc-enabled=1" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" [Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath" at "2026-10-27T16:09:30.336506Z" Player connection [8342855808] Target information: Player connection [8342855808] * "[IP] 172.20.10.3 [Port] 55504 [Flags] 2 [Guid] 4027051193 [EditorId] 4027051193 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" Player connection [8342855808] * "[IP] 10.138.212.54 [Port] 55504 [Flags] 2 [Guid] 4027051193 [EditorId] 4027051193 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" Player connection [8342855808] Host joined multi-casting on [225.0.0.222:54997]... Player connection [8342855808] Host joined alternative multi-casting on [225.0.0.222:34997]... Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad [Package Manager] Connected to IPC stream "Upm-2463" after 0.0 seconds. [Licensing::Module] Licensing is not yet initialized. [Licensing::Client] Handshaking with LicensingClient: Version: 1.18.3+d7ffd15 Session Id: c1fd6771f90947b09316fb56c132cbc2 Correlation Id: 7c949e6d19cee856049b6c98dc9a8c5d External correlation Id: 7316692961406094371 Machine Id: Dnn4Bm2g42yVp+TDHJ9ZbN2g80k= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-angelofdeath" (connect: 0.58s, validation: 0.03s, handshake: 0.65s) [Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath-notifications" at "2026-10-27T16:09:31.020206Z" [Licensing::Module] Connected to LicensingClient (PId: 2468, launch time: 0.01, total connection time: 1.26s) [Licensing::Module] Error: Access token is unavailable; failed to update [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: 7972341668464-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited [Licensing::Client] Successfully updated license, isAsync: True, time: 0.00 [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] Licensing Background thread has ended after 1.28s [Licensing::Module] Licensing is initialized (took 0.36s). [Licensing::Client] Successfully resolved entitlement details Library Redirect Path: Library/ Initialising UDS system complete: - System type: Client - Resource namespace: 5420433f42fdf4ea13c720f39452b183 - Shared memory size: 1073741824 - Command buffer id: 1052672 - Command buffer size: 8192 - Hashmap size: 4194304 - Service connected: false Launching Unity Data Store - /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/Unity.DataStore Unity Data Store artifact dir = Library/DataStore, working dir = /Users/angelofdeath/Projects/HasebeUnity Data Store running and initialised Refreshing native plugins compatible for Editor in 2.40 ms, found 1 plugins. Preloading 1 native plugins for Editor in 13.61 ms. [Physics::Module] Selected backend (deferred post-plugins). [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Initialize engine version: 6000.6.7f1 (b22767f04f04) [EntityIdStore] init: VM path (explicit commit), pageSize=16384, blockCount=262144, entitiesPerBlock=1024, blocksPerSlotPage=0, slots reserved=4294967296 bytes [Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path /Users/angelofdeath/Projects/Hasebe/Assets GfxDevice: creating device client; kGfxThreadingModeThreaded preferred device: Apple M1 (high power) Metal devices available: 1 0: Apple M1 (high power) Using device Apple M1 (high power) Initializing Metal device caps: Apple M1 Mac GPU Family: 2 Apple GPU Family: 7 MSL Version: 3.0 Has Float MSAA: 1 Has Float Filtering: 1 ReadWrite Texture Tier: 2 Initialize mono Mono path[0] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed' Mono path[1] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/runtime/netstandard2.1' Mono path[2] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/lib/mono/unityjit-macos' Mono config path = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56463 CodeReloadManager initialized ImportWorker Server TCP listen port: 0 AcceleratorClientConnectionCallback - disconnected - :0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: /Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll Registered in 0.000983 seconds. Native extension for OSXStandalone target not found Package Manager log level set to [2] ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Scripting: successfully reloaded assembly - Finished resetting the current domain, in 0.944 seconds Domain Reload Profiling: 1353ms BeginReloadAssembly (116ms) CreateAndSetChildDomain (8ms) RebuildCommonClasses (3ms) RebuildNativeTypeToScriptingClass (17ms) initialDomainReloadingComplete (44ms) LoadAllAssembliesAndSetupDomain (229ms) LoadAssemblies (108ms) TypeCache.Refresh (164ms) TypeCache.ScanAssembly (149ms) AnalyzeDomain (1ms) FinalizeReload (944ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (75ms) ProcessInitializeOnLoadAttributes (71ms) ProcessInitializeOnLoadMethodAttributes (646ms) [Licensing::Client] Successfully resolved entitlement details Application.AssetDatabase Initial Refresh Start [Package Manager] Restoring resolved packages state from cache [Licensing::Client] Successfully resolved entitlement details [Package Manager] Registered 70 packages: Packages from [https://packages.unity.com]: com.unity.addressables@2.11.2 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.addressables@42676f2a154e) com.unity.ai.navigation@2.0.16 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ai.navigation@d0cf77b009bb) com.unity.collab-proxy@2.13.6 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.collab-proxy@4628d2ba6ea4) com.unity.ide.rider@3.1.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ide.rider@570989d4a882) com.unity.inputsystem@1.20.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.inputsystem@2436e68c60c4) com.unity.recorder@5.1.7 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.recorder@0b23bb7a1fb4) com.unity.visualscripting@1.9.12 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.visualscripting@4edfcc09512f) com.unity.xr.legacyinputhelpers@3.0.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b) com.unity.bindings.openimageio@1.0.2 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.bindings.openimageio@94e2abc0bc65) com.unity.profiling.core@1.0.3 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.profiling.core@8a49f7027d06) com.unity.scriptablebuildpipeline@3.0.3 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c) com.unity.searcher@4.9.5 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.searcher@a463122f2c00) com.unity.nuget.mono-cecil@1.11.6 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff) Built-in packages: com.unity.2d.sprite@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.2d.sprite@752945c75a6f) com.unity.2d.tilemap@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.2d.tilemap@f4c7bd71ac8a) com.unity.render-pipelines.universal@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1) com.unity.test-framework@1.8.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.test-framework@ee3fe9477490) com.unity.timeline@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.timeline@5aa4cbea9cc5) com.unity.ugui@2.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ugui@eb824e41fbc7) com.unity.modules.accessibility@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.accessibility) com.unity.modules.adaptiveperformance@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.adaptiveperformance) com.unity.modules.ai@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.ai) com.unity.modules.androidjni@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.androidjni) com.unity.modules.animation@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.animation) com.unity.modules.assetbundle@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.assetbundle) com.unity.modules.audio@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.audio) com.unity.modules.cloth@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.cloth) com.unity.modules.director@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.director) com.unity.modules.imageconversion@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.imageconversion) com.unity.modules.imgui@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.imgui) com.unity.modules.jsonserialize@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.jsonserialize) com.unity.modules.particlesystem@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.particlesystem) com.unity.modules.physics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physics) com.unity.modules.physics2d@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physics2d) com.unity.modules.physicscore2d@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physicscore2d) com.unity.modules.screencapture@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.screencapture) com.unity.modules.terrain@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.terrain) com.unity.modules.terrainphysics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.terrainphysics) com.unity.modules.tetgen@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.tetgen) com.unity.modules.tilemap@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.tilemap) com.unity.modules.ui@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.ui) com.unity.modules.uielements@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.uielements) com.unity.modules.umbra@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.umbra) com.unity.modules.unityanalytics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unityanalytics) com.unity.modules.unitywebrequest@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequest) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestassetbundle) com.unity.modules.unitywebrequestaudio@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestaudio) com.unity.modules.unitywebrequesttexture@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequesttexture) com.unity.modules.unitywebrequestwww@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestwww) com.unity.modules.vectorgraphics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.vectorgraphics) com.unity.modules.vehicles@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.vehicles) com.unity.modules.video@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.video) com.unity.modules.wind@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.wind) com.unity.modules.xr@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.xr) com.unity.modules.subsystems@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.subsystems) com.unity.modules.hierarchycore@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.hierarchycore) com.unity.ext.nunit@2.1.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ext.nunit@0198eae3b53e) com.unity.render-pipelines.core@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5) com.unity.shadergraph@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.shadergraph@8b7e693cdbfe) com.unity.render-pipelines.universal-config@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal-config@561422b74439) com.unity.collections@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.collections@4920e8897b5a) com.unity.burst@2.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.burst@626e66ab421b) com.unity.mathematics@1.4.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.mathematics@8306a64d0cd6) com.unity.graph-authoring@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.graph-authoring@cfd2588851ee) com.unity.test-framework.performance@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.test-framework.performance@e8b39e3ef3d9) Git packages: com.annulusgames.alchemy@https://github.com/annulusgames/Alchemy.git?path=/Alchemy/Assets/Alchemy (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.annulusgames.alchemy@1402075f473d) com.annulusgames.lit-motion@https://github.com/annulusgames/LitMotion.git?path=src/LitMotion/Assets/LitMotion (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef) com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.5.11 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.cysharp.unitask@d648f5692cf2) com.github-glitchenzo.nugetforunity@https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.github-glitchenzo.nugetforunity@5e9f9e02b402) com.gustavopsantos.reflex@https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#14.3.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99) [Subsystems] No new subsystems found in resolved package list. [Package Manager] Done registering packages in 0.01 seconds [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /Users/angelofdeath/Projects/Hasebe warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.componentmodel.composition has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/System.ComponentModel.Composition.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll" ExitCode: 3 Duration: 1s29ms [ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) ##### CommandLine "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2" ##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp -target:library -out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll" -refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll" -define:UNITY_6000_6_7 -define:UNITY_6000_6 -define:UNITY_6000 -define:UNITY_5_3_OR_NEWER -define:UNITY_5_4_OR_NEWER -define:UNITY_5_5_OR_NEWER -define:UNITY_5_6_OR_NEWER -define:UNITY_2017_1_OR_NEWER -define:UNITY_2017_2_OR_NEWER -define:UNITY_2017_3_OR_NEWER -define:UNITY_2017_4_OR_NEWER -define:UNITY_2018_1_OR_NEWER -define:UNITY_2018_2_OR_NEWER -define:UNITY_2018_3_OR_NEWER -define:UNITY_2018_4_OR_NEWER -define:UNITY_2019_1_OR_NEWER -define:UNITY_2019_2_OR_NEWER -define:UNITY_2019_3_OR_NEWER -define:UNITY_2019_4_OR_NEWER -define:UNITY_2020_1_OR_NEWER -define:UNITY_2020_2_OR_NEWER -define:UNITY_2020_3_OR_NEWER -define:UNITY_2021_1_OR_NEWER -define:UNITY_2021_2_OR_NEWER -define:UNITY_2021_3_OR_NEWER -define:UNITY_2022_1_OR_NEWER -define:UNITY_2022_2_OR_NEWER -define:UNITY_2022_3_OR_NEWER -define:UNITY_2023_1_OR_NEWER -define:UNITY_2023_2_OR_NEWER -define:UNITY_2023_3_OR_NEWER -define:UNITY_6000_0_OR_NEWER -define:UNITY_6000_1_OR_NEWER -define:UNITY_6000_2_OR_NEWER -define:UNITY_6000_3_OR_NEWER -define:UNITY_6000_4_OR_NEWER -define:UNITY_6000_5_OR_NEWER -define:UNITY_6000_6_OR_NEWER -define:PLATFORM_ARCH_64 -define:UNITY_64 -define:UNITY_INCLUDE_TESTS -define:ENABLE_AR -define:ENABLE_AUDIO -define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE -define:ENABLE_BURST -define:ENABLE_CACHING -define:ENABLE_CLOTH -define:ENABLE_MICROPHONE -define:ENABLE_MULTIPLE_DISPLAYS -define:ENABLE_PHYSICS -define:ENABLE_TEXTURE_STREAMING -define:ENABLE_VIRTUALTEXTURING -define:ENABLE_LZMA -define:ENABLE_UNITYEVENTS -define:ENABLE_VR -define:ENABLE_WEBCAM -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_WWW -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ADS -define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST -define:ENABLE_UNITY_CONSENT -define:ENABLE_UNITY_CLOUD_IDENTIFIERS -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_BUILD -define:ENABLE_EDITOR_GAME_SERVICES -define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT -define:ENABLE_CLOUD_LICENSE -define:ENABLE_EDITOR_HUB_LICENSE -define:ENABLE_WEBSOCKET_CLIENT -define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API -define:ENABLE_DIRECTOR_AUDIO -define:ENABLE_DIRECTOR_TEXTURE -define:ENABLE_MANAGED_JOBS -define:ENABLE_MANAGED_TRANSFORM_JOBS -define:ENABLE_MANAGED_ANIMATION_JOBS -define:ENABLE_MANAGED_AUDIO_JOBS -define:ENABLE_MANAGED_UNITYTLS -define:INCLUDE_DYNAMIC_GI -define:ENABLE_SCRIPTING_GC_WBARRIERS -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:ENABLE_MARSHALLING_TESTS -define:ENABLE_VIDEO -define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK -define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING -define:ENABLE_ACCESSIBILITY_SCREEN_READER -define:TEXTCORE_1_0_OR_NEWER -define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED -define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND -define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND -define:PLATFORM_STANDALONE_OSX -define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_OSX -define:UNITY_STANDALONE -define:ENABLE_GAMECENTER -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS -define:ENABLE_CLUSTER_SYNC -define:ENABLE_CLUSTERINPUT -define:ENABLE_SPATIALTRACKING -define:PLATFORM_HAS_CUSTOM_MUTEX -define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP -define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS -define:PLATFORM_REQUIRES_PATH_NORMALIZATION -define:ENABLE_MONO -define:NET_STANDARD_2_0 -define:NET_STANDARD -define:NET_STANDARD_2_1 -define:NETSTANDARD -define:NETSTANDARD2_1 -define:ENABLE_PROFILER -define:UNITY_INCLUDE_INSTRUMENTATION -define:DEBUG -define:TRACE -define:UNITY_ASSERTIONS -define:UNITY_ENABLE_CHECKS -define:UNITY_EDITOR -define:UNITY_EDITOR_64 -define:UNITY_EDITOR_OSX -define:ENABLE_UNITY_COLLECTIONS_CHECKS -define:ENABLE_BURST_AOT -define:UNITY_TEAM_LICENSE -define:ENABLE_CUSTOM_RENDER_TEXTURE -define:ENABLE_DIRECTOR -define:ENABLE_LOCALIZATION -define:ENABLE_SPRITES -define:ENABLE_TERRAIN -define:ENABLE_TILEMAP -define:ENABLE_TIMELINE -define:ENABLE_INPUT_SYSTEM -define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER -define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER -define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll" 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DOTNET_MULTILEVEL_LOOKUP=0 DOTNET_SYSTEM_GLOBALIZATION_USENLS=1 ##### ExitCode 1 ##### Output Assets/Code/OfficeGame/BattleMode/BattleState.cs(31,54): error CS7036: There is no argument given that corresponds to the required parameter 'timelinePanel' of 'BattleTimeline.BattleTimeline(BattleTimelinePanel)' Assets/Code/OfficeGame/BattleMode/BattleState.cs(84,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. *** Tundra build failed (1.01 seconds), 2 items updated, 1283 evaluated ## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) ## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2" ## Output: Assets/Code/OfficeGame/BattleMode/BattleState.cs(31,54): error CS7036: There is no argument given that corresponds to the required parameter 'timelinePanel' of 'BattleTimeline.BattleTimeline(BattleTimelinePanel)' Assets/Code/OfficeGame/BattleMode/BattleState.cs(84,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/BattleState.cs(31,54): error CS7036: There is no argument given that corresponds to the required parameter 'timelinePanel' of 'BattleTimeline.BattleTimeline(BattleTimelinePanel)' Assets/Code/OfficeGame/BattleMode/BattleState.cs(84,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. 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Library/ScriptAssemblies/Unity.Collections.Tests.CoreCLR.InternalJobNestedPrivate.pdb [1246/1283 0s] CopyFiles Library/ScriptAssemblies/UniTask.DOTween.pdb [1247/1283 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipelines.Universal.2D.Runtime.pdb [1248/1283 0s] CopyFiles Library/ScriptAssemblies/UniTask.TextMeshPro.pdb [1249/1283 0s] CopyFiles Library/ScriptAssemblies/Unity.Timeline.pdb [1250/1283 0s] CopyFiles Library/ScriptAssemblies/Unity.InternalAPIEngineBridge.ObjectDispatcher.Runtime.pdb [1251/1283 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipelines.GPUDriven.Runtime.pdb [1252/1283 0s] CopyFiles Library/ScriptAssemblies/UnityEngine.TestRunner.pdb [1253/1283 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Runtime.pdb [1254/1283 0s] CopyFiles Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.pdb [1255/1283 0s] CopyFiles Library/ScriptAssemblies/LitMotion.pdb [1256/1283 0s] CopyFiles Library/ScriptAssemblies/Unity.Recorder.Base.pdb [1257/1283 0s] CopyFiles Library/ScriptAssemblies/MK.Toon.URP.pdb [1258/1283 0s] CopyFiles Library/ScriptAssemblies/MK.Toon.pdb [1259/1283 0s] CopyFiles Library/ScriptAssemblies/LitMotion.Extensions.pdb [1260/1283 0s] CopyFiles Library/ScriptAssemblies/Unity.InputSystem.ForUI.pdb [1261/1283 0s] CopyFiles Library/ScriptAssemblies/UnityEngine.SpatialTracking.pdb [1262/1283 0s] CopyFiles Library/ScriptAssemblies/Unity.InternalAPIEngineBridge.RenderPipelines.Core.Runtime.Shared.pdb [1263/1283 0s] CopyFiles Library/ScriptAssemblies/Unity.ResourceManager.pdb [1264/1283 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.pdb [1265/1283 0s] CopyFiles Library/ScriptAssemblies/Unity.InputSystem.TestFramework.pdb [1266/1283 0s] CopyFiles Library/ScriptAssemblies/Unity.Burst.pdb [1267/1283 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipeline.Universal.ShaderLibrary.pdb [1268/1283 0s] CopyFiles Library/ScriptAssemblies/Unity.SurfaceCache.Runtime.pdb [1269/1283 0s] CopyFiles Library/ScriptAssemblies/Unity.AI.Navigation.pdb [1270/1283 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Shared.pdb [1271/1283 0s] CopyFiles Library/ScriptAssemblies/Unity.VisualScripting.State.pdb [1272/1283 0s] CopyFiles Library/ScriptAssemblies/Unity.Collections.Tests.CoreCLR.PrivateJobNested.pdb [1273/1283 0s] CopyFiles Library/ScriptAssemblies/Unity.VisualScripting.Flow.pdb [1274/1283 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipelines.Core.ShaderLibrary.pdb [1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) ##### CommandLine "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2" ##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp -target:library -out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll" -refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll" -define:UNITY_6000_6_7 -define:UNITY_6000_6 -define:UNITY_6000 -define:UNITY_5_3_OR_NEWER -define:UNITY_5_4_OR_NEWER -define:UNITY_5_5_OR_NEWER -define:UNITY_5_6_OR_NEWER -define:UNITY_2017_1_OR_NEWER -define:UNITY_2017_2_OR_NEWER -define:UNITY_2017_3_OR_NEWER -define:UNITY_2017_4_OR_NEWER -define:UNITY_2018_1_OR_NEWER -define:UNITY_2018_2_OR_NEWER -define:UNITY_2018_3_OR_NEWER -define:UNITY_2018_4_OR_NEWER -define:UNITY_2019_1_OR_NEWER -define:UNITY_2019_2_OR_NEWER -define:UNITY_2019_3_OR_NEWER -define:UNITY_2019_4_OR_NEWER -define:UNITY_2020_1_OR_NEWER -define:UNITY_2020_2_OR_NEWER -define:UNITY_2020_3_OR_NEWER -define:UNITY_2021_1_OR_NEWER -define:UNITY_2021_2_OR_NEWER -define:UNITY_2021_3_OR_NEWER -define:UNITY_2022_1_OR_NEWER -define:UNITY_2022_2_OR_NEWER -define:UNITY_2022_3_OR_NEWER -define:UNITY_2023_1_OR_NEWER -define:UNITY_2023_2_OR_NEWER -define:UNITY_2023_3_OR_NEWER -define:UNITY_6000_0_OR_NEWER -define:UNITY_6000_1_OR_NEWER -define:UNITY_6000_2_OR_NEWER -define:UNITY_6000_3_OR_NEWER -define:UNITY_6000_4_OR_NEWER -define:UNITY_6000_5_OR_NEWER -define:UNITY_6000_6_OR_NEWER -define:PLATFORM_ARCH_64 -define:UNITY_64 -define:UNITY_INCLUDE_TESTS -define:ENABLE_AR -define:ENABLE_AUDIO -define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE -define:ENABLE_BURST -define:ENABLE_CACHING -define:ENABLE_CLOTH -define:ENABLE_MICROPHONE -define:ENABLE_MULTIPLE_DISPLAYS -define:ENABLE_PHYSICS -define:ENABLE_TEXTURE_STREAMING -define:ENABLE_VIRTUALTEXTURING -define:ENABLE_LZMA -define:ENABLE_UNITYEVENTS -define:ENABLE_VR -define:ENABLE_WEBCAM -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_WWW -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ADS -define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST -define:ENABLE_UNITY_CONSENT -define:ENABLE_UNITY_CLOUD_IDENTIFIERS -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_BUILD -define:ENABLE_EDITOR_GAME_SERVICES -define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT -define:ENABLE_CLOUD_LICENSE -define:ENABLE_EDITOR_HUB_LICENSE -define:ENABLE_WEBSOCKET_CLIENT -define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API -define:ENABLE_DIRECTOR_AUDIO -define:ENABLE_DIRECTOR_TEXTURE -define:ENABLE_MANAGED_JOBS -define:ENABLE_MANAGED_TRANSFORM_JOBS -define:ENABLE_MANAGED_ANIMATION_JOBS -define:ENABLE_MANAGED_AUDIO_JOBS -define:ENABLE_MANAGED_UNITYTLS -define:INCLUDE_DYNAMIC_GI -define:ENABLE_SCRIPTING_GC_WBARRIERS -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:ENABLE_MARSHALLING_TESTS -define:ENABLE_VIDEO -define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK -define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING -define:ENABLE_ACCESSIBILITY_SCREEN_READER -define:TEXTCORE_1_0_OR_NEWER -define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED -define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND -define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND -define:PLATFORM_STANDALONE_OSX -define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_OSX -define:UNITY_STANDALONE -define:ENABLE_GAMECENTER -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS -define:ENABLE_CLUSTER_SYNC -define:ENABLE_CLUSTERINPUT -define:ENABLE_SPATIALTRACKING -define:PLATFORM_HAS_CUSTOM_MUTEX -define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP -define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS -define:PLATFORM_REQUIRES_PATH_NORMALIZATION -define:ENABLE_MONO -define:NET_STANDARD_2_0 -define:NET_STANDARD -define:NET_STANDARD_2_1 -define:NETSTANDARD -define:NETSTANDARD2_1 -define:ENABLE_PROFILER -define:UNITY_INCLUDE_INSTRUMENTATION -define:DEBUG -define:TRACE -define:UNITY_ASSERTIONS -define:UNITY_ENABLE_CHECKS -define:UNITY_EDITOR -define:UNITY_EDITOR_64 -define:UNITY_EDITOR_OSX -define:ENABLE_UNITY_COLLECTIONS_CHECKS -define:ENABLE_BURST_AOT -define:UNITY_TEAM_LICENSE -define:ENABLE_CUSTOM_RENDER_TEXTURE -define:ENABLE_DIRECTOR -define:ENABLE_LOCALIZATION -define:ENABLE_SPRITES -define:ENABLE_TERRAIN -define:ENABLE_TILEMAP -define:ENABLE_TIMELINE -define:ENABLE_INPUT_SYSTEM -define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER -define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER -define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll" 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"Assets/Code/Infrastructure/Audio/AudioSourceSettings.cs" "Assets/Code/Infrastructure/Camera/CameraFactory.cs" "Assets/Code/Infrastructure/Camera/CameraStateMachine.cs" "Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs" "Assets/Code/Infrastructure/Camera/CameraStates/BaseCameraState.cs" "Assets/Code/Infrastructure/Camera/CameraStates/NoneCameraState.cs" "Assets/Code/Infrastructure/Camera/GameCamera.cs" "Assets/Code/Infrastructure/Configs/ConfigLocator.cs" "Assets/Code/Infrastructure/Configs/ConfigReferences.cs" "Assets/Code/Infrastructure/Generators/Attributes.cs" "Assets/Code/Infrastructure/Input/InputService.cs" "Assets/Code/Infrastructure/Input/InputServiceConfig.cs" "Assets/Code/Infrastructure/Loadings/Loading.cs" "Assets/Code/Infrastructure/Particles/ParticleInfo.cs" "Assets/Code/Infrastructure/Particles/ParticleLoader.cs" "Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs" "Assets/Code/Infrastructure/Particles/ParticleService.cs" "Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs" "Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs" "Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs" "Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs" "Assets/Code/Infrastructure/StateMachine/BaseState.cs" "Assets/Code/Infrastructure/UI/CanvasSettings.cs" "Assets/Code/Infrastructure/UI/UIFactory.cs" "Assets/Code/Infrastructure/UI/UIPanel.cs" "Assets/Code/Infrastructure/UI/UIPanelSettings.cs" "Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs" "Assets/Code/Infrastructure/Utils/ConfigUtility.cs" "Assets/Code/Infrastructure/Utils/EnumUtil.cs" "Assets/Code/Infrastructure/Volume/VolumeFactory.cs" "Assets/Code/Infrastructure/Volume/VolumeService.cs" "Assets/Code/Infrastructure/Volume/VolumeSettings.cs" "Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs" "Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs" "Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs" "Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResult.cs" "Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResultCode.cs" "Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs" "Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs" "Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs" "Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs" "Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs" "Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs" "Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs" "Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs" "Assets/Code/OfficeGame/BattleMode/BattleState.cs" "Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs" "Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs" "Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs" "Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs" "Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs" "Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs" "Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs" "Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs" "Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs" "Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs" "Assets/Code/OfficeGame/Entities/InteractableEntity.cs" "Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs" "Assets/Code/OfficeGame/Location/DoNotThaShi.cs" "Assets/Code/OfficeGame/Location/InvisibleWall.cs" "Assets/Code/OfficeGame/Location/LocationIDs.cs" "Assets/Code/OfficeGame/Location/LocationSegment.cs" "Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs" "Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs" "Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs" "Assets/Code/OfficeGame/Location/PlayerLocationManager.cs" "Assets/Code/OfficeGame/Player/EntityAnimator.cs" "Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs" "Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs" "Assets/Code/OfficeGame/Player/MovementController.cs" "Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs" "Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs" "Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs" "Assets/Code/OfficeGame/Player/PlayerInteractor.cs" "Assets/Code/PapaInstaller.cs" "Assets/Code/UserDefinedEnums/ActionMappings.cs" "Assets/Code/UserDefinedEnums/AppStates.cs" "Assets/Code/UserDefinedEnums/AudioGroupType.cs" "Assets/Code/UserDefinedEnums/AudioLODLevel.cs" "Assets/Code/UserDefinedEnums/AudioPartition.cs" "Assets/Code/UserDefinedEnums/AudioSourceType.cs" "Assets/Code/UserDefinedEnums/ParticlePartition.cs" "Assets/Code/UserDefinedEnums/SceneId.cs" "Assets/Code/UserDefinedEnums/UIPanelType.cs" "Assets/Code/UserDefinedEnums/VolumeId.cs" "Assets/KinematicCharacterController/Core/ICharacterController.cs" "Assets/KinematicCharacterController/Core/IMoverController.cs" "Assets/KinematicCharacterController/Core/KCCSettings.cs" "Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs" "Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs" "Assets/KinematicCharacterController/Core/PhysicsMover.cs" "Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs" -langversion:9.0 /deterministic /optimize- /debug:portable /nologo /RuntimeMetadataVersion:v4.0.30319 /nowarn:0169 /nowarn:0649 /nowarn:0282 /nowarn:1701 /nowarn:1702 /utf8output /preferreduilang:en-US /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt" ##### Custom Environment Variables DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet DOTNET_MULTILEVEL_LOOKUP=0 DOTNET_SYSTEM_GLOBALIZATION_USENLS=1 ##### ExitCode 1 ##### Output Assets/Code/OfficeGame/BattleMode/BattleState.cs(31,54): error CS7036: There is no argument given that corresponds to the required parameter 'timelinePanel' of 'BattleTimeline.BattleTimeline(BattleTimelinePanel)' Assets/Code/OfficeGame/BattleMode/BattleState.cs(84,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used *** Tundra build failed (0.91 seconds), 228 items updated, 1283 evaluated ## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2" ## Output: Assets/Code/OfficeGame/BattleMode/BattleState.cs(31,54): error CS7036: There is no argument given that corresponds to the required parameter 'timelinePanel' of 'BattleTimeline.BattleTimeline(BattleTimelinePanel)' Assets/Code/OfficeGame/BattleMode/BattleState.cs(84,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used Assets/Code/OfficeGame/BattleMode/BattleState.cs(31,54): error CS7036: There is no argument given that corresponds to the required parameter 'timelinePanel' of 'BattleTimeline.BattleTimeline(BattleTimelinePanel)' Assets/Code/OfficeGame/BattleMode/BattleState.cs(84,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used Total cache size 267324820 Total cache size after purge 267324820, took 00:00:00.0945475 Begin MonoManager ReloadAssembly 'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects Refreshing native plugins compatible for Editor in 4.36 ms, found 6 plugins. Native extension for OSXStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Scripting: successfully reloaded assembly - Finished resetting the current domain, in 0.948 seconds Domain Reload Profiling: 1876ms BeginReloadAssembly (213ms) DisableScriptedObjects (23ms) CreateAndSetChildDomain (45ms) RebuildCommonClasses (8ms) RebuildNativeTypeToScriptingClass (13ms) initialDomainReloadingComplete (50ms) LoadAllAssembliesAndSetupDomain (642ms) LoadAssemblies (321ms) TypeCache.Refresh (179ms) TypeCache.ScanAssembly (162ms) AnalyzeDomain (60ms) BuildScriptInfoCaches (53ms) ResolveRequiredComponents (5ms) FinalizeReload (950ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (87ms) ProcessInitializeOnLoadAttributes (421ms) ProcessInitializeOnLoadMethodAttributes (62ms) AwakeInstancesAfterBackupRestoration (14ms) Starting new worker id: 0 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW0.log Importing 'GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab' with importer (PrefabImporter) Imported 'GUID: 03ba714c851c038b3a144978275a6032' -> (Import Result ID: 'e604579f745b7af49edfa2d3c04214c1') in 0.036 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=703e36789b48934baa9a0743622cc090 DependenciesID=c1e8c15249252b424b3913833e64a139 StaticDependenciesID=987ad02df77265f5f270f87dd0c699ae Importing 'GUID: e5d11704b9c92c5e8a2d111e0f3f4727 - Path: Assets/OfficeGame/Battle/UI/BattleActionDecisionPanel.prefab' with importer (PrefabImporter) Imported 'GUID: e5d11704b9c92c5e8a2d111e0f3f4727' -> (Import Result ID: '9f52435fc15a880ee6fe8ae40e6e4107') in 0.004 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=77e9bab5b11e93184ff4de643d2e6a7b DependenciesID=9861104688e3eb7482dd159c2089485a StaticDependenciesID=6953e3aeb9a923c55120ac0d38125173 Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter) Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: 'ad312d27ffcf99a12ba44423a0a10b58') in 0.003 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=079d9b9472edf38bb670d4bf15edbe79 DependenciesID=135e432fc127c904cb1333198e5c9f1c StaticDependenciesID=2add51f7e06c682404178b28b030f5d6 Importing 'GUID: e819eb05998424f7fadfa8f2476b90d0 - Path: Assets/OfficeGame/Battle/UI/BattleActionVariant.prefab' with importer (PrefabImporter) Imported 'GUID: e819eb05998424f7fadfa8f2476b90d0' -> (Import Result ID: '1fa3dd16e51f2504d393e721b5261bfa') in 0.031 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=6a8a4b8dcc7c1248ca89087e044ab190 DependenciesID=bc9751c346bb06ba81464491d7d31fe3 StaticDependenciesID=eb4943a7e6b7094946e8407c1e191928 Importing 'GUID: 7d927d895d0ac44718014776d136e9bf - Path: Assets/OfficeGame/Battle/UI/TimelinePanel.prefab' with importer (PrefabImporter) Imported 'GUID: 7d927d895d0ac44718014776d136e9bf' -> (Import Result ID: '22d83dc12c46528fef6d7a65e2e506bc') in 0.001 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=1b16405a42b892b4c1ef7c3816aa7846 DependenciesID=eb8e2971d7d5b7876a9db639dd214125 StaticDependenciesID=7ec10b3e20a467d520d63772c9a78fc0 Importing 'GUID: aefd2555136619586ba235731d479e54 - Path: Assets/OfficeGame/Testing/TestInteractable.prefab' with importer (PrefabImporter) Imported 'GUID: aefd2555136619586ba235731d479e54' -> (Import Result ID: '8ee438990e1b1e91e85044223eb69b8a') in 0.001 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=d019bf275ff702ae176e575d7954c8ac DependenciesID=e065e828cc033d5e1058e5675051445c StaticDependenciesID=ac5256c463318b15fbb05b105bf0e123 Importing 'GUID: bf205f96f34e6b3b9bd674033c78b963 - Path: Assets/Resources/RootScope.prefab' with importer (PrefabImporter) Imported 'GUID: bf205f96f34e6b3b9bd674033c78b963' -> (Import Result ID: '69767c07e8ed74e56a4fd8a45fb3371a') in 0.001 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=b3363c9877608fe9525393464c17c838 DependenciesID=be78ebf4084b98b34da1bca91386f852 StaticDependenciesID=685bc059138690d6924b1bacd265ad89 Importing 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) Missing component on prefab BattleActionDecisionPanel! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab BattleActionVariant! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab TestInteractable! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab RootScope! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:13 Your map begins to Tremble... --- InitPaths --- VFS Init: /Users/angelofdeath/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- 0 shaderInfo --- LoadMapFile --- Loading /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_Testing map-crash/Testing map-crash.map entering /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_Testing map-crash/Testing map-crash.map 73 total world brushes 0 detail brushes 0 patches 188 boxbevels 0 edgebevels 1 entities 708 planes 0 areaportals Size: -480, -624, -64 to 160, 608, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -480.000000 -624.000000 -64.000000 } { 160.000000 608.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 438 faces 377 leafs --- MakeTreePortals --- 35 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 73 structural brushes 114 cluster references --- FloodEntities --- 0 flooded leafs no entities in open -- no filling ********************** ******* leaked ******* ********************** --- NumberClusters --- 263 visclusters 969 visportals 779 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 0 axial edge lines 0 non-axial edge lines 0 degenerate edges 0 verts added for T-junctions 0 total verts 0 naturally ordered 0 rotated orders 0 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 0 references 0 (0) emitted drawsurfs 0 stripped face surfaces 0 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 0 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 0 redundant indexes supressed, saving 0 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 712 BSP planes --- WriteSurfaceExtraFile --- Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_Testing map-crash/Testing map-crash.srf Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_Testing map-crash/Testing map-crash.bsp Wrote 0.0 MB (50004 bytes) 0 seconds elapsed threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:13 Your map begins to Tremble... --- InitPaths --- VFS Init: /Users/angelofdeath/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_FirstTestingSegment/FirstTestingSegment.map entering /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_FirstTestingSegment/FirstTestingSegment.map Imported 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce' -> (Import Result ID: '1a3374bc4e9548ea6ce9f3f9f4f8790d') in 0.106 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=8eaeccc3ead84b660906b5029b97ed50 DependenciesID=5df193b4dc48d15cf244c8d3dbc98876 StaticDependenciesID=da3850cf060ba93abcd74a1bdbb2b7f6 Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) Missing component on prefab BattleActionDecisionPanel! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab BattleActionVariant! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab TestInteractable! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab RootScope! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) 10 total world brushes 0 detail brushes 0 patches 0 boxbevels 0 edgebevels 3 entities 40 planes 0 areaportals Size: -144, -144, -64 to 144, 128, 160 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -144.000000 -144.000000 -64.000000 } { 144.000000 128.000000 160.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 60 faces 99 leafs --- MakeTreePortals --- 0 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 10 structural brushes 52 cluster references --- FloodEntities --- 13 flooded leafs --- FillOutside --- 46 solid leafs 40 leafs filled 13 inside leafs --- CullSides --- 13 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 12 faces 42 leafs --- MakeTreePortals --- 0 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 10 structural brushes 50 cluster references --- NumberClusters --- 12 visclusters 23 visportals 38 solidfaces --- WritePortalFile --- writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_FirstTestingSegment/FirstTestingSegment.prt --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 23 axial edge lines 2 non-axial edge lines 0 degenerate edges 4 verts added for T-junctions 54 total verts 10 naturally ordered 2 rotated orders 0 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 38 references 12 (12) emitted drawsurfs 12 stripped face surfaces 0 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 12 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 42 redundant indexes supressed, saving 0 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 18 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 46 BSP planes --- WriteSurfaceExtraFile --- Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_FirstTestingSegment/FirstTestingSegment.srf Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_FirstTestingSegment/FirstTestingSegment.bsp Wrote 0.0 MB (11756 bytes) 0 seconds elapsed 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc Launching external process: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnwrapCL Launched and connected uv unwrapper /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnwrapCL after 0.03 seconds No type found for entity class: func_LocationSegmentTrigger in map! Try Map Repair. No type found for entity class: ent_DoNotThaShi in map! Try Map Repair. Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: 'a3e7fd63c2d2c6d20b2010cc163ddd99') in 0.120 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=64da2d6039a155b11f993eea80394341 DependenciesID=d8b14400b10034efb044dea5e14bf206 StaticDependenciesID=90157e5e3b4f131248df7e35dfb6042b Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) Missing component on prefab BattleActionDecisionPanel! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab BattleActionVariant! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab TestInteractable! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab RootScope! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:13 Your map begins to Tremble... --- InitPaths --- VFS Init: /Users/angelofdeath/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map entering /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map 10 total world brushes 0 detail brushes 0 patches 0 boxbevels 0 edgebevels 5 entities 38 planes 0 areaportals Size: -784, -192, -64 to 448, 304, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -192.000000 -64.000000 } { 448.000000 304.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 60 faces 85 leafs --- MakeTreePortals --- 0 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 10 structural brushes 38 cluster references --- FloodEntities --- 10 flooded leafs --- FillOutside --- 35 solid leafs 40 leafs filled 10 inside leafs --- CullSides --- 19 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 13 faces 39 leafs --- MakeTreePortals --- 0 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 10 structural brushes 46 cluster references --- NumberClusters --- 10 visclusters 15 visportals 35 solidfaces --- WritePortalFile --- writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.prt --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 23 axial edge lines 0 non-axial edge lines 0 degenerate edges 6 verts added for T-junctions 58 total verts 11 naturally ordered 2 rotated orders 0 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 35 references 13 (13) emitted drawsurfs 13 stripped face surfaces 0 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 13 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 36 redundant indexes supressed, saving 0 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 19 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 44 BSP planes --- WriteSurfaceExtraFile --- Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.0 MB (11952 bytes) 0 seconds elapsed Prefab 'prefab_Companion #3' has a missing script!' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) TinyGoose.Tremble.TrembleMapImport:SetFieldValuesOnAllScripts (UnityEngine.GameObject,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:944) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:453) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TrembleMapImport.cs Line: 944) Prefab 'prefab_Companion #3' has a missing script!' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) TinyGoose.Tremble.TrembleMapImport:SetFieldValuesOnAllScripts (UnityEngine.GameObject,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:944) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:453) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TrembleMapImport.cs Line: 944) Prefab 'prefab_Companion #3' has a missing script!' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) TinyGoose.Tremble.TrembleMapImport:SetFieldValuesOnAllScripts (UnityEngine.GameObject,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:944) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:453) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TrembleMapImport.cs Line: 944) Prefab 'prefab_Companion #3' has a missing script!' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) TinyGoose.Tremble.TrembleMapImport:SetFieldValuesOnAllScripts (UnityEngine.GameObject,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:944) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:453) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TrembleMapImport.cs Line: 944) Prefab 'prefab_Companion #3' has a missing script!' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) TinyGoose.Tremble.TrembleMapImport:SetFieldValuesOnAllScripts (UnityEngine.GameObject,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:944) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:453) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TrembleMapImport.cs Line: 944) Prefab 'prefab_Companion #3' has a missing script!' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) TinyGoose.Tremble.TrembleMapImport:SetFieldValuesOnAllScripts (UnityEngine.GameObject,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:944) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:453) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TrembleMapImport.cs Line: 944) Prefab 'prefab_Companion #3' has a missing script!' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) TinyGoose.Tremble.TrembleMapImport:SetFieldValuesOnAllScripts (UnityEngine.GameObject,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:944) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:453) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Tremble/TrembleMapImport.cs Line: 944) Identifier uniqueness violation: 'Name:map/SecondTestingSegment/entities/prefab_Companion #3/MonoBehaviour-, Type:MonoBehaviour'. Multiple Objects with the same name/type are generated by this Importer. There is no guarantee that subsequent imports of this asset will properly re-link to these targets. Identifier uniqueness violation: 'Name:map/SecondTestingSegment/entities/prefab_Companion #3/MonoBehaviour-, Type:MonoBehaviour'. Multiple Objects with the same name/type are generated by this Importer. There is no guarantee that subsequent imports of this asset will properly re-link to these targets. Identifier uniqueness violation: 'Name:map/SecondTestingSegment/entities/prefab_Companion #3/MonoBehaviour-, Type:MonoBehaviour'. Multiple Objects with the same name/type are generated by this Importer. There is no guarantee that subsequent imports of this asset will properly re-link to these targets. Identifier uniqueness violation: 'Name:map/SecondTestingSegment/entities/prefab_Companion #3/MonoBehaviour-, Type:MonoBehaviour'. Multiple Objects with the same name/type are generated by this Importer. There is no guarantee that subsequent imports of this asset will properly re-link to these targets. Identifier uniqueness violation: 'Name:map/SecondTestingSegment/entities/prefab_Companion #3/MonoBehaviour-, Type:MonoBehaviour'. Multiple Objects with the same name/type are generated by this Importer. There is no guarantee that subsequent imports of this asset will properly re-link to these targets. Identifier uniqueness violation: 'Name:map/SecondTestingSegment/entities/prefab_Companion #3/MonoBehaviour-, Type:MonoBehaviour'. Multiple Objects with the same name/type are generated by this Importer. There is no guarantee that subsequent imports of this asset will properly re-link to these targets. No type found for entity class: ent_DoNotThaShi in map! Try Map Repair. No type found for entity class: prefab_TestInteractable in map! Try Map Repair. No type found for entity class: func_LocationSegmentTrigger in map! Try Map Repair. Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'c01046c8d45cab469a17dc3d3979031d') in 0.106 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=671d1a1e83f157ac9de0406f3755c7d6 DependenciesID=84bee5efac07f4010b2ac6d20c58ea76 StaticDependenciesID=d6bb7470be6826b3d2ec8cce14bc9130 Asset Pipeline Refresh (id=ff5920cd5e3234c44998a3915c9bc044): Total: 24.338 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=10 (actual=10, local cache=0, cache server=0) Asset DB Process Time: managed=3 ms, native=19935 ms Asset DB Callback time: managed=319 ms, native=20 ms Scripting: domain reloads=1, domain reload time=2217 ms, compile time=1722 ms, other=119 ms Project Asset Count: scripts=1910, non-scripts=3238 Asset File Changes: new=0, changed=2, moved=0, deleted=0 Scan Filter Count: 1 InvokeCustomDependenciesCallbacks: 0.231ms InvokePackagesCallback: 17.577ms ApplyChangesToAssetFolders: 0.369ms Scan: 572.244ms Collect global state as custom dependencies: 18.661ms OnSourceAssetsModified: 0.874ms CategorizeScriptCompilationAssets: 80.529ms ProcessAssetsWithTransientArtifactChanges: 57.796ms CategorizeAssets: 67.402ms CompileScripts: 1721.726ms ImportOutOfDateAssets: 1394.243ms (963.839ms without children) ImportManagerImport: 420.259ms (6.314ms without children) UpdateCategorizedAssets: 0.080ms ReloadNativeAssets: 0.069ms UnloadImportedAssets: 5.662ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.724ms InitializingProgressBar: 1.620ms ImportSchedulerStart: 2.071ms PostProcessAllAssets: 319.454ms VCAutoAddAssetPostprocess 0.826ms XRBuildSystem.XRAssetImported 0.219ms PostProcessCallbackCreateDeferredMaterials 0.057ms MonoPostProcessAllAssets: 317.596ms AssetPostprocessor.OnPostprocessAllAssets 255.900ms StyleCatalogPostProcessor.OnPostprocessAllAssets 15.562ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 7.225ms BuilderAssetPostprocessor.OnPostprocessAllAssets 3.580ms AssetChangedListener.OnPostprocessAllAssets 3.161ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.333ms SyncVS.PostprocessSyncProject 2.216ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.630ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.623ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.389ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.188ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.133ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.751ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.687ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.666ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.578ms MaterialPostprocessor.OnPostprocessAllAssets 0.566ms PostProcessor.OnPostprocessAllAssets 0.435ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.387ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.361ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.360ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.347ms TextAssetPostProcessor.OnPostprocessAllAssets 0.292ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.270ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.260ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.259ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.224ms AssetProcessor.OnPostprocessAllAssets 0.207ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.194ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.192ms AssetPathToTypes.OnPostprocessAllAssets 0.192ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.185ms AssetEvents.OnPostprocessAllAssets 0.180ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.139ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.131ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.129ms ConfigAssetsTracker.OnPostprocessAllAssets 0.114ms ThemePostprocessor.OnPostprocessAllAssets 0.110ms SamplePostprocessor.OnPostprocessAllAssets 0.106ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.106ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.104ms AssetReloadNotifier.OnPostprocessAllAssets 0.090ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.076ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.076ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.069ms PostAssetChangesProfiler: 4.879ms UnloadStreamsBegin: 12.038ms PersistCurrentRevisions: 0.239ms GenerateScriptTypeHashes: 1.841ms GenerateScriptTypeSerializationHashes: 3.520ms Untracked: 20064.374ms Application.AssetDatabase Initial Refresh End Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization 2.5.17n-git-f64c7cc Launching external process: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnityShaderCompiler Launched and connected shader compiler UnityShaderCompiler after 0.04 seconds Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization Scanning for USB devices : 0.053ms Initializing Unity extensions: Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.inputsystem@2436e68c60c4/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-OfficeGame 2026-10-27 19:10:01.518 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-10-27 19:10:01.524 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used Unloading 110 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 3.767 ms Integration: 20.958 ms Integration of assets: 0.030 ms Thread Wait Time: 0.017 ms Total Operation Time: 24.772 ms Unloading 8495 unused Assets / (22.8 MB). Loaded Objects now: 9735. Memory consumption went from 341.4 MB to 318.7 MB. Total: 38.032750 ms (FindLiveObjects: 0.918834 ms CreateObjectMapping: 0.363541 ms MarkObjects: 14.377709 ms DeleteObjects: 22.182750 ms) [LAYOUT] About to load UserSettings/Layouts/default-6000.dwlt, keepMainWindow=False Worker ready: AssetImportWorkerHW0 0 [LAYOUT] About to save layout /Users/angelofdeath/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt [LAYOUT] About to save layout /Users/angelofdeath/Library/Preferences/Unity/Editor-5.x/Layouts/current/default-6000.dwlt [MODES] ModeService[default].InitializeCurrentMode [MODES] ModeService[default].RaiseModeChanged(default, default) 2026-10-27 19:10:02.893 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-10-27 19:10:02.897 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used [Project] Loading completed in 33.217 seconds Project init time: 31.242 seconds Template init time: 0.000 seconds Package Manager init time: 0.363 seconds Asset Database init time: 2.635 seconds Global illumination init time: 0.002 seconds Assemblies load time: 1.385 seconds Unity extensions init time: 0.034 seconds Asset Database refresh time: 24.339 seconds Scene opening time: 1.502 seconds ##utp:{"type":"ProjectInfo","version":2,"phase":"Immediate","time":1793117402934,"processId":2463,"projectLoad":33.217382583,"projectInit":31.241877208,"templateInit":0.0,"packageManagerInit":0.363450167,"assetDatabaseInit":2.634889959,"globalIlluminationInit":0.001916,"assembliesLoad":1.385170666,"unityExtensionsInit":0.034104375,"assetDatabaseRefresh":24.339325708,"sceneOpening":1.50215525} ##utp:{"type":"EditorInfo","version":2,"phase":"Immediate","time":1793117402934,"processId":2463,"editorVersion":"6000.6.7f1 (b22767f04f04)","branch":"6000.6/staging","buildType":"Release","platform":"OSX"} Subscribe to USB device events Start Indexing on Editor startup [Indexing] Starting Initial Indexing for Assets Missing component on prefab BattleActionDecisionPanel! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab BattleActionVariant! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab TestInteractable! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab RootScope! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Prefab Companion has a broken/missing MonoBehaviour! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) TinyGoose.Tremble.Editor.TrembleSync:ProcessPrefab (string,string,string,System.Collections.Generic.List`1,string,TinyGoose.Tremble.FgdWriter,TinyGoose.Tremble.TrembleFieldConverterCollection,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1,System.Collections.Generic.List`1) (at Assets/Tremble/Editor/TrembleSync.cs:507) TinyGoose.Tremble.Editor.TrembleSync:GatherEntities (int&,int,TinyGoose.Tremble.PrefabNameLookup,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.MapTypeLookup,TinyGoose.Tremble.Editor.ModTimeDB,string,string,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1) (at Assets/Tremble/Editor/TrembleSync.cs:396) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:112) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) (Filename: Assets/Tremble/Editor/TrembleSync.cs Line: 507) Prefab Companion has a broken/missing MonoBehaviour! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) TinyGoose.Tremble.Editor.TrembleSync:ProcessPrefab (string,string,string,System.Collections.Generic.List`1,string,TinyGoose.Tremble.FgdWriter,TinyGoose.Tremble.TrembleFieldConverterCollection,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1,System.Collections.Generic.List`1) (at Assets/Tremble/Editor/TrembleSync.cs:507) TinyGoose.Tremble.Editor.TrembleSync:GatherEntities (int&,int,TinyGoose.Tremble.PrefabNameLookup,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.MapTypeLookup,TinyGoose.Tremble.Editor.ModTimeDB,string,string,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1) (at Assets/Tremble/Editor/TrembleSync.cs:396) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:112) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) (Filename: Assets/Tremble/Editor/TrembleSync.cs Line: 507) Prefab Companion has a broken/missing MonoBehaviour! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) TinyGoose.Tremble.Editor.TrembleSync:ProcessPrefab (string,string,string,System.Collections.Generic.List`1,string,TinyGoose.Tremble.FgdWriter,TinyGoose.Tremble.TrembleFieldConverterCollection,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1,System.Collections.Generic.List`1) (at Assets/Tremble/Editor/TrembleSync.cs:507) TinyGoose.Tremble.Editor.TrembleSync:GatherEntities (int&,int,TinyGoose.Tremble.PrefabNameLookup,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.MapTypeLookup,TinyGoose.Tremble.Editor.ModTimeDB,string,string,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1) (at Assets/Tremble/Editor/TrembleSync.cs:396) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:112) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) (Filename: Assets/Tremble/Editor/TrembleSync.cs Line: 507) Prefab Companion has a broken/missing MonoBehaviour! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) TinyGoose.Tremble.Editor.TrembleSync:ProcessPrefab (string,string,string,System.Collections.Generic.List`1,string,TinyGoose.Tremble.FgdWriter,TinyGoose.Tremble.TrembleFieldConverterCollection,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1,System.Collections.Generic.List`1) (at Assets/Tremble/Editor/TrembleSync.cs:507) TinyGoose.Tremble.Editor.TrembleSync:GatherEntities (int&,int,TinyGoose.Tremble.PrefabNameLookup,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.MapTypeLookup,TinyGoose.Tremble.Editor.ModTimeDB,string,string,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1) (at Assets/Tremble/Editor/TrembleSync.cs:396) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:112) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) (Filename: Assets/Tremble/Editor/TrembleSync.cs Line: 507) Prefab Companion has a broken/missing MonoBehaviour! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) TinyGoose.Tremble.Editor.TrembleSync:ProcessPrefab (string,string,string,System.Collections.Generic.List`1,string,TinyGoose.Tremble.FgdWriter,TinyGoose.Tremble.TrembleFieldConverterCollection,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1,System.Collections.Generic.List`1) (at Assets/Tremble/Editor/TrembleSync.cs:507) TinyGoose.Tremble.Editor.TrembleSync:GatherEntities (int&,int,TinyGoose.Tremble.PrefabNameLookup,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.MapTypeLookup,TinyGoose.Tremble.Editor.ModTimeDB,string,string,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1,System.Collections.Generic.List`1) (at Assets/Tremble/Editor/TrembleSync.cs:396) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:112) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) (Filename: Assets/Tremble/Editor/TrembleSync.cs Line: 507) GPU Resident Drawer created. Compilation was requested for method `Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.LightMinMaxZJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.LightMinMaxZJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)` but it is not a known Burst entry point. This may be because the [BurstCompile] method is defined in a generic class, and the generic class is not instantiated with concrete types anywhere in your code. Compilation was requested for method `Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.ReflectionProbeMinMaxZJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.ReflectionProbeMinMaxZJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)` but it is not a known Burst entry point. This may be because the [BurstCompile] method is defined in a generic class, and the generic class is not instantiated with concrete types anywhere in your code. Compilation was requested for method `Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.ZBinningJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.ZBinningJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)` but it is not a known Burst entry point. This may be because the [BurstCompile] method is defined in a generic class, and the generic class is not instantiated with concrete types anywhere in your code. Compilation was requested for method `Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.TilingJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.TilingJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)` but it is not a known Burst entry point. This may be because the [BurstCompile] method is defined in a generic class, and the generic class is not instantiated with concrete types anywhere in your code. Compilation was requested for method `Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.TileRangeExpansionJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.TileRangeExpansionJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)` but it is not a known Burst entry point. This may be because the [BurstCompile] method is defined in a generic class, and the generic class is not instantiated with concrete types anywhere in your code. Created GICache directory at /Users/angelofdeath/Library/Caches/com.unity3d.UnityEditor/GiCache. Took: 0.011s, timestamps: [33.235 - 33.246] [Licensing::Client] Successfully resolved entitlement details Compilation was requested for method `UnityEngine.Rendering.WorldProcessorBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ClassifyMaterials(Unity.Collections.NativeParallelHashMap`2[[UnityEngine.EntityId, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[UnityEngine.Rendering.GPUDrivenMaterial, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.EntityId, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.EntityId, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.EntityId, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.EntityId, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.EntityId, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.GPUDrivenMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.Allocator, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)` but it is not a known Burst entry point. This may be because the [BurstCompile] method is defined in a generic class, and the generic class is not instantiated with concrete types anywhere in your code. Compilation was requested for method `UnityEngine.Rendering.WorldProcessorBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FindOnlyUsedMeshes(Unity.Collections.NativeParallelHashMap`2[[UnityEngine.EntityId, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[UnityEngine.Rendering.MeshInfo, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.EntityId, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.Allocator, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.EntityId, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)` but it is not a known Burst entry point. This may be because the [BurstCompile] method is defined in a generic class, and the generic class is not instantiated with concrete types anywhere in your code. Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '58c31f78a7913fa5f0b1cf0391c2ceca') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=d9c178dcd10eb951fe828a3e53ea54a2 StaticDependenciesID=776b16446a06f7d0213e96429c4c0851 Asset Pipeline Refresh (id=d40252a959c31428690ed26598d9952f): Total: 0.091 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Starting new worker id: 1 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW1.log Starting new worker id: 2 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW2.log [Worker0] Imported GUID: 17efe885cebe451d9cc5db4706f13ffe - Path: Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '0b6d2cdaa201ca25b211f2615e5d7117') in 0.098036625 seconds [Worker0] Imported GUID: 9dcb8a4911af4d4eac5ec4e36ba3931e - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'c7dbd8cea3da15cee2793f7087fdfb95') in 0.018930917 seconds [Worker0] Imported GUID: f9f637cef8714ef1b5ec779d21630ebd - Path: Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '43e67a868c17872cb919c2855fbd01ea') in 0.019753292 seconds [Worker0] Imported GUID: 392d78f7e24c4a4bbceea3776e00272c - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResult.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '7c14bf6456d8a2a24533f16a005f51b2') in 0.0190245 seconds [Worker0] Imported GUID: 00995677816949ec99d2bd3546ec6597 - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '1799b6e01eb300a8ce7117095f7ee5bb') in 0.020261292 seconds [Worker0] Imported GUID: 28c89f59fd444665aa35639c5d1fa1c5 - Path: Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '62a9cf1241888090c19b324a0894fcf6') in 0.018899416 seconds [Worker0] Imported GUID: a1803413768b4cf990d25732721300ea - Path: Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'f92408d602556116c6edb4b2aca3b153') in 0.01773025 seconds [Worker0] Imported GUID: 91ff2d61ed324b62957ec67153dcfcd5 - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'f3480d6799161f5fda0973449f35fad5') in 0.018195292 seconds [Worker0] Imported GUID: 5af678ef30f04b7093df4488ed133bff - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '70352055344b75b85fdc99ac50f7643e') in 0.017831041 seconds [Worker0] Imported GUID: c1a3243d5b69434b9c387c0cf3f32a52 - Path: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '09d000a6fe4e6f9949e67f13c53504c9') in 0.018570625 seconds [Worker0] Imported GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '804109aff61b269ad789b1cfeb8d78f5') in 0.051639833 seconds Worker ready: AssetImportWorkerHW2 2 Worker ready: AssetImportWorkerHW1 1 TrimDiskCacheJob: Current cache size 0mb 2026-10-27 19:10:35.225 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used [Licensing::Client] Successfully resolved entitlement details 2026-10-27 19:10:44.097 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-10-27 19:11:08.185 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used [Worker2] Imported GUID: e5d11704b9c92c5e8a2d111e0f3f4727 - Path: Assets/OfficeGame/Battle/UI/BattleActionDecisionPanel.prefab - Importer: PreviewImporter -> (ImportResultId: '3e0b762b0dd3f49f5884735cae9677a7') in 0.092701708 seconds Asset Pipeline Refresh (id=ac5a8fe52418f43d1b71f00369c53bf3): Total: 0.175 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) 2026-10-27 19:11:27.312 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-10-27 19:11:27.315 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used Missing component on prefab BattleActionDecisionPanel! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.SettingsService/<>c:b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.Enumerable/SelectListIterator`2:MoveNext () System.Linq.Enumerable/ConcatIterator`1:MoveNext () System.Linq.Enumerable/WhereEnumerableIterator`1:MoveNext () UnityEditor.SettingsService/d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange (System.Collections.Generic.IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray (System.Collections.Generic.IEnumerable`1) System.Linq.Enumerable:ToArray (System.Collections.Generic.IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool) UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35) UnityEngine.ScriptableObject:CreateInstance () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41) UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667) UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678) UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab BattleActionVariant! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.SettingsService/<>c:b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.Enumerable/SelectListIterator`2:MoveNext () System.Linq.Enumerable/ConcatIterator`1:MoveNext () System.Linq.Enumerable/WhereEnumerableIterator`1:MoveNext () UnityEditor.SettingsService/d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange (System.Collections.Generic.IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray (System.Collections.Generic.IEnumerable`1) System.Linq.Enumerable:ToArray (System.Collections.Generic.IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool) UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35) UnityEngine.ScriptableObject:CreateInstance () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41) UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667) UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678) UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.SettingsService/<>c:b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.Enumerable/SelectListIterator`2:MoveNext () System.Linq.Enumerable/ConcatIterator`1:MoveNext () System.Linq.Enumerable/WhereEnumerableIterator`1:MoveNext () UnityEditor.SettingsService/d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange (System.Collections.Generic.IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray (System.Collections.Generic.IEnumerable`1) System.Linq.Enumerable:ToArray (System.Collections.Generic.IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool) UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35) UnityEngine.ScriptableObject:CreateInstance () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41) UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667) UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678) UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.SettingsService/<>c:b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.Enumerable/SelectListIterator`2:MoveNext () System.Linq.Enumerable/ConcatIterator`1:MoveNext () System.Linq.Enumerable/WhereEnumerableIterator`1:MoveNext () UnityEditor.SettingsService/d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange (System.Collections.Generic.IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray (System.Collections.Generic.IEnumerable`1) System.Linq.Enumerable:ToArray (System.Collections.Generic.IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool) UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35) UnityEngine.ScriptableObject:CreateInstance () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41) UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667) UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678) UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.SettingsService/<>c:b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.Enumerable/SelectListIterator`2:MoveNext () System.Linq.Enumerable/ConcatIterator`1:MoveNext () System.Linq.Enumerable/WhereEnumerableIterator`1:MoveNext () UnityEditor.SettingsService/d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange (System.Collections.Generic.IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray (System.Collections.Generic.IEnumerable`1) System.Linq.Enumerable:ToArray (System.Collections.Generic.IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool) UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35) UnityEngine.ScriptableObject:CreateInstance () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41) UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667) UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678) UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.SettingsService/<>c:b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.Enumerable/SelectListIterator`2:MoveNext () System.Linq.Enumerable/ConcatIterator`1:MoveNext () System.Linq.Enumerable/WhereEnumerableIterator`1:MoveNext () UnityEditor.SettingsService/d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange (System.Collections.Generic.IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray (System.Collections.Generic.IEnumerable`1) System.Linq.Enumerable:ToArray (System.Collections.Generic.IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool) UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35) UnityEngine.ScriptableObject:CreateInstance () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41) UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667) UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678) UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.SettingsService/<>c:b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.Enumerable/SelectListIterator`2:MoveNext () System.Linq.Enumerable/ConcatIterator`1:MoveNext () System.Linq.Enumerable/WhereEnumerableIterator`1:MoveNext () UnityEditor.SettingsService/d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange (System.Collections.Generic.IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray (System.Collections.Generic.IEnumerable`1) System.Linq.Enumerable:ToArray (System.Collections.Generic.IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool) UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35) UnityEngine.ScriptableObject:CreateInstance () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41) UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667) UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678) UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.SettingsService/<>c:b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.Enumerable/SelectListIterator`2:MoveNext () System.Linq.Enumerable/ConcatIterator`1:MoveNext () System.Linq.Enumerable/WhereEnumerableIterator`1:MoveNext () UnityEditor.SettingsService/d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange (System.Collections.Generic.IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray (System.Collections.Generic.IEnumerable`1) System.Linq.Enumerable:ToArray (System.Collections.Generic.IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool) UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35) UnityEngine.ScriptableObject:CreateInstance () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41) UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667) UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678) UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.SettingsService/<>c:b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.Enumerable/SelectListIterator`2:MoveNext () System.Linq.Enumerable/ConcatIterator`1:MoveNext () System.Linq.Enumerable/WhereEnumerableIterator`1:MoveNext () UnityEditor.SettingsService/d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange (System.Collections.Generic.IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray (System.Collections.Generic.IEnumerable`1) System.Linq.Enumerable:ToArray (System.Collections.Generic.IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool) UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35) UnityEngine.ScriptableObject:CreateInstance () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41) UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667) UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678) UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.SettingsService/<>c:b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.Enumerable/SelectListIterator`2:MoveNext () System.Linq.Enumerable/ConcatIterator`1:MoveNext () System.Linq.Enumerable/WhereEnumerableIterator`1:MoveNext () UnityEditor.SettingsService/d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange (System.Collections.Generic.IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray (System.Collections.Generic.IEnumerable`1) System.Linq.Enumerable:ToArray (System.Collections.Generic.IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool) UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35) UnityEngine.ScriptableObject:CreateInstance () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41) UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667) UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678) UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.SettingsService/<>c:b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.Enumerable/SelectListIterator`2:MoveNext () System.Linq.Enumerable/ConcatIterator`1:MoveNext () System.Linq.Enumerable/WhereEnumerableIterator`1:MoveNext () UnityEditor.SettingsService/d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange (System.Collections.Generic.IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray (System.Collections.Generic.IEnumerable`1) System.Linq.Enumerable:ToArray (System.Collections.Generic.IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool) UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35) UnityEngine.ScriptableObject:CreateInstance () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41) UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667) UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678) UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab Player! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.SettingsService/<>c:b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.Enumerable/SelectListIterator`2:MoveNext () System.Linq.Enumerable/ConcatIterator`1:MoveNext () System.Linq.Enumerable/WhereEnumerableIterator`1:MoveNext () UnityEditor.SettingsService/d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange (System.Collections.Generic.IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray (System.Collections.Generic.IEnumerable`1) System.Linq.Enumerable:ToArray (System.Collections.Generic.IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool) UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35) UnityEngine.ScriptableObject:CreateInstance () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41) UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667) UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678) UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab TestInteractable! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.SettingsService/<>c:b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.Enumerable/SelectListIterator`2:MoveNext () System.Linq.Enumerable/ConcatIterator`1:MoveNext () System.Linq.Enumerable/WhereEnumerableIterator`1:MoveNext () UnityEditor.SettingsService/d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange (System.Collections.Generic.IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray (System.Collections.Generic.IEnumerable`1) System.Linq.Enumerable:ToArray (System.Collections.Generic.IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool) UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35) UnityEngine.ScriptableObject:CreateInstance () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41) UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667) UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678) UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) Missing component on prefab RootScope! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108) TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26) TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor:EnsureInit (bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:86) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (string,string,System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:85) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab (System.Action`1,bool) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI () (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.SettingsService/<>c:b__16_0 (UnityEditor.AttributeHelper/MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.Enumerable/SelectListIterator`2:MoveNext () System.Linq.Enumerable/ConcatIterator`1:MoveNext () System.Linq.Enumerable/WhereEnumerableIterator`1:MoveNext () UnityEditor.SettingsService/d__7:MoveNext () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange (System.Collections.Generic.IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray (System.Collections.Generic.IEnumerable`1) System.Linq.Enumerable:ToArray (System.Collections.Generic.IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) UnityEngine.ScriptableObject:CreateScriptableObjectInstanceFromType (System.Type,bool) UnityEngine.ScriptableObject:CreateInstance (System.Type) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:35) UnityEngine.ScriptableObject:CreateInstance () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/ScriptableObject.bindings.cs:41) UnityEditor.SettingsWindow:Create (UnityEditor.SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:667) UnityEditor.SettingsWindow:Show (UnityEditor.SettingsScope,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:678) UnityEditor.SettingsWindow:OpenProjectSettings () (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:634) (Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108) [Licensing::Client] Successfully resolved entitlement details [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files Refreshing native plugins compatible for Editor in 6.73 ms, found 6 plugins. Asset Pipeline Refresh (id=b2d5ffc4c8edb43ca889e2efe0352731): Total: 0.411 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=366 ms Asset DB Callback time: managed=16 ms, native=19 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=9 ms, other=0 ms Project Asset Count: scripts=1910, non-scripts=3238 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 ApplyChangesToAssetFolders: 0.315ms Scan: 178.930ms Collect global state as custom dependencies: 0.422ms OnSourceAssetsModified: 1.072ms CategorizeScriptCompilationAssets: 0.946ms ProcessAssetsWithTransientArtifactChanges: 3.667ms CategorizeAssets: 58.311ms CompileScripts: 9.120ms ImportOutOfDateAssets: 4.519ms (0.149ms without children) ReloadNativeAssets: 1.938ms UnloadImportedAssets: 0.093ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.603ms ImportSchedulerStart: 1.733ms PostProcessAllAssets: 19.864ms XRBuildSystem.XRAssetImported 1.121ms PostProcessCallbackCreateDeferredMaterials 1.054ms ShaderAssetModifiedCallback 0.278ms AssemblyValidation.PostprocessAllAssets 0.206ms MonoPostProcessAllAssets: 15.902ms ConfigAssetsTracker.OnPostprocessAllAssets 8.238ms AssetChangedListener.OnPostprocessAllAssets 2.044ms AssetPostprocessor.OnPostprocessAllAssets 1.507ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.702ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.440ms SyncVS.PostprocessSyncProject 0.354ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.255ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.229ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.185ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.069ms TextAssetPostProcessor.OnPostprocessAllAssets 0.055ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.051ms PostAssetChangesProfiler: 14.900ms GatherAllCurrentPrimaryImportResultRevisions: 0.938ms UnloadStreamsBegin: 9.165ms PersistCurrentRevisions: 0.141ms Untracked: 108.853ms Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /Users/angelofdeath/Projects/Hasebe [Worker2] Imported GUID: 3b4f222765d646499154d711cb64ca51 - Path: Assets/Code/OfficeGame/BattleMode/BattleState.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'd2778d769fb8a059131e1592cbfc635e') in 0.134494667 seconds ExitCode: 0 Duration: 2s38ms [ 902/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) Assets/Code/OfficeGame/BattleMode/BattleState.cs(84,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. [1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others) [1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb [1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll *** Tundra build success (1.95 seconds), 9 items updated, 1283 evaluated Assets/Code/OfficeGame/BattleMode/BattleState.cs(84,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Reloading assemblies after finishing script compilation. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly AcceleratorClientConnectionCallback - disconnected - :0 Total cache size 267324820 Total cache size after purge 267324820, took 00:00:00.3025498 GPU Resident Drawer disposed. Thread 0x43a507000 may have been prematurely finalized {length = 6, capacity = 6, bytes = 0xb0be8311caa0} Refreshing native plugins compatible for Editor in 4.33 ms, found 6 plugins. Native extension for OSXStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes 2026-10-27 19:12:13.585 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-10-27 19:12:13.589 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedMiniLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:43 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAboutGUI () [0x000ab] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:171 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__0_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.b__39_0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:750 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00009] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Materials () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:748 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__9_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Materials() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnPipelineGUI (System.Boolean isEmbedded) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:413 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__4_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvidePipelineGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.b__38_0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:695 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00009] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_SyncImport () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:693 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__8_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_SyncImport() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Debugging () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:678 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__7_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Debugging() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_ImportScale () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:768 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__10_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_ImportScale() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Features () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:643 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__6_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Features() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnNamingConventionsGUI (System.Boolean isEmbedded) [0x0000e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:293 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__2_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideNamingConventionsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnMaterialsGUI (System.Boolean isEmbedded) [0x00063] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:382 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__3_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideMaterialsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnSettingsGUI (System.Boolean isEmbedded) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:238 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__1_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideSettingsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) Scripting: successfully reloaded assembly - Finished resetting the current domain, in 2.213 seconds Domain Reload Profiling: 3657ms BeginReloadAssembly (763ms) DisableScriptedObjects (201ms) CreateAndSetChildDomain (284ms) RebuildCommonClasses (11ms) RebuildNativeTypeToScriptingClass (14ms) initialDomainReloadingComplete (53ms) LoadAllAssembliesAndSetupDomain (603ms) LoadAssemblies (184ms) TypeCache.Refresh (34ms) TypeCache.ScanAssembly (4ms) AnalyzeDomain (245ms) BuildScriptInfoCaches (218ms) ResolveRequiredComponents (20ms) FinalizeReload (2214ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (3ms) BeforeProcessingInitializeOnLoad (421ms) ProcessInitializeOnLoadAttributes (404ms) ProcessInitializeOnLoadMethodAttributes (93ms) AwakeInstancesAfterBackupRestoration (811ms) Refreshing native plugins compatible for Editor in 2.87 ms, found 6 plugins. Asset Pipeline Refresh (id=4a7d074b867ff4e04bff78f162088366): Total: 4.128 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=14 (actual=0, local cache=14, cache server=0) Asset DB Process Time: managed=0 ms, native=2501 ms Asset DB Callback time: managed=75 ms, native=14 ms Scripting: domain reloads=1, domain reload time=1534 ms, compile time=1 ms, other=0 ms Project Asset Count: scripts=1910, non-scripts=3238 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 1.477ms ApplyChangesToAssetFolders: 0.354ms Collect global state as custom dependencies: 2.051ms ProcessAssetsWithTransientArtifactChanges: 69.822ms CategorizeAssets: 82.303ms CompileScripts: 1.493ms ImportOutOfDateAssets: 2248.549ms (2222.354ms without children) CollectScriptTypesHashes: 14.308ms ReloadNativeAssets: 1.241ms UnloadImportedAssets: 6.438ms ReloadImportedAssets: 16.804ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.897ms ImportSchedulerStart: 0.704ms PostProcessAllAssets: 77.735ms PostProcessCallbackCreateDeferredMaterials 0.575ms PostprocessAssetsUpdateCachedIcon 0.343ms ShaderAssetModifiedCallback 0.197ms XRBuildSystem.XRAssetImported 0.194ms SpeedTreeImporter.PostprocessAllAssets 0.163ms RaytracingShaderImportPostprocess 0.140ms LocalizationDatabase.AssetDatabasePostprocessCallback 0.122ms ComputeShaderImportPostprocess 0.120ms BlockShaderImporter.PostprocessAllAssets 0.096ms AssemblyValidation.PostprocessAllAssets 0.056ms MonoPostProcessAllAssets: 73.922ms AssetPostprocessor.OnPostprocessAllAssets 15.470ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 7.752ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 5.670ms BuilderAssetPostprocessor.OnPostprocessAllAssets 3.717ms NugetAssetPostprocessor.OnPostprocessAllAssets 3.672ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.447ms AssetChangedListener.OnPostprocessAllAssets 3.137ms SyncVS.PostprocessSyncProject 2.672ms SpriteSlicePostprocessor.OnPostprocessAllAssets 2.097ms PostProcessor.OnPostprocessAllAssets 1.992ms MaterialPostprocessor.OnPostprocessAllAssets 1.502ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.353ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.104ms InputActionAssetPostprocessor.OnPostprocessAllAssets 1.031ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.872ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.827ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.732ms SpeedTree9Postprocessor.OnPostprocessAllAssets 0.696ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.665ms TextAssetPostProcessor.OnPostprocessAllAssets 0.653ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.616ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.581ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.461ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.404ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.375ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.358ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.334ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.264ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.206ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.188ms AssetPathToTypes.OnPostprocessAllAssets 0.185ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.161ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.148ms ThemePostprocessor.OnPostprocessAllAssets 0.134ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.132ms AssetEvents.OnPostprocessAllAssets 0.126ms SamplePostprocessor.OnPostprocessAllAssets 0.118ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.098ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.097ms ConfigAssetsTracker.OnPostprocessAllAssets 0.094ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.093ms AssetReloadNotifier.OnPostprocessAllAssets 0.078ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.073ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.067ms PostAssetChangesProfiler: 11.721ms GatherAllCurrentPrimaryImportResultRevisions: 1.049ms PersistCurrentRevisions: 0.321ms UnloadStreamsEnd: 0.120ms GenerateScriptTypeHashes: 10.494ms GenerateScriptTypeSerializationHashes: 18.512ms Untracked: 1614.683ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details AcceleratorClientConnectionCallback - disconnected - :0 NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedMiniLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:43 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAboutGUI () [0x000ab] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:171 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__0_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.b__39_0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:750 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00009] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Materials () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:748 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__9_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Materials() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnPipelineGUI (System.Boolean isEmbedded) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:413 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__4_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvidePipelineGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.b__38_0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:695 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00009] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_SyncImport () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:693 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__8_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_SyncImport() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Debugging () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:678 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__7_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Debugging() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_ImportScale () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:768 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__10_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_ImportScale() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Features () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:643 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__6_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Features() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnNamingConventionsGUI (System.Boolean isEmbedded) [0x0000e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:293 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__2_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideNamingConventionsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnMaterialsGUI (System.Boolean isEmbedded) [0x00063] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:382 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__3_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideMaterialsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnSettingsGUI (System.Boolean isEmbedded) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:238 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__1_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideSettingsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) GPU Resident Drawer created. [Licensing::Client] Successfully resolved entitlement details [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files AssetDatabase: script compilation time: 0.024422s [Licensing::Client] Successfully resolved entitlement details Refreshing native plugins compatible for Editor in 12.43 ms, found 6 plugins. Preloading 1 native plugins for Editor in 4.70 ms. Asset Pipeline Refresh (id=48bad5823cb2045b6b96f170c89a0751): Total: 1.486 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=918 ms Asset DB Callback time: managed=240 ms, native=299 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=25 ms, other=0 ms Project Asset Count: scripts=1910, non-scripts=3238 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokeCustomDependenciesCallbacks: 1.269ms ApplyChangesToAssetFolders: 0.603ms Scan: 684.916ms Collect global state as custom dependencies: 0.933ms OnSourceAssetsModified: 10.700ms CategorizeScriptCompilationAssets: 0.088ms ProcessAssetsWithTransientArtifactChanges: 5.442ms CategorizeAssets: 130.871ms CompileScripts: 24.862ms ImportOutOfDateAssets: 4.866ms (1.044ms without children) ReloadNativeAssets: 0.193ms UnloadImportedAssets: 0.287ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.666ms ImportSchedulerStart: 1.672ms PostProcessAllAssets: 231.488ms XRBuildSystem.XRAssetImported 0.694ms PostProcessCallbackCreateDeferredMaterials 0.103ms MonoPostProcessAllAssets: 230.344ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 147.710ms SyncVS.PostprocessSyncProject 27.550ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 7.822ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.393ms BuilderAssetPostprocessor.OnPostprocessAllAssets 4.754ms AssetPostprocessor.OnPostprocessAllAssets 3.961ms AssetChangedListener.OnPostprocessAllAssets 2.520ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.501ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.301ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.424ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.405ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.401ms SpriteSlicePostprocessor.OnPostprocessAllAssets 0.227ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.221ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.150ms PostProcessor.OnPostprocessAllAssets 0.102ms MaterialPostprocessor.OnPostprocessAllAssets 0.089ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.083ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.079ms TextAssetPostProcessor.OnPostprocessAllAssets 0.066ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.060ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.053ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.053ms PostAssetChangesProfiler: 296.638ms GatherAllCurrentPrimaryImportResultRevisions: 5.204ms UnloadStreamsBegin: 0.679ms PersistCurrentRevisions: 0.270ms Untracked: 86.990ms Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /Users/angelofdeath/Projects/Hasebe ExitCode: 0 Duration: 1s802ms [ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) Assets/Code/OfficeGame/BattleMode/BattleState.cs(87,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. [ ] Modification date of `Assets/Code/OfficeGame/BattleMode/BattleState.cs` changed while running `Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)`. Old timestamp: 1793117614951884299, new timestamp: 1793117620022279911 [1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll *** Tundra build success (1.69 seconds), 6 items updated, 1283 evaluated Assets/Code/OfficeGame/BattleMode/BattleState.cs(87,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Reloading assemblies after finishing script compilation. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Total cache size 267324820 Total cache size after purge 267324820, took 00:00:00.3298240 AcceleratorClientConnectionCallback - disconnected - :0 GPU Resident Drawer disposed. Native extension for OSXStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes 2026-10-27 19:13:43.556 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-10-27 19:13:43.559 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedMiniLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:43 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAboutGUI () [0x000ab] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:171 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__0_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.b__39_0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:750 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00009] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Materials () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:748 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__9_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Materials() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnPipelineGUI (System.Boolean isEmbedded) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:413 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__4_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvidePipelineGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.b__38_0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:695 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00009] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_SyncImport () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:693 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__8_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_SyncImport() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Debugging () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:678 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__7_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Debugging() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_ImportScale () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:768 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__10_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_ImportScale() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Features () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:643 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__6_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Features() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnNamingConventionsGUI (System.Boolean isEmbedded) [0x0000e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:293 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__2_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideNamingConventionsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnMaterialsGUI (System.Boolean isEmbedded) [0x00063] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:382 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__3_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideMaterialsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnSettingsGUI (System.Boolean isEmbedded) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:238 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__1_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideSettingsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) Scripting: successfully reloaded assembly - Finished resetting the current domain, in 1.997 seconds Domain Reload Profiling: 3365ms BeginReloadAssembly (792ms) ExecutionOrderSort (5ms) DisableScriptedObjects (195ms) CreateAndSetChildDomain (231ms) RebuildCommonClasses (7ms) RebuildNativeTypeToScriptingClass (14ms) initialDomainReloadingComplete (50ms) LoadAllAssembliesAndSetupDomain (504ms) LoadAssemblies (328ms) TypeCache.Refresh (25ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (166ms) BuildScriptInfoCaches (148ms) ResolveRequiredComponents (16ms) FinalizeReload (1998ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (311ms) ProcessInitializeOnLoadAttributes (381ms) ProcessInitializeOnLoadMethodAttributes (96ms) AwakeInstancesAfterBackupRestoration (837ms) Asset Pipeline Refresh (id=60d460a6970a043beb2542fe45802860): Total: 3.657 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2147 ms Asset DB Callback time: managed=23 ms, native=1 ms Scripting: domain reloads=1, domain reload time=1482 ms, compile time=1 ms, other=0 ms Project Asset Count: scripts=1910, non-scripts=3238 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokeCustomDependenciesCallbacks: 0.057ms InvokePackagesCallback: 1.645ms ApplyChangesToAssetFolders: 0.405ms Collect global state as custom dependencies: 1.941ms ProcessAssetsWithTransientArtifactChanges: 3.466ms CategorizeAssets: 73.306ms CompileScripts: 1.245ms ImportOutOfDateAssets: 2006.250ms (2003.317ms without children) CollectScriptTypesHashes: 7.543ms ReloadNativeAssets: 1.313ms UnloadImportedAssets: 0.128ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.754ms ImportSchedulerStart: 0.698ms PostProcessAllAssets: 23.118ms MonoPostProcessAllAssets: 23.109ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 147.710ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 7.822ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 7.801ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.393ms BuilderAssetPostprocessor.OnPostprocessAllAssets 4.754ms AssetPostprocessor.OnPostprocessAllAssets 3.961ms AssetChangedListener.OnPostprocessAllAssets 2.520ms SyncVS.PostprocessSyncProject 1.848ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.846ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.301ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.714ms SpeedTree9Postprocessor.OnPostprocessAllAssets 0.585ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.413ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.405ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.345ms SpriteSlicePostprocessor.OnPostprocessAllAssets 0.227ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.221ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.209ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.189ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.150ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.126ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.109ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.107ms PostProcessor.OnPostprocessAllAssets 0.102ms MaterialPostprocessor.OnPostprocessAllAssets 0.089ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.083ms TextAssetPostProcessor.OnPostprocessAllAssets 0.066ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.053ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.053ms GatherAllCurrentPrimaryImportResultRevisions: 1.905ms PersistCurrentRevisions: 0.136ms GenerateScriptTypeHashes: 3.633ms GenerateScriptTypeSerializationHashes: 6.691ms Untracked: 1533.959ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details AcceleratorClientConnectionCallback - disconnected - :0 NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedMiniLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:43 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAboutGUI () [0x000ab] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:171 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__0_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.b__39_0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:750 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00009] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Materials () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:748 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__9_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Materials() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnPipelineGUI (System.Boolean isEmbedded) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:413 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__4_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvidePipelineGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.b__38_0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:695 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00009] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_SyncImport () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:693 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__8_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_SyncImport() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Debugging () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:678 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__7_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Debugging() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_ImportScale () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:768 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__10_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_ImportScale() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Features () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:643 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__6_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Features() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnNamingConventionsGUI (System.Boolean isEmbedded) [0x0000e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:293 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__2_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideNamingConventionsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnMaterialsGUI (System.Boolean isEmbedded) [0x00063] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:382 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__3_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideMaterialsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnSettingsGUI (System.Boolean isEmbedded) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:238 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__1_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideSettingsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) GPU Resident Drawer created. [Licensing::Client] Successfully resolved entitlement details [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Refreshing native plugins compatible for Editor in 10.53 ms, found 6 plugins. Asset Pipeline Refresh (id=6676b326166f240be821d47602eed3f0): Total: 0.786 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=649 ms Asset DB Callback time: managed=107 ms, native=22 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=6 ms, other=0 ms Project Asset Count: scripts=1910, non-scripts=3238 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 ApplyChangesToAssetFolders: 0.762ms Scan: 526.855ms Collect global state as custom dependencies: 0.932ms OnSourceAssetsModified: 4.861ms CategorizeScriptCompilationAssets: 0.098ms ProcessAssetsWithTransientArtifactChanges: 5.574ms CategorizeAssets: 68.181ms CompileScripts: 6.319ms ImportOutOfDateAssets: 5.289ms (0.607ms without children) ReloadNativeAssets: 0.234ms UnloadImportedAssets: 0.332ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.848ms ImportSchedulerStart: 2.267ms PostProcessAllAssets: 109.767ms PostProcessCallbackCreateDeferredMaterials 2.781ms XRBuildSystem.XRAssetImported 0.570ms ObjectImages.AssetImported 0.125ms PostprocessAssetsUpdateCachedIcon 0.089ms LocalizationDatabase.AssetDatabasePostprocessCallback 0.065ms ShaderAssetModifiedCallback 0.056ms MonoPostProcessAllAssets: 102.830ms BuilderAssetPostprocessor.OnPostprocessAllAssets 21.794ms NugetAssetPostprocessor.OnPostprocessAllAssets 14.480ms AssetChangedListener.OnPostprocessAllAssets 11.095ms AssetPostprocessor.OnPostprocessAllAssets 10.611ms SyncVS.PostprocessSyncProject 10.078ms SpriteSlicePostprocessor.OnPostprocessAllAssets 3.811ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.039ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.989ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.472ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.769ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.287ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.192ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.938ms TextAssetPostProcessor.OnPostprocessAllAssets 0.923ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.892ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.838ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.690ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.616ms PostProcessor.OnPostprocessAllAssets 0.612ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.609ms MaterialPostprocessor.OnPostprocessAllAssets 0.584ms ThemePostprocessor.OnPostprocessAllAssets 0.526ms AssetPathToTypes.OnPostprocessAllAssets 0.432ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.343ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.338ms AssetReloadNotifier.OnPostprocessAllAssets 0.266ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.263ms SamplePostprocessor.OnPostprocessAllAssets 0.261ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.256ms ConfigAssetsTracker.OnPostprocessAllAssets 0.252ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.250ms AssetEvents.OnPostprocessAllAssets 0.236ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.207ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.130ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.110ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.069ms AssetProcessor.OnPostprocessAllAssets 0.061ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.060ms PostAssetChangesProfiler: 15.090ms GatherAllCurrentPrimaryImportResultRevisions: 4.699ms UnloadStreamsBegin: 0.976ms PersistCurrentRevisions: 0.301ms Untracked: 36.141ms Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /Users/angelofdeath/Projects/Hasebe ExitCode: 0 Duration: 1s262ms [ 749/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) Assets/Code/OfficeGame/BattleMode/BattleState.cs(87,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used [1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb *** Tundra build success (1.22 seconds), 6 items updated, 1283 evaluated Assets/Code/OfficeGame/BattleMode/BattleState.cs(87,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used Reloading assemblies after finishing script compilation. Reloading assemblies after forced synchronous recompile. Total cache size 267324820 Total cache size after purge 267324820, took 00:00:00.5240949 Begin MonoManager ReloadAssembly AcceleratorClientConnectionCallback - disconnected - :0 GPU Resident Drawer disposed. Native extension for OSXStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes 2026-10-27 19:14:44.764 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-10-27 19:14:44.768 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedMiniLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:43 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAboutGUI () [0x000ab] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:171 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__0_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.b__39_0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:750 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00009] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Materials () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:748 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__9_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Materials() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnPipelineGUI (System.Boolean isEmbedded) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:413 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__4_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvidePipelineGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.b__38_0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:695 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00009] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_SyncImport () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:693 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__8_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_SyncImport() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Debugging () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:678 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__7_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Debugging() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_ImportScale () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:768 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__10_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_ImportScale() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Features () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:643 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__6_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Features() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnNamingConventionsGUI (System.Boolean isEmbedded) [0x0000e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:293 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__2_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideNamingConventionsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnMaterialsGUI (System.Boolean isEmbedded) [0x00063] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:382 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__3_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideMaterialsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnSettingsGUI (System.Boolean isEmbedded) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:238 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__1_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideSettingsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:OnEnable() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:182) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) Scripting: successfully reloaded assembly - Finished resetting the current domain, in 1.859 seconds Domain Reload Profiling: 4081ms BeginReloadAssembly (1488ms) ExecutionOrderSort (20ms) DisableScriptedObjects (544ms) CreateAndSetChildDomain (382ms) RebuildCommonClasses (7ms) RebuildNativeTypeToScriptingClass (14ms) initialDomainReloadingComplete (60ms) LoadAllAssembliesAndSetupDomain (650ms) LoadAssemblies (459ms) TypeCache.Refresh (24ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (223ms) BuildScriptInfoCaches (196ms) ResolveRequiredComponents (17ms) FinalizeReload (1860ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (3ms) BeforeProcessingInitializeOnLoad (218ms) ProcessInitializeOnLoadAttributes (368ms) ProcessInitializeOnLoadMethodAttributes (106ms) AwakeInstancesAfterBackupRestoration (808ms) Asset Pipeline Refresh (id=002bb1c51b1114c2f9392329d88e089f): Total: 4.657 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2115 ms Asset DB Callback time: managed=21 ms, native=3 ms Scripting: domain reloads=1, domain reload time=2514 ms, compile time=1 ms, other=0 ms Project Asset Count: scripts=1910, non-scripts=3238 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokeCustomDependenciesCallbacks: 0.091ms InvokePackagesCallback: 4.617ms ApplyChangesToAssetFolders: 0.460ms Collect global state as custom dependencies: 2.715ms ProcessAssetsWithTransientArtifactChanges: 3.903ms CategorizeAssets: 75.318ms CompileScripts: 1.161ms ImportOutOfDateAssets: 1870.169ms (1865.397ms without children) CollectScriptTypesHashes: 19.932ms ReloadNativeAssets: 1.547ms UnloadImportedAssets: 0.160ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.869ms ImportSchedulerStart: 2.171ms PostProcessAllAssets: 21.924ms MonoPostProcessAllAssets: 21.918ms BuilderAssetPostprocessor.OnPostprocessAllAssets 21.794ms NugetAssetPostprocessor.OnPostprocessAllAssets 14.480ms AssetChangedListener.OnPostprocessAllAssets 11.095ms AssetPostprocessor.OnPostprocessAllAssets 10.611ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 7.088ms SpriteSlicePostprocessor.OnPostprocessAllAssets 3.811ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.039ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.989ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.472ms SyncVS.PostprocessSyncProject 2.115ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.769ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.374ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.287ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.192ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.938ms TextAssetPostProcessor.OnPostprocessAllAssets 0.923ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.892ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.838ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.690ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.624ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.616ms PostProcessor.OnPostprocessAllAssets 0.612ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.609ms SpeedTree9Postprocessor.OnPostprocessAllAssets 0.586ms MaterialPostprocessor.OnPostprocessAllAssets 0.584ms ThemePostprocessor.OnPostprocessAllAssets 0.526ms AssetPathToTypes.OnPostprocessAllAssets 0.432ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.432ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.415ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.343ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.338ms AssetReloadNotifier.OnPostprocessAllAssets 0.266ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.263ms SamplePostprocessor.OnPostprocessAllAssets 0.261ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.256ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.256ms ConfigAssetsTracker.OnPostprocessAllAssets 0.252ms AssetEvents.OnPostprocessAllAssets 0.236ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.207ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.177ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.139ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.134ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.131ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.110ms AssetProcessor.OnPostprocessAllAssets 0.061ms GatherAllCurrentPrimaryImportResultRevisions: 1.321ms PersistCurrentRevisions: 0.138ms GenerateScriptTypeHashes: 2.736ms GenerateScriptTypeSerializationHashes: 4.922ms Untracked: 2652.972ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details AcceleratorClientConnectionCallback - disconnected - :0 NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedMiniLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:43 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAboutGUI () [0x000ab] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:171 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__0_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:56) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAboutGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:19) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.b__39_0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:750 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00009] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Materials () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:748 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__9_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Materials() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:43) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnPipelineGUI (System.Boolean isEmbedded) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:413 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__4_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvidePipelineGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:31) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.b__38_0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:695 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Group (System.String title, System.Action inside) [0x00009] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:826 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_SyncImport () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:693 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__8_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_SyncImport() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:41) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Debugging () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:678 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__7_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Debugging() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:39) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_ImportScale () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:768 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__10_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_ImportScale() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:45) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_label () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:19 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor+<>c__DisplayClass48_0.b__0 () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1024 at TinyGoose.Tremble.Editor.TrembleSettingsGUI.UseColour (UnityEngine.Color c, System.Action inside) [0x00022] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Utils/TrembleSettingsGUI.cs:368 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.AddResetButton (System.Boolean isDefault, System.Action setDefault) [0x0003e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:1022 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Property (System.String propertyName, System.String overrideLabel, System.String overrideTooltip, System.Action extraContents, System.Action onChanged, System.Boolean allowHumanFriendly, System.String on, System.String off, System.Boolean displayVertically, System.Boolean displayAsLayerMask) [0x001ed] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:924 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnAdvancedGUI_Features () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:643 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__6_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:61) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideAdvancedGUI_Features() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:37) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnNamingConventionsGUI (System.Boolean isEmbedded) [0x0000e] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:293 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__2_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideNamingConventionsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:25) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnMaterialsGUI (System.Boolean isEmbedded) [0x00063] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:382 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__3_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideMaterialsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:28) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) NullReferenceException: Object reference not set to an instance of an object at UnityEditor.EditorStyles.get_wordWrappedLabel () [0x00000] in /Users/bokken/build/output/unity/unity/Editor/Mono/GUI/EditorStyles.cs:47 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.Title (System.String title, System.String helpText, System.Boolean isEmbedded) [0x00031] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:810 at TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor.OnSettingsGUI (System.Boolean isEmbedded) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleSyncSettingsEditor.cs:238 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider+<>c.b__1_0 (TinyGoose.Tremble.Editor.TrembleSyncSettingsEditor s) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22 at TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider.ProvideTrembleTab (System.String path, System.String label, System.Action`1[T] onGui, System.Boolean dontCaptureKeywords) [0x00094] in /Users/angelofdeath/Projects/Hasebe/Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:91 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(String, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:95) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideTrembleTab(Int32, String, Action`1, Boolean) (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:58) TinyGoose.Tremble.Editor.TrembleProjectSettingsProvider:ProvideSettingsGUI() (at Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs:22) UnityEditor.<>c:b__16_0(MethodWithAttribute) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:156) System.Linq.SelectListIterator`2:MoveNext() System.Linq.ConcatIterator`1:MoveNext() System.Linq.WhereEnumerableIterator`1:MoveNext() UnityEditor.d__7:MoveNext() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:39) System.Collections.Generic.LargeArrayBuilder`1:AddRange(IEnumerable`1) System.Collections.Generic.EnumerableHelpers:ToArray(IEnumerable`1) System.Linq.Enumerable:ToArray(IEnumerable`1) UnityEditor.SettingsService:FetchSettingsProviders(SettingsScope) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsService.cs:94) UnityEditor.SettingsWindow:InitProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:248) UnityEditor.SettingsWindow:ReloadProviders() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:320) UnityEditor.SettingsWindow:Update() (at /Users/bokken/build/output/unity/unity/Editor/Mono/Settings/SettingsWindow.cs:207) UnityEditor.HostView:SendUpdate() (at /Users/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:709) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412) (Filename: Assets/Tremble/Editor/EditorUI/Settings/TrembleProjectSettingsProvider.cs Line: 95) GPU Resident Drawer created. [Licensing::Client] Successfully resolved entitlement details Request Asset Garbage Collect because used heap size increased from 318.6 MB to 0.58 GB, exceeding the threshold of 256.0 MB. Unloading 3 Unused Serialized files (Serialized files now loaded: 0) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.033 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2 Refreshing native plugins compatible for Editor in 3.03 ms, found 6 plugins. Asset Pipeline Refresh (id=f7a4917e9d7b8473a91b3844daa31d1c): Total: 0.176 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Unloading 1357 unused Assets / (16.9 MB). Loaded Objects now: 11058. Memory consumption went from 0.58 GB to 0.56 GB. Total: 226.961125 ms (FindLiveObjects: 0.931167 ms CreateObjectMapping: 0.213833 ms MarkObjects: 42.781500 ms DeleteObjects: 182.867875 ms) AcceleratorClientConnectionCallback - disconnected - :0 [Worker2] Imported GUID: 4e3a3d4719a2f78069f305917ba7a3d5 - Path: Assets/OfficeGame/Battle/UI/BattleActionDecision.asset - Importer: PreviewImporter -> (ImportResultId: '7577fbd587e6806437889e80e7c7e7d2') in 0.0723475 seconds 2026-10-27 19:15:22.352 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used [Worker2] Imported GUID: 3b4f222765d646499154d711cb64ca51 - Path: Assets/Code/OfficeGame/BattleMode/BattleState.