Files
2026-10-27 21:43:24 +03:00

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# ======================================
# UNITY - MAIN IGNORED FOLDERS
# ======================================
# Auto-generated Unity folders
# Unity cache and temporary files
/[Ll]ibrary/
# Temporary compilation files
/[Tt]emp/
# Compiled object files
/[Oo]bj/
# Project builds
/[Bb]uild/
# Additional builds
/[Bb]uilds/
# Unity logs
/[Ll]ogs/
# User-specific settings
/[Uu]ser[Ss]ettings/
# Unity temporary files
.utmp/
# Log files
*.log
# Blender files (backups)
*.blend1
*.blend1.meta
# Memory captures and recordings (can be very large)
# Memory dumps (may contain sensitive data)
/[Mm]emoryCaptures/
# Recordings (can take a lot of space)
/[Rr]ecordings/
# Auto-generated Rider plugins
/[Aa]ssets/Plugins/Editor/JetBrains*
# ======================================
# BUILD AND PACKAGE FILES
# ======================================
# Ready-made builds and packages
# Android app
*.apk
# Android App Bundle
*.aab
# Asset Store package
*.unitypackage
# Meta files for packages
*.unitypackage.meta
# macOS application
*.app
# Windows application
*.exe
# Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
/ServerData
/[Aa]ssets/StreamingAssets/aa*
/[Aa]ssets/AddressableAssetsData/link.xml*
/[Aa]ssets/Addressables_Temp*
# Temporary Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*
# ======================================
# VISUAL STUDIO / RIDER / VS CODE
# ======================================
# Visual Studio
# Visual Studio cache
.vs/
# C# project files
*.csproj
# Solution file
*.sln
# Solution user settings
*.suo
# Project user settings
*.user
# User preferences
*.userprefs
*.userosscache
*.rsuser
# JetBrains Rider
# All Rider files
.idea/
# Module files
*.iml
# Project files
*.ipr
# Workspace files
*.iws
# Rider personal settings
*.DotSettings.user
# VS Code
# All VS Code settings
.vscode/
# Ignore workspaces
*.code-workspace
# Ignore installed extensions
*.vsix
# ======================================
# DEVELOPMENT ENVIRONMENT UTILITIES
# ======================================
# Common temporary files
# MonoDevelop debug database
*.pidb
# Program database
*.pdb
# Mono debugging database
*.mdb
# Open database
*.opendb
# Visual C++ database
*.VC.db
*.booproj
*.svd
*.tmp
*.unityproj
# Mono crash files
mono_crash.*
# Report and system information files
# System information on crashes
sysinfo.txt
# ======================================
# META FILES
# ======================================
# Ignore only meta files for temporary files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# ======================================
# TESTS AND VISUAL SCRIPTING
# ======================================
# TestRunner files
InitTestScene*.unity*
# Auto-generated test scenes
/[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity*
# Visual Scripting auto-generated files
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db.meta
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta
# ======================================
# ADDITIONAL SETTINGS
# ======================================
# Gradle (for Android builds)
.gradle/
# Other auto-generated files
ExportedObj/
.consulo/
# Crashlytics
crashlytics-build.properties
# UI Toolkit
/UIElementsSchema/
# Auto-generated cache in the Assets folder
/[Aa]ssets/[Ss]ceneDependencyCache*