added boss (final commit)
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@@ -0,0 +1,23 @@
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using Code.Gameplay.Player;
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using UnityEngine;
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namespace Code.Gameplay
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{
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public class BossTrigger: MonoBehaviour
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{
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private bool _triggered;
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private void OnTriggerEnter2D(Collider2D other)
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{
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if (!other.CompareTag("Player") || _triggered) return;
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Instantiate(Resources.Load<GameObject>("Prefabs/Boss"));
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_triggered = true;
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}
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private void Update()
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{
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if (_triggered && FindFirstObjectByType<PlayerMovement>().gameObject.transform.position.x > transform.position.x + 10)
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GetComponent<Collider2D>().isTrigger = false;
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}
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 91d34fb33bdc44ddb5146b689aafa67f
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timeCreated: 1770457564
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@@ -0,0 +1,289 @@
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using System;
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using UnityEngine;
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using Code.Gameplay.Player;
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using Code.UI;
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using DG.Tweening;
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using Cysharp.Threading.Tasks;
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using Random = UnityEngine.Random;
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namespace Code.Gameplay.Enemies
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{
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public class Boss : MonoBehaviour, IEnemy
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{
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[SerializeField] private int _maxHealth = 200;
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[SerializeField] private int _damagePerHit = 25;
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[SerializeField] private float _enrageThreshold = 0.5f;
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[SerializeField] private float _flyUpHeight = 10f;
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[SerializeField] private float _flyUpSpeed = 8f;
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[SerializeField] private float _diveSpeed = 18f;
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[SerializeField] private float _diveCooldown = 4f;
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[SerializeField] private float _featherCooldown = 3f;
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[SerializeField] private float _enragedFeatherCooldown = 1.5f;
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[SerializeField] private float _sweepSpeed = 12f;
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[SerializeField] private float _sweepYOffset = -1f;
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[SerializeField] private int _sweepPasses = 3;
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[SerializeField] private float _sweepRange = 20f;
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[SerializeField] private Transform _player;
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[SerializeField] private GameObject _featherPrefab;
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[SerializeField] private SpriteRenderer _spriteRenderer;
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[SerializeField] private AudioClip _diveSFX;
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[SerializeField] private AudioClip _featherSFX;
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[SerializeField] private AudioClip _sweepSFX;
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[SerializeField] private AudioClip _hitSFX;
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[SerializeField] private AudioClip _deathSFX;
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[SerializeField] private AudioSource _audioSource;
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private int _currentHealth;
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private State _currentState = State.Perching;
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private float _lastDiveTime;
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private float _lastFeatherTime;
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private bool isEnraged => (float)_currentHealth / _maxHealth <= _enrageThreshold;
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private bool _isSweeping;
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private Vector3 _spawnPosition;
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private enum State
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{
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Perching,
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Diving,
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Returning,
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Sweeping
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}
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private void Start()
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{
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_currentHealth = _maxHealth;
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_spawnPosition = transform.position;
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if (!_player) _player = GameObject.FindWithTag("Player").transform;
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}
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private void Update()
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{
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if (!_player) return;
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if (_currentState is State.Perching or State.Returning)
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{
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LookAtPlayer();
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}
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if (_currentState != State.Perching) return;
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if (isEnraged && !_isSweeping && Random.value < 0.03f)
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{
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SweepAttack().Forget();
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return;
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}
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if (Time.time - _lastDiveTime > _diveCooldown && CanDive())
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{
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DiveAttack().Forget();
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}
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else if (Time.time - _lastFeatherTime > (isEnraged ? _enragedFeatherCooldown : _featherCooldown))
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{
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FeatherAttack();
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}
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}
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private void LookAtPlayer()
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{
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if (!_player) return;
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var direction = _player.position.x - transform.position.x;
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transform.localScale = new Vector3(
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direction >= 0 ? Mathf.Abs(transform.localScale.x) : -Mathf.Abs(transform.localScale.x),
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transform.localScale.y,
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transform.localScale.z
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);
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}
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private bool CanDive() =>
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_player &&
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Vector2.Distance(transform.position, _player.position) > 3f &&
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Mathf.Abs(transform.position.y - _player.position.y) < 8f;
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private async UniTaskVoid DiveAttack()
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{
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_currentState = State.Diving;
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if (_diveSFX && _audioSource)
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_audioSource.PlayOneShot(_diveSFX);
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var startPos = transform.position;
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var flyUpPos = new Vector3(startPos.x, startPos.y + _flyUpHeight, startPos.z);
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while (Vector3.Distance(transform.position, flyUpPos) > 0.1f)
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{
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transform.position = Vector3.MoveTowards(transform.position, flyUpPos, _flyUpSpeed * Time.deltaTime);
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await UniTask.Yield();
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}
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await UniTask.Delay(TimeSpan.FromSeconds(1.2f));
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if (_player)
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{
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var diveTarget = new Vector3(_player.position.x, startPos.y, startPos.z);
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while (Vector3.Distance(transform.position, diveTarget) > 0.1f)
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{
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transform.position = Vector3.MoveTowards(transform.position, diveTarget, _diveSpeed * Time.deltaTime);
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await UniTask.Yield();
