Files
2026-09-21 12:15:57 +03:00

1766 lines
67 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using UnityEditor.AddressableAssets.Settings;
using UnityEditor.IMGUI.Controls;
using UnityEngine;
using UnityEngine.AddressableAssets;
using Debug = UnityEngine.Debug;
using static UnityEditor.AddressableAssets.Settings.AddressablesFileEnumeration;
using UnityEditor.AddressableAssets.Build;
using UnityEditor.AddressableAssets.Settings.GroupSchemas;
using Assert = UnityEngine.Assertions.Assert;
using UnityEditor.AddressableAssets.GUI.Adapters;
namespace UnityEditor.AddressableAssets.GUI
{
using Object = UnityEngine.Object;
internal class AddressableAssetEntryTreeView : TreeViewAdapter
{
AddressableAssetsSettingsGroupEditor m_Editor;
internal string customSearchString = string.Empty;
string m_FirstSelectedGroup;
private readonly Dictionary<AssetEntryTreeViewItem, bool> m_SearchedEntries = new Dictionary<AssetEntryTreeViewItem, bool>();
private bool m_ForceSelectionClear = false;
private IconLazyLoad m_lazyLoader = new();
enum ColumnId
{
Notification,
Id,
Type,
Path,
Labels
}
ColumnId[] m_SortOptions =
{
ColumnId.Notification,
ColumnId.Id,
ColumnId.Type,
ColumnId.Path,
ColumnId.Labels
};
internal AddressableAssetEntryTreeView(AddressableAssetSettings settings)
: this(new AddressableAssetEntryTreeViewState(), CreateDefaultMultiColumnHeaderState(), new AddressableAssetsSettingsGroupEditor(ScriptableObject.CreateInstance<AddressableAssetsWindow>()))
{
m_Editor.settings = settings;
}
public AddressableAssetEntryTreeView(AddressableAssetEntryTreeViewState state, MultiColumnHeaderState mchs, AddressableAssetsSettingsGroupEditor ed) : base(state, new AddressableAssetSettingsGroupHeader(mchs, ed.settings))
{
showBorder = true;
m_Editor = ed;
columnIndexForTreeFoldouts = 1;
multiColumnHeader.sortingChanged += OnSortingChanged;
multiColumnHeader.columnSettingsChanged += OnColumnChanged;
multiColumnHeader.visibleColumnsChanged += OnColumnChanged;
BuiltinSceneCache.sceneListChanged += OnScenesChanged;
AddressablesAssetPostProcessor.OnPostProcess.Register(OnPostProcessAllAssets, 1);
}
internal void Cleanup()
{
m_lazyLoader.RemoveLazyIconLoadCallback();
}
GUIContent m_WarningIcon;
GUIContent WarningIcon
{
get
{
if (m_WarningIcon == null)
m_WarningIcon = EditorGUIUtility.IconContent("console.warnicon.sml");
return m_WarningIcon;
}
}
internal TreeViewItemAdapter Root => rootItem as TreeViewItemAdapter;
void OnScenesChanged()
{
if (m_Editor.settings == null)
return;
Reload();
}
// called when the sort is changed on the header
internal void OnSortingChanged(MultiColumnHeader mch)
{
if (mch is AddressableAssetSettingsGroupHeader h)
{
h.SaveEditorPrefs();
}
Reload();
}
internal void OnColumnChanged(MultiColumnHeader mch)
{
if (mch is AddressableAssetSettingsGroupHeader h)
{
h.SaveEditorPrefs();
}
}
internal void OnColumnChanged(int columnIndex)
{
if (multiColumnHeader is AddressableAssetSettingsGroupHeader h)
{
h.SaveEditorPrefs();
}
}
void OnPostProcessAllAssets(string[] importedAssets, string[] deletedAssets, string[] movedAssets, string[] movedFromAssetPaths)
{
// Clear any icon cache...
m_lazyLoader.ClearIconCache();
foreach (Object obj in Selection.objects)
{
if (obj == null)
continue;
if (!AddressableAssetUtility.TryGetLocalFileIdentifierForInstance(obj, out long localId))
{
if (obj is GameObject go)
{
if (UnityEditor.SceneManagement.PrefabStageUtility.GetPrefabStage(go) != null)
return;
var containingScene = go.scene;
if (containingScene.IsValid() && containingScene.isLoaded)
return;
}
m_ForceSelectionClear = true;
return;
}
}
}
protected override void SelectionChanged(IList<int> selectedIds)
{
if (selectedIds.Count == 1)
{
var item = FindItemInVisibleRows(selectedIds[0]);
if (item != null && item.group != null)
{
m_FirstSelectedGroup = item.group.name;
}
}
base.SelectionChanged(selectedIds);
UnityEngine.Object[] selectedObjects = new UnityEngine.Object[selectedIds.Count];
for (int i = 0; i < selectedIds.Count; i++)
{
var item = FindItemInVisibleRows(selectedIds[i]);
if (item != null)
{
if (item.group != null)
selectedObjects[i] = item.group;
else if (item.entry != null)
selectedObjects[i] = item.entry.TargetAsset;
}
}
// Make last selected group the first object in the array
if (!string.IsNullOrEmpty(m_FirstSelectedGroup) && selectedObjects.Length > 1)
{
for (int i = 0; i < selectedObjects.Length - 1; ++i)
{
if (selectedObjects[i] != null && selectedObjects[i].name == m_FirstSelectedGroup)
{
var temp = selectedObjects[i];
selectedObjects[i] = selectedObjects[selectedIds.Count - 1];
selectedObjects[selectedIds.Count - 1] = temp;
}
}
}
Selection.objects = selectedObjects; // change selection
}
protected override TreeViewItemAdapter BuildRootAdapter()
{
var root = new TreeViewItemAdapter(-1, -1);
using (new AddressablesFileEnumerationScope(BuildAddressableTree(m_Editor.settings)))
{
SortGroups();
var guidMap = new Dictionary<string, AddressableAssetGroup>();
foreach (var group in m_Editor.settings.groups)
guidMap.Add(group.Guid, group);
foreach (var groupGuid in GetTreeViewState().sortOrderList)
AddGroupChildrenBuild(guidMap[groupGuid], root);
}
return root;
}
protected override IList<TreeViewItemAdapter> BuildRowsAdapter(TreeViewItemAdapter root)
{
m_lazyLoader.ClearWorkQueue();
if (!string.IsNullOrEmpty(searchString))
{
var rows = base.BuildRowsAdapter(root);
// At the end of a Search, we schedule an icon lazy load only for results
// By doing this, we ensure we only load necessary icons, which massively improves search performance
rows = Search(rows);
var result = new List<TreeViewItemAdapter>();
foreach(var node in SortHierarchical(rows))
result.Add(node as TreeViewItemAdapter);
return result;
}
if (!string.IsNullOrEmpty(customSearchString))
{
SortChildren(root);
return Search(base.BuildRowsAdapter(root));
}
SortChildren(root);
LazyLoadIcons(root);
return base.BuildRowsAdapter(root);
}
/// <summary>
/// Schedules all icons to be lazy loaded for rows, and will recurse children
/// </summary>
/// <param name="rows">Rows to be lazy loaded</param>
/// <param name="recurseGroups">Whether to include groups; this will often cause more icons to be loaded than necessary</param>
private void LazyLoadIcons(IList<TreeViewItemAdapter> rows, bool recurseGroups = false)
{
foreach (var row in rows)
{
if (recurseGroups || row is AssetEntryTreeViewItem { entry: not null })
LazyLoadIcons(row);
}
}
/// <summary>
/// Schedules all icons to be loaded recursively upon root.
