Files
2026-09-21 12:15:57 +03:00

17 lines
462 B
C#

using UnityEngine;
using Alchemy.Inspector;
namespace Alchemy.Samples
{
public class DisableIfSample : MonoBehaviour
{
public bool isDisabled;
public bool IsDisabled => isDisabled;
public bool IsDisabledMethod() => isDisabled;
[DisableIf("isDisabled")] public int disableIfField;
[DisableIf("IsDisabled")] public int disableIfProperty;
[DisableIf("IsDisabledMethod")] public int disableIfMethod;
}
}