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}
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if (Vector2.Distance(transform.position, _player.position) < 1.8f)
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{
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_player.GetComponent<PlayerHealth>()?.TakeDamage();
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}
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}
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_currentState = State.Returning;
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ReturnToPosition(_spawnPosition);
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_lastDiveTime = Time.time;
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_currentState = State.Perching;
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}
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private void FeatherAttack()
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{
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_lastFeatherTime = Time.time;
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if (!_featherPrefab || !_player) return;
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if (_featherSFX && _audioSource)
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_audioSource.PlayOneShot(_featherSFX);
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var facingRight = transform.localScale.x > 0;
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var angles = facingRight
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? new[] { 20f, 0f, -20f }
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: new[] { 160f, 180f, 200f };
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foreach (var angle in angles)
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{
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var feather = Instantiate(_featherPrefab, transform.position, Quaternion.identity);
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var featherScript = feather.GetComponent<FeatherProjectile>();
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if (featherScript)
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{
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featherScript.Launch(angle);
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}
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}
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}
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private async UniTaskVoid SweepAttack()
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{
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if (!_player) return;
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_isSweeping = true;
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_currentState = State.Sweeping;
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if (_sweepSFX && _audioSource)
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_audioSource.PlayOneShot(_sweepSFX);
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var sweepY = _player.position.y + _sweepYOffset;
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var leftBound = new Vector3(_player.position.x - _sweepRange, sweepY, transform.position.z);
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var rightBound = new Vector3(_player.position.x + _sweepRange, sweepY, transform.position.z);
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for (var i = 0; i < _sweepPasses; i++)
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{
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while (transform.position.x < rightBound.x)
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{
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transform.position += Vector3.right * (_sweepSpeed * Time.deltaTime);
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LookAtDirection(true);
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CheckPlayerCollision();
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await UniTask.Yield();
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}
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while (transform.position.x > leftBound.x)
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{
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transform.position += Vector3.left * (_sweepSpeed * Time.deltaTime);
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LookAtDirection(false);
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CheckPlayerCollision();
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await UniTask.Yield();
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}
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}
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_isSweeping = false;
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_currentState = State.Returning;
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ReturnToPosition(_spawnPosition);
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_currentState = State.Perching;
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}
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private void LookAtDirection(bool right)
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{
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transform.localScale = new Vector3(
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right ? Mathf.Abs(transform.localScale.x) : -Mathf.Abs(transform.localScale.x),
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transform.localScale.y,
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transform.localScale.z
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);
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}
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private void ReturnToPosition(Vector3 target)
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{
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transform.position = Vector3.MoveTowards(transform.position, target, 10f * Time.deltaTime);
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}
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private void CheckPlayerCollision()
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{
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if (_player && Vector2.Distance(transform.position, _player.position) < 1.8f)
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{
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_player.GetComponent<PlayerHealth>()?.TakeDamage();
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}
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}
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public void TakeDamage()
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{
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_currentHealth -= _damagePerHit;
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if (_hitSFX && _audioSource)
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_audioSource.PlayOneShot(_hitSFX);
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BlinkHit();
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if (_currentHealth <= 0)
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{
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Die();
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}
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}
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private void BlinkHit()
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{
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if (!_spriteRenderer) return;
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var originalColor = _spriteRenderer.color;
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var hitColor = new Color(1f, 0.3f, 0.3f, originalColor.a);
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DOTween.Sequence()
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.Append(_spriteRenderer.DOColor(hitColor, 0.1f))
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.Append(_spriteRenderer.DOColor(originalColor, 0.1f))
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.Append(_spriteRenderer.DOColor(hitColor, 0.1f))
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.Append(_spriteRenderer.DOColor(originalColor, 0.1f))
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.SetLink(gameObject);
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}
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private void Die()
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{
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if (_deathSFX && _audioSource)
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_audioSource.PlayOneShot(_deathSFX);
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enabled = false;
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if (_spriteRenderer)
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{
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_spriteRenderer.DOFade(0f, 2f)
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.OnComplete(() =>
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{
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var gameplayController = FindFirstObjectByType<GameplayControllerSecond>();
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gameplayController?.OnBossDefeated();
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Destroy(gameObject);
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})
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.SetLink(gameObject);
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}
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else
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{
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var gameplayController = FindFirstObjectByType<GameplayControllerSecond>();
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gameplayController?.OnBossDefeated();
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Destroy(gameObject);
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}
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}
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 1f7e2017ad2d4e8a9dfcb2a92ae14eec
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timeCreated: 1770453614
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@@ -0,0 +1,41 @@
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using Code.Gameplay.Player;
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using UnityEngine;
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namespace Code.Gameplay.Enemies
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{
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public class FeatherProjectile : MonoBehaviour
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{
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[SerializeField] private float _speed = 6f;
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[SerializeField] private float _lifetime = 3f;
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[SerializeField] private LayerMask _playerLayer;