/// Will skip groups which are not expanded.
/// </summary>
private void LazyLoadIcons(TreeViewItemAdapter root)
{
if (root is AssetEntryTreeViewItem entryItem)
{
if (entryItem.entry == null)
{
if (!IsExpanded(entryItem.id))
{
return;
}
}
else
{
m_lazyLoader.LoadIconLazy(entryItem);
}
}
if (root.children == null)
return;
foreach (var child in root.children)
{
LazyLoadIcons(child as TreeViewItemAdapter);
}
}
internal IList<TreeViewItemAdapter> Search(string search)
{
if (ProjectConfigData.HierarchicalSearch)
{
customSearchString = search;
Reload();
}
else
{
searchString = search;
}
var rows = GetRows();
var result = new List<TreeViewItemAdapter>();
foreach (var node in rows)
{
result.Add(node as TreeViewItemAdapter);
}
return result;
}
protected IList<TreeViewItemAdapter> Search(IList<TreeViewItemAdapter> rows)
{
if (rows == null)
return new List<TreeViewItemAdapter>();
m_SearchedEntries.Clear();
List<TreeViewItemAdapter> items = new List<TreeViewItemAdapter>(rows.Count);
foreach (TreeViewItemAdapter item in rows)
{
if (ProjectConfigData.HierarchicalSearch)
{
if (SearchHierarchical(item, customSearchString))
items.Add(item);
}
else if (DoesItemMatchSearch(item, searchString))
items.Add(item);
}
LazyLoadIcons(items);
return items;
}
/*
* Hierarchical search requirements :
* An item is kept if :
* - it matches
* - an ancestor matches
* - at least one descendant matches
*/
bool SearchHierarchical(TreeViewItemAdapter item, string search, bool? ancestorMatching = null)
{
var aeItem = item as AssetEntryTreeViewItem;
if (aeItem == null || search == null)
return false;
if (m_SearchedEntries.ContainsKey(aeItem))
return m_SearchedEntries[aeItem];
if (ancestorMatching == null)
ancestorMatching = DoesAncestorMatch(aeItem, search);
bool isMatching = false;
if (!ancestorMatching.Value)
isMatching = DoesItemMatchSearch(aeItem, search);
bool descendantMatching = false;
if (!ancestorMatching.Value && !isMatching && aeItem.hasChildren)
{
foreach (var child in aeItem.children)
{
descendantMatching = SearchHierarchical(child as TreeViewItemAdapter, search, false);
if (descendantMatching)
break;
}
}
bool keep = isMatching || ancestorMatching.Value || descendantMatching;
m_SearchedEntries.Add(aeItem, keep);
return keep;
}
private bool DoesAncestorMatch(TreeViewItemAdapter aeItem, string search)
{
if (aeItem == null)
return false;
var ancestor = aeItem.parent as AssetEntryTreeViewItem;
bool isMatching = DoesItemMatchSearch(ancestor, search);
while (ancestor != null && !isMatching)
{
ancestor = ancestor.parent as AssetEntryTreeViewItem;
isMatching = DoesItemMatchSearch(ancestor, search);
}
return isMatching;
}
internal void ClearSearch()
{
customSearchString = string.Empty;
searchString = string.Empty;
m_SearchedEntries.Clear();
}
internal void SwapSearchType()
{
string temp = customSearchString;
customSearchString = searchString;
searchString = temp;
m_SearchedEntries.Clear();
}
internal void SortGroups()
{
if (state is AddressableAssetEntryTreeViewState s)
{
var missingGuid = false;
var guidToName = new Dictionary<string, string>();
var newSortOrder = new List<string>();
var guidToExistingIndex = new Dictionary<string, int>();
for (var i = 0; i < s.sortOrderList.Count; i++)
{
guidToExistingIndex[s.sortOrderList[i]] = i;
}
for (var i = 0; i < m_Editor.settings.groups.Count; i++)
{
var guid = m_Editor.settings.groups[i].Guid;
newSortOrder.Add(guid);
guidToName[guid] = m_Editor.settings.groups[i].Name;
if (!guidToExistingIndex.ContainsKey(guid))
{
missingGuid = true;
guidToExistingIndex[guid] = -1;
}
}
// if the count is the same and all of the guids are in the state's sortOrder skip sorting
if (m_Editor.settings.groups.Count == s.sortOrderList.Count && !missingGuid)
{
return;
}
// Rules:
// if both have indexes we compare by index
// if one doesn't have an index we want it at the top so we set the default index to -1
// if both don't have indexes we want to compare them alphabetically
newSortOrder.Sort((guid1, guid2) =>
{
// assign -1 by default to push to the top of the list if they don't appear
// in the older sorting
var index1 = guidToExistingIndex[guid1];
var index2 = guidToExistingIndex[guid2];
// neither of these elements appear in the older sorting
if (index1 == -1 && index2 == -1)
{
// compare alphabetically
return string.CompareOrdinal(guidToName[guid1], guidToName[guid2]);
}
// compare by index in the previous sorting
return index1
.CompareTo(index2);
});
s.sortOrderList = newSortOrder;
// we have updated the sort order, so save it
SerializeState(AssetDatabase.GUIDFromAssetPath(AssetDatabase.GetAssetPath(m_Editor.settings)));
}
}
void SortChildren(TreeViewItemAdapter root)
{
if (!root.hasChildren)
return;
foreach (var child in root.children)
{
if (child != null && IsExpanded(child.id))
{
child.children = SortHierarchical(child.children);
}
}
}
#if UNITY_6000_2_OR_NEWER
List<TreeViewItem<int>> SortHierarchical(IList<TreeViewItemAdapter> children)
{
var result = new List<TreeViewItem<int>>();
foreach (var c in children)
{
result.Add(c);
}
return SortHierarchical(result);
}
List<TreeViewItem<int>> SortHierarchical(List<TreeViewItem<int>> children)
{
var result = new List<TreeViewItem<int>>();
#else
List<TreeViewItem> SortHierarchical(IList<TreeViewItemAdapter> children)
{
var result = new List<TreeViewItem>();
