Files
PGiZ4/Assets/Code/UI/GameplayController.cs
T
2026-03-07 15:02:58 +03:00

24 lines
451 B
C#

using TMPro;
using UnityEngine;
namespace Code.UI
{
public class GameplayController : MonoBehaviour
{
public static GameplayController Instance;
[SerializeField] private TMP_Text coinsText;
private int _coins;
private void Awake()
{
Instance = this;
}
public void AddCoin()
{
_coins++;
coinsText.text = $"{_coins} Coins";
}
}
}