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private Vector2 _direction;
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private float _timer;
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public void Launch(float angle)
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{
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var rad = angle * Mathf.Deg2Rad;
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_direction = new Vector2(Mathf.Cos(rad), Mathf.Sin(rad));
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transform.rotation = Quaternion.Euler(0, 0, angle);
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}
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private void Update()
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{
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transform.Translate(_direction * (_speed * Time.deltaTime), Space.World);
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var hit = Physics2D.OverlapCircle(transform.position, 0.4f, _playerLayer);
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if (hit && hit.CompareTag("Player"))
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{
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hit.GetComponent<PlayerHealth>()?.TakeDamage();
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Destroy(gameObject);
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}
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_timer += Time.deltaTime;
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if (_timer > _lifetime)
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{
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Destroy(gameObject);
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}
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}
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: dcf6d88618b142b6b38c021a1b66054d
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timeCreated: 1770454095
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@@ -7,7 +7,6 @@ using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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using DG.Tweening;
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using Unity.VisualScripting;
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namespace Code.UI
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{
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@@ -45,7 +44,9 @@ namespace Code.UI
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deathScreen.rectTransform.DOScale(1f, 0.3f)
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.SetEase(Ease.OutBack);
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deathText.color = deathText.color.WithAlpha(0f);
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var color = deathText.color;
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color.a = 0;
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deathText.color = color;
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deathText.DOFade(1f, 0.6f)
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.OnComplete(() =>
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{
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@@ -7,15 +7,17 @@ using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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using DG.Tweening;
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using Unity.VisualScripting;
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namespace Code.UI
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{
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public class GameplayControllerSecond : MonoBehaviour
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{
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[SerializeField] private Image deathScreen;
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[SerializeField] private Image winScreen;
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[SerializeField] private TMP_Text deathText;
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[SerializeField] private TMP_Text winText;
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[SerializeField] private Button exitButton;
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[SerializeField] private Button returnButton;
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[SerializeField] private PlayerHealth playerHealth;
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[SerializeField] private AudioSource audioSource;
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[SerializeField] private BoxCollider2D blockBorder;
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@@ -29,9 +31,11 @@ namespace Code.UI
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FindFirstObjectByType<PlayerMovement>().Construct(_inputService);
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exitButton.onClick.AddListener(OnExitButtonPressed);
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returnButton.onClick.AddListener(OnReturnButtonPressed);
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playerHealth.OnDied += HandleDeath;
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deathScreen.gameObject.SetActive(false);
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winScreen.gameObject.SetActive(false);
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}
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private void HandleDeath()
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@@ -45,7 +49,9 @@ namespace Code.UI
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deathScreen.rectTransform.DOScale(1f, 0.3f)
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.SetEase(Ease.OutBack);
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deathText.color = deathText.color.WithAlpha(0f);
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var color = deathText.color;
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color.a = 0;
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deathText.color = color;
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deathText.DOFade(1f, 0.6f)
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.OnComplete(() =>
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{
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@@ -54,6 +60,29 @@ namespace Code.UI
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.SetEase(Ease.InOutSine);
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});
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}
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public void OnBossDefeated()
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{
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var clip = Resources.Load<AudioClip>("Audio/SFX/WinSFX");
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audioSource.PlayOneShot(clip);
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_inputService.DisableMap(ActionMapping.Gameplay);
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winScreen.gameObject.SetActive(true);
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winScreen.rectTransform.localScale = Vector3.zero;
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winScreen.rectTransform.DOScale(1f, 0.3f)
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.SetEase(Ease.OutBack);
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var color = winText.color;
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color.a = 0;
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winText.color = color;
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winText.DOFade(1f, 0.6f)
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.OnComplete(() =>
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{
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deathText.DOFade(0.8f, 0.5f)
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.SetLoops(-1, LoopType.Yoyo)
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.SetEase(Ease.InOutSine);
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});
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}
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private void OnExitButtonPressed()
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{
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@@ -61,15 +90,18 @@ namespace Code.UI
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DOTween.Kill(deathText);
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exitButton.onClick.RemoveAllListeners();
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returnButton.onClick.RemoveAllListeners();
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SceneManager.LoadScene("MainMenu");
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}
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private void Update()
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private void OnReturnButtonPressed()
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{
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if (!FindAnyObjectByType<BasicEnemy>())
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{
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blockBorder.gameObject.SetActive(false);
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}
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DOTween.Kill(winScreen.rectTransform);
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DOTween.Kill(winText);
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exitButton.onClick.RemoveAllListeners();
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returnButton.onClick.RemoveAllListeners();
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SceneManager.LoadScene("MainMenu");
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}
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}
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}
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@@ -121,7 +121,7 @@ namespace Code.UI
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parallaxRoot.localPosition = _currentParallaxOffset;
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}
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private void OnStartGameClicked() => FadeOutAndLoad("Gameplay2");
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private void OnStartGameClicked() => FadeOutAndLoad("Gameplay1");
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private void OnExitButtonClicked() => FadeOutAndQuit();
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@@ -8,4 +8,4 @@ AssetOrigin:
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packageName: DOTween (HOTween v2)
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packageVersion: 1.2.790
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||||
assetPath: Assets/Plugins/Demigiant/DOTween/DOTween.XML
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||||
uploadId: 831234
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uploadId: 858678
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Binary file not shown.