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '354a4ce84375cc846733f5b48c6d389d') in 0.106087542 seconds [Worker1] Imported GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '31d7b504ae77a3b84294b6b956023f08') in 0.174621041 seconds Importing 'GUID: 38887ff0efb114a4a8fc74ab7a35b7de - Path: Assets/OfficeGame/Battle/UI/Timeline.asset' with importer (NativeFormatImporter) Imported 'GUID: 38887ff0efb114a4a8fc74ab7a35b7de' -> (Import Result ID: 'be9dfd5ac9815780a8b783f42716a46f') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=f1c6fde6586e44bab660b2ed2e26f7ee DependenciesID=cea1474974c15d6a297db7b6c32f2264 StaticDependenciesID=ae096d23ee9485c18addf9a4e399746b Asset Pipeline Refresh (id=fa54f922588fa41f096c89f9860a8d7c): Total: 0.091 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Importing 'GUID: 38887ff0efb114a4a8fc74ab7a35b7de - Path: Assets/OfficeGame/Battle/UI/Timeline.asset' with importer (NativeFormatImporter) Imported 'GUID: 38887ff0efb114a4a8fc74ab7a35b7de' -> (Import Result ID: 'be9dfd5ac9815780a8b783f42716a46f') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=f1c6fde6586e44bab660b2ed2e26f7ee DependenciesID=cea1474974c15d6a297db7b6c32f2264 StaticDependenciesID=ae096d23ee9485c18addf9a4e399746b Asset Pipeline Refresh (id=8fa04a1379eef4a83b5c87fa99577187): Total: 0.013 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Worker2] Imported GUID: 38887ff0efb114a4a8fc74ab7a35b7de - Path: Assets/OfficeGame/Battle/UI/Timeline.asset - Importer: PreviewImporter -> (ImportResultId: '470565cd734a8da04e184d0751d7d6a5') in 0.015773125 seconds [Worker2] Imported GUID: 38887ff0efb114a4a8fc74ab7a35b7de - Path: Assets/OfficeGame/Battle/UI/Timeline.asset - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '331d784a2bcb1525056546308d371ae0') in 0.045677208 seconds 2026-10-27 19:15:43.524 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-10-27 19:15:43.529 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter) Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26 Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter) Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a Importing 'GUID: 26d0fba16e9d375ab8f8eee15dc5c99a - Path: Assets/AddressableAssetsData/AssetGroups/Default Local Group.asset' with importer (NativeFormatImporter) Imported 'GUID: 26d0fba16e9d375ab8f8eee15dc5c99a' -> (Import Result ID: 'a06fe7cf938a284b3dea362190153c4d') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=5f6fcb9c464e621fd1ed22bfdeea37d3 DependenciesID=72874ad09150f68d2ad5d4368d3b90c4 StaticDependenciesID=f1e40af41ad8393702fe7cb47d0c455f Importing 'GUID: 38887ff0efb114a4a8fc74ab7a35b7de - Path: Assets/OfficeGame/Battle/UI/Timeline.asset' with importer (NativeFormatImporter) Imported 'GUID: 38887ff0efb114a4a8fc74ab7a35b7de' -> (Import Result ID: '3322ad76878ce615c378f92ec4e9f5dc') in 0.000 seconds [static dependencies only]. Details - ImportResultOutputID=f1c6fde6586e44bab660b2ed2e26f7ee DependenciesID=eb6a48d0ddd9ac68a0967c93bee8a3ec StaticDependenciesID=eb2833877e6a9a581a054f3376dca556 [Licensing::Client] Successfully resolved entitlement details Refreshing native plugins compatible for Editor in 4.24 ms, found 6 plugins. Asset Pipeline Refresh (id=bf56ab64dade743e9a83c85bdb172008): Total: 0.097 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Worker2] Imported GUID: 38887ff0efb114a4a8fc74ab7a35b7de - Path: Assets/OfficeGame/Battle/UI/Timeline.asset - Importer: PreviewImporter -> (ImportResultId: '673172042ca53c33ac1184c5629e011c') in 0.044014458 seconds [Worker2] Imported GUID: 26d0fba16e9d375ab8f8eee15dc5c99a - Path: Assets/AddressableAssetsData/AssetGroups/Default Local Group.asset - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '0add45cbbf019971b9eb05bdd7d755b3') in 0.056884917 seconds [Worker1] Imported GUID: 38887ff0efb114a4a8fc74ab7a35b7de - Path: Assets/OfficeGame/Battle/UI/Timeline.asset - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'a70f7e1408e4bc957b0e63016e3d58fd') in 0.07198475 seconds [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files Refreshing native plugins compatible for Editor in 4.31 ms, found 6 plugins. Asset Pipeline Refresh (id=8d8b0c2a5a0b14db091af4a9321e1603): Total: 0.326 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=300 ms Asset DB Callback time: managed=12 ms, native=10 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=2 ms, other=0 ms Project Asset Count: scripts=1910, non-scripts=3239 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokeCustomDependenciesCallbacks: 0.153ms ApplyChangesToAssetFolders: 0.508ms Scan: 258.261ms Collect global state as custom dependencies: 0.302ms OnSourceAssetsModified: 0.141ms ProcessAssetsWithTransientArtifactChanges: 3.377ms CategorizeAssets: 23.410ms CompileScripts: 1.772ms ImportOutOfDateAssets: 1.591ms (0.136ms without children) ReloadNativeAssets: 0.066ms UnloadImportedAssets: 0.086ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.470ms ImportSchedulerStart: 0.834ms PostProcessAllAssets: 14.369ms PostProcessCallbackCreateDeferredMaterials 1.325ms XRBuildSystem.XRAssetImported 0.436ms PostprocessAssetsUpdateCachedIcon 0.073ms MonoPostProcessAllAssets: 12.031ms ConfigAssetsTracker.OnPostprocessAllAssets 4.721ms AssetChangedListener.OnPostprocessAllAssets 0.982ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.771ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.499ms AssetPostprocessor.OnPostprocessAllAssets 0.466ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.430ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.328ms SyncVS.PostprocessSyncProject 0.311ms SpeedTree9Postprocessor.OnPostprocessAllAssets 0.234ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.229ms TextAssetPostProcessor.OnPostprocessAllAssets 0.182ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.180ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.128ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.064ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.050ms PostAssetChangesProfiler: 7.577ms GatherAllCurrentPrimaryImportResultRevisions: 1.690ms PersistCurrentRevisions: 0.135ms Untracked: 12.469ms Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /Users/angelofdeath/Projects/Hasebe [Worker2] Imported GUID: c1a3243d5b69434b9c387c0cf3f32a52 - Path: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '9e75e7c24fdd530282ead69cdb729762') in 0.027696291 seconds ExitCode: 0 Duration: 1s708ms [ 853/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) Assets/Code/OfficeGame/BattleMode/BattleState.cs(87,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. [1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others) [1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb [1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll *** Tundra build success (1.63 seconds), 9 items updated, 1283 evaluated Assets/Code/OfficeGame/BattleMode/BattleState.cs(87,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Reloading assemblies after finishing script compilation. Reloading assemblies after forced synchronous recompile. Total cache size 267324820 Begin MonoManager ReloadAssembly Total cache size after purge 267324820, took 00:00:00.2823192 GPU Resident Drawer disposed. Thread 0x413f0b000 may have been prematurely finalized Native extension for OSXStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes 2026-10-27 19:16:13.133 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-10-27 19:16:13.136 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Scripting: successfully reloaded assembly - Finished resetting the current domain, in 1.703 seconds Domain Reload Profiling: 3005ms BeginReloadAssembly (695ms) DisableScriptedObjects (143ms) CreateAndSetChildDomain (223ms) RebuildCommonClasses (8ms) RebuildNativeTypeToScriptingClass (13ms) initialDomainReloadingComplete (57ms) LoadAllAssembliesAndSetupDomain (527ms) LoadAssemblies (299ms) TypeCache.Refresh (18ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (201ms) BuildScriptInfoCaches (182ms) ResolveRequiredComponents (16ms) FinalizeReload (1704ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (342ms) ProcessInitializeOnLoadAttributes (356ms) ProcessInitializeOnLoadMethodAttributes (81ms) AwakeInstancesAfterBackupRestoration (547ms) Asset Pipeline Refresh (id=b84a41d3114504a8c8625e7920b8218b): Total: 3.308 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=1853 ms Asset DB Callback time: managed=32 ms, native=1 ms Scripting: domain reloads=1, domain reload time=1419 ms, compile time=1 ms, other=0 ms Project Asset Count: scripts=1910, non-scripts=3239 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 1.904ms ApplyChangesToAssetFolders: 0.277ms Collect global state as custom dependencies: 3.487ms ProcessAssetsWithTransientArtifactChanges: 4.470ms CategorizeAssets: 75.612ms CompileScripts: 1.313ms ImportOutOfDateAssets: 1712.703ms (1709.255ms without children) CollectScriptTypesHashes: 3.979ms ReloadNativeAssets: 1.800ms UnloadImportedAssets: 0.204ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.849ms ImportSchedulerStart: 0.509ms PostProcessAllAssets: 32.447ms MonoPostProcessAllAssets: 32.441ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.337ms ConfigAssetsTracker.OnPostprocessAllAssets 4.721ms SyncVS.PostprocessSyncProject 2.810ms EditModeScopePostprocessor.OnPostprocessAllAssets 1.940ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.469ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.255ms AssetChangedListener.OnPostprocessAllAssets 0.982ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.771ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.500ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.499ms AssetPostprocessor.OnPostprocessAllAssets 0.466ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.352ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.328ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.189ms TextAssetPostProcessor.OnPostprocessAllAssets 0.182ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.180ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.165ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.128ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.121ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.114ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.108ms GatherAllCurrentPrimaryImportResultRevisions: 0.378ms PersistCurrentRevisions: 0.137ms GenerateScriptTypeHashes: 3.689ms GenerateScriptTypeSerializationHashes: 6.457ms Untracked: 1469.291ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPU Resident Drawer created. [Licensing::Client] Successfully resolved entitlement details [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Refreshing native plugins compatible for Editor in 22.38 ms, found 6 plugins. Asset Pipeline Refresh (id=b4a99a54983954a97bd1c0d9397d86e9): Total: 1.100 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=824 ms Asset DB Callback time: managed=202 ms, native=63 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=9 ms, other=0 ms Project Asset Count: scripts=1910, non-scripts=3239 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokeCustomDependenciesCallbacks: 0.105ms ApplyChangesToAssetFolders: 2.027ms Scan: 690.713ms Collect global state as custom dependencies: 0.755ms OnSourceAssetsModified: 2.949ms CategorizeScriptCompilationAssets: 0.082ms ProcessAssetsWithTransientArtifactChanges: 3.243ms CategorizeAssets: 64.654ms CompileScripts: 9.358ms ImportOutOfDateAssets: 5.033ms (0.639ms without children) ReloadNativeAssets: 0.179ms UnloadImportedAssets: 0.297ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.434ms ImportSchedulerStart: 2.481ms PostProcessAllAssets: 205.727ms XRBuildSystem.XRAssetImported 2.688ms PostProcessCallbackCreateDeferredMaterials 2.568ms MonoPostProcessAllAssets: 199.478ms NugetAssetPostprocessor.OnPostprocessAllAssets 59.960ms BuilderAssetPostprocessor.OnPostprocessAllAssets 37.279ms AssetChangedListener.OnPostprocessAllAssets 14.726ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 11.079ms SpriteSlicePostprocessor.OnPostprocessAllAssets 10.381ms AssetPostprocessor.OnPostprocessAllAssets 10.242ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 7.846ms SyncVS.PostprocessSyncProject 7.484ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.274ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.369ms AssetReloadNotifier.OnPostprocessAllAssets 2.218ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.917ms AudioMixerPostprocessor.OnPostprocessAllAssets 1.868ms UVCSAssetPostprocessor.OnPostprocessAllAssets 1.820ms ConfigAssetsTracker.OnPostprocessAllAssets 1.735ms StyleCatalogPostProcessor.OnPostprocessAllAssets 1.720ms InputActionAssetPostprocessor.OnPostprocessAllAssets 1.128ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.114ms MaterialPostprocessor.OnPostprocessAllAssets 1.089ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.053ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.039ms AssetPathToTypes.OnPostprocessAllAssets 0.981ms TextAssetPostProcessor.OnPostprocessAllAssets 0.855ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.622ms ThemePostprocessor.OnPostprocessAllAssets 0.592ms AssetEvents.OnPostprocessAllAssets 0.589ms PostProcessor.OnPostprocessAllAssets 0.572ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.549ms SamplePostprocessor.OnPostprocessAllAssets 0.420ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.413ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.410ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.372ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.338ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.155ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.138ms AssetProcessor.OnPostprocessAllAssets 0.114ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.102ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.083ms SpeedTree9Postprocessor.OnPostprocessAllAssets 0.064ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.064ms PostAssetChangesProfiler: 56.264ms GatherAllCurrentPrimaryImportResultRevisions: 5.857ms PersistCurrentRevisions: 0.279ms Untracked: 51.956ms Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /Users/angelofdeath/Projects/Hasebe ExitCode: 0 Duration: 1s187ms [ 936/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) Assets/Code/OfficeGame/BattleMode/BattleState.cs(90,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used [1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll *** Tundra build success (1.14 seconds), 6 items updated, 1283 evaluated Assets/Code/OfficeGame/BattleMode/BattleState.cs(90,39): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used Reloading assemblies after finishing script compilation. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Total cache size 267324820 Total cache size after purge 267324820, took 00:00:00.3504214 GPU Resident Drawer disposed. Native extension for OSXStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes 2026-10-27 19:17:42.712 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-10-27 19:17:42.715 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Scripting: successfully reloaded assembly - Finished resetting the current domain, in 1.507 seconds Domain Reload Profiling: 2570ms BeginReloadAssembly (515ms) DisableScriptedObjects (143ms) CreateAndSetChildDomain (155ms) RebuildCommonClasses (7ms) RebuildNativeTypeToScriptingClass (14ms) initialDomainReloadingComplete (59ms) LoadAllAssembliesAndSetupDomain (467ms) LoadAssemblies (199ms) TypeCache.Refresh (18ms) AnalyzeDomain (185ms) BuildScriptInfoCaches (167ms) ResolveRequiredComponents (16ms) FinalizeReload (1507ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (199ms) ProcessInitializeOnLoadAttributes (362ms) ProcessInitializeOnLoadMethodAttributes (101ms) AwakeInstancesAfterBackupRestoration (500ms) Asset Pipeline Refresh (id=130ea3a4e9e1745dca372f709709927d): Total: 2.844 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=1633 ms Asset DB Callback time: managed=40 ms, native=0 ms Scripting: domain reloads=1, domain reload time=1167 ms, compile time=1 ms, other=0 ms Project Asset Count: scripts=1910, non-scripts=3239 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 1.412ms ApplyChangesToAssetFolders: 0.577ms Collect global state as custom dependencies: 1.656ms ProcessAssetsWithTransientArtifactChanges: 3.406ms CategorizeAssets: 66.900ms CompileScripts: 1.314ms ImportOutOfDateAssets: 1514.847ms (1512.463ms without children) CollectScriptTypesHashes: 1.955ms ReloadNativeAssets: 1.162ms UnloadImportedAssets: 0.125ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.683ms ImportSchedulerStart: 0.375ms PostProcessAllAssets: 40.505ms MonoPostProcessAllAssets: 40.503ms NugetAssetPostprocessor.OnPostprocessAllAssets 59.960ms BuilderAssetPostprocessor.OnPostprocessAllAssets 37.279ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.746ms AssetChangedListener.OnPostprocessAllAssets 14.726ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 11.079ms SpriteSlicePostprocessor.OnPostprocessAllAssets 10.381ms AssetPostprocessor.OnPostprocessAllAssets 10.242ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 7.846ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.274ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 4.177ms SyncVS.PostprocessSyncProject 3.241ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.369ms AssetReloadNotifier.OnPostprocessAllAssets 2.218ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.917ms AudioMixerPostprocessor.OnPostprocessAllAssets 1.868ms UVCSAssetPostprocessor.OnPostprocessAllAssets 1.820ms ConfigAssetsTracker.OnPostprocessAllAssets 1.735ms StyleCatalogPostProcessor.OnPostprocessAllAssets 1.720ms EditModeScopePostprocessor.OnPostprocessAllAssets 1.618ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.308ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.114ms MaterialPostprocessor.OnPostprocessAllAssets 1.089ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.053ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.039ms AssetPathToTypes.OnPostprocessAllAssets 0.981ms TextAssetPostProcessor.OnPostprocessAllAssets 0.855ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.759ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.678ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.622ms ThemePostprocessor.OnPostprocessAllAssets 0.592ms AssetEvents.OnPostprocessAllAssets 0.589ms PostProcessor.OnPostprocessAllAssets 0.572ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.549ms SamplePostprocessor.OnPostprocessAllAssets 0.420ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.413ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.410ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.372ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.338ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.325ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.219ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.186ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.165ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.155ms AssetProcessor.OnPostprocessAllAssets 0.114ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.113ms GatherAllCurrentPrimaryImportResultRevisions: 0.552ms PersistCurrentRevisions: 0.135ms GenerateScriptTypeHashes: 2.915ms GenerateScriptTypeSerializationHashes: 5.292ms Untracked: 1209.594ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPU Resident Drawer created. [Licensing::Client] Successfully resolved entitlement details [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files Refreshing native plugins compatible for Editor in 6.31 ms, found 6 plugins. Asset Pipeline Refresh (id=b3177cf1dcc8044d481a25bc7b2b4de7): Total: 0.321 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=217 ms Asset DB Callback time: managed=85 ms, native=13 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=4 ms, other=0 ms Project Asset Count: scripts=1910, non-scripts=3239 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 ApplyChangesToAssetFolders: 0.646ms Scan: 169.792ms Collect global state as custom dependencies: 0.379ms OnSourceAssetsModified: 1.989ms CategorizeScriptCompilationAssets: 0.116ms ProcessAssetsWithTransientArtifactChanges: 0.963ms CategorizeAssets: 24.603ms CompileScripts: 3.993ms ImportOutOfDateAssets: 1.270ms (0.150ms without children) ReloadNativeAssets: 0.080ms UnloadImportedAssets: 0.098ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.527ms ImportSchedulerStart: 0.415ms PostProcessAllAssets: 87.654ms PostProcessCallbackCreateDeferredMaterials 0.922ms XRBuildSystem.XRAssetImported 0.327ms ShaderAssetModifiedCallback 0.053ms MonoPostProcessAllAssets: 84.182ms NugetAssetPostprocessor.OnPostprocessAllAssets 30.785ms BuilderAssetPostprocessor.OnPostprocessAllAssets 9.803ms AssetChangedListener.OnPostprocessAllAssets 9.727ms AssetPostprocessor.OnPostprocessAllAssets 7.598ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.683ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.311ms SpriteSlicePostprocessor.OnPostprocessAllAssets 2.891ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.320ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.087ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.070ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.068ms TextAssetPostProcessor.OnPostprocessAllAssets 0.820ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.590ms AssetPathToTypes.OnPostprocessAllAssets 0.572ms MaterialPostprocessor.OnPostprocessAllAssets 0.517ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.491ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.490ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.485ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.439ms SyncVS.PostprocessSyncProject 0.432ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.431ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.422ms AssetEvents.OnPostprocessAllAssets 0.419ms PostProcessor.OnPostprocessAllAssets 0.363ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.346ms ThemePostprocessor.OnPostprocessAllAssets 0.344ms SamplePostprocessor.OnPostprocessAllAssets 0.229ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.218ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.189ms ConfigAssetsTracker.OnPostprocessAllAssets 0.163ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.157ms AssetReloadNotifier.OnPostprocessAllAssets 0.144ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.105ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.104ms SpeedTree9Postprocessor.OnPostprocessAllAssets 0.084ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.081ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.057ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.054ms AssetProcessor.OnPostprocessAllAssets 0.052ms PostAssetChangesProfiler: 9.309ms GatherAllCurrentPrimaryImportResultRevisions: 0.689ms PersistCurrentRevisions: 0.136ms Untracked: 19.272ms Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /Users/angelofdeath/Projects/Hasebe ExitCode: 0 Duration: 1s211ms [ 896/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. [1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll *** Tundra build success (1.15 seconds), 6 items updated, 1283 evaluated Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Reloading assemblies after finishing script compilation. Reloading assemblies after forced synchronous recompile. Total cache size 267324820 Total cache size after purge 267324820, took 00:00:00.2127490 Begin MonoManager ReloadAssembly GPU Resident Drawer disposed. Native extension for OSXStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes 2026-10-27 19:18:13.791 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-10-27 19:18:13.797 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Scripting: successfully reloaded assembly - Finished resetting the current domain, in 2.538 seconds Domain Reload Profiling: 3906ms BeginReloadAssembly (669ms) DisableScriptedObjects (159ms) CreateAndSetChildDomain (259ms) RebuildCommonClasses (8ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (47ms) LoadAllAssembliesAndSetupDomain (628ms) LoadAssemblies (211ms) TypeCache.Refresh (22ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (241ms) BuildScriptInfoCaches (215ms) ResolveRequiredComponents (20ms) FinalizeReload (2539ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (4ms) BeforeProcessingInitializeOnLoad (379ms) ProcessInitializeOnLoadAttributes (599ms) ProcessInitializeOnLoadMethodAttributes (147ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (4ms) AwakeInstancesAfterBackupRestoration (891ms) Asset Pipeline Refresh (id=21e1f965071cf4b1795aa169adc3ccf7): Total: 4.288 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2761 ms Asset DB Callback time: managed=54 ms, native=0 ms Scripting: domain reloads=1, domain reload time=1469 ms, compile time=2 ms, other=0 ms Project Asset Count: scripts=1910, non-scripts=3239 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokeCustomDependenciesCallbacks: 0.078ms InvokePackagesCallback: 1.678ms ApplyChangesToAssetFolders: 0.608ms Collect global state as custom dependencies: 2.685ms ProcessAssetsWithTransientArtifactChanges: 14.150ms CategorizeAssets: 110.710ms CompileScripts: 1.625ms ImportOutOfDateAssets: 2553.661ms (2547.564ms without children) CollectScriptTypesHashes: 2.214ms ReloadNativeAssets: 2.001ms UnloadImportedAssets: 0.295ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.319ms ImportSchedulerStart: 2.381ms PostProcessAllAssets: 54.730ms MonoPostProcessAllAssets: 54.719ms NugetAssetPostprocessor.OnPostprocessAllAssets 30.785ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 25.801ms BuilderAssetPostprocessor.OnPostprocessAllAssets 9.803ms AssetChangedListener.OnPostprocessAllAssets 9.727ms AssetPostprocessor.OnPostprocessAllAssets 7.598ms SyncVS.PostprocessSyncProject 3.757ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.683ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.473ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.311ms SpriteSlicePostprocessor.OnPostprocessAllAssets 2.891ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.672ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.320ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.087ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.070ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.068ms EditModeScopePostprocessor.OnPostprocessAllAssets 1.065ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.829ms TextAssetPostProcessor.OnPostprocessAllAssets 0.820ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.590ms AssetPathToTypes.OnPostprocessAllAssets 0.572ms MaterialPostprocessor.OnPostprocessAllAssets 0.517ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.501ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.491ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.485ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.439ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.431ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.422ms AssetEvents.OnPostprocessAllAssets 0.419ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.395ms PostProcessor.OnPostprocessAllAssets 0.363ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.346ms ThemePostprocessor.OnPostprocessAllAssets 0.344ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.240ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.230ms SamplePostprocessor.OnPostprocessAllAssets 0.229ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.218ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.203ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.189ms ConfigAssetsTracker.OnPostprocessAllAssets 0.163ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.157ms AssetReloadNotifier.OnPostprocessAllAssets 0.144ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.135ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.104ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.081ms AssetProcessor.OnPostprocessAllAssets 0.052ms GatherAllCurrentPrimaryImportResultRevisions: 1.530ms PersistCurrentRevisions: 0.137ms GenerateScriptTypeHashes: 5.120ms GenerateScriptTypeSerializationHashes: 8.821ms Untracked: 1540.890ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPU Resident Drawer created. [Licensing::Client] Successfully resolved entitlement details [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /Users/angelofdeath/Projects/Hasebe ExitCode: 0 Duration: 1s942ms [ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. [1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb *** Tundra build success (1.87 seconds), 6 items updated, 1283 evaluated Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Total cache size 267324820 Reloading assemblies after forced synchronous recompile. Total cache size after purge 267324820, took 00:00:00.4426403 Begin MonoManager ReloadAssembly GPU Resident Drawer disposed. Native extension for OSXStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes 2026-10-27 19:18:25.579 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-10-27 19:18:25.582 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Scripting: successfully reloaded assembly - Finished resetting the current domain, in 1.720 seconds Domain Reload Profiling: 3450ms BeginReloadAssembly (1012ms) DisableScriptedObjects (246ms) ReleaseScriptingObjects (5ms) CreateAndSetChildDomain (332ms) RebuildCommonClasses (9ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (76ms) LoadAllAssembliesAndSetupDomain (617ms) LoadAssemblies (327ms) TypeCache.Refresh (29ms) TypeCache.ScanAssembly (4ms) AnalyzeDomain (246ms) BuildScriptInfoCaches (219ms) ResolveRequiredComponents (21ms) FinalizeReload (1721ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (258ms) ProcessInitializeOnLoadAttributes (419ms) ProcessInitializeOnLoadMethodAttributes (119ms) EditorAssembliesLoaded (6ms) AwakeInstancesAfterBackupRestoration (487ms) Asset Pipeline Refresh (id=080aa5b3019044a13a3882fcd498357d): Total: 8.196 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=3281 ms Asset DB Callback time: managed=95 ms, native=18 ms Scripting: domain reloads=1, domain reload time=1871 ms, compile time=2 ms, other=0 ms Project Asset Count: scripts=1910, non-scripts=3239 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.818ms ApplyChangesToAssetFolders: 0.335ms Scan: 623.847ms Collect global state as custom dependencies: 3.167ms ProcessAssetsWithTransientArtifactChanges: 6.414ms CategorizeAssets: 103.080ms CompileScripts: 1.666ms ImportOutOfDateAssets: 1732.107ms (1728.437ms without children) CollectScriptTypesHashes: 8.785ms ReloadNativeAssets: 1.627ms UnloadImportedAssets: 0.576ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.891ms ImportSchedulerStart: 0.488ms PostProcessAllAssets: 89.138ms PostProcessCallbackCreateDeferredMaterials 1.118ms XRBuildSystem.XRAssetImported 0.384ms MonoPostProcessAllAssets: 85.732ms NugetAssetPostprocessor.OnPostprocessAllAssets 18.392ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.288ms BuilderAssetPostprocessor.OnPostprocessAllAssets 4.438ms AssetPostprocessor.OnPostprocessAllAssets 4.108ms AssetChangedListener.OnPostprocessAllAssets 3.545ms SpriteSlicePostprocessor.OnPostprocessAllAssets 2.217ms SyncVS.PostprocessSyncProject 2.101ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.031ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.895ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.616ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.537ms InputActionAssetPostprocessor.OnPostprocessAllAssets 1.204ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.172ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.843ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.837ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.697ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.616ms MaterialPostprocessor.OnPostprocessAllAssets 0.567ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.445ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.438ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.391ms PostProcessor.OnPostprocessAllAssets 0.357ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.334ms TextAssetPostProcessor.OnPostprocessAllAssets 0.313ms AssetPathToTypes.OnPostprocessAllAssets 0.291ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.256ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.252ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.251ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.238ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.223ms ThemePostprocessor.OnPostprocessAllAssets 0.202ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.167ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.163ms AssetEvents.OnPostprocessAllAssets 0.159ms SamplePostprocessor.OnPostprocessAllAssets 0.149ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.126ms ConfigAssetsTracker.OnPostprocessAllAssets 0.121ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.121ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.116ms AssetReloadNotifier.OnPostprocessAllAssets 0.112ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.109ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.092ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.090ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.068ms PostAssetChangesProfiler: 7.077ms PersistCurrentRevisions: 0.284ms GenerateScriptTypeHashes: 5.681ms GenerateScriptTypeSerializationHashes: 9.646ms Untracked: 2180.338ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPU Resident Drawer created. [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.015 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2 Asset Pipeline Refresh (id=37c08d4be2dc940fe9fda5b4eafb867f): Total: 0.073 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Licensing::Client] Successfully resolved entitlement details GPU Resident Drawer disposed. Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Refreshing native plugins compatible for Editor in 5.07 ms, found 6 plugins. Native extension for OSXStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Scripting: successfully reloaded assembly - Finished resetting the current domain, in 1.428 seconds Domain Reload Profiling: 2091ms BeginReloadAssembly (338ms) DisableScriptedObjects (61ms) CreateAndSetChildDomain (122ms) RebuildCommonClasses (6ms) RebuildNativeTypeToScriptingClass (13ms) initialDomainReloadingComplete (42ms) LoadAllAssembliesAndSetupDomain (264ms) LoadAssemblies (161ms) TypeCache.Refresh (9ms) AnalyzeDomain (18ms) ResolveRequiredComponents (15ms) FinalizeReload (1428ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (98ms) ProcessInitializeOnLoadAttributes (346ms) ProcessInitializeOnLoadMethodAttributes (90ms) AwakeInstancesAfterBackupRestoration (479ms) Asset Pipeline Refresh (id=2cffed9b71aca46b8ac39a3c8c2512e8): Total: 2.375 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=1560 ms Asset DB Callback time: managed=21 ms, native=0 ms Scripting: domain reloads=1, domain reload time=791 ms, compile time=1 ms, other=0 ms Project Asset Count: scripts=1910, non-scripts=3239 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 1.327ms ApplyChangesToAssetFolders: 0.235ms Collect global state as custom dependencies: 1.689ms ProcessAssetsWithTransientArtifactChanges: 0.381ms CategorizeAssets: 64.951ms CompileScripts: 1.083ms ImportOutOfDateAssets: 1438.789ms (1436.447ms without children) CollectScriptTypesHashes: 2.323ms ReloadNativeAssets: 1.152ms UnloadImportedAssets: 0.113ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.707ms ImportSchedulerStart: 0.352ms PostProcessAllAssets: 21.567ms MonoPostProcessAllAssets: 21.561ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 9.049ms ConfigAssetsTracker.OnPostprocessAllAssets 8.181ms SyncVS.PostprocessSyncProject 1.791ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.294ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.020ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.454ms AssetPostprocessor.OnPostprocessAllAssets 0.450ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.354ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.280ms AssetChangedListener.OnPostprocessAllAssets 0.235ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.209ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.170ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.167ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.161ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.145ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.104ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.102ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.089ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.076ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.059ms BuilderAssetPostprocessor.OnPostprocessAllAssets 0.053ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.052ms GatherAllCurrentPrimaryImportResultRevisions: 0.700ms UnloadStreamsBegin: 0.843ms PersistCurrentRevisions: 0.135ms GenerateScriptTypeHashes: 2.426ms GenerateScriptTypeSerializationHashes: 4.467ms Untracked: 839.441ms Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:30) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 1.225 ms Integration: 729.393 ms Integration of assets: 0.001 ms Thread Wait Time: 0.009 ms Total Operation Time: 730.628 ms Switched from None to None UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Startd__20> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111) Code.Infrastructure.StateMachine.AbstractStateMachine`2:SwitchState (Code.Infrastructure.Camera.CameraMode) Code.Game.PapaInstaller/d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201) Code.Infrastructure.Camera.CameraFactory/d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146) UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) System.Delegate:DynamicInvokeImpl (object[]) System.MulticastDelegate:DynamicInvokeImpl (object[]) System.Delegate:DynamicInvoke (object[]) UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55) UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192) UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171) (Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41) GPU Resident Drawer created. [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Switched from None to OpenMovement UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Startd__20> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111) Code.Infrastructure.StateMachine.AbstractStateMachine`2:SwitchState (Code.Infrastructure.Camera.CameraMode) Code.Game.TestingLevel.TestingState/d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:52) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Startd__3> (Code.Game.TestingLevel.TestingState/d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111) Code.Game.TestingLevel.TestingState:EnterState () Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Startd__20> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111) Code.Infrastructure.StateMachine.AbstractStateMachine`2:SwitchState (Code.Infrastructure.App.AppStates) Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134) Code.Game.PapaInstaller:b__5_0 () (at Assets/Code/PapaInstaller.cs:116) Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39) Code.Infrastructure.Loadings.Loading/d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70) Code.Infrastructure.Input.InputService/d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146) UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) System.Delegate:DynamicInvokeImpl (object[]) System.MulticastDelegate:DynamicInvokeImpl (object[]) System.Delegate:DynamicInvoke (object[]) UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55) UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192) UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171) (Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.026 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2 Asset Pipeline Refresh (id=94f394096734a4ef2993ce8f7161c8c6): Total: 0.098 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Licensing::Client] Successfully resolved entitlement details NullReferenceException: Object reference not set to an instance of an object at Code.Infrastructure.UI.UIFactory.LoadPanel (Code.Infrastructure.UI.UIPanelType panelType, System.Boolean gameplayCanvas, UnityEngine.Transform parent) [0x000ff] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/Infrastructure/UI/UIFactory.cs:72 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:342 at Cysharp.Threading.Tasks.UniTask`1+Awaiter[T].GetResult () [0x00025] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:657 at Code.Game.TestingLevel.TestingState.EnterState () [0x0047c] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/Debug/TestingLevel/TestingState.cs:85 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218 at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316 at Code.Infrastructure.StateMachine.AbstractStateMachine`2[TStateEnum,TStateMachineContext].SwitchState (TStateEnum nextState) [0x0015f] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218 at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316 at Cysharp.Threading.Tasks.UniTaskExtensions+<>c.b__48_0 (System.Object state) [0x0000a] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:574 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs:90) Cysharp.Threading.Tasks.<>c:b__48_0(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:578) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59) Code.Infrastructure.StateMachine.d__20:MoveNext() (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:52) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59) Code.Game.TestingLevel.d__3:MoveNext() (at Assets/Code/Debug/TestingLevel/TestingState.cs:140) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:334) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:186) Code.Infrastructure.UI.d__18:MoveNext() (at Assets/Code/Infrastructure/UI/UIFactory.cs:74) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313) Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(GameObject) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.AsyncOperationHandleConfiguredSource`1:HandleCompleted(AsyncOperationHandle`1) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398) DelegateList`1:Invoke(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, Exception, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, String, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, String) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431) UnityEngine.ResourceManagement.InstanceOperation:Execute() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:942) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeExecute() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:517) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:<.ctor>b__38_0(AsyncOperationHandle) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:150) UnityEngine.ResourceManagement.AsyncOperations.<>c__DisplayClass60_0:b__0(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:326) DelegateList`1:Invoke(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, Exception, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted(Object, Boolean, Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete(Object, Boolean, Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146) UnityEngine.ResourceManagement.ResourceProviders.InternalOp:LoadImmediate() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130) System.Reflection.RuntimeMethodInfo:InternalInvoke(RuntimeMethodInfo, Object, Object[], Exception&) System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) System.Delegate:DynamicInvokeImpl(Object[]) System.MulticastDelegate:DynamicInvokeImpl(Object[]) System.Delegate:DynamicInvoke(Object[]) UnityEngine.ResourceManagement.Util.DelegateInfo:Invoke() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55) UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate(Single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192) UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171) (Filename: Assets/Code/Infrastructure/UI/UIFactory.cs Line: 72) Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443 Curl error 6: Could not resolve host: cdp.cloud.unity3d.com Curl error 6: Could not resolve host: cdp.cloud.unity3d.com GPU Resident Drawer disposed. Thread 0x17d41f000 may have been prematurely finalized Container Bootstrap (766938283) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) NullReferenceException: Object reference not set to an instance of an object at Code.Game.Cleaning.Player.PlayerControlsProvider.OnDestroy () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs:51 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) (Filename: Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs Line: 51) NullReferenceException: Object reference not set to an instance of an object at Code.OfficeGame.Player.PlayerInteractor.OnDestroy () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/Player/PlayerInteractor.cs:51 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) (Filename: Assets/Code/OfficeGame/Player/PlayerInteractor.cs Line: 51) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 3.351 ms Integration: 21.681 ms Integration of assets: 0.001 ms Thread Wait Time: 0.002 ms Total Operation Time: 25.035 ms Unloading 693 unused Assets / (208.4 KB). Loaded Objects now: 11343. Memory consumption went from 410.6 MB to 410.4 MB. Total: 37.714708 ms (FindLiveObjects: 0.835041 ms CreateObjectMapping: 0.362084 ms MarkObjects: 35.126292 ms DeleteObjects: 1.231167 ms) [Licensing::Client] Successfully resolved entitlement details GPU Resident Drawer created. Curl error 6: Could not resolve host: cdp.cloud.unity3d.com [Worker2] Imported GUID: 7d927d895d0ac44718014776d136e9bf - Path: Assets/OfficeGame/Battle/UI/TimelinePanel.prefab - Importer: PreviewImporter -> (ImportResultId: 'e2de9d28c5f6123bc44e27464b3266ea') in 0.0783935 seconds Loaded scene 'Library/Unused/08f749052c738498481bd0d58f75a2f1' Deserialize: 1.757 ms Integration: 0.462 ms Integration of assets: 0.001 ms Thread Wait Time: 0.002 ms Total Operation Time: 2.223 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets / (3.0 KB). Loaded Objects now: 11525. Memory consumption went from 424.3 MB to 424.3 MB. Total: 28.212708 ms (FindLiveObjects: 0.609042 ms CreateObjectMapping: 0.112083 ms MarkObjects: 27.299000 ms DeleteObjects: 0.031958 ms) Importing 'GUID: 7d927d895d0ac44718014776d136e9bf - Path: Assets/OfficeGame/Battle/UI/TimelinePanel.prefab' with importer (PrefabImporter) Imported 'GUID: 7d927d895d0ac44718014776d136e9bf' -> (Import Result ID: '1ec85ede23052487f1cb26fb5046c25d') in 0.004 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=7abbfe7649ea1d4b6004d158b3e4a18e DependenciesID=ba79eefd8dbb498467815e2bf4d3b428 StaticDependenciesID=e610181fabc37dde6c7068f6aa2130ae Asset Pipeline Refresh (id=e6b255fd382bd40d19557d2159b7d63d): Total: 0.090 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443 Importing 'GUID: 7d927d895d0ac44718014776d136e9bf - Path: Assets/OfficeGame/Battle/UI/TimelinePanel.prefab' with importer (PrefabImporter) Imported 'GUID: 7d927d895d0ac44718014776d136e9bf' -> (Import Result ID: '77a4690d10ab25ca3fa60276600f9727') in 0.001 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=b6a20ac84e661596a96b9027bcf8ee46 DependenciesID=dfe75cf4a78b5d464d683257f5150c40 StaticDependenciesID=4022c1321832a231577dc4ffffdc0228 Asset Pipeline Refresh (id=0c09b00893d8344f9af75a1091543beb): Total: 0.038 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) 2026-10-27 19:21:46.944 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-10-27 19:21:46.948 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used Loaded scene 'Library/Unused/6e6d5ea8d1e794e36b6318946114d402' Deserialize: 0.523 ms Integration: 1.123 ms Integration of assets: 0.001 ms Thread Wait Time: 0.008 ms Total Operation Time: 1.655 ms Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 29 unused Assets / (2.1 KB). Loaded Objects now: 11597. Memory consumption went from 418.5 MB to 418.5 MB. Total: 62.581583 ms (FindLiveObjects: 1.759459 ms CreateObjectMapping: 0.578333 ms MarkObjects: 59.914583 ms DeleteObjects: 0.163041 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets / (2.3 KB). Loaded Objects now: 11596. Memory consumption went from 418.8 MB to 418.8 MB. Total: 29.170583 ms (FindLiveObjects: 0.633542 ms CreateObjectMapping: 0.102875 ms MarkObjects: 28.261375 ms DeleteObjects: 0.011208 ms) 2026-10-27 19:21:50.738 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used [Worker2] Imported GUID: 7d927d895d0ac44718014776d136e9bf - Path: Assets/OfficeGame/Battle/UI/TimelinePanel.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'ede8d7a8368cf3c10443a5f5d0db88d2') in 0.142513292 seconds [Worker1] Imported GUID: 3b4f222765d646499154d711cb64ca51 - Path: Assets/Code/OfficeGame/BattleMode/BattleState.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '7c9f415d86869931be19caae488608e0') in 0.160018959 seconds Importing 'GUID: 5207a1341ed9b4be3afa3519248e0d11 - Path: Assets/OfficeGame/Battle/UI/Key.prefab' with importer (PrefabImporter) Imported 'GUID: 5207a1341ed9b4be3afa3519248e0d11' -> (Import Result ID: 'f61c19c2e47946470d52bb4ac7c019b7') in 0.002 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=4b4e5295ad1b575ea76d2d2065b3868a DependenciesID=1df680c01bc19adee402914a6d065c62 StaticDependenciesID=1c3534021d03a0ef607eb0740a75b828 Asset Pipeline Refresh (id=3ea62bba5e091453496372c6e34e824a): Total: 0.091 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Loaded scene 'Library/Unused/91f5b4d9de6914d31b895fb8904c61a7' Deserialize: 0.186 ms Integration: 0.192 ms Integration of assets: 0.001 ms Thread Wait Time: 0.003 ms Total Operation Time: 0.382 ms [Worker2] Imported GUID: 5207a1341ed9b4be3afa3519248e0d11 - Path: Assets/OfficeGame/Battle/UI/Key.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'd1e14453c30799622b8f6a6630b65a1b') in 0.045418084 seconds Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 28 unused Assets / (0.6 KB). Loaded Objects now: 11563. Memory consumption went from 410.2 MB to 410.2 MB. Total: 38.211125 ms (FindLiveObjects: 0.682000 ms CreateObjectMapping: 0.100042 ms MarkObjects: 37.168167 ms DeleteObjects: 0.086125 ms) [Worker2] Imported GUID: 7d927d895d0ac44718014776d136e9bf - Path: Assets/OfficeGame/Battle/UI/TimelinePanel.prefab - Importer: PreviewImporter -> (ImportResultId: '9232c19df67c45c7215b4cbe9a52f106') in 0.033375625 seconds [Worker2] Imported GUID: 5207a1341ed9b4be3afa3519248e0d11 - Path: Assets/OfficeGame/Battle/UI/Key.prefab - Importer: PreviewImporter -> (ImportResultId: 'acfb293f22d39d163aa92384626be3a1') in 0.016578083 seconds 2026-10-27 19:22:04.554 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-10-27 19:22:04.558 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter) Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26 Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter) Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a Asset Pipeline Refresh (id=5b31d142c11cc4a89abea669cf32e25f): Total: 0.053 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Thread 0x43bd63000 may have been prematurely finalized GPU Resident Drawer disposed. Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Native extension for OSXStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Curl error 6: Could not resolve: tinygoose.com:443 Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Curl error 6: Could not resolve host: tinygoose.com Curl error 6: Could not resolve host: tinygoose.com Curl error 6: Could not resolve host: tinygoose.com Scripting: successfully reloaded assembly - Finished resetting the current domain, in 1.436 seconds Domain Reload Profiling: 2248ms BeginReloadAssembly (427ms) DisableScriptedObjects (84ms) CreateAndSetChildDomain (166ms) RebuildCommonClasses (7ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (43ms) LoadAllAssembliesAndSetupDomain (322ms) LoadAssemblies (203ms) TypeCache.Refresh (14ms) AnalyzeDomain (24ms) ResolveRequiredComponents (16ms) FinalizeReload (1436ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (79ms) ProcessInitializeOnLoadAttributes (346ms) ProcessInitializeOnLoadMethodAttributes (92ms) AwakeInstancesAfterBackupRestoration (486ms) Asset Pipeline Refresh (id=51ee352a64e924563b3076d9b819b817): Total: 2.560 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=1580 ms Asset DB Callback time: managed=21 ms, native=1 ms Scripting: domain reloads=1, domain reload time=954 ms, compile time=2 ms, other=0 ms Project Asset Count: scripts=1910, non-scripts=3239 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 2.038ms ApplyChangesToAssetFolders: 0.234ms Collect global state as custom dependencies: 2.344ms ProcessAssetsWithTransientArtifactChanges: 0.632ms CategorizeAssets: 61.743ms CompileScripts: 1.581ms ImportOutOfDateAssets: 1449.605ms (1446.225ms without children) CollectScriptTypesHashes: 1.545ms ReloadNativeAssets: 1.210ms UnloadImportedAssets: 0.123ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.691ms ImportSchedulerStart: 1.336ms PostProcessAllAssets: 21.839ms MonoPostProcessAllAssets: 21.838ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 9.219ms ConfigAssetsTracker.OnPostprocessAllAssets 2.633ms SyncVS.PostprocessSyncProject 1.620ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.590ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.127ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.974ms AssetChangedListener.OnPostprocessAllAssets 0.766ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.558ms AssetPostprocessor.OnPostprocessAllAssets 0.547ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.361ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.343ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.273ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.209ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.174ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.172ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.145ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.117ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.110ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.107ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.100ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.082ms GatherAllCurrentPrimaryImportResultRevisions: 0.422ms PersistCurrentRevisions: 0.136ms GenerateScriptTypeHashes: 2.562ms GenerateScriptTypeSerializationHashes: 4.685ms Untracked: 1015.956ms Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.656 ms Integration: 646.679 ms Integration of assets: 0.001 ms Thread Wait Time: 0.008 ms Total Operation Time: 647.344 ms Switched from None to None UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Startd__20> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111) Code.Infrastructure.StateMachine.AbstractStateMachine`2:SwitchState (Code.Infrastructure.Camera.CameraMode) Code.Game.PapaInstaller/d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201) Code.Infrastructure.Camera.CameraFactory/d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146) UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) System.Delegate:DynamicInvokeImpl (object[]) System.MulticastDelegate:DynamicInvokeImpl (object[]) System.Delegate:DynamicInvoke (object[]) UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55) UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192) UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171) (Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41) GPU Resident Drawer created. [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Curl error 6: Could not resolve host: tinygoose.com [Licensing::Client] Successfully resolved entitlement details Switched from None to OpenMovement UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Startd__20> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111) Code.Infrastructure.StateMachine.AbstractStateMachine`2:SwitchState (Code.Infrastructure.Camera.CameraMode) Code.Game.TestingLevel.TestingState/d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:52) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Startd__3> (Code.Game.TestingLevel.TestingState/d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111) Code.Game.TestingLevel.TestingState:EnterState () Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Startd__20> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111) Code.Infrastructure.StateMachine.AbstractStateMachine`2:SwitchState (Code.Infrastructure.App.AppStates) Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134) Code.Game.PapaInstaller:b__5_0 () (at Assets/Code/PapaInstaller.cs:116) Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39) Code.Infrastructure.Loadings.Loading/d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70) Code.Infrastructure.Input.InputService/d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146) UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) System.Delegate:DynamicInvokeImpl (object[]) System.MulticastDelegate:DynamicInvokeImpl (object[]) System.Delegate:DynamicInvoke (object[]) UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55) UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192) UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171) (Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.015 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2 Asset Pipeline Refresh (id=274128100941f492f8dd20dcc2578340): Total: 0.082 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) NullReferenceException: Object reference not set to an instance of an object at Code.Infrastructure.UI.UIFactory.LoadPanel (Code.Infrastructure.UI.UIPanelType panelType, System.Boolean gameplayCanvas, UnityEngine.Transform parent) [0x000ff] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/Infrastructure/UI/UIFactory.cs:72 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:342 at Cysharp.Threading.Tasks.UniTask`1+Awaiter[T].GetResult () [0x00025] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:657 at Code.Game.TestingLevel.TestingState.EnterState () [0x0047c] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/Debug/TestingLevel/TestingState.cs:85 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218 at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316 at Code.Infrastructure.StateMachine.AbstractStateMachine`2[TStateEnum,TStateMachineContext].SwitchState (TStateEnum nextState) [0x0015f] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218 at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316 at Cysharp.Threading.Tasks.UniTaskExtensions+<>c.b__48_0 (System.Object state) [0x0000a] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:574 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs:90) Cysharp.Threading.Tasks.<>c:b__48_0(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:578) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59) Code.Infrastructure.StateMachine.d__20:MoveNext() (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:52) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59) Code.Game.TestingLevel.d__3:MoveNext() (at Assets/Code/Debug/TestingLevel/TestingState.cs:140) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:334) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:186) Code.Infrastructure.UI.d__18:MoveNext() (at Assets/Code/Infrastructure/UI/UIFactory.cs:74) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313) Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(GameObject) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.AsyncOperationHandleConfiguredSource`1:HandleCompleted(AsyncOperationHandle`1) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398) DelegateList`1:Invoke(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, Exception, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, String, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, String) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431) UnityEngine.ResourceManagement.InstanceOperation:Execute() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:942) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeExecute() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:517) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:<.ctor>b__38_0(AsyncOperationHandle) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:150) UnityEngine.ResourceManagement.AsyncOperations.<>c__DisplayClass60_0:b__0(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:326) DelegateList`1:Invoke(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, Exception, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted(Object, Boolean, Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete(Object, Boolean, Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146) UnityEngine.ResourceManagement.ResourceProviders.InternalOp:LoadImmediate() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130) System.Reflection.RuntimeMethodInfo:InternalInvoke(RuntimeMethodInfo, Object, Object[], Exception&) System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) System.Delegate:DynamicInvokeImpl(Object[]) System.MulticastDelegate:DynamicInvokeImpl(Object[]) System.Delegate:DynamicInvoke(Object[]) UnityEngine.ResourceManagement.Util.DelegateInfo:Invoke() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55) UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate(Single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192) UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171) (Filename: Assets/Code/Infrastructure/UI/UIFactory.cs Line: 72) Curl error 6: Recv failure: Operation timed out Curl error 55: Send failure: Broken pipe Curl error 55: Send failure: Broken pipe Curl error 6: Could not resolve host: engine-data.services.api.unity.com Curl error 6: Could not resolve host: engine-data.services.api.unity.com Curl error 6: Could not resolve host: engine-data.services.api.unity.com Curl error 6: Could not resolve host: engine-data.services.api.unity.com Curl error 6: Could not resolve host: engine-data.services.api.unity.com Curl error 6: Could not resolve host: engine-data.services.api.unity.com Curl error 6: Could not resolve host: engine-data.services.api.unity.com Curl error 6: Could not resolve host: engine-data.services.api.unity.com Curl error 6: Could not resolve host: engine-data.services.api.unity.com Thread 0x17d41f000 may have been prematurely finalized GPU Resident Drawer disposed. Container Bootstrap (766938283) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) NullReferenceException: Object reference not set to an instance of an object at Code.Game.Cleaning.Player.PlayerControlsProvider.OnDestroy () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs:51 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) (Filename: Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs Line: 51) Curl error 6: Could not resolve host: engine-data.services.api.unity.com NullReferenceException: Object reference not set to an instance of an object at Code.OfficeGame.Player.PlayerInteractor.OnDestroy () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/Player/PlayerInteractor.cs:51 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) (Filename: Assets/Code/OfficeGame/Player/PlayerInteractor.cs Line: 51) Curl error 6: Could not resolve host: engine-data.services.api.unity.com Curl error 6: Could not resolve host: engine-data.services.api.unity.com Curl error 6: Could not resolve host: engine-data.services.api.unity.com Curl error 6: Could not resolve host: engine-data.services.api.unity.com Curl error 6: Could not resolve host: engine-data.services.api.unity.com Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.627 ms Integration: 23.155 ms Integration of assets: 0.001 ms Thread Wait Time: 0.028 ms Total Operation Time: 23.811 ms Curl error 6: Could not resolve host: engine-data.services.api.unity.com Curl error 6: Could not resolve host: engine-data.services.api.unity.com Unloading 680 unused Assets / (2.3 MB). Loaded Objects now: 11427. Memory consumption went from 418.0 MB to 415.7 MB. Total: 32.546959 ms (FindLiveObjects: 0.910875 ms CreateObjectMapping: 0.418167 ms MarkObjects: 30.371833 ms DeleteObjects: 0.684542 ms) [Licensing::Client] Successfully resolved entitlement details GPU Resident Drawer created. Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443 Curl error 6: Could not resolve host: cdp.cloud.unity3d.com Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443 [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files AssetDatabase: script compilation time: 0.014863s [Licensing::Client] Successfully resolved entitlement details Asset Pipeline Refresh (id=a2e4749855bbc4395a9ece715576aaa9): Total: 1.438 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=1337 ms Asset DB Callback time: managed=57 ms, native=27 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=15 ms, other=0 ms Project Asset Count: scripts=1910, non-scripts=3239 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 ApplyChangesToAssetFolders: 1.956ms Scan: 931.688ms Collect global state as custom dependencies: 8.095ms OnSourceAssetsModified: 9.481ms CategorizeScriptCompilationAssets: 1.846ms ProcessAssetsWithTransientArtifactChanges: 5.885ms CategorizeAssets: 206.284ms CompileScripts: 14.880ms ImportOutOfDateAssets: 5.142ms (0.179ms without children) ReloadNativeAssets: 0.730ms UnloadImportedAssets: 0.392ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.619ms ImportSchedulerStart: 3.220ms PostProcessAllAssets: 63.303ms XRBuildSystem.XRAssetImported 10.033ms PostProcessCallbackCreateDeferredMaterials 1.015ms ShaderAssetModifiedCallback 0.619ms MonoPostProcessAllAssets: 49.243ms ConfigAssetsTracker.OnPostprocessAllAssets 19.793ms SyncVS.PostprocessSyncProject 13.937ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.724ms NugetAssetPostprocessor.OnPostprocessAllAssets 2.112ms AssetChangedListener.OnPostprocessAllAssets 1.403ms AssetPostprocessor.OnPostprocessAllAssets 1.209ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 1.154ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.498ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.392ms SpriteSlicePostprocessor.OnPostprocessAllAssets 0.388ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.374ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.361ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.360ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.300ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.295ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.263ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.190ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.067ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.053ms PostAssetChangesProfiler: 12.293ms GatherAllCurrentPrimaryImportResultRevisions: 2.050ms UnloadStreamsBegin: 0.114ms PersistCurrentRevisions: 0.136ms Untracked: 172.285ms Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /Users/angelofdeath/Projects/Hasebe ExitCode: 0 Duration: 1s518ms [ 829/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. [1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll *** Tundra build success (1.42 seconds), 6 items updated, 1283 evaluated Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Reloading assemblies after finishing script compilation. Reloading assemblies after forced synchronous recompile. Total cache size 267324820 Total cache size after purge 267324820, took 00:00:00.2229108 Begin MonoManager ReloadAssembly GPU Resident Drawer disposed. Thread 0x428453000 may have been prematurely finalized Native extension for OSXStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes 2026-10-27 19:24:17.119 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-10-27 19:24:17.123 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Curl error 6: Could not resolve: tinygoose.com:443 Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Curl error 6: Could not resolve host: tinygoose.com Curl error 6: Could not resolve host: tinygoose.com Curl error 6: Could not resolve host: tinygoose.com Scripting: successfully reloaded assembly - Finished resetting the current domain, in 2.231 seconds Domain Reload Profiling: 3548ms BeginReloadAssembly (699ms) DisableScriptedObjects (153ms) CreateAndSetChildDomain (213ms) RebuildCommonClasses (10ms) RebuildNativeTypeToScriptingClass (14ms) initialDomainReloadingComplete (47ms) LoadAllAssembliesAndSetupDomain (545ms) LoadAssemblies (260ms) TypeCache.Refresh (26ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (204ms) BuildScriptInfoCaches (183ms) ResolveRequiredComponents (17ms) FinalizeReload (2232ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (441ms) ProcessInitializeOnLoadAttributes (543ms) ProcessInitializeOnLoadMethodAttributes (132ms) AwakeInstancesAfterBackupRestoration (643ms) Asset Pipeline Refresh (id=c3531e828d6a640768e56f28a1180e31): Total: 3.947 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2422 ms Asset DB Callback time: managed=34 ms, native=1 ms Scripting: domain reloads=1, domain reload time=1487 ms, compile time=1 ms, other=0 ms Project Asset Count: scripts=1910, non-scripts=3239 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 2.260ms ApplyChangesToAssetFolders: 0.497ms Collect global state as custom dependencies: 3.885ms ProcessAssetsWithTransientArtifactChanges: 3.807ms CategorizeAssets: 79.938ms CompileScripts: 1.313ms ImportOutOfDateAssets: 2245.471ms (2241.776ms without children) CollectScriptTypesHashes: 7.556ms ReloadNativeAssets: 1.407ms UnloadImportedAssets: 0.233ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.778ms ImportSchedulerStart: 1.177ms PostProcessAllAssets: 34.490ms MonoPostProcessAllAssets: 34.486ms ConfigAssetsTracker.OnPostprocessAllAssets 19.793ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.073ms SyncVS.PostprocessSyncProject 4.649ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.724ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.360ms NugetAssetPostprocessor.OnPostprocessAllAssets 2.112ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.613ms AssetChangedListener.OnPostprocessAllAssets 1.403ms AssetPostprocessor.OnPostprocessAllAssets 1.209ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.743ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.498ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.431ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.392ms SpriteSlicePostprocessor.OnPostprocessAllAssets 0.388ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.374ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.360ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.358ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.311ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.300ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.266ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.184ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.139ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.136ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.067ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.053ms GatherAllCurrentPrimaryImportResultRevisions: 0.797ms PersistCurrentRevisions: 0.136ms GenerateScriptTypeHashes: 4.082ms GenerateScriptTypeSerializationHashes: 7.206ms Untracked: 1564.838ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Curl error 6: Could not resolve host: tinygoose.com GPU Resident Drawer created. [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.044 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2 Asset Pipeline Refresh (id=9c2b9266680304817b1949398bf84536): Total: 0.164 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Asset Pipeline Refresh (id=3f76eb41cc90f46d8bac55b5aa6caa83): Total: 0.142 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443 Curl error 6: Could not resolve host: cdp.cloud.unity3d.com [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files AssetDatabase: script compilation time: 0.010422s Refreshing native plugins compatible for Editor in 7.13 ms, found 6 plugins. Asset Pipeline Refresh (id=34d40eb07705846acbfc0e0d0aef9503): Total: 0.264 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /Users/angelofdeath/Projects/Hasebe ExitCode: 3 Duration: 0s985ms [ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) ##### CommandLine "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2" ##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp -target:library -out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll" -refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll" -define:UNITY_6000_6_7 -define:UNITY_6000_6 -define:UNITY_6000 -define:UNITY_5_3_OR_NEWER -define:UNITY_5_4_OR_NEWER -define:UNITY_5_5_OR_NEWER -define:UNITY_5_6_OR_NEWER -define:UNITY_2017_1_OR_NEWER -define:UNITY_2017_2_OR_NEWER -define:UNITY_2017_3_OR_NEWER -define:UNITY_2017_4_OR_NEWER -define:UNITY_2018_1_OR_NEWER -define:UNITY_2018_2_OR_NEWER -define:UNITY_2018_3_OR_NEWER -define:UNITY_2018_4_OR_NEWER -define:UNITY_2019_1_OR_NEWER -define:UNITY_2019_2_OR_NEWER -define:UNITY_2019_3_OR_NEWER -define:UNITY_2019_4_OR_NEWER -define:UNITY_2020_1_OR_NEWER -define:UNITY_2020_2_OR_NEWER -define:UNITY_2020_3_OR_NEWER -define:UNITY_2021_1_OR_NEWER -define:UNITY_2021_2_OR_NEWER -define:UNITY_2021_3_OR_NEWER -define:UNITY_2022_1_OR_NEWER -define:UNITY_2022_2_OR_NEWER -define:UNITY_2022_3_OR_NEWER -define:UNITY_2023_1_OR_NEWER -define:UNITY_2023_2_OR_NEWER -define:UNITY_2023_3_OR_NEWER -define:UNITY_6000_0_OR_NEWER -define:UNITY_6000_1_OR_NEWER -define:UNITY_6000_2_OR_NEWER -define:UNITY_6000_3_OR_NEWER -define:UNITY_6000_4_OR_NEWER -define:UNITY_6000_5_OR_NEWER -define:UNITY_6000_6_OR_NEWER -define:PLATFORM_ARCH_64 -define:UNITY_64 -define:UNITY_INCLUDE_TESTS -define:ENABLE_AR -define:ENABLE_AUDIO -define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE -define:ENABLE_BURST -define:ENABLE_CACHING -define:ENABLE_CLOTH -define:ENABLE_MICROPHONE -define:ENABLE_MULTIPLE_DISPLAYS -define:ENABLE_PHYSICS -define:ENABLE_TEXTURE_STREAMING -define:ENABLE_VIRTUALTEXTURING -define:ENABLE_LZMA -define:ENABLE_UNITYEVENTS -define:ENABLE_VR -define:ENABLE_WEBCAM -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_WWW -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ADS -define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST -define:ENABLE_UNITY_CONSENT -define:ENABLE_UNITY_CLOUD_IDENTIFIERS -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_BUILD -define:ENABLE_EDITOR_GAME_SERVICES -define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT -define:ENABLE_CLOUD_LICENSE -define:ENABLE_EDITOR_HUB_LICENSE -define:ENABLE_WEBSOCKET_CLIENT -define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API -define:ENABLE_DIRECTOR_AUDIO -define:ENABLE_DIRECTOR_TEXTURE -define:ENABLE_MANAGED_JOBS -define:ENABLE_MANAGED_TRANSFORM_JOBS -define:ENABLE_MANAGED_ANIMATION_JOBS -define:ENABLE_MANAGED_AUDIO_JOBS -define:ENABLE_MANAGED_UNITYTLS -define:INCLUDE_DYNAMIC_GI -define:ENABLE_SCRIPTING_GC_WBARRIERS -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:ENABLE_MARSHALLING_TESTS -define:ENABLE_VIDEO -define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK -define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING -define:ENABLE_ACCESSIBILITY_SCREEN_READER -define:TEXTCORE_1_0_OR_NEWER -define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED -define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND -define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND -define:PLATFORM_STANDALONE_OSX -define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_OSX -define:UNITY_STANDALONE -define:ENABLE_GAMECENTER -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS -define:ENABLE_CLUSTER_SYNC -define:ENABLE_CLUSTERINPUT -define:ENABLE_SPATIALTRACKING -define:PLATFORM_HAS_CUSTOM_MUTEX -define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP -define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS -define:PLATFORM_REQUIRES_PATH_NORMALIZATION -define:ENABLE_MONO -define:NET_STANDARD_2_0 -define:NET_STANDARD -define:NET_STANDARD_2_1 -define:NETSTANDARD -define:NETSTANDARD2_1 -define:ENABLE_PROFILER 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DOTNET_MULTILEVEL_LOOKUP=0 DOTNET_SYSTEM_GLOBALIZATION_USENLS=1 ##### ExitCode 1 ##### Output Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.get' Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.set' Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,18): error CS0534: 'BattleTimelinePanel' does not implement inherited abstract member 'UIPanel.PanelType.get' Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,18): error CS0534: 'BattleTimelinePanel' does not implement inherited abstract member 'UIPanel.PanelType.set' *** Tundra build failed (0.92 seconds), 2 items updated, 1283 evaluated ## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) ## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2" ## Output: Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.get' Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.set' Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,18): error CS0534: 'BattleTimelinePanel' does not implement inherited abstract member 'UIPanel.PanelType.get' Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,18): error CS0534: 'BattleTimelinePanel' does not implement inherited abstract member 'UIPanel.PanelType.set' Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.get' Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.set' Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,18): error CS0534: 'BattleTimelinePanel' does not implement inherited abstract member 'UIPanel.PanelType.get' Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,18): error CS0534: 'BattleTimelinePanel' does not implement inherited abstract member 'UIPanel.PanelType.set' Total cache size 267324820 Total cache size after purge 267324820, took 00:00:00.2814600 [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Refreshing native plugins compatible for Editor in 144.11 ms, found 6 plugins. Preloading 1 native plugins for Editor in 44.44 ms. Asset Pipeline Refresh (id=ca2efe5c96f794f03af1973eb8e7eb61): Total: 0.736 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=319 ms Asset DB Callback time: managed=111 ms, native=304 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1910, non-scripts=3239 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 ApplyChangesToAssetFolders: 0.278ms Scan: 193.595ms Collect global state as custom dependencies: 0.398ms OnSourceAssetsModified: 0.672ms CategorizeScriptCompilationAssets: 0.851ms ProcessAssetsWithTransientArtifactChanges: 2.149ms CategorizeAssets: 75.068ms CompileScripts: 0.377ms ImportOutOfDateAssets: 8.165ms (0.429ms without children) ReloadNativeAssets: 0.770ms UnloadImportedAssets: 0.607ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.643ms ImportSchedulerStart: 5.715ms PostProcessAllAssets: 121.307ms PostProcessCallbackCreateDeferredMaterials 5.038ms XRBuildSystem.XRAssetImported 2.412ms AssemblyValidation.PostprocessAllAssets 0.702ms VersionControlSettings.HiddenFilePostprocess 0.442ms MonoPostProcessAllAssets: 111.344ms SyncVS.PostprocessSyncProject 64.912ms ConfigAssetsTracker.OnPostprocessAllAssets 24.311ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.068ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.787ms NugetAssetPostprocessor.OnPostprocessAllAssets 1.476ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.775ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.766ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.624ms AssetPostprocessor.OnPostprocessAllAssets 0.544ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.324ms SpriteSlicePostprocessor.OnPostprocessAllAssets 0.323ms AssetChangedListener.OnPostprocessAllAssets 0.319ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.301ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.155ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.147ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.139ms AssetReloadNotifier.OnPostprocessAllAssets 0.138ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.116ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.115ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.104ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.081ms ThemePostprocessor.OnPostprocessAllAssets 0.081ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.076ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.074ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.062ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.055ms MaterialPostprocessor.OnPostprocessAllAssets 0.052ms BuilderAssetPostprocessor.OnPostprocessAllAssets 0.051ms PostAssetChangesProfiler: 293.987ms GatherAllCurrentPrimaryImportResultRevisions: 0.643ms PersistCurrentRevisions: 0.276ms Untracked: 38.310ms Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /Users/angelofdeath/Projects/Hasebe ExitCode: 3 Duration: 0s700ms [ 898/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) ##### CommandLine "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2" ##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp -target:library -out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll" -refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll" -define:UNITY_6000_6_7 -define:UNITY_6000_6 -define:UNITY_6000 -define:UNITY_5_3_OR_NEWER -define:UNITY_5_4_OR_NEWER -define:UNITY_5_5_OR_NEWER -define:UNITY_5_6_OR_NEWER -define:UNITY_2017_1_OR_NEWER -define:UNITY_2017_2_OR_NEWER -define:UNITY_2017_3_OR_NEWER -define:UNITY_2017_4_OR_NEWER -define:UNITY_2018_1_OR_NEWER -define:UNITY_2018_2_OR_NEWER -define:UNITY_2018_3_OR_NEWER -define:UNITY_2018_4_OR_NEWER -define:UNITY_2019_1_OR_NEWER -define:UNITY_2019_2_OR_NEWER -define:UNITY_2019_3_OR_NEWER -define:UNITY_2019_4_OR_NEWER -define:UNITY_2020_1_OR_NEWER -define:UNITY_2020_2_OR_NEWER -define:UNITY_2020_3_OR_NEWER -define:UNITY_2021_1_OR_NEWER -define:UNITY_2021_2_OR_NEWER -define:UNITY_2021_3_OR_NEWER -define:UNITY_2022_1_OR_NEWER -define:UNITY_2022_2_OR_NEWER -define:UNITY_2022_3_OR_NEWER -define:UNITY_2023_1_OR_NEWER -define:UNITY_2023_2_OR_NEWER -define:UNITY_2023_3_OR_NEWER -define:UNITY_6000_0_OR_NEWER -define:UNITY_6000_1_OR_NEWER -define:UNITY_6000_2_OR_NEWER -define:UNITY_6000_3_OR_NEWER -define:UNITY_6000_4_OR_NEWER -define:UNITY_6000_5_OR_NEWER -define:UNITY_6000_6_OR_NEWER -define:PLATFORM_ARCH_64 -define:UNITY_64 -define:UNITY_INCLUDE_TESTS -define:ENABLE_AR -define:ENABLE_AUDIO -define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE -define:ENABLE_BURST -define:ENABLE_CACHING -define:ENABLE_CLOTH -define:ENABLE_MICROPHONE -define:ENABLE_MULTIPLE_DISPLAYS -define:ENABLE_PHYSICS -define:ENABLE_TEXTURE_STREAMING -define:ENABLE_VIRTUALTEXTURING -define:ENABLE_LZMA -define:ENABLE_UNITYEVENTS -define:ENABLE_VR -define:ENABLE_WEBCAM -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_WWW -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ADS -define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST -define:ENABLE_UNITY_CONSENT -define:ENABLE_UNITY_CLOUD_IDENTIFIERS -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_BUILD -define:ENABLE_EDITOR_GAME_SERVICES -define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT -define:ENABLE_CLOUD_LICENSE -define:ENABLE_EDITOR_HUB_LICENSE -define:ENABLE_WEBSOCKET_CLIENT -define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API -define:ENABLE_DIRECTOR_AUDIO -define:ENABLE_DIRECTOR_TEXTURE -define:ENABLE_MANAGED_JOBS -define:ENABLE_MANAGED_TRANSFORM_JOBS -define:ENABLE_MANAGED_ANIMATION_JOBS -define:ENABLE_MANAGED_AUDIO_JOBS -define:ENABLE_MANAGED_UNITYTLS -define:INCLUDE_DYNAMIC_GI -define:ENABLE_SCRIPTING_GC_WBARRIERS -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:ENABLE_MARSHALLING_TESTS -define:ENABLE_VIDEO -define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK -define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING -define:ENABLE_ACCESSIBILITY_SCREEN_READER -define:TEXTCORE_1_0_OR_NEWER -define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED -define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND -define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND -define:PLATFORM_STANDALONE_OSX -define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_OSX -define:UNITY_STANDALONE -define:ENABLE_GAMECENTER -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS -define:ENABLE_CLUSTER_SYNC -define:ENABLE_CLUSTERINPUT -define:ENABLE_SPATIALTRACKING -define:PLATFORM_HAS_CUSTOM_MUTEX -define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP -define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS -define:PLATFORM_REQUIRES_PATH_NORMALIZATION -define:ENABLE_MONO -define:NET_STANDARD_2_0 -define:NET_STANDARD -define:NET_STANDARD_2_1 -define:NETSTANDARD -define:NETSTANDARD2_1 -define:ENABLE_PROFILER 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"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs" "Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResult.cs" "Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResultCode.cs" "Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs" "Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs" "Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs" "Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs" "Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs" "Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs" "Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs" "Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs" "Assets/Code/OfficeGame/BattleMode/BattleState.cs" "Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs" "Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs" "Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs" "Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs" "Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs" "Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs" "Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs" "Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs" "Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs" "Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs" "Assets/Code/OfficeGame/Entities/InteractableEntity.cs" "Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs" "Assets/Code/OfficeGame/Location/DoNotThaShi.cs" "Assets/Code/OfficeGame/Location/InvisibleWall.cs" "Assets/Code/OfficeGame/Location/LocationIDs.cs" "Assets/Code/OfficeGame/Location/LocationSegment.cs" "Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs" "Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs" "Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs" "Assets/Code/OfficeGame/Location/PlayerLocationManager.cs" "Assets/Code/OfficeGame/Player/EntityAnimator.cs" "Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs" "Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs" "Assets/Code/OfficeGame/Player/MovementController.cs" "Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs" "Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs" "Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs" "Assets/Code/OfficeGame/Player/PlayerInteractor.cs" "Assets/Code/PapaInstaller.cs" "Assets/Code/UserDefinedEnums/ActionMappings.cs" "Assets/Code/UserDefinedEnums/AppStates.cs" "Assets/Code/UserDefinedEnums/AudioGroupType.cs" "Assets/Code/UserDefinedEnums/AudioLODLevel.cs" "Assets/Code/UserDefinedEnums/AudioPartition.cs" "Assets/Code/UserDefinedEnums/AudioSourceType.cs" "Assets/Code/UserDefinedEnums/ParticlePartition.cs" "Assets/Code/UserDefinedEnums/SceneId.cs" "Assets/Code/UserDefinedEnums/UIPanelType.cs" "Assets/Code/UserDefinedEnums/VolumeId.cs" "Assets/KinematicCharacterController/Core/ICharacterController.cs" "Assets/KinematicCharacterController/Core/IMoverController.cs" "Assets/KinematicCharacterController/Core/KCCSettings.cs" "Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs" "Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs" "Assets/KinematicCharacterController/Core/PhysicsMover.cs" "Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs" -langversion:9.0 /deterministic /optimize- /debug:portable /nologo /RuntimeMetadataVersion:v4.0.30319 /nowarn:0169 /nowarn:0649 /nowarn:0282 /nowarn:1701 /nowarn:1702 /utf8output /preferreduilang:en-US /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt" ##### Custom Environment Variables DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet DOTNET_MULTILEVEL_LOOKUP=0 DOTNET_SYSTEM_GLOBALIZATION_USENLS=1 ##### ExitCode 1 ##### Output Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.get' Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.set' *** Tundra build failed (0.57 seconds), 2 items updated, 1283 evaluated ## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) ## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2" ## Output: Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.get' Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.set' Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.get' Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.set' Total cache size 267324820 Total cache size after purge 267324820, took 00:00:00.1735335 Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443 [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files Refreshing native plugins compatible for Editor in 7.65 ms, found 6 plugins. Asset Pipeline Refresh (id=9a68791d345364adf9ad6a6feaf16136): Total: 0.442 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=368 ms Asset DB Callback time: managed=54 ms, native=16 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=1 ms, other=0 ms Project Asset Count: scripts=1910, non-scripts=3239 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 ApplyChangesToAssetFolders: 1.393ms Scan: 282.341ms Collect global state as custom dependencies: 1.572ms OnSourceAssetsModified: 1.716ms CategorizeScriptCompilationAssets: 0.112ms ProcessAssetsWithTransientArtifactChanges: 1.525ms CategorizeAssets: 40.900ms CompileScripts: 1.189ms ImportOutOfDateAssets: 1.969ms (0.186ms without children) ReloadNativeAssets: 0.200ms UnloadImportedAssets: 0.224ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.880ms ImportSchedulerStart: 0.478ms PostProcessAllAssets: 55.198ms ShaderAssetModifiedCallback 0.908ms XRBuildSystem.XRAssetImported 0.478ms PostProcessCallbackCreateDeferredMaterials 0.330ms MonoPostProcessAllAssets: 53.193ms ConfigAssetsTracker.OnPostprocessAllAssets 24.917ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 6.703ms NugetAssetPostprocessor.OnPostprocessAllAssets 6.104ms AssetPostprocessor.OnPostprocessAllAssets 3.701ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.546ms AssetChangedListener.OnPostprocessAllAssets 1.374ms SyncVS.PostprocessSyncProject 1.209ms ThemePostprocessor.OnPostprocessAllAssets 0.726ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.597ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.519ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.434ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.329ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.297ms BuilderAssetPostprocessor.OnPostprocessAllAssets 0.163ms SpriteSlicePostprocessor.OnPostprocessAllAssets 0.137ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.133ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.085ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.074ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.057ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.056ms PostAssetChangesProfiler: 12.642ms GatherAllCurrentPrimaryImportResultRevisions: 3.804ms PersistCurrentRevisions: 0.135ms Untracked: 34.918ms Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /Users/angelofdeath/Projects/Hasebe ExitCode: 3 Duration: 0s977ms [ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) ##### CommandLine "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2" ##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp -target:library -out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll" -refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll" -define:UNITY_6000_6_7 -define:UNITY_6000_6 -define:UNITY_6000 -define:UNITY_5_3_OR_NEWER -define:UNITY_5_4_OR_NEWER -define:UNITY_5_5_OR_NEWER -define:UNITY_5_6_OR_NEWER -define:UNITY_2017_1_OR_NEWER -define:UNITY_2017_2_OR_NEWER -define:UNITY_2017_3_OR_NEWER -define:UNITY_2017_4_OR_NEWER -define:UNITY_2018_1_OR_NEWER -define:UNITY_2018_2_OR_NEWER -define:UNITY_2018_3_OR_NEWER -define:UNITY_2018_4_OR_NEWER -define:UNITY_2019_1_OR_NEWER -define:UNITY_2019_2_OR_NEWER -define:UNITY_2019_3_OR_NEWER -define:UNITY_2019_4_OR_NEWER -define:UNITY_2020_1_OR_NEWER -define:UNITY_2020_2_OR_NEWER -define:UNITY_2020_3_OR_NEWER -define:UNITY_2021_1_OR_NEWER -define:UNITY_2021_2_OR_NEWER -define:UNITY_2021_3_OR_NEWER -define:UNITY_2022_1_OR_NEWER -define:UNITY_2022_2_OR_NEWER -define:UNITY_2022_3_OR_NEWER -define:UNITY_2023_1_OR_NEWER -define:UNITY_2023_2_OR_NEWER -define:UNITY_2023_3_OR_NEWER -define:UNITY_6000_0_OR_NEWER -define:UNITY_6000_1_OR_NEWER -define:UNITY_6000_2_OR_NEWER -define:UNITY_6000_3_OR_NEWER -define:UNITY_6000_4_OR_NEWER -define:UNITY_6000_5_OR_NEWER -define:UNITY_6000_6_OR_NEWER -define:PLATFORM_ARCH_64 -define:UNITY_64 -define:UNITY_INCLUDE_TESTS -define:ENABLE_AR -define:ENABLE_AUDIO -define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE -define:ENABLE_BURST -define:ENABLE_CACHING -define:ENABLE_CLOTH -define:ENABLE_MICROPHONE -define:ENABLE_MULTIPLE_DISPLAYS -define:ENABLE_PHYSICS -define:ENABLE_TEXTURE_STREAMING -define:ENABLE_VIRTUALTEXTURING -define:ENABLE_LZMA -define:ENABLE_UNITYEVENTS -define:ENABLE_VR -define:ENABLE_WEBCAM -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_WWW -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ADS -define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST -define:ENABLE_UNITY_CONSENT -define:ENABLE_UNITY_CLOUD_IDENTIFIERS -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_BUILD -define:ENABLE_EDITOR_GAME_SERVICES -define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT -define:ENABLE_CLOUD_LICENSE -define:ENABLE_EDITOR_HUB_LICENSE -define:ENABLE_WEBSOCKET_CLIENT -define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API -define:ENABLE_DIRECTOR_AUDIO -define:ENABLE_DIRECTOR_TEXTURE -define:ENABLE_MANAGED_JOBS -define:ENABLE_MANAGED_TRANSFORM_JOBS -define:ENABLE_MANAGED_ANIMATION_JOBS -define:ENABLE_MANAGED_AUDIO_JOBS -define:ENABLE_MANAGED_UNITYTLS -define:INCLUDE_DYNAMIC_GI -define:ENABLE_SCRIPTING_GC_WBARRIERS -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:ENABLE_MARSHALLING_TESTS -define:ENABLE_VIDEO -define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK -define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING -define:ENABLE_ACCESSIBILITY_SCREEN_READER -define:TEXTCORE_1_0_OR_NEWER -define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED -define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND -define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND -define:PLATFORM_STANDALONE_OSX -define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_OSX -define:UNITY_STANDALONE -define:ENABLE_GAMECENTER -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS -define:ENABLE_CLUSTER_SYNC -define:ENABLE_CLUSTERINPUT -define:ENABLE_SPATIALTRACKING -define:PLATFORM_HAS_CUSTOM_MUTEX -define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP -define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS -define:PLATFORM_REQUIRES_PATH_NORMALIZATION -define:ENABLE_MONO -define:NET_STANDARD_2_0 -define:NET_STANDARD -define:NET_STANDARD_2_1 -define:NETSTANDARD -define:NETSTANDARD2_1 -define:ENABLE_PROFILER -define:UNITY_INCLUDE_INSTRUMENTATION -define:DEBUG -define:TRACE -define:UNITY_ASSERTIONS -define:UNITY_ENABLE_CHECKS -define:UNITY_EDITOR -define:UNITY_EDITOR_64 -define:UNITY_EDITOR_OSX -define:ENABLE_UNITY_COLLECTIONS_CHECKS -define:ENABLE_BURST_AOT -define:UNITY_TEAM_LICENSE -define:ENABLE_CUSTOM_RENDER_TEXTURE -define:ENABLE_DIRECTOR -define:ENABLE_LOCALIZATION -define:ENABLE_SPRITES -define:ENABLE_TERRAIN -define:ENABLE_TILEMAP -define:ENABLE_TIMELINE -define:ENABLE_INPUT_SYSTEM 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"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs" "Assets/Code/OfficeGame/Location/PlayerLocationManager.cs" "Assets/Code/OfficeGame/Player/EntityAnimator.cs" "Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs" "Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs" "Assets/Code/OfficeGame/Player/MovementController.cs" "Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs" "Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs" "Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs" "Assets/Code/OfficeGame/Player/PlayerInteractor.cs" "Assets/Code/PapaInstaller.cs" "Assets/Code/UserDefinedEnums/ActionMappings.cs" "Assets/Code/UserDefinedEnums/AppStates.cs" "Assets/Code/UserDefinedEnums/AudioGroupType.cs" "Assets/Code/UserDefinedEnums/AudioLODLevel.cs" "Assets/Code/UserDefinedEnums/AudioPartition.cs" "Assets/Code/UserDefinedEnums/AudioSourceType.cs" "Assets/Code/UserDefinedEnums/ParticlePartition.cs" "Assets/Code/UserDefinedEnums/SceneId.cs" "Assets/Code/UserDefinedEnums/UIPanelType.cs" "Assets/Code/UserDefinedEnums/VolumeId.cs" "Assets/KinematicCharacterController/Core/ICharacterController.cs" "Assets/KinematicCharacterController/Core/IMoverController.cs" "Assets/KinematicCharacterController/Core/KCCSettings.cs" "Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs" "Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs" "Assets/KinematicCharacterController/Core/PhysicsMover.cs" "Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs" -langversion:9.0 /deterministic /optimize- /debug:portable /nologo /RuntimeMetadataVersion:v4.0.30319 /nowarn:0169 /nowarn:0649 /nowarn:0282 /nowarn:1701 /nowarn:1702 /utf8output /preferreduilang:en-US /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt" ##### Custom Environment Variables DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet DOTNET_MULTILEVEL_LOOKUP=0 DOTNET_SYSTEM_GLOBALIZATION_USENLS=1 ##### ExitCode 1 ##### Output Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.get' Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.set' Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,18): error CS0534: 'BattleTimelinePanel' does not implement inherited abstract member 'UIPanel.PanelType.set' *** Tundra build failed (0.90 seconds), 2 items updated, 1283 evaluated ## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) ## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2" ## Output: Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.get' Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.set' Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,18): error CS0534: 'BattleTimelinePanel' does not implement inherited abstract member 'UIPanel.PanelType.set' Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.get' Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(13,18): error CS0534: 'BattleActionDecisionPanel' does not implement inherited abstract member 'UIPanel.PanelType.set' Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(12,18): error CS0534: 'BattleTimelinePanel' does not implement inherited abstract member 'UIPanel.PanelType.set' Total cache size 267324820 Total cache size after purge 267324820, took 00:00:00.2968578 Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443 [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Refreshing native plugins compatible for Editor in 80.47 ms, found 6 plugins. Preloading 1 native plugins for Editor in 6.79 ms. Asset Pipeline Refresh (id=b60a984f07ecc40489001a112bf4fd45): Total: 0.860 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=497 ms Asset DB Callback time: managed=187 ms, native=173 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=1 ms, other=0 ms Project Asset Count: scripts=1910, non-scripts=3239 Asset File Changes: new=0, changed=3, moved=0, deleted=0 Scan Filter Count: 1 InvokeCustomDependenciesCallbacks: 4.234ms ApplyChangesToAssetFolders: 0.709ms Scan: 347.043ms Collect global state as custom dependencies: 3.171ms OnSourceAssetsModified: 0.322ms CategorizeScriptCompilationAssets: 1.050ms ProcessAssetsWithTransientArtifactChanges: 12.306ms CategorizeAssets: 56.919ms CompileScripts: 0.738ms ImportOutOfDateAssets: 5.697ms (0.831ms without children) ReloadNativeAssets: 0.296ms UnloadImportedAssets: 0.350ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.265ms ImportSchedulerStart: 1.957ms PostProcessAllAssets: 247.836ms PostProcessCallbackCreateDeferredMaterials 43.090ms ObjectImages.AssetImported 5.995ms ShaderAssetModifiedCallback 3.590ms XRBuildSystem.XRAssetImported 1.034ms ComputeShaderImportPostprocess 0.670ms UnityScenesPostprocess 0.591ms PostprocessAssetsUpdateCachedIcon 0.238ms MonoPostProcessAllAssets: 187.421ms SyncVS.PostprocessSyncProject 81.937ms ConfigAssetsTracker.OnPostprocessAllAssets 56.187ms AssetPostprocessor.OnPostprocessAllAssets 5.617ms NugetAssetPostprocessor.OnPostprocessAllAssets 3.551ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.334ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.465ms PostProcessor.OnPostprocessAllAssets 1.240ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.159ms SpriteSlicePostprocessor.OnPostprocessAllAssets 1.084ms AssetChangedListener.OnPostprocessAllAssets 