foreach (var c in children)
{
result.Add(c as TreeViewItem);
}
return SortHierarchical(result);
}
List<TreeViewItem> SortHierarchical(List<TreeViewItem> children)
{
var result = new List<TreeViewItem>();
#endif
if (children == null)
return children;
var sortedColumns = multiColumnHeader.state.sortedColumns;
if (sortedColumns.Length == 0)
return children;
List<AssetEntryTreeViewItem> kids = new List<AssetEntryTreeViewItem>();
foreach (var c in children)
{
var child = c as AssetEntryTreeViewItem;
if (child != null && child.entry != null)
kids.Add(child);
else
result.Add(c);
}
ColumnId col = m_SortOptions[sortedColumns[0]];
bool ascending = multiColumnHeader.IsSortedAscending(sortedColumns[0]);
IEnumerable<AssetEntryTreeViewItem> orderedKids = kids;
switch (col)
{
case ColumnId.Notification:
case ColumnId.Type:
break;
case ColumnId.Path:
orderedKids = kids.Order(l => l.entry.AssetPath, ascending);
break;
case ColumnId.Labels:
orderedKids = OrderByLabels(kids, ascending);
break;
default:
orderedKids = kids.Order(l => l.displayName, ascending);
break;
}
foreach (var o in orderedKids)
result.Add(o);
foreach (var child in result)
{
if (child != null && IsExpanded(child.id))
child.children = SortHierarchical(child.children);
}
return result;
}
IEnumerable<AssetEntryTreeViewItem> OrderByLabels(List<AssetEntryTreeViewItem> kids, bool ascending)
{
var emptyHalf = new List<AssetEntryTreeViewItem>();
var namedHalf = new List<AssetEntryTreeViewItem>();
foreach (var k in kids)
{
if (k.entry == null || k.entry.labels == null || k.entry.labels.Count < 1)
emptyHalf.Add(k);
else
namedHalf.Add(k);
}
var orderedKids = namedHalf.Order(l => m_Editor.settings.labelTable.GetString(l.entry.labels, 200), ascending);
List<AssetEntryTreeViewItem> result = new List<AssetEntryTreeViewItem>();
if (ascending)
{
result.AddRange(emptyHalf);
result.AddRange(orderedKids);
}
else
{
result.AddRange(orderedKids);
result.AddRange(emptyHalf);
}
return result;
}
protected override bool DoesItemMatchSearch(TreeViewItemAdapter item, string search)
{
if (string.IsNullOrEmpty(search))
return true;
var aeItem = item as AssetEntryTreeViewItem;
if (aeItem == null)
return false;
//check if item matches.
if (aeItem.displayName.IndexOf(search, StringComparison.OrdinalIgnoreCase) >= 0)
return true;
if (aeItem.entry == null)
return false;
if (aeItem.entry.AssetPath.IndexOf(search, StringComparison.OrdinalIgnoreCase) >= 0)
return true;
foreach (string label in aeItem.entry.labels)
{
if (label.IndexOf(search, StringComparison.OrdinalIgnoreCase) >= 0)
return true;
}
return false;
}
void AddGroupChildrenBuild(AddressableAssetGroup group, TreeViewItemAdapter root)
{
int depth = 0;
AssetEntryTreeViewItem groupItem = null;
if (ProjectConfigData.ShowGroupsAsHierarchy && group != null)
{
//// dash in name imitates hiearchy.
TreeViewItemAdapter newRoot = root;
var parts = group.Name.Split('-');
string partialRestore = "";
for (int index = 0; index < parts.Length - 1; index++)
{
TreeViewItemAdapter folderItem = null;
partialRestore += parts[index];
int hash = partialRestore.GetHashCode();
if (!TryGetChild(newRoot, hash, ref folderItem))
{
folderItem = new AssetEntryTreeViewItem(parts[index], depth, hash);
newRoot.AddChild(folderItem);
}
depth++;
newRoot = folderItem;
}
groupItem = new AssetEntryTreeViewItem(group, depth);
newRoot.AddChild(groupItem);
}
else
{
groupItem = new AssetEntryTreeViewItem(group, 0);
root.AddChild(groupItem);
}
if (group != null && group.entries.Count > 0)
{
foreach (var entry in group.entries)
{
AddAndRecurseEntriesBuild(entry, groupItem, depth + 1, IsExpanded(groupItem.id));
}
}
}
bool TryGetChild(TreeViewItemAdapter root, int childHash, ref TreeViewItemAdapter childItem)
{
if (root.children == null)
return false;
foreach (var child in root.children)
{
if (child.id == childHash)
{
childItem = child as TreeViewItemAdapter;
return true;
}
}
return false;
}
void AddAndRecurseEntriesBuild(AddressableAssetEntry entry, AssetEntryTreeViewItem parent, int depth, bool expanded)
{
var item = new AssetEntryTreeViewItem(entry, depth);
parent.AddChild(item);
if (!expanded)
{
item.checkedForChildren = false;
return;
}
RecurseEntryChildren(entry, item, depth);
}
internal void RecurseEntryChildren(AddressableAssetEntry entry, AssetEntryTreeViewItem item, int depth)
{
item.checkedForChildren = true;
var subAssets = new List<AddressableAssetEntry>();
bool includeSubObjects = ProjectConfigData.ShowSubObjectsInGroupView && !entry.IsFolder && !string.IsNullOrEmpty(entry.guid);
entry.GatherAllAssets(subAssets, false, false, includeSubObjects);
if (subAssets.Count > 0)
{
foreach (var e in subAssets)
{
if (e.guid.Length > 0 && e.address.Contains('[') && e.address.Contains(']'))
Debug.LogErrorFormat("Subasset address '{0}' cannot contain '[ ]'.", e.address);
AddAndRecurseEntriesBuild(e, item, depth + 1, IsExpanded(item.id));
}
}
}
protected override void ExpandedStateChanged()
{
foreach (var id in state.expandedIDs)
{
var item = FindItem(id, rootItem);
if (item != null && item.hasChildren)
{
foreach (AssetEntryTreeViewItem c in item.children)
if (!c.checkedForChildren)
RecurseEntryChildren(c.entry, c, c.depth + 1);
}
}
}
public override void OnGUI(Rect rect)
{
m_Editor.settings.labelTable.Initialize();
base.OnGUI(rect);
//TODO - this occasionally causes a "hot control" issue.