@@ -26,4 +26,4 @@ AssetOrigin:
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packageName: DOTween (HOTween v2)
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packageVersion: 1.2.790
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assetPath: Assets/Plugins/Demigiant/DOTween/DOTween.dll
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uploadId: 831234
|
||||
uploadId: 858678
|
||||
@@ -131,6 +131,27 @@
|
||||
Not used as menu item anymore, but as a utility function
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:DG.DOTweenEditor.DOTweenDefines.RefreshDOTweenSettings(DG.Tweening.Core.DOTweenSettings)">
|
||||
<summary>Sets the modules bool values to the current defines state</summary>
|
||||
</member>
|
||||
<member name="M:DG.DOTweenEditor.DOTweenDefines.RefreshAll">
|
||||
<summary>Refreshes the enabled state of all defines</summary>
|
||||
</member>
|
||||
<member name="M:DG.DOTweenEditor.DOTweenDefines.ApplyGUIEnabledToAll">
|
||||
<summary>Applies the guiEnabled value state to each define, adding or removing them based on that</summary>
|
||||
</member>
|
||||
<member name="M:DG.DOTweenEditor.DOTweenDefines.RemoveAll">
|
||||
<summary>Removes all DOTween defines including the ones for external assets</summary>
|
||||
</member>
|
||||
<member name="M:DG.DOTweenEditor.DOTweenDefines.RemoveAllLegacy">
|
||||
<summary>Removes all legacy defines</summary>
|
||||
</member>
|
||||
<member name="M:DG.DOTweenEditor.DOTweenDefines.Def.Remove">
|
||||
<summary>Removes the define if present</summary>
|
||||
</member>
|
||||
<member name="M:DG.DOTweenEditor.DOTweenDefines.Def.Add">
|
||||
<summary>Adds the define if it's not already present</summary>
|
||||
</member>
|
||||
<member name="F:DG.DOTweenEditor.UnityEditorVersion.Version">
|
||||
<summary>Full major version + first minor version (ex: 2018.1f)</summary>
|
||||
</member>
|
||||
|
||||
@@ -8,4 +8,4 @@ AssetOrigin:
|
||||
packageName: DOTween (HOTween v2)
|
||||
packageVersion: 1.2.790
|
||||
assetPath: Assets/Plugins/Demigiant/DOTween/Editor/DOTweenEditor.XML
|
||||
uploadId: 831234
|
||||
uploadId: 858678
|
||||
Binary file not shown.
@@ -26,4 +26,4 @@ AssetOrigin:
|
||||
packageName: DOTween (HOTween v2)
|
||||
packageVersion: 1.2.790
|
||||
assetPath: Assets/Plugins/Demigiant/DOTween/Editor/DOTweenEditor.dll
|
||||
uploadId: 831234
|
||||
uploadId: 858678
|
||||
@@ -8,4 +8,4 @@ AssetOrigin:
|
||||
packageName: DOTween (HOTween v2)
|
||||
packageVersion: 1.2.790
|
||||
assetPath: Assets/Plugins/Demigiant/DOTween/Editor/DOTweenUpgradeManager.XML
|
||||
uploadId: 831234
|
||||
uploadId: 858678
|
||||
@@ -51,4 +51,4 @@ AssetOrigin:
|
||||
packageName: DOTween (HOTween v2)
|
||||
packageVersion: 1.2.790
|
||||
assetPath: Assets/Plugins/Demigiant/DOTween/Editor/Imgs/DOTweenIcon.png
|
||||
uploadId: 831234
|
||||
uploadId: 858678
|
||||
@@ -72,4 +72,4 @@ AssetOrigin:
|
||||
packageName: DOTween (HOTween v2)
|
||||
packageVersion: 1.2.790
|
||||
assetPath: Assets/Plugins/Demigiant/DOTween/Editor/Imgs/DOTweenMiniIcon.png
|
||||
uploadId: 831234
|
||||
uploadId: 858678
|
||||
@@ -51,4 +51,4 @@ AssetOrigin:
|
||||
packageName: DOTween (HOTween v2)
|
||||
packageVersion: 1.2.790
|
||||
assetPath: Assets/Plugins/Demigiant/DOTween/Editor/Imgs/Footer.png
|
||||
uploadId: 831234
|
||||
uploadId: 858678
|
||||
@@ -51,4 +51,4 @@ AssetOrigin:
|
||||
packageName: DOTween (HOTween v2)
|
||||
packageVersion: 1.2.790
|
||||
assetPath: Assets/Plugins/Demigiant/DOTween/Editor/Imgs/Footer_dark.png
