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2026-09-21 12:15:57 +03:00

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{
"name": "com.unity.scriptablebuildpipeline",
"displayName": "Scriptable Build Pipeline",
"version": "3.0.3",
"unity": "6000.0",
"description": "The Scriptable Build Pipeline moves the asset bundle build pipeline to C#. Use the pre-defined build flows, or create your own using the divided up APIs. This system improves build time, fixes incremental build, and provides greater flexibility.",
"keywords": [
"build",
"bundle",
"bundles",
"assetbundles",
"cache",
"server"
],
"dependencies": {
"com.unity.test-framework": "1.4.5",
"com.unity.modules.assetbundle": "1.0.0"
},
"_upm": {
"changelog": "- Internal fixes."
},
"upmCi": {
"footprint": "25eadcf1e540b51a94082577a2afe9633436c436"
},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.scriptablebuildpipeline@3.0/manual/index.html",
"repository": {
"url": "https://github.cds.internal.unity3d.com/unity/Addressables.git",
"type": "git",
"revision": "b4121325d30b2909077f5381ff883f0bd06776ee"
},
"_fingerprint": "61526b33bf2cbc7cdc77bee1674e3901d0a37d41"
}