Files
Hasebe/Assets/UnityCodeGen.Generated/Code.Infrastructure.App.AppStateMachine.Generated.cs
2026-09-21 12:15:57 +03:00

30 lines
783 B
C#

// <auto-generated/>
#pragma warning disable CS0105
using Code.Infrastructure.StateMachine;
using Code.Game.TestingLevel;
using Code.Game.Musician.GameStates;
#pragma warning restore CS0105
namespace Code.Infrastructure.App
{
public partial class AppStateMachine : AbstractStateMachine<Code.Infrastructure.App.AppStates,Code.Infrastructure.App.AppStateMachineContext>
{
public AppStateMachine(Code.Infrastructure.App.AppStateMachineContext context) : base(context)
{
var stateTestingState = new TestingState(StateMachineContext);
States.Add(stateTestingState.MyState, stateTestingState);
var stateFirstEnemyState = new FirstEnemyState(StateMachineContext);
States.Add(stateFirstEnemyState.MyState, stateFirstEnemyState);
}
}
}