if (m_ForceSelectionClear ||
(Event.current.type == EventType.MouseDown &&
Event.current.button == 0 &&
rect.Contains(Event.current.mousePosition)))
{
SetSelection(new int[0], TreeViewSelectionOptions.FireSelectionChanged);
if (m_ForceSelectionClear)
m_ForceSelectionClear = false;
}
}
protected override void BeforeRowsGUI()
{
base.BeforeRowsGUI();
if (Event.current.type == EventType.Repaint)
{
var rows = GetRows();
if (rows.Count > 0)
{
int first;
int last;
GetFirstAndLastVisibleRows(out first, out last);
for (int rowId = first; rowId <= last; rowId++)
{
var aeI = rows[rowId] as AssetEntryTreeViewItem;
if (aeI != null && aeI.entry != null)
{
DefaultStyles.backgroundEven.Draw(GetRowRect(rowId), false, false, false, false);
}
}
}
}
}
GUIStyle m_LabelStyle;
protected override void RowGUI(RowGUIArgs args)
{
if (m_LabelStyle == null)
{
m_LabelStyle = new GUIStyle("PR Label");
if (m_LabelStyle == null)
m_LabelStyle = UnityEngine.GUI.skin.GetStyle("Label");
}
var item = args.item as AssetEntryTreeViewItem;
if (item == null || item.group == null && item.entry == null)
{
using (new EditorGUI.DisabledScope(true))
{
if (!string.IsNullOrEmpty(item.folderPath))
CellGUI(args.GetCellRect(1), null, (int)ColumnId.Id, ref args);
else
base.RowGUI(args);
}
}
else
{
bool isReadOnly = item.group == null ? item.entry.ReadOnly : item.group.ReadOnly;
if (item.group != null)
{
if (item.isRenaming && !args.isRenaming)
item.isRenaming = false;
}
using (new EditorGUI.DisabledScope(isReadOnly))
{
for (int i = 0; i < args.GetNumVisibleColumns(); ++i)
CellGUI(args.GetCellRect(i), item, args.GetColumn(i), ref args);
}
}
}
void CellGUI(Rect cellRect, AssetEntryTreeViewItem item, int column, ref RowGUIArgs args)
{
CenterRectUsingSingleLineHeight(ref cellRect);
switch ((ColumnId)column)
{
case ColumnId.Notification:
bool flaggedForUpdateWarning = item.entry == null ? item.group.FlaggedDuringContentUpdateRestriction : item.entry.FlaggedDuringContentUpdateRestriction;
if (flaggedForUpdateWarning)
{
var notification = WarningIcon;
if (item.group != null)
notification.tooltip = "This group contains assets with the setting �Prevent Updates� that have been modified. " +
"To resolve, change the group setting, or move the assets to a different group.";
else if (item.entry != null)
notification.tooltip = "This asset has been modified, but it is in a group with the setting �Prevent Updates�. " +
"To resolve, change the group setting, or move the asset to a different group.";
UnityEngine.GUI.Label(cellRect, notification);
}
break;
case ColumnId.Id:
{
args.rowRect = cellRect;
base.RowGUI(args);
}
break;
case ColumnId.Path:
if (item.entry != null && Event.current.type == EventType.Repaint)
{
var path = item.entry.AssetPath;
if (string.IsNullOrEmpty(path))
path = item.entry.ReadOnly ? "" : "Missing File";
m_LabelStyle.Draw(cellRect, path, false, false, args.selected, args.focused);
}
break;
case ColumnId.Type:
if (item.assetIcon != null)
UnityEngine.GUI.DrawTexture(cellRect, item.assetIcon, ScaleMode.ScaleToFit, true);
break;
case ColumnId.Labels:
if (item.entry != null && EditorGUI.DropdownButton(cellRect, new GUIContent(m_Editor.settings.labelTable.GetString(item.entry.labels, cellRect.width)), FocusType.Passive))
{
var selection = GetItemsForContext(args.item.id);
Dictionary<string, int> labelCounts = new Dictionary<string, int>();
List<AddressableAssetEntry> entries = new List<AddressableAssetEntry>();
var newSelection = new List<int>();
foreach (var s in selection)
{
var aeItem = FindItem(s, rootItem) as AssetEntryTreeViewItem;
if (aeItem == null || aeItem.entry == null)
continue;
entries.Add(aeItem.entry);
newSelection.Add(s);
foreach (var label in aeItem.entry.labels)
{
int count;
labelCounts.TryGetValue(label, out count);
count++;
labelCounts[label] = count;
}
}
SetSelection(newSelection);
PopupWindow.Show(cellRect, new LabelMaskPopupContent(cellRect, m_Editor.settings, entries, labelCounts));
}
break;
}
}
IList<int> GetItemsForContext(int row)
{
var selection = GetSelection();
if (selection.Contains(row))
return selection;
selection = new List<int>();
selection.Add(row);
return selection;
}
public static MultiColumnHeaderState CreateDefaultMultiColumnHeaderState()
{
return new MultiColumnHeaderState(AddressableAssetSettingsGroupHeader.GetColumns());
}
protected string CheckForRename(TreeViewItemAdapter item, bool isActualRename)
{
string result = string.Empty;
var assetItem = item as AssetEntryTreeViewItem;
if (assetItem != null)
{
if (assetItem.group != null && !assetItem.group.ReadOnly)
result = "Rename";
else if (assetItem.entry != null && !assetItem.entry.ReadOnly)
result = "Change Address";
if (isActualRename)
assetItem.isRenaming = !string.IsNullOrEmpty(result);
}
return result;
}
protected override bool CanRenameAdapter(TreeViewItemAdapter item)
{
return !string.IsNullOrEmpty(CheckForRename(item, true));
}
AssetEntryTreeViewItem FindItemInVisibleRows(int id)
{
var rows = GetRows();
foreach (var r in rows)
{
if (r.id == id)
{
return r as AssetEntryTreeViewItem;
}
}
return null;
}
protected override void RenameEnded(RenameEndedArgs args)
{
args.acceptedRename = PerformRename(args.originalName, args.newName, args.itemID, args.acceptedRename);
}
internal bool PerformRename(string originalName, string newName, int itemID, bool acceptedRename)
{
if (!acceptedRename)
return acceptedRename;
var item = FindItemInVisibleRows(itemID);
if (item != null)
{
item.isRenaming = false;
}
if (originalName == newName)
return acceptedRename;
if (item != null)
{
if (newName != null && newName.Contains("[") && newName.Contains("]"))
{
acceptedRename = false;
Debug.LogErrorFormat("Rename of address '{0}' cannot contain '[ ]'.", originalName);
}
else if (item.entry != null)
{
item.entry.address = newName;
AddressableAssetUtility.OpenAssetIfUsingVCIntegration(item.entry.parentGroup, true);
}
else if (item.group != null)
