initial second level
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@@ -1,3 +1,4 @@
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using Code.Gameplay;
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using Code.Input;
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using UnityEngine;
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using UnityEngine.InputSystem;
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@@ -13,6 +14,7 @@ namespace Code.DI
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var container = new GameObject("DIContainer").AddComponent<DIContainer>();
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container.Register<IInputService>(new InputService(inputActionAsset));
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container.Register<IHealthContainer>(new HealthContainer());
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}
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}
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}
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