Author SHA1 Message Date
ThomasCharester 0502308673 Assets added 2025-11-11 14:14:15 +03:00
ThomasCharester 0f8a629e4b Перекинул энтерстейт 2025-11-08 18:06:12 +03:00
36 changed files with 1631 additions and 23 deletions

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@@ -15,7 +15,7 @@ MonoBehaviour:
m_DefaultGroup: d447fc60305c17a17bf20948ab295a45
m_currentHash:
serializedVersion: 2
Hash: a5ab84fba20ef21fba7fe17acd37cd61
Hash: 90c715b85c1e0904b3dc61a9ed460206
m_OptimizeCatalogSize: 0
m_BuildRemoteCatalog: 0
m_CatalogRequestsTimeout: 0
@@ -52,7 +52,6 @@ namespace Code.App.AppStates
((BaseCameraState)Context.CameraStateMachine.CurrentBaseState).SetFollowTransform(hui.cameraPosition);
base.EnterState();
_sceneLoaded = true;
@@ -66,6 +65,8 @@ namespace Code.App.AppStates
Context.UIService.LoadingScreen.Hide();
Context.InputService.EnableMap(ActionMappings.MainMenu);
base.EnterState();
}
public override void Tick()
@@ -39,13 +39,8 @@ namespace Code.App
private void InitializeCamera(ContainerBuilder containerBuilder, IStaticDataService staticDataService)
{
// CameraService cameraService = Instantiate(staticDataService.CameraConfig.cameraPrefab);
// containerBuilder.AddSingleton(cameraService);
// DontDestroyOnLoad(cameraService);
// var task = staticDataService.InstantiateAsset<Camera>(staticDataService.CameraConfig.cameraAssetReference);
Camera camera = Instantiate(staticDataService.CameraConfig.cameraPrefab);
// Camera camera = task.Result;
DontDestroyOnLoad(camera);
containerBuilder.AddSingleton(camera);
}
@@ -3,6 +3,7 @@ using Cysharp.Threading.Tasks;
using Reflex.Attributes;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement.AsyncOperations;
using Object = UnityEngine.Object;
namespace Code.UI
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m_Parent: {fileID: 0}
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m_ValidKeywords: []
m_ValidKeywords:
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m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
@@ -39,7 +40,7 @@ Material:
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m_TexEnvs:
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m_Texture: {fileID: 2800000, guid: ebceb091359d6e5d296901039d8828e3, type: 3}
m_Scale: {x: 1, y: 3}
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- _BumpMap:
@@ -63,11 +64,11 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
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m_Scale: {x: 1, y: 3}
m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
m_Texture: {fileID: 2800000, guid: 962fc6b1cc9baf2f68642ea4fcfc7577, type: 3}
m_Scale: {x: 1, y: 1}
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@@ -1,5 +1,5 @@
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