39 lines
1.1 KiB
C#
39 lines
1.1 KiB
C#
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#pragma warning disable CS0105
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using Code.Infrastructure.Volume;
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using Code.Infrastructure.UI;
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using Code.Infrastructure.SceneLoader;
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using Code.Game.Gameplay.Player.Factory;
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using Code.Infrastructure.Particles;
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using Code.Infrastructure.Input;
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using Code.Infrastructure.Camera;
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using Code.D.Cleaning.CleanTools;
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using Code.Infrastructure.UI;
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using Code.Infrastructure.Audio;
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using Code.Infrastructure.Audio;
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using Code.Infrastructure.Audio;
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using Code.Infrastructure.Audio;
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using UnityEngine.AddressableAssets;
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#pragma warning restore CS0105
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namespace Code.Infrastructure.Configs{
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public partial class ConfigReferences
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{
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public string VolumeSettings;
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public string UIPanelSettings;
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public string SceneInfo;
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public AssetReference PlayerFactorySettings;
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public string ParticleInfo;
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public AssetReference InputServiceConfig;
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public AssetReference GameCamera;
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public string CleanToolConfig;
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public AssetReference CanvasSettings;
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public string AudioSourceSettings;
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public AssetReference AudioSourcePrefab;
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public AssetReference AudioMixerSettings;
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public string AudioInfoConfig;
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}
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}
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