|
||||
uploadId: 831234
|
||||
uploadId: 858678
|
||||
@@ -51,4 +51,4 @@ AssetOrigin:
|
||||
packageName: DOTween (HOTween v2)
|
||||
packageVersion: 1.2.790
|
||||
assetPath: Assets/Plugins/Demigiant/DOTween/Editor/Imgs/Header.jpg
|
||||
uploadId: 831234
|
||||
uploadId: 858678
|
||||
@@ -1,7 +1,7 @@
|
||||
// Author: Daniele Giardini - http://www.demigiant.com
|
||||
// Created: 2018/07/13
|
||||
|
||||
#if true // MODULE_MARKER
|
||||
#if !DOTWEEN_NOAUDIO // MODULE_MARKER
|
||||
using System;
|
||||
using DG.Tweening.Core;
|
||||
using DG.Tweening.Plugins.Options;
|
||||
|
||||
@@ -12,4 +12,4 @@ AssetOrigin:
|
||||
packageName: DOTween (HOTween v2)
|
||||
packageVersion: 1.2.790
|
||||
assetPath: Assets/Plugins/Demigiant/DOTween/Modules/DOTweenModuleAudio.cs
|
||||
uploadId: 831234
|
||||
uploadId: 858678
|
||||
@@ -1,6 +1,6 @@
|
||||
using UnityEngine;
|
||||
|
||||
#if false || EPO_DOTWEEN // MODULE_MARKER
|
||||
#if DOTWEEN_EPO || EPO_DOTWEEN // MODULE_MARKER
|
||||
|
||||
using EPOOutline;
|
||||
using DG.Tweening.Plugins.Options;
|
||||
|
||||
@@ -16,4 +16,4 @@ AssetOrigin:
|
||||
packageName: DOTween (HOTween v2)
|
||||
packageVersion: 1.2.790
|
||||
assetPath: Assets/Plugins/Demigiant/DOTween/Modules/DOTweenModuleEPOOutline.cs
|
||||
uploadId: 831234
|
||||
uploadId: 858678
|
||||
@@ -1,7 +1,7 @@
|
||||
// Author: Daniele Giardini - http://www.demigiant.com
|
||||
// Author: Daniele Giardini - http://www.demigiant.com
|
||||
// Created: 2018/07/13
|
||||
|
||||
#if false // MODULE_MARKER
|
||||
#if !DOTWEEN_NOPHYSICS // MODULE_MARKER
|
||||
using System;
|
||||
using DG.Tweening.Core;
|
||||
using DG.Tweening.Core.Enums;
|
||||
|
||||
@@ -12,4 +12,4 @@ AssetOrigin:
|
||||
packageName: DOTween (HOTween v2)
|
||||
packageVersion: 1.2.790
|
||||
assetPath: Assets/Plugins/Demigiant/DOTween/Modules/DOTweenModulePhysics.cs
|
||||
uploadId: 831234
|
||||
uploadId: 858678
|
||||
@@ -1,7 +1,7 @@
|
||||
// Author: Daniele Giardini - http://www.demigiant.com
|
||||
// Author: Daniele Giardini - http://www.demigiant.com
|
||||
// Created: 2018/07/13
|
||||
|
||||
#if false // MODULE_MARKER
|
||||
#if !DOTWEEN_NOPHYSICS2D // MODULE_MARKER
|
||||
using System;
|
||||
using DG.Tweening.Core;
|
||||
using DG.Tweening.Plugins;
|
||||
|
||||
@@ -12,4 +12,4 @@ AssetOrigin:
|
||||
packageName: DOTween (HOTween v2)
|
||||
packageVersion: 1.2.790
|
||||
assetPath: Assets/Plugins/Demigiant/DOTween/Modules/DOTweenModulePhysics2D.cs
|
||||
uploadId: 831234
|
||||
uploadId: 858678
|
||||
@@ -1,7 +1,7 @@
|
||||
// Author: Daniele Giardini - http://www.demigiant.com
|
||||
// Created: 2018/07/13
|
||||
|
||||
#if true // MODULE_MARKER
|
||||
#if !DOTWEEN_NOSPRITES // MODULE_MARKER
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using DG.Tweening.Core;
|
||||
|
||||
@@ -12,4 +12,4 @@ AssetOrigin:
|
||||
packageName: DOTween (HOTween v2)
|
||||
packageVersion: 1.2.790
|
||||
assetPath: Assets/Plugins/Demigiant/DOTween/Modules/DOTweenModuleSprite.cs
|
||||
uploadId: 831234
|
||||
uploadId: 858678
|
||||
@@ -1,7 +1,7 @@
|
||||
// Author: Daniele Giardini - http://www.demigiant.com
|
||||
// Created: 2018/07/13
|
||||
|
||||
#if true // MODULE_MARKER
|
||||
#if !DOTWEEN_NOUI // MODULE_MARKER
|
||||
|
||||
using System;
|
||||
using System.Globalization;
|
||||
|
||||
@@ -12,4 +12,4 @@ AssetOrigin:
|
||||
packageName: DOTween (HOTween v2)
|
||||
packageVersion: 1.2.790
|
||||
assetPath: Assets/Plugins/Demigiant/DOTween/Modules/DOTweenModuleUI.cs
|
||||
uploadId: 831234