{
if (m_Editor.settings.IsNotUniqueGroupName(newName))
{
acceptedRename = false;
Addressables.LogWarning("There is already a group named '" + newName + "'. Cannot rename this group to match");
}
else
{
item.group.Name = newName;
AddressableAssetUtility.OpenAssetIfUsingVCIntegration(item.group, true);
AddressableAssetUtility.OpenAssetIfUsingVCIntegration(item.group.Settings, true);
}
}
Reload();
}
return acceptedRename;
}
protected override bool CanMultiSelect(TreeViewItemAdapter item)
{
return true;
}
protected override void DoubleClickedItem(int id)
{
var item = FindItemInVisibleRows(id);
if (item != null)
{
Object o = null;
if (item.entry != null)
o = AssetDatabase.LoadAssetAtPath<Object>(item.entry.AssetPath);
else if (item.group != null)
o = item.group;
if (o != null)
{
EditorGUIUtility.PingObject(o);
Selection.activeObject = o;
}
}
}
protected override void SingleClickedItem(int id)
{
var nodes = GetSelection();
// If a user clicks on an asset, prioritise it's icon loading
foreach (var node in nodes)
{
var item = FindItemInVisibleRows(id);
if (item is { entry: not null })
{
m_lazyLoader.LoadIconLazyPriority(item);
}
}
}
bool m_ContextOnItem;
protected override void ContextClicked()
{
if (m_ContextOnItem)
{
m_ContextOnItem = false;
return;
}
GenericMenu menu = new GenericMenu();
PopulateGeneralContextMenu(ref menu);
menu.ShowAsContext();
}
void PopulateGeneralContextMenu(ref GenericMenu menu)
{
foreach (var templateObject in m_Editor.settings.GroupTemplateObjects)
{
Assert.IsNotNull(templateObject);
menu.AddItem(new GUIContent("Create New Group/" + templateObject.name), false, CreateNewGroup, templateObject);
}
menu.AddItem(new GUIContent("Clear Content Update Warnings"), false, ClearContentUpdateWarnings);
}
void ClearContentUpdateWarnings()
{
foreach (var group in m_Editor.settings.groups)
ContentUpdateScript.ClearContentUpdateNotifications(group);
Reload();
}
void HandleCustomContextMenuItemGroups(object context)
{
var d = context as Tuple<string, List<AssetEntryTreeViewItem>>;
AddressableAssetSettings.InvokeAssetGroupCommand(d.Item1, d.Item2.Select(s => s.group));
}
void HandleCustomContextMenuItemEntries(object context)
{
var d = context as Tuple<string, List<AssetEntryTreeViewItem>>;
AddressableAssetSettings.InvokeAssetEntryCommand(d.Item1, d.Item2.Select(s => s.entry));
}
protected override void ContextClickedItem(int id)
{
List<AssetEntryTreeViewItem> selectedNodes = new List<AssetEntryTreeViewItem>();
foreach (var nodeId in GetSelection())
{
var item = FindItemInVisibleRows(nodeId); //TODO - this probably makes off-screen but selected items not get added to list.
if (item != null)
selectedNodes.Add(item);
}
if (selectedNodes.Count == 0)
return;
m_ContextOnItem = true;
bool isGroup = false;
bool isEntry = false;
bool hasReadOnly = false;
bool isMissingPath = false;
foreach (var item in selectedNodes)
{
if (item.group != null)
{
hasReadOnly |= item.group.ReadOnly;
isGroup = true;
}
else if (item.entry != null)
{
hasReadOnly |= item.entry.ReadOnly;
hasReadOnly |= item.entry.parentGroup.ReadOnly;
isEntry = true;
isMissingPath |= string.IsNullOrEmpty(item.entry.AssetPath);
}
else if (!string.IsNullOrEmpty(item.folderPath))
{
hasReadOnly = true;
}
}
if (isEntry && isGroup)
return;
GenericMenu menu = new GenericMenu();
if (!hasReadOnly)
{
if (isGroup)
{
var group = selectedNodes.First().group;
if (!group.IsDefaultGroup())
menu.AddItem(new GUIContent("Remove Group(s)"), false, RemoveGroup, selectedNodes);
menu.AddItem(new GUIContent("Simplify Addressable Names"), false, SimplifyAddresses, selectedNodes);
if (selectedNodes.Count == 1)
{
if (!group.IsDefaultGroup() && group.CanBeSetAsDefault())
menu.AddItem(new GUIContent("Set as Default"), false, SetGroupAsDefault, selectedNodes);
menu.AddItem(new GUIContent("Inspect Group Settings"), false, GoToGroupAsset, selectedNodes);
}
foreach (var i in AddressableAssetSettings.CustomAssetGroupCommands)
menu.AddItem(new GUIContent(i), false, HandleCustomContextMenuItemGroups, new Tuple<string, List<AssetEntryTreeViewItem>>(i, selectedNodes));
}
else if (isEntry)
{
menu.AddItem(new GUIContent("Move Addressables to Group..."), false, MoveEntriesToGroup, new Tuple<Event, List<AssetEntryTreeViewItem>>(Event.current, selectedNodes));
menu.AddItem(new GUIContent("Move Addressables to New Group with settings from..."), false, MoveEntriesToNewGroupWithSettings, new Tuple<Event, List<AssetEntryTreeViewItem>>(Event.current, selectedNodes));
menu.AddItem(new GUIContent("Remove Addressables"), false, RemoveEntry, selectedNodes);
menu.AddItem(new GUIContent("Simplify Addressable Names"), false, SimplifyAddresses, selectedNodes);
if (selectedNodes.Count == 1)
menu.AddItem(new GUIContent("Copy Address to Clipboard"), false, CopyAddressesToClipboard, selectedNodes);
else if (selectedNodes.Count > 1)
menu.AddItem(new GUIContent("Copy " + selectedNodes.Count + " Addresses to Clipboard"), false, CopyAddressesToClipboard, selectedNodes);
foreach (var i in AddressableAssetSettings.CustomAssetEntryCommands)
menu.AddItem(new GUIContent(i), false, HandleCustomContextMenuItemEntries, new Tuple<string, List<AssetEntryTreeViewItem>>(i, selectedNodes));
}
else
menu.AddItem(new GUIContent("Clear missing references."), false, RemoveMissingReferences);
}
else
{
if (isEntry)
{
if (selectedNodes.Count == 1)
menu.AddItem(new GUIContent("Copy Address to Clipboard"), false, CopyAddressesToClipboard, selectedNodes);
else if (selectedNodes.Count > 1)
menu.AddItem(new GUIContent("Copy " + selectedNodes.Count + " Addresses to Clipboard"), false, CopyAddressesToClipboard, selectedNodes);
}
}
if (selectedNodes.Count == 1)
{
var label = CheckForRename(selectedNodes.First(), false);
if (!string.IsNullOrEmpty(label))
menu.AddItem(new GUIContent(label), false, RenameItem, selectedNodes);
}
PopulateGeneralContextMenu(ref menu);
