12 lines
256 B
C#
12 lines
256 B
C#
namespace Code.Gameplay.Weapons
|
|
{
|
|
public class Rifle : WeaponBase
|
|
{
|
|
protected override void Awake()
|
|
{
|
|
base.Awake();
|
|
weaponType = WeaponType.Rifle;
|
|
fireMode = FireMode.BoltAction;
|
|
}
|
|
}
|
|
} |