|
||||
uploadId: 858678
|
||||
@@ -0,0 +1,113 @@
|
||||
// Author: Daniele Giardini - http://www.demigiant.com
|
||||
// Created: 2026/01/08
|
||||
|
||||
#if DOTWEEN_UITOOLKIT && UNITY_2021_3_OR_NEWER // MODULE_MARKER
|
||||
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
using DG.Tweening.Core;
|
||||
using DG.Tweening.Plugins.Options;
|
||||
|
||||
#pragma warning disable 1591
|
||||
namespace DG.Tweening
|
||||
{
|
||||
public static class DOTweenModuleUIToolkit
|
||||
{
|
||||
#region Shortcuts
|
||||
|
||||
#region VisualElement
|
||||
|
||||
/// <summary>Tweens a VisualElement's position (via style.translate) to the given value.
|
||||
/// Also stores the VisualElement as the tween's target so it can be used for filtered operations</summary>
|
||||
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||
public static TweenerCore<Vector3, Vector3, VectorOptions> DOMove(this VisualElement target, Vector3 endValue, float duration, bool snapping = false)
|
||||
{
|
||||
TweenerCore<Vector3, Vector3, VectorOptions> t
|
||||
= DOTween.To(() => target.resolvedStyle.translate, x => target.style.translate = new Translate(x.x, x.y, x.z), endValue, duration);
|
||||
t.SetOptions(snapping).SetTarget(target);
|
||||
return t;
|
||||
}
|
||||
/// <summary>Tweens a VisualElement's position (via style.translate) to the given value.
|
||||
/// Also stores the VisualElement as the tween's target so it can be used for filtered operations</summary>
|
||||
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||
public static TweenerCore<Vector2, Vector2, VectorOptions> DOMove(this VisualElement target, Vector2 endValue, float duration, bool snapping = false)
|
||||
{
|
||||
TweenerCore<Vector2, Vector2, VectorOptions> t
|
||||
= DOTween.To(() => (Vector2)target.resolvedStyle.translate, x => target.style.translate = x, endValue, duration);
|
||||
t.SetOptions(snapping).SetTarget(target);
|
||||
return t;
|
||||
}
|
||||
/// <summary>Tweens a VisualElement's X position (via style.translate) to the given value.
|
||||
/// Also stores the VisualElement as the tween's target so it can be used for filtered operations</summary>
|
||||
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||
public static TweenerCore<Vector3, Vector3, VectorOptions> DOMoveX(this VisualElement target, float endValue, float duration, bool snapping = false)
|
||||
{
|
||||
TweenerCore<Vector3, Vector3, VectorOptions> t
|
||||
= DOTween.To(() => target.resolvedStyle.translate, x => target.style.translate = new Translate(x.x, x.y, x.z), new Vector3(endValue, 0, 0), duration);
|
||||
t.SetOptions(AxisConstraint.X, snapping).SetTarget(target);
|
||||
return t;
|
||||
}
|
||||
/// <summary>Tweens a VisualElement's Y position (via style.translate) to the given value.
|
||||
/// Also stores the VisualElement as the tween's target so it can be used for filtered operations</summary>
|
||||
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||
public static TweenerCore<Vector3, Vector3, VectorOptions> DOMoveY(this VisualElement target, float endValue, float duration, bool snapping = false)
|
||||
{
|
||||
TweenerCore<Vector3, Vector3, VectorOptions> t
|
||||
= DOTween.To(() => target.resolvedStyle.translate, x => target.style.translate = new Translate(x.x, x.y, x.z), new Vector3(0, endValue, 0), duration);
|
||||
t.SetOptions(AxisConstraint.Y, snapping).SetTarget(target);
|
||||
return t;
|
||||
}
|
||||
/// <summary>Tweens a VisualElement's Z position (via style.translate) to the given value.