menu.ShowAsContext();
}
void GoToGroupAsset(object context)
{
List<AssetEntryTreeViewItem> selectedNodes = context as List<AssetEntryTreeViewItem>;
if (selectedNodes == null || selectedNodes.Count == 0)
return;
var group = selectedNodes.First().group;
if (group == null)
return;
EditorGUIUtility.PingObject(group);
Selection.activeObject = group;
}
internal static void CopyAddressesToClipboard(object context)
{
List<AssetEntryTreeViewItem> selectedNodes = context as List<AssetEntryTreeViewItem>;
string buffer = "";
foreach (AssetEntryTreeViewItem item in selectedNodes)
buffer += item.entry.address + ",";
buffer = buffer.TrimEnd(',');
GUIUtility.systemCopyBuffer = buffer;
}
void MoveEntriesToNewGroupWithSettings(object context)
{
var pair = context as Tuple<Event, List<AssetEntryTreeViewItem>>;
var entries = new List<AddressableAssetEntry>();
foreach (AssetEntryTreeViewItem item in pair.Item2)
{
if (item.entry != null)
entries.Add(item.entry);
}
var window = EditorWindow.GetWindow<GroupsPopupWindow>(true, "Select Addressable Group");
Vector2 mousePosition = pair.Item1 == null ? Vector2.zero : pair.Item1.mousePosition;
window.Initialize(null, false, false, mousePosition, MoveEntriesToNewGroupWithSettings, m_Editor.settings, entries);
}
void MoveEntriesToNewGroupWithSettings(AddressableAssetSettings settings, List<AddressableAssetEntry> entries, AddressableAssetGroup group)
{
var newGroup = settings.CreateGroup(AddressableAssetSettings.kNewGroupName, false, false, true, group.Schemas);
foreach (AddressableAssetEntry entry in entries)
{
settings.MoveEntry(entry, newGroup, entry.ReadOnly, true);
}
}
void MoveEntriesToGroup(object context)
{
var pair = context as Tuple<Event, List<AssetEntryTreeViewItem>>;
var entries = new List<AddressableAssetEntry>();
bool mixedGroups = false;
AddressableAssetGroup displayGroup = null;
foreach (AssetEntryTreeViewItem item in pair.Item2)
{
if (item.entry != null)
{
entries.Add(item.entry);
if (displayGroup == null)
displayGroup = item.entry.parentGroup;
else if (item.entry.parentGroup != displayGroup)
{
mixedGroups = true;
}
}
}
var window = EditorWindow.GetWindow<GroupsPopupWindow>(true, "Select Addressable Group");
AddressableAssetGroup initialSelection = !mixedGroups ? entries[0].parentGroup : null;
Vector2 mousePosition = pair.Item1 == null ? Vector2.zero : pair.Item1.mousePosition;
window.Initialize(initialSelection, false, false, mousePosition, AddressableAssetUtility.MoveEntriesToGroup, m_Editor.settings, entries);
}
internal void CreateNewGroup(object context)
{
var groupTemplate = context as AddressableAssetGroupTemplate;
if (groupTemplate != null)
{
var newGroup = m_Editor.settings.CreateGroup(groupTemplate.Name, false, false, true, groupTemplate.SchemaObjects);
}
else
{
m_Editor.settings.CreateGroup("", false, false, false, null);
}
}
internal void SetGroupAsDefault(object context)
{
List<AssetEntryTreeViewItem> selectedNodes = context as List<AssetEntryTreeViewItem>;
if (selectedNodes == null || selectedNodes.Count == 0)
return;
var group = selectedNodes.First().group;
if (group == null)
return;
m_Editor.settings.DefaultGroup = group;
Reload();
}
protected void RemoveMissingReferences()
{
RemoveMissingReferencesImpl();
}
internal void RemoveMissingReferencesImpl()
{
if (m_Editor.settings.RemoveMissingGroupReferences())
{
m_Editor.settings.SetDirty(AddressableAssetSettings.ModificationEvent.GroupRemoved, null, true, true);
}
}
protected void RemoveGroup(object context)
{
RemoveGroupImpl(context);
}
internal void RemoveGroupImpl(object context, bool forceRemoval = false)
{
if (forceRemoval || EditorUtility.DisplayDialog("Delete selected groups?", "Are you sure you want to delete the selected groups?\n\nYou cannot undo this action.", "Yes", "No"))
{
List<AssetEntryTreeViewItem> selectedNodes = context as List<AssetEntryTreeViewItem>;
if (selectedNodes == null || selectedNodes.Count < 1)
return;
var groups = new List<AddressableAssetGroup>();
AssetDatabase.StartAssetEditing();
try
{
foreach (var item in selectedNodes)
{
m_Editor.settings.RemoveGroupInternal(item == null ? null : item.group, true, false);
GetTreeViewState().sortOrderList.Remove(item.group?.Guid);
groups.Add(item.group);
}
}
finally
{
AssetDatabase.StopAssetEditing();
}
m_Editor.settings.SetDirty(AddressableAssetSettings.ModificationEvent.GroupRemoved, groups, true, true);
AddressableAssetUtility.OpenAssetIfUsingVCIntegration(m_Editor.settings);
}
}
protected void SimplifyAddresses(object context)
{
SimplifyAddressesImpl(context);
}
internal void SimplifyAddressesImpl(object context)
{
List<AssetEntryTreeViewItem> selectedNodes = context as List<AssetEntryTreeViewItem>;
if (selectedNodes == null || selectedNodes.Count < 1)
return;
var entries = new List<AddressableAssetEntry>();
HashSet<AddressableAssetGroup> modifiedGroups = new HashSet<AddressableAssetGroup>();
foreach (var item in selectedNodes)
{
if (item.IsGroup)
{
foreach (var e in item.group.entries)
{
e.SetAddress(Path.GetFileNameWithoutExtension(e.address), false);
entries.Add(e);
}
modifiedGroups.Add(item.group);
}
else
{
item.entry.SetAddress(Path.GetFileNameWithoutExtension(item.entry.address), false);
entries.Add(item.entry);
modifiedGroups.Add(item.entry.parentGroup);
}
}
foreach (var g in modifiedGroups)
{
g.SetDirty(AddressableAssetSettings.ModificationEvent.EntryModified, entries, false, true);
AddressableAssetUtility.OpenAssetIfUsingVCIntegration(g);
}
m_Editor.settings.SetDirty(AddressableAssetSettings.ModificationEvent.EntryModified, entries, true, false);
}
protected void RemoveEntry(object context)
{
RemoveEntryImpl(context);
}
internal void RemoveEntryImpl(object context, bool forceRemoval = false)
{
if (forceRemoval || EditorUtility.DisplayDialog("Delete selected entries?", "Are you sure you want to delete the selected entries?\n\nYou cannot undo this action.", "Yes", "No"))
{
