12 lines
261 B
C#
12 lines
261 B
C#
namespace Code.Gameplay.Weapons
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{
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public class Pistol : WeaponBase
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{
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protected override void Awake()
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{
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base.Awake();
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weaponType = WeaponType.Pistol;
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fireMode = FireMode.SemiAutomatic;
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}
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}
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} |