|
||||
/// Also stores the VisualElement as the tween's target so it can be used for filtered operations</summary>
|
||||
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||
/// <param name="snapping">If TRUE the tween will smoothly snap all values to integers</param>
|
||||
public static TweenerCore<Vector3, Vector3, VectorOptions> DOMoveZ(this VisualElement target, float endValue, float duration, bool snapping = false)
|
||||
{
|
||||
TweenerCore<Vector3, Vector3, VectorOptions> t
|
||||
= DOTween.To(() => target.resolvedStyle.translate, x => target.style.translate = new Translate(x.x, x.y, x.z), new Vector3(0, 0, endValue), duration);
|
||||
t.SetOptions(AxisConstraint.Z, snapping).SetTarget(target);
|
||||
return t;
|
||||
}
|
||||
|
||||
/// <summary>Tweens a VisualElement's scale (via style.scale) to the given value.
|
||||
/// Also stores the VisualElement as the tween's target so it can be used for filtered operations</summary>
|
||||
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||
public static TweenerCore<Vector2, Vector2, VectorOptions> DOScale(this VisualElement target, Vector2 endValue, float duration)
|
||||
{
|
||||
TweenerCore<Vector2, Vector2, VectorOptions> t
|
||||
= DOTween.To(() => (Vector2)target.resolvedStyle.scale.value, x => target.style.scale = new Scale(x), endValue, duration);
|
||||
t.SetTarget(target);
|
||||
return t;
|
||||
}
|
||||
/// <summary>Tweens a VisualElement's scale (via style.scale) to the given value.
|
||||
/// Also stores the VisualElement as the tween's target so it can be used for filtered operations</summary>
|
||||
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||
public static TweenerCore<Vector2, Vector2, VectorOptions> DOScale(this VisualElement target, float endValue, float duration)
|
||||
{
|
||||
TweenerCore<Vector2, Vector2, VectorOptions> t
|
||||
= DOTween.To(() => (Vector2)target.resolvedStyle.scale.value, x => target.style.scale = new Scale(x), new Vector2(endValue, endValue), duration);
|
||||
t.SetTarget(target);
|
||||
return t;
|
||||
}
|
||||
|
||||
/// <summary>Tweens a VisualElement's rotation (via style.rotate) to the given value.
|
||||
/// Also stores the VisualElement as the tween's target so it can be used for filtered operations</summary>
|
||||
/// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param>
|
||||
public static TweenerCore<float, float, FloatOptions> DORotate(this VisualElement target, float endValue, float duration)
|
||||
{
|
||||
TweenerCore<float, float, FloatOptions> t
|
||||
= DOTween.To(() => target.resolvedStyle.rotate.angle.value, x => target.style.rotate = new Rotate(x), endValue, duration);
|
||||
t.SetTarget(target);
|
||||
return t;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,18 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0c0a6d2683fb84e4193f2aa968264881
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 27676
|
||||
packageName: DOTween (HOTween v2)
|
||||
packageVersion: 1.2.790
|
||||
assetPath: Assets/Plugins/Demigiant/DOTween/Modules/DOTweenModuleUIToolkit.cs
|
||||
uploadId: 858678
|
||||
@@ -12,4 +12,4 @@ AssetOrigin:
|
||||
packageName: DOTween (HOTween v2)
|
||||
packageVersion: 1.2.790
|
||||
assetPath: Assets/Plugins/Demigiant/DOTween/Modules/DOTweenModuleUnityVersion.cs
|
||||
uploadId: 831234
|
||||
uploadId: 858678
|
||||
@@ -1,4 +1,4 @@
|
||||
// Author: Daniele Giardini - http://www.demigiant.com
|
||||
// Author: Daniele Giardini - http://www.demigiant.com
|
||||
// Created: 2018/07/13
|
||||
|
||||
using System;
|
||||
@@ -12,7 +12,7 @@ using DG.Tweening.Plugins.Options;
|
||||
namespace DG.Tweening
|
||||
{
|
||||
/// <summary>
|
||||
/// Utility functions that deal with available Modules.
|
||||
/// Utility functions that deal with available Modules and rewrite them.