List<AssetEntryTreeViewItem> selectedNodes = context as List<AssetEntryTreeViewItem>;
if (selectedNodes == null || selectedNodes.Count < 1)
return;
var entries = new List<AddressableAssetEntry>();
HashSet<AddressableAssetGroup> modifiedGroups = new HashSet<AddressableAssetGroup>();
foreach (var item in selectedNodes)
{
if (item.entry != null)
{
entries.Add(item.entry);
modifiedGroups.Add(item.entry.parentGroup);
m_Editor.settings.RemoveAssetEntry(item.entry.guid, false);
}
}
foreach (var g in modifiedGroups)
{
g.SetDirty(AddressableAssetSettings.ModificationEvent.EntryModified, entries, false, true);
AddressableAssetUtility.OpenAssetIfUsingVCIntegration(g);
}
m_Editor.settings.SetDirty(AddressableAssetSettings.ModificationEvent.EntryRemoved, entries, true, false);
}
}
protected void RenameItem(object context)
{
RenameItemImpl(context);
}
internal void RenameItemImpl(object context)
{
List<AssetEntryTreeViewItem> selectedNodes = context as List<AssetEntryTreeViewItem>;
if (selectedNodes != null && selectedNodes.Count >= 1)
{
var item = selectedNodes.First();
if (CanRename(item))
BeginRename(item);
}
}
protected override bool CanBeParentAdapter(TreeViewItemAdapter item)
{
var aeItem = item as AssetEntryTreeViewItem;
if (aeItem != null && aeItem.group != null)
return true;
return false;
}
protected override void KeyEvent()
{
if (Event.current.type == EventType.KeyUp && Event.current.keyCode == KeyCode.Delete && GetSelection().Count > 0)
{
List<AssetEntryTreeViewItem> selectedNodes = new List<AssetEntryTreeViewItem>();
bool allGroups = true;
bool allEntries = true;
foreach (var nodeId in GetSelection())
{
var item = FindItemInVisibleRows(nodeId);
if (item != null)
{
selectedNodes.Add(item);
if (item.entry == null)
allEntries = false;
else
allGroups = false;
}
}
if (allEntries)
RemoveEntry(selectedNodes);
if (allGroups)
RemoveGroup(selectedNodes);
}
}
protected override bool CanStartDrag(CanStartDragArgs args)
{
int resourcesCount = 0;
foreach (var id in args.draggedItemIDs)
{
var item = FindItemInVisibleRows(id);
if (item != null)
{
if (item.entry != null)
{
//if it's missing a path, it can't be moved. most likely this is a sub-asset.
if (string.IsNullOrEmpty(item.entry.AssetPath))
return false;
}
}
}
if ((resourcesCount > 0) && (resourcesCount < args.draggedItemIDs.Count))
return false;
return true;
}
protected override void SetupDragAndDrop(SetupDragAndDropArgs args)
{
DragAndDrop.PrepareStartDrag();
var selectedNodes = new List<AssetEntryTreeViewItem>();
foreach (var id in args.draggedItemIDs)
{
var item = FindItemInVisibleRows(id);
if (item.entry != null || item.@group != null)
selectedNodes.Add(item);
}
DragAndDrop.paths = null;
DragAndDrop.objectReferences = new Object[] {};
DragAndDrop.SetGenericData("AssetEntryTreeViewItem", selectedNodes);
DragAndDrop.visualMode = selectedNodes.Count > 0 ? DragAndDropVisualMode.Copy : DragAndDropVisualMode.Rejected;
DragAndDrop.StartDrag("AssetBundleTree");
}
protected override DragAndDropVisualMode HandleDragAndDrop(DragAndDropArgs args)
{
DragAndDropVisualMode visualMode = DragAndDropVisualMode.None;
var target = args.parentItem as AssetEntryTreeViewItem;
if (target != null && target.entry != null && target.entry.ReadOnly)
return DragAndDropVisualMode.Rejected;
if (DragAndDrop.paths != null && DragAndDrop.paths.Length > 0)
{
visualMode = HandleDragAndDropPaths(target, args);
}
else
{
visualMode = HandleDragAndDropItems(target, args);
}
return visualMode;
}
DragAndDropVisualMode HandleDragAndDropItems(AssetEntryTreeViewItem target, DragAndDropArgs args)
{
var draggedNodes = DragAndDrop.GetGenericData("AssetEntryTreeViewItem") as List<AssetEntryTreeViewItem>;
return HandleDragAndDropItems(draggedNodes, target, args.parentItem as TreeViewItemAdapter, args.insertAtIndex, args.performDrop);
}
internal DragAndDropVisualMode HandleDragAndDropItems(List<AssetEntryTreeViewItem> draggedNodes, AssetEntryTreeViewItem target, TreeViewItemAdapter parentItem, int insertAtIndex, bool performDrop)
{
DragAndDropVisualMode visualMode = DragAndDropVisualMode.None;
if (draggedNodes != null && draggedNodes.Count > 0)
{
visualMode = DragAndDropVisualMode.Copy;
AssetEntryTreeViewItem firstItem = draggedNodes.First();
bool isDraggingGroup = firstItem.IsGroup;
bool isDraggingNestedGroup = isDraggingGroup && firstItem.parent != rootItem;
bool dropParentIsRoot = parentItem == rootItem || parentItem == null;
bool parentGroupIsReadOnly = target?.@group != null && target.@group.ReadOnly;
if (isDraggingNestedGroup || isDraggingGroup && !dropParentIsRoot || !isDraggingGroup && dropParentIsRoot || parentGroupIsReadOnly)
visualMode = DragAndDropVisualMode.Rejected;
if (performDrop)
{
if (parentItem == null || parentItem == rootItem && visualMode != DragAndDropVisualMode.Rejected)
{
var treeViewState = GetTreeViewState();
// Need to insert groups in reverse order because all groups will be inserted at the same index
for (int i = draggedNodes.Count - 1; i >= 0; i--)
{
AssetEntryTreeViewItem node = draggedNodes[i];
// if this isn't a group we can't move it, assume it's just an asset that got highlighted
// with the group
if (node?.group == null)
{
continue;
}
AddressableAssetGroup group = node.@group;
List<string> sortedGroups = new List<string>(treeViewState.sortOrderList);
int index = sortedGroups.IndexOf(group.Guid);
if (index < insertAtIndex)
insertAtIndex--;
sortedGroups.RemoveAt(index);
if (insertAtIndex < 0 || insertAtIndex > sortedGroups.Count)
sortedGroups.Add(group.Guid);
else
sortedGroups.Insert(insertAtIndex, group.Guid);
treeViewState.sortOrderList = sortedGroups;
}
// we have to update the sort order anytime we manipulate m_Editor.settings.groups directly
m_Editor.settings.SetDirty(AddressableAssetSettings.ModificationEvent.GroupMoved, m_Editor.settings.groups, true, true);
}
else
{
AddressableAssetGroup parent = null;
if (target.group != null)