0.973ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.725ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.703ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.692ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.514ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.388ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.384ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.342ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.337ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.300ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.225ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.212ms MaterialPostprocessor.OnPostprocessAllAssets 0.153ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.091ms TextAssetPostProcessor.OnPostprocessAllAssets 0.089ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.089ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.082ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.077ms BuilderAssetPostprocessor.OnPostprocessAllAssets 0.068ms SpeedTree9Postprocessor.OnPostprocessAllAssets 0.059ms PostAssetChangesProfiler: 108.736ms GatherAllCurrentPrimaryImportResultRevisions: 4.107ms PersistCurrentRevisions: 0.294ms Untracked: 66.877ms Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /Users/angelofdeath/Projects/Hasebe ## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) ## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2" ## Output: Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(27,37): error CS0506: 'BattleTimelinePanel.PanelType': cannot override inherited member 'UIPanel.PanelType' because it is not marked virtual, abstract, or override Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(27,37): error CS0506: 'BattleTimelinePanel.PanelType': cannot override inherited member 'UIPanel.PanelType' because it is not marked virtual, abstract, or override ExitCode: 3 Duration: 0s741ms [ 905/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [ ] Modification date of `Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs` changed while running `Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)`. Old timestamp: 1793118363830758469, new timestamp: 1793118438512196547 [1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) ##### CommandLine "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2" ##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp -target:library -out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll" -refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll" -define:UNITY_6000_6_7 -define:UNITY_6000_6 -define:UNITY_6000 -define:UNITY_5_3_OR_NEWER -define:UNITY_5_4_OR_NEWER -define:UNITY_5_5_OR_NEWER -define:UNITY_5_6_OR_NEWER -define:UNITY_2017_1_OR_NEWER -define:UNITY_2017_2_OR_NEWER -define:UNITY_2017_3_OR_NEWER -define:UNITY_2017_4_OR_NEWER -define:UNITY_2018_1_OR_NEWER -define:UNITY_2018_2_OR_NEWER -define:UNITY_2018_3_OR_NEWER -define:UNITY_2018_4_OR_NEWER -define:UNITY_2019_1_OR_NEWER -define:UNITY_2019_2_OR_NEWER -define:UNITY_2019_3_OR_NEWER -define:UNITY_2019_4_OR_NEWER -define:UNITY_2020_1_OR_NEWER -define:UNITY_2020_2_OR_NEWER -define:UNITY_2020_3_OR_NEWER -define:UNITY_2021_1_OR_NEWER -define:UNITY_2021_2_OR_NEWER -define:UNITY_2021_3_OR_NEWER -define:UNITY_2022_1_OR_NEWER -define:UNITY_2022_2_OR_NEWER -define:UNITY_2022_3_OR_NEWER -define:UNITY_2023_1_OR_NEWER -define:UNITY_2023_2_OR_NEWER -define:UNITY_2023_3_OR_NEWER -define:UNITY_6000_0_OR_NEWER -define:UNITY_6000_1_OR_NEWER -define:UNITY_6000_2_OR_NEWER -define:UNITY_6000_3_OR_NEWER -define:UNITY_6000_4_OR_NEWER -define:UNITY_6000_5_OR_NEWER -define:UNITY_6000_6_OR_NEWER -define:PLATFORM_ARCH_64 -define:UNITY_64 -define:UNITY_INCLUDE_TESTS -define:ENABLE_AR -define:ENABLE_AUDIO -define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE -define:ENABLE_BURST -define:ENABLE_CACHING -define:ENABLE_CLOTH -define:ENABLE_MICROPHONE -define:ENABLE_MULTIPLE_DISPLAYS -define:ENABLE_PHYSICS -define:ENABLE_TEXTURE_STREAMING -define:ENABLE_VIRTUALTEXTURING -define:ENABLE_LZMA -define:ENABLE_UNITYEVENTS -define:ENABLE_VR -define:ENABLE_WEBCAM -define:ENABLE_UNITYWEBREQUEST -define:ENABLE_WWW -define:ENABLE_CLOUD_SERVICES -define:ENABLE_CLOUD_SERVICES_ADS -define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST -define:ENABLE_UNITY_CONSENT -define:ENABLE_UNITY_CLOUD_IDENTIFIERS -define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING -define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING -define:ENABLE_CLOUD_SERVICES_PURCHASING -define:ENABLE_CLOUD_SERVICES_ANALYTICS -define:ENABLE_CLOUD_SERVICES_BUILD -define:ENABLE_EDITOR_GAME_SERVICES -define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT -define:ENABLE_CLOUD_LICENSE -define:ENABLE_EDITOR_HUB_LICENSE -define:ENABLE_WEBSOCKET_CLIENT -define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API -define:ENABLE_DIRECTOR_AUDIO -define:ENABLE_DIRECTOR_TEXTURE -define:ENABLE_MANAGED_JOBS -define:ENABLE_MANAGED_TRANSFORM_JOBS -define:ENABLE_MANAGED_ANIMATION_JOBS -define:ENABLE_MANAGED_AUDIO_JOBS -define:ENABLE_MANAGED_UNITYTLS -define:INCLUDE_DYNAMIC_GI -define:ENABLE_SCRIPTING_GC_WBARRIERS -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:ENABLE_MARSHALLING_TESTS -define:ENABLE_VIDEO -define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK -define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING -define:ENABLE_ACCESSIBILITY_SCREEN_READER -define:TEXTCORE_1_0_OR_NEWER -define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED -define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND -define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND -define:PLATFORM_STANDALONE_OSX -define:PLATFORM_STANDALONE -define:UNITY_STANDALONE_OSX -define:UNITY_STANDALONE -define:ENABLE_GAMECENTER -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_CRUNCH_TEXTURE_COMPRESSION -define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS -define:ENABLE_CLUSTER_SYNC -define:ENABLE_CLUSTERINPUT -define:ENABLE_SPATIALTRACKING -define:PLATFORM_HAS_CUSTOM_MUTEX -define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP -define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS -define:PLATFORM_REQUIRES_PATH_NORMALIZATION -define:ENABLE_MONO -define:NET_STANDARD_2_0 -define:NET_STANDARD -define:NET_STANDARD_2_1 -define:NETSTANDARD -define:NETSTANDARD2_1 -define:ENABLE_PROFILER -define:UNITY_INCLUDE_INSTRUMENTATION -define:DEBUG -define:TRACE -define:UNITY_ASSERTIONS -define:UNITY_ENABLE_CHECKS -define:UNITY_EDITOR -define:UNITY_EDITOR_64 -define:UNITY_EDITOR_OSX -define:ENABLE_UNITY_COLLECTIONS_CHECKS -define:ENABLE_BURST_AOT -define:UNITY_TEAM_LICENSE -define:ENABLE_CUSTOM_RENDER_TEXTURE -define:ENABLE_DIRECTOR -define:ENABLE_LOCALIZATION -define:ENABLE_SPRITES -define:ENABLE_TERRAIN -define:ENABLE_TILEMAP -define:ENABLE_TIMELINE -define:ENABLE_INPUT_SYSTEM -define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER -define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER -define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER -define:CSHARP_7_OR_LATER -define:CSHARP_7_3_OR_NEWER -r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll" -r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll" -r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll" -r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll" 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"Assets/Code/UserDefinedEnums/UIPanelType.cs" "Assets/Code/UserDefinedEnums/VolumeId.cs" "Assets/KinematicCharacterController/Core/ICharacterController.cs" "Assets/KinematicCharacterController/Core/IMoverController.cs" "Assets/KinematicCharacterController/Core/KCCSettings.cs" "Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs" "Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs" "Assets/KinematicCharacterController/Core/PhysicsMover.cs" "Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs" -langversion:9.0 /deterministic /optimize- /debug:portable /nologo /RuntimeMetadataVersion:v4.0.30319 /nowarn:0169 /nowarn:0649 /nowarn:0282 /nowarn:1701 /nowarn:1702 /utf8output /preferreduilang:en-US /additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt" ##### Custom Environment Variables DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet DOTNET_MULTILEVEL_LOOKUP=0 DOTNET_SYSTEM_GLOBALIZATION_USENLS=1 ##### ExitCode 1 ##### Output Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs(27,37): error CS0506: 'BattleTimelinePanel.PanelType': cannot override inherited member 'UIPanel.PanelType' because it is not marked virtual, abstract, or override *** Tundra build failed (0.61 seconds), 2 items updated, 1283 evaluated Total cache size 267324820 Total cache size after purge 267324820, took 00:00:00.2710173 [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files Refreshing native plugins compatible for Editor in 5.10 ms, found 6 plugins. Asset Pipeline Refresh (id=4142300d1d173474492288bf46a827b4): Total: 0.195 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /Users/angelofdeath/Projects/Hasebe ExitCode: 0 Duration: 1s174ms [ 732/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others) Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. [1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll *** Tundra build success (1.14 seconds), 6 items updated, 1283 evaluated Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread. Reloading assemblies after finishing script compilation. Reloading assemblies after forced synchronous recompile. Total cache size 267324820 Total cache size after purge 267324820, took 00:00:00.2188636 Begin MonoManager ReloadAssembly GPU Resident Drawer disposed. Native extension for OSXStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes 2026-10-27 19:27:34.137 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-10-27 19:27:34.141 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Curl error 6: Could not resolve: tinygoose.com:443 Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Curl error 6: Could not resolve host: tinygoose.com Curl error 6: Could not resolve host: tinygoose.com Curl error 6: Could not resolve host: tinygoose.com Scripting: successfully reloaded assembly - Finished resetting the current domain, in 2.254 seconds Domain Reload Profiling: 4757ms BeginReloadAssembly (1408ms) ExecutionOrderSort (4ms) DisableScriptedObjects (388ms) CreateAndSetChildDomain (393ms) RebuildCommonClasses (13ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (143ms) LoadAllAssembliesAndSetupDomain (923ms) LoadAssemblies (581ms) TypeCache.Refresh (38ms) TypeCache.ScanAssembly (4ms) AnalyzeDomain (280ms) BuildScriptInfoCaches (249ms) ResolveRequiredComponents (24ms) FinalizeReload (2255ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (5ms) BeforeProcessingInitializeOnLoad (411ms) ProcessInitializeOnLoadAttributes (428ms) ProcessInitializeOnLoadMethodAttributes (114ms) AwakeInstancesAfterBackupRestoration (814ms) Asset Pipeline Refresh (id=0cb3f18527f434eaea75dc808f3c1275): Total: 5.251 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2482 ms Asset DB Callback time: managed=29 ms, native=1 ms Scripting: domain reloads=1, domain reload time=2735 ms, compile time=2 ms, other=0 ms Project Asset Count: scripts=1910, non-scripts=3239 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokeCustomDependenciesCallbacks: 0.163ms InvokePackagesCallback: 2.362ms ApplyChangesToAssetFolders: 0.673ms Collect global state as custom dependencies: 5.886ms ProcessAssetsWithTransientArtifactChanges: 7.885ms CategorizeAssets: 86.466ms CompileScripts: 1.804ms ImportOutOfDateAssets: 2264.338ms (2261.258ms without children) CollectScriptTypesHashes: 22.288ms ReloadNativeAssets: 1.299ms UnloadImportedAssets: 0.191ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.793ms ImportSchedulerStart: 0.718ms PostProcessAllAssets: 29.851ms MonoPostProcessAllAssets: 29.670ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.101ms ConfigAssetsTracker.OnPostprocessAllAssets 7.460ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.994ms NugetAssetPostprocessor.OnPostprocessAllAssets 2.028ms SyncVS.PostprocessSyncProject 1.916ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.478ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.292ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.955ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.862ms AssetPostprocessor.OnPostprocessAllAssets 0.607ms AssetChangedListener.OnPostprocessAllAssets 0.532ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.373ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.364ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.315ms ThemePostprocessor.OnPostprocessAllAssets 0.241ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.224ms SpriteSlicePostprocessor.OnPostprocessAllAssets 0.192ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.189ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.122ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.120ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.117ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.073ms BuilderAssetPostprocessor.OnPostprocessAllAssets 0.066ms PostProcessor.OnPostprocessAllAssets 0.059ms GatherAllCurrentPrimaryImportResultRevisions: 1.322ms PersistCurrentRevisions: 0.136ms GenerateScriptTypeHashes: 3.101ms GenerateScriptTypeSerializationHashes: 5.518ms Untracked: 2824.941ms Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443 [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPU Resident Drawer created. [Licensing::Client] Successfully resolved entitlement details Curl error 6: Could not resolve host: tinygoose.com Request Asset Garbage Collect because used heap size increased from 414.4 MB to 0.69 GB, exceeding the threshold of 256.0 MB. Asset Pipeline Refresh (id=16a4047fbc6ff4637a4549c2790a88a0): Total: 0.464 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=457 ms Asset DB Callback time: managed=0 ms, native=2 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1910, non-scripts=3239 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 1 InvokeCustomDependenciesCallbacks: 0.657ms InvokePackagesCallback: 1.430ms ApplyChangesToAssetFolders: 2.383ms Scan: 442.505ms Collect global state as custom dependencies: 0.539ms GatherAllCurrentPrimaryImportResultRevisions: 3.510ms UnloadStreamsEnd: 0.222ms Untracked: 12.222ms 2026-10-27 19:28:10.732 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used 2026-10-27 19:28:10.738 Unity[2463:24627] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item , but is only supported for system-provided menu items; will not be used Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter) Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.061 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26 Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter) Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.055 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a Refreshing native plugins compatible for Editor in 4.85 ms, found 6 plugins. Asset Pipeline Refresh (id=7a0effa043123451995c30a885350f3d): Total: 0.271 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Asset Pipeline Refresh (id=bbd368430248f4fa798ff8893b4ef110): Total: 0.232 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Unloading 1146 unused Assets / (2.9 MB). Loaded Objects now: 11240. Memory consumption went from 0.69 GB to 0.69 GB. Total: 72.707500 ms (FindLiveObjects: 1.914750 ms CreateObjectMapping: 0.292500 ms MarkObjects: 54.611084 ms DeleteObjects: 15.661042 ms) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2 Asset Pipeline Refresh (id=eedeb563a9f7f40f6950f81b98eb0232): Total: 0.047 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Licensing::Client] Successfully resolved entitlement details [Worker2] Imported GUID: e819eb05998424f7fadfa8f2476b90d0 - Path: Assets/OfficeGame/Battle/UI/BattleActionVariant.prefab - Importer: PreviewImporter -> (ImportResultId: 'cb114877975a0ada0b2443aad14e24de') in 0.125274375 seconds Thread 0x420973000 may have been prematurely finalized GPU Resident Drawer disposed. Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Refreshing native plugins compatible for Editor in 6.26 ms, found 6 plugins. Native extension for OSXStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Curl error 6: Could not resolve: tinygoose.com:443 Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Curl error 6: Could not resolve host: tinygoose.com Curl error 6: Could not resolve host: tinygoose.com Curl error 6: Could not resolve host: tinygoose.com Scripting: successfully reloaded assembly - Finished resetting the current domain, in 2.410 seconds Domain Reload Profiling: 4537ms BeginReloadAssembly (1162ms) DisableScriptedObjects (80ms) CreateAndSetChildDomain (407ms) RebuildCommonClasses (6ms) RebuildNativeTypeToScriptingClass (13ms) initialDomainReloadingComplete (177ms) LoadAllAssembliesAndSetupDomain (768ms) LoadAssemblies (658ms) TypeCache.Refresh (10ms) AnalyzeDomain (21ms) ResolveRequiredComponents (17ms) FinalizeReload (2411ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (3ms) BeforeProcessingInitializeOnLoad (109ms) ProcessInitializeOnLoadAttributes (701ms) ProcessInitializeOnLoadMethodAttributes (128ms) AwakeInstancesAfterBackupRestoration (748ms) Asset Pipeline Refresh (id=a596334bed3874ada8cbac1e356fdefe): Total: 5.149 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=2624 ms Asset DB Callback time: managed=29 ms, native=0 ms Scripting: domain reloads=1, domain reload time=2417 ms, compile time=77 ms, other=0 ms Project Asset Count: scripts=1910, non-scripts=3239 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 1.348ms ApplyChangesToAssetFolders: 1.438ms Collect global state as custom dependencies: 4.622ms ProcessAssetsWithTransientArtifactChanges: 1.449ms CategorizeAssets: 80.816ms CompileScripts: 76.533ms ImportOutOfDateAssets: 2438.710ms (2435.357ms without children) CollectScriptTypesHashes: 4.257ms ReloadNativeAssets: 1.370ms UnloadImportedAssets: 0.180ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.757ms ImportSchedulerStart: 0.911ms PostProcessAllAssets: 29.697ms MonoPostProcessAllAssets: 29.695ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.949ms SyncVS.PostprocessSyncProject 2.120ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.906ms ConfigAssetsTracker.OnPostprocessAllAssets 1.345ms SpeedTree9Postprocessor.OnPostprocessAllAssets 1.284ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.416ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.349ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.264ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.254ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.238ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.222ms AssetChangedListener.OnPostprocessAllAssets 0.214ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.178ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.140ms AssetPostprocessor.OnPostprocessAllAssets 0.129ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.129ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.126ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.077ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.076ms GatherAllCurrentPrimaryImportResultRevisions: 1.240ms UnloadStreamsBegin: 1.472ms PersistCurrentRevisions: 0.137ms GenerateScriptTypeHashes: 4.000ms GenerateScriptTypeSerializationHashes: 6.679ms Untracked: 2505.431ms Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 3.466 ms Integration: 1139.533 ms Integration of assets: 0.002 ms Thread Wait Time: 0.003 ms Total Operation Time: 1143.003 ms Switched from None to None UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Startd__20> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111) Code.Infrastructure.StateMachine.AbstractStateMachine`2:SwitchState (Code.Infrastructure.Camera.CameraMode) Code.Game.PapaInstaller/d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201) Code.Infrastructure.Camera.CameraFactory/d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146) UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) System.Delegate:DynamicInvokeImpl (object[]) System.MulticastDelegate:DynamicInvokeImpl (object[]) System.Delegate:DynamicInvoke (object[]) UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55) UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192) UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171) (Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41) GPU Resident Drawer created. [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Curl error 6: Could not resolve host: tinygoose.com [Licensing::Client] Successfully resolved entitlement details Switched from None to OpenMovement UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Startd__20> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111) Code.Infrastructure.StateMachine.AbstractStateMachine`2:SwitchState (Code.Infrastructure.Camera.CameraMode) Code.Game.TestingLevel.TestingState/d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:52) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Startd__3> (Code.Game.TestingLevel.TestingState/d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111) Code.Game.TestingLevel.TestingState:EnterState () Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Startd__20> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/d__20&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111) Code.Infrastructure.StateMachine.AbstractStateMachine`2:SwitchState (Code.Infrastructure.App.AppStates) Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134) Code.Game.PapaInstaller:b__5_0 () (at Assets/Code/PapaInstaller.cs:116) Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39) Code.Infrastructure.Loadings.Loading/d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70) Code.Infrastructure.Input.InputService/d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146) UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) System.Delegate:DynamicInvokeImpl (object[]) System.MulticastDelegate:DynamicInvokeImpl (object[]) System.Delegate:DynamicInvoke (object[]) UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55) UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192) UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171) (Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.114 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2 Asset Pipeline Refresh (id=8cf1ff925154a408eb7f8b655a6a96a3): Total: 0.223 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) NullReferenceException: Object reference not set to an instance of an object at Code.Infrastructure.UI.UIFactory.LoadPanel (Code.Infrastructure.UI.UIPanelType panelType, System.Boolean gameplayCanvas, UnityEngine.Transform parent) [0x000ff] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/Infrastructure/UI/UIFactory.cs:72 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:342 at Cysharp.Threading.Tasks.UniTask`1+Awaiter[T].GetResult () [0x00025] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:657 at Code.Game.TestingLevel.TestingState.EnterState () [0x0047c] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/Debug/TestingLevel/TestingState.cs:85 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218 at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316 at Code.Infrastructure.StateMachine.AbstractStateMachine`2[TStateEnum,TStateMachineContext].SwitchState (TStateEnum nextState) [0x0015f] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39 at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244 at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218 at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316 at Cysharp.Threading.Tasks.UniTaskExtensions+<>c.b__48_0 (System.Object state) [0x0000a] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:574 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr) UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs:90) Cysharp.Threading.Tasks.<>c:b__48_0(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:578) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59) Code.Infrastructure.StateMachine.d__20:MoveNext() (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:52) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59) Code.Game.TestingLevel.d__3:MoveNext() (at Assets/Code/Debug/TestingLevel/TestingState.cs:140) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:334) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:186) Code.Infrastructure.UI.d__18:MoveNext() (at Assets/Code/Infrastructure/UI/UIFactory.cs:74) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313) Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(GameObject) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.AsyncOperationHandleConfiguredSource`1:HandleCompleted(AsyncOperationHandle`1) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398) DelegateList`1:Invoke(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, Exception, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, String, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, String) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431) UnityEngine.ResourceManagement.InstanceOperation:Execute() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:942) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeExecute() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:517) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:<.ctor>b__38_0(AsyncOperationHandle) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:150) UnityEngine.ResourceManagement.AsyncOperations.<>c__DisplayClass60_0:b__0(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:326) DelegateList`1:Invoke(AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(GameObject, Boolean, Exception, Boolean) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted(Object, Boolean, Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete(Object, Boolean, Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146) UnityEngine.ResourceManagement.ResourceProviders.InternalOp:LoadImmediate() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130) System.Reflection.RuntimeMethodInfo:InternalInvoke(RuntimeMethodInfo, Object, Object[], Exception&) System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) System.Delegate:DynamicInvokeImpl(Object[]) System.MulticastDelegate:DynamicInvokeImpl(Object[]) System.Delegate:DynamicInvoke(Object[]) UnityEngine.ResourceManagement.Util.DelegateInfo:Invoke() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55) UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate(Single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192) UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate() (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171) (Filename: Assets/Code/Infrastructure/UI/UIFactory.cs Line: 72) Curl error 6: Could not resolve: engine-data.services.api.unity.com:443 Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443 Curl error 6: Could not resolve host: engine-data.services.api.unity.com Curl error 6: Could not resolve host: engine-data.services.api.unity.com Curl error 6: Could not resolve host: engine-data.services.api.unity.com Asset Pipeline Refresh (id=1805b442fdf27487c867965315aa4cb7): Total: 0.237 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Thread 0x41a087000 may have been prematurely finalized GPU Resident Drawer disposed. Container Bootstrap (766938283) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) NullReferenceException: Object reference not set to an instance of an object at Code.Game.Cleaning.Player.PlayerControlsProvider.OnDestroy () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs:51 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) (Filename: Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs Line: 51) NullReferenceException: Object reference not set to an instance of an object at Code.OfficeGame.Player.PlayerInteractor.OnDestroy () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/Player/PlayerInteractor.cs:51 UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50) (Filename: Assets/Code/OfficeGame/Player/PlayerInteractor.cs Line: 51) Curl error 6: Could not resolve host: engine-data.services.api.unity.com Curl error 6: Could not resolve host: engine-data.services.api.unity.com Curl error 6: Could not resolve host: engine-data.services.api.unity.com Curl error 6: Could not resolve host: engine-data.services.api.unity.com Curl error 6: Could not resolve host: engine-data.services.api.unity.com Curl error 6: Could not resolve host: engine-data.services.api.unity.com Curl error 6: Could not resolve host: engine-data.services.api.unity.com Curl error 6: Could not resolve host: engine-data.services.api.unity.com Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 2.406 ms Integration: 36.270 ms Integration of assets: 0.001 ms Thread Wait Time: 0.004 ms Total Operation Time: 38.680 ms Unloading 683 unused Assets / (242.0 KB). Loaded Objects now: 11459. Memory consumption went from 0.86 GB to 0.86 GB. Total: 60.815042 ms (FindLiveObjects: 0.681666 ms CreateObjectMapping: 0.115542 ms MarkObjects: 58.330042 ms DeleteObjects: 1.525750 ms) [Licensing::Client] Successfully resolved entitlement details GPU Resident Drawer created. Curl error 6: Could not resolve host: cdp.cloud.unity3d.com MonoPathRemapper: Attempts to remap: 375227; Successful remaps: 109668 Thread 0x43a28f000 may have been prematurely finalized Serialized file version minimum: 23, current 23 [LAYOUT] About to save layout /Users/angelofdeath/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt [LAYOUT] About to save layout /Users/angelofdeath/Library/Preferences/Unity/Editor-5.x/Layouts/current/default-6000.dwlt Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter) Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26 Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter) Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a Asset Pipeline Refresh (id=532da0452ba664170bf64dbc3939ba68): Total: 0.032 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) GPU Resident Drawer disposed. Thread 0x420b67000 may have been prematurely finalized Input System module state changed to: ShutdownInProgress. Input Polling Thread exited. Input System module state changed to: Shutdown. 'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects [Physics::Module] Cleanup current backend. [Physics::Module] Id: 0xf2b8ea05 [Licensing::IpcConnector] LicenseClient-angelofdeath-notifications channel disconnected successfully. [Licensing::IpcConnector] LicenseClient-angelofdeath channel disconnected successfully. Thread 0x17032b000 may have been prematurely finalized Thread 0x1703b7000 may have been prematurely finalized Thread 0x17055b000 may have been prematurely finalized Thread 0x170443000 may have been prematurely finalized Thread 0x1705e7000 may have been prematurely finalized Thread 0x1704cf000 may have been prematurely finalized Thread 0x17029f000 may have been prematurely finalized Thread 0x1706ff000 may have been prematurely finalized Thread 0x170817000 may have been prematurely finalized Thread 0x1709bb000 may have been prematurely finalized Thread 0x17078b000 may have been prematurely finalized Thread 0x170a47000 may have been prematurely finalized Thread 0x1708a3000 may have been prematurely finalized Thread 0x17092f000 may have been prematurely finalized Thread 0x42829f000 may have been prematurely finalized Shut down UDS service system complete Thread 0x4008ff000 may have been prematurely finalized Lingering sessions upon destruction of worker manager Unity Data Store service was successfully shut down UDS shutting down local client system AcceleratorClientConnectionCallback - disconnected - :0 Cleanup mono CodeReloadManager destroyed debugger-agent: Unable to listen on 45 VBCSCompilerPreWarmer: requested VBCSCompiler shutdown Checking for leaked weakptr: Found no leaked weakptrs. [Package Manager] Server process was shutdown ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1793118646931,"processId":2463,"allocatedMemory":20067323,"memoryLabels":[{"Default":406784},{"Permanent":15672},{"Thread":1056696},{"Manager":2329014},{"VertexData":8},{"Geometry":416},{"Texture":24},{"Shader":856419},{"Material":212},{"GfxDevice":47232},{"GfxThread":4480},{"Animation":1096},{"FreeType":8},{"FontEngine":736},{"Physics":2002},{"Physics2D":16},{"Serialization":38288},{"Input":43216},{"JobScheduler":448},{"TextLib":17607},{"Mono":56},{"MonoCode":288},{"ScriptingNativeRuntime":155024},{"BaseObject":49744},{"Resource":1460},{"Renderer":40688},{"Transform":4733},{"File":13511},{"WebCam":32},{"Culling":32},{"Terrain":11346},{"Wind":24},{"String":3632250},{"StaticString":3808},{"Utility":2691200},{"PoolAlloc":2632},{"AI":80},{"TypeTree":2092854},{"ScriptManager":88688},{"CodeReload":448},{"RuntimeInitializeOnLoadManager":64},{"Sprites":102},{"SpriteAtlas":120},{"GI":7240},{"Director":7296},{"CloudService":9312},{"WebRequest":520},{"VR":49426},{"SceneManager":616},{"Video":2112},{"LazyScriptCache":32},{"NativeArray":12168},{"Camera":1177},{"Secure":9785},{"SerializationCache":9704},{"APIUpdating":10320},{"Subsystems":336},{"VirtualTexturing":57504},{"StaticSafetyDebugInfo":278528},{"Baselib":16},{"Analytics":568},{"Hierarchy":1492},{"UIElements":40},{"CoreStats":14536},{"Identifiers":7152},{"EntityIdStore":33152},{"Gui":281086},{"EditorUtility":638943},{"VersionControl":8},{"Undo":939},{"AssetDatabase":4971747},{"AssetImporter":504},{"EditorGi":328},{"UnityConnect":32546},{"Upm":1788},{"UpmDiagnostics":8},{"AssetCompliance":96},{"DrivenProperties":72},{"HubClient":848},{"LocalIPC":211},{"ProfilerEditor":9738},{"CoreBusinessMetrics":3205},{"Windowing":416},{"Licensing":1408},{"AssetReference":32},{"IPCStream":4714}]}