Files
CourierOld/Game/CourierOld/Assets/Code/UI/Panels/LoadingScreen.cs
T

33 lines
1001 B
C#

using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace Code.UI.Panels
{
public class LoadingScreen : UIElement
{
[SerializeField] private Image background;
[SerializeField] private Image loadingImage;
[SerializeField] private Image courierAnim;
// [SerializeField] private TMP_Text loadingTitle;
// [SerializeField] private TMP_Text vyapWatermark;
public override void Hide()
{
Shown = false;
background.enabled = false;
loadingImage.enabled = false;
courierAnim.enabled = false;
// loadingTitle.enabled = false;
// vyapWatermark.enabled = false;
}
public override void Show()
{
Shown = true;
background.enabled = true;
loadingImage.enabled = true;
courierAnim.enabled = true;
// loadingTitle.enabled = true;
// vyapWatermark.enabled = true;
}
}
}