added boss (final commit)
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@@ -7,7 +7,6 @@ using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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using DG.Tweening;
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using Unity.VisualScripting;
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namespace Code.UI
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{
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@@ -45,7 +44,9 @@ namespace Code.UI
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deathScreen.rectTransform.DOScale(1f, 0.3f)
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.SetEase(Ease.OutBack);
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deathText.color = deathText.color.WithAlpha(0f);
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var color = deathText.color;
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color.a = 0;
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deathText.color = color;
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deathText.DOFade(1f, 0.6f)
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.OnComplete(() =>
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{
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