|
||||
/// Modules defines:
|
||||
/// - DOTAUDIO
|
||||
/// - DOTPHYSICS
|
||||
@@ -87,7 +87,7 @@ namespace DG.Tweening
|
||||
// Called via DOTweenExternalCommand callback
|
||||
public static void SetOrientationOnPath(PathOptions options, Tween t, Quaternion newRot, Transform trans)
|
||||
{
|
||||
#if false // PHYSICS_MARKER
|
||||
#if !DOTWEEN_NOPHYSICS // PHYSICS_MARKER
|
||||
if (options.isRigidbody) ((Rigidbody)t.target).rotation = newRot;
|
||||
else trans.rotation = newRot;
|
||||
#else
|
||||
@@ -98,7 +98,7 @@ namespace DG.Tweening
|
||||
// Returns FALSE if the DOTween's Physics2D Module is disabled, or if there's no Rigidbody2D attached
|
||||
public static bool HasRigidbody2D(Component target)
|
||||
{
|
||||
#if false // PHYSICS2D_MARKER
|
||||
#if !DOTWEEN_NOPHYSICS2D // PHYSICS2D_MARKER
|
||||
return target.GetComponent<Rigidbody2D>() != null;
|
||||
#else
|
||||
return false;
|
||||
@@ -115,7 +115,7 @@ namespace DG.Tweening
|
||||
#endif
|
||||
public static bool HasRigidbody(Component target)
|
||||
{
|
||||
#if false // PHYSICS_MARKER
|
||||
#if !DOTWEEN_NOPHYSICS // PHYSICS_MARKER
|
||||
return target.GetComponent<Rigidbody>() != null;
|
||||
#else
|
||||
return false;
|
||||
@@ -131,7 +131,7 @@ namespace DG.Tweening
|
||||
){
|
||||
TweenerCore<Vector3, Path, PathOptions> t = null;
|
||||
bool rBodyFoundAndTweened = false;
|
||||
#if false // PHYSICS_MARKER
|
||||
#if !DOTWEEN_NOPHYSICS // PHYSICS_MARKER
|
||||
if (tweenRigidbody) {
|
||||
Rigidbody rBody = target.GetComponent<Rigidbody>();
|
||||
if (rBody != null) {
|
||||
@@ -142,7 +142,7 @@ namespace DG.Tweening
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#if false // PHYSICS2D_MARKER
|
||||
#if !DOTWEEN_NOPHYSICS2D // PHYSICS2D_MARKER
|
||||
if (!rBodyFoundAndTweened && tweenRigidbody) {
|
||||
Rigidbody2D rBody2D = target.GetComponent<Rigidbody2D>();
|
||||
if (rBody2D != null) {
|
||||
|
||||
@@ -12,4 +12,4 @@ AssetOrigin:
|
||||
packageName: DOTween (HOTween v2)
|
||||
packageVersion: 1.2.790
|
||||
assetPath: Assets/Plugins/Demigiant/DOTween/Modules/DOTweenModuleUtils.cs
|
||||
uploadId: 831234
|
||||
uploadId: 858678
|
||||
@@ -8,4 +8,4 @@ AssetOrigin:
|
||||
packageName: DOTween (HOTween v2)
|
||||
packageVersion: 1.2.790
|
||||
assetPath: Assets/Plugins/Demigiant/DOTween/readme.txt
|
||||
uploadId: 831234
|
||||
uploadId: 858678
|
||||
Binary file not shown.
@@ -0,0 +1,23 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 87098722c28d2aeaa961046530f4c78d
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 100
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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spriteTessellationDetail: -1
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textureType: 8
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textureShape: 1
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swizzle: 50462976
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platformSettings:
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buildTarget: DefaultTexturePlatform
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textureCompression: 1
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compressionQuality: 50
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: Standalone
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maxTextureSize: 2048
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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sprites:
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name: Feather_0
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rect:
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serializedVersion: 2
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y: 40
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width: 244
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height: 601
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alignment: 0
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pivot: {x: 0, y: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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customData:
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physicsShape: []
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tessellationDetail: -1
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bones: []
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spriteID: dde84e86a443f5200800000000000000
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internalID: 170912805055401693
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vertices: []
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indices:
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edges: []
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weights: []
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outline: []
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customData:
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physicsShape: []
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bones: []
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spriteID:
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internalID: 0
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vertices: []
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indices:
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weights: []
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spriteCustomMetadata:
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entries: []
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nameFileIdTable:
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mipmapLimitGroupName:
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pSDRemoveMatte: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -72,7 +72,7 @@ TextureImporter:
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platformSettings:
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- serializedVersion: 4
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buildTarget: DefaultTexturePlatform
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textureCompression: 1
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@@ -72,7 +72,7 @@ TextureImporter:
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platformSettings:
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- serializedVersion: 4
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buildTarget: DefaultTexturePlatform
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maxTextureSize: 2048
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maxTextureSize: 16384
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textureFormat: -1
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textureCompression: 1
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@@ -100,42 +100,42 @@ MonoBehaviour:
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obsoleteHasProbeVolumes:
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m_PrefilteringModeMainLightShadows: 4
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m_PrefilterXRKeywords: 0
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m_PrefilteringModeForwardPlus: 1
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m_PrefilterWriteRenderingLayers: 0
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m_PrefilterHDROutput: 0
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m_PrefilterSSAOSourceDepthLow: 0
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m_PrefilterSSAOSourceDepthMedium: 0
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m_PrefilterSSAOSourceDepthHigh: 0
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m_PrefilterSSAOInterleaved: 0
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m_PrefilterSSAOBlueNoise: 0
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m_PrefilterSSAOSampleCountLow: 0
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m_PrefilterSSAOSampleCountMedium: 0
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m_PrefilterSSAOSampleCountHigh: 0
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m_PrefilterDBufferMRT1: 0
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m_PrefilterDBufferMRT2: 0
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m_PrefilterDBufferMRT3: 0
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m_PrefilterSoftShadowsQualityLow: 0
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m_PrefilterSoftShadowsQualityMedium: 0
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m_PrefilterSoftShadowsQualityHigh: 0
