# ====================================== # UNITY - MAIN IGNORED FOLDERS # ====================================== # Auto-generated Unity folders # Unity cache and temporary files /[Ll]ibrary/ # Temporary compilation files /[Tt]emp/ # Compiled object files /[Oo]bj/ # Project builds /[Bb]uild/ # Additional builds /[Bb]uilds/ # Unity logs /[Ll]ogs/ # User-specific settings /[Uu]ser[Ss]ettings/ # Unity temporary files .utmp/ # Log files *.log # Blender files (backups) *.blend1 *.blend1.meta # Memory captures and recordings (can be very large) # Memory dumps (may contain sensitive data) /[Mm]emoryCaptures/ # Recordings (can take a lot of space) /[Rr]ecordings/ # Auto-generated Rider plugins /[Aa]ssets/Plugins/Editor/JetBrains* # ====================================== # BUILD AND PACKAGE FILES # ====================================== # Ready-made builds and packages # Android app *.apk # Android App Bundle *.aab # Asset Store package *.unitypackage # Meta files for packages *.unitypackage.meta # macOS application *.app # Windows application *.exe # Addressables /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* /ServerData /[Aa]ssets/StreamingAssets/aa* /[Aa]ssets/AddressableAssetsData/link.xml* /[Aa]ssets/Addressables_Temp* # Temporary Android Assets /[Aa]ssets/[Ss]treamingAssets/aa.meta /[Aa]ssets/[Ss]treamingAssets/aa/* # ====================================== # VISUAL STUDIO / RIDER / VS CODE # ====================================== # Visual Studio # Visual Studio cache .vs/ # C# project files *.csproj # Solution file *.sln # Solution user settings *.suo # Project user settings *.user # User preferences *.userprefs *.userosscache *.rsuser # JetBrains Rider # All Rider files .idea/ # Module files *.iml # Project files *.ipr # Workspace files *.iws # Rider personal settings *.DotSettings.user # VS Code # All VS Code settings .vscode/ # Ignore workspaces *.code-workspace # Ignore installed extensions *.vsix # ====================================== # DEVELOPMENT ENVIRONMENT UTILITIES # ====================================== # Common temporary files # MonoDevelop debug database *.pidb # Program database *.pdb # Mono debugging database *.mdb # Open database *.opendb # Visual C++ database *.VC.db *.booproj *.svd *.tmp *.unityproj # Mono crash files mono_crash.* # Report and system information files # System information on crashes sysinfo.txt # ====================================== # META FILES # ====================================== # Ignore only meta files for temporary files *.pidb.meta *.pdb.meta *.mdb.meta # ====================================== # TESTS AND VISUAL SCRIPTING # ====================================== # TestRunner files InitTestScene*.unity* # Auto-generated test scenes /[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity* # Visual Scripting auto-generated files /[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db /[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db.meta /[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers /[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta # ====================================== # ADDITIONAL SETTINGS # ====================================== # Gradle (for Android builds) .gradle/ # Other auto-generated files ExportedObj/ .consulo/ # Crashlytics crashlytics-build.properties # UI Toolkit /UIElementsSchema/ # Auto-generated cache in the Assets folder /[Aa]ssets/[Ss]ceneDependencyCache*