parent = target.group;
else if (target.entry != null)
parent = target.entry.parentGroup;
if (parent != null)
{
var entries = new List<AddressableAssetEntry>();
foreach (AssetEntryTreeViewItem node in draggedNodes)
{
entries.Add(node.entry);
}
AddressableAssetUtility.MoveEntriesToGroup(m_Editor.settings, entries, parent);
}
}
}
}
return visualMode;
}
DragAndDropVisualMode HandleDragAndDropPaths(AssetEntryTreeViewItem target, DragAndDropArgs args)
{
var draggedPaths = DragAndDrop.paths;
return HandleDragAndDropPaths(draggedPaths, target, args.performDrop);
}
internal DragAndDropVisualMode HandleDragAndDropPaths(string[] paths, AssetEntryTreeViewItem target, bool performDrop)
{
DragAndDropVisualMode visualMode = DragAndDropVisualMode.None;
bool parentGroupIsReadOnly = target?.@group != null && target.@group.ReadOnly;
if (target == null || parentGroupIsReadOnly)
return DragAndDropVisualMode.Rejected;
foreach (String path in paths)
{
if (!AddressableAssetUtility.IsPathValidForEntry(path) && target != rootItem)
return DragAndDropVisualMode.Rejected;
}
visualMode = DragAndDropVisualMode.Copy;
if (performDrop && visualMode != DragAndDropVisualMode.Rejected)
{
AddressableAssetGroup parent = null;
bool targetIsGroup = false;
if (target.group != null)
{
parent = target.group;
targetIsGroup = true;
}
else if (target.entry != null)
parent = target.entry.parentGroup;
if (parent != null)
{
var resourcePaths = new List<string>();
var nonResourceGuids = new List<string>();
foreach (var p in paths)
{
if (AddressableAssetUtility.IsInResources(p))
resourcePaths.Add(p);
else
nonResourceGuids.Add(AssetDatabase.AssetPathToGUID(p));
}
bool canMarkNonResources = true;
if (resourcePaths.Count > 0)
canMarkNonResources = AddressableAssetUtility.SafeMoveResourcesToGroup(m_Editor.settings, parent, resourcePaths, null);
if (canMarkNonResources)
{
if (nonResourceGuids.Count > 0)
{
var entriesMoved = new List<AddressableAssetEntry>();
var entriesCreated = new List<AddressableAssetEntry>();
m_Editor.settings.CreateOrMoveEntries(nonResourceGuids, parent, entriesCreated, entriesMoved, false, false);
if (entriesMoved.Count > 0)
m_Editor.settings.SetDirty(AddressableAssetSettings.ModificationEvent.EntryMoved, entriesMoved, true);
if (entriesCreated.Count > 0)
m_Editor.settings.SetDirty(AddressableAssetSettings.ModificationEvent.EntryAdded, entriesCreated, true);
AddressableAssetUtility.OpenAssetIfUsingVCIntegration(parent);
}
if (targetIsGroup)
{
SetExpanded(target.id, true);
}
}
}
}
return visualMode;
}
private bool PathPointsToAssetGroup(string path)
{
return AssetDatabase.GetMainAssetTypeAtPath(path) == typeof(AddressableAssetGroup);
}
public void SerializeState(GUID guid)
{
if (state is AddressableAssetEntryTreeViewState s)
{
var settings = AddressableAssetGroupSortSettings.GetSettings();
settings.sortOrder = new string[s.sortOrderList.Count];
for (var i = 0; i < s.sortOrderList.Count; i++)
{
settings.sortOrder[i] = s.sortOrderList[i];
}
AddressableAssetUtility.OpenAssetIfUsingVCIntegration(settings);
EditorUtility.SetDirty(settings);
AssetDatabase.SaveAssets();
}
if (multiColumnHeader is AddressableAssetSettingsGroupHeader h)
{
h.SaveEditorPrefs();
}
}
public void DeserializeState(GUID guid)
{
if (multiColumnHeader is AddressableAssetSettingsGroupHeader h)
{
h.LoadEditorPrefs();
}
if (state is AddressableAssetEntryTreeViewState s)
{
var settings = AddressableAssetGroupSortSettings.GetSettings();
s.sortOrderList = new List<string>();
s.sortOrderList.AddRange(settings.sortOrder);
}
}
public AddressableAssetEntryTreeViewState GetTreeViewState()
{
var s = state as AddressableAssetEntryTreeViewState;
if (s == null)
{
throw new Exception("GroupTreeView using incompatible state " + state.GetType());
}
return s;
}
}
class AssetEntryTreeViewItem : TreeViewItemAdapter
{
public AddressableAssetEntry entry;
public AddressableAssetGroup group;
public string folderPath;
public Texture2D assetIcon;
public bool isRenaming;
public bool checkedForChildren = true;
public AssetEntryTreeViewItem(AddressableAssetEntry e, int d) : base(e == null ? 0 : (e.address + e.guid).GetHashCode(), d, e == null ? "[Missing Reference]" : e.address)
{
entry = e;
group = null;
folderPath = string.Empty;
// LoadIconLazy will populate the icon for us.
assetIcon = null;
isRenaming = false;
}
public AssetEntryTreeViewItem(AddressableAssetGroup g, int d) : base(g == null ? 0 : g.Guid.GetHashCode(), d, g == null ? "[Missing Reference]" : g.Name)
{
entry = null;
group = g;
folderPath = string.Empty;
assetIcon = null;
isRenaming = false;
}
public AssetEntryTreeViewItem(string folder, int d, int id) : base(id, d, string.IsNullOrEmpty(folder) ? "missing" : folder)
{
entry = null;
group = null;
folderPath = folder;
assetIcon = null;
isRenaming = false;
}
public bool IsGroup => group != null && entry == null;
public override string displayName
{
get
{
if (!isRenaming && group != null && group.Default)
return base.displayName + " (Default)";
return base.displayName;
}
set { base.displayName = value; }
}
}
static class MyExtensionMethods
{
// Find digits in a string
static Regex s_Regex = new Regex(@"\d+", RegexOptions.Compiled);
public static IEnumerable<T> Order<T>(this IEnumerable<T> items, Func<T, string> selector, bool ascending)
{
if (EditorPrefs.HasKey("AllowAlphaNumericHierarchy") && EditorPrefs.GetBool("AllowAlphaNumericHierarchy"))
{
// Find the length of the longest number in the string
int maxDigits = items
.SelectMany(i => s_Regex.Matches(selector(i)).Cast<Match>().Select(digitChunk => (int?)digitChunk.Value.Length))
.Max() ?? 0;
// in the evaluator, pad numbers with zeros so they all have the same length
var tempSelector = selector;
selector = i => s_Regex.Replace(tempSelector(i), match => match.Value.PadLeft(maxDigits, '0'));
}
return ascending ? items.OrderBy(selector) : items.OrderByDescending(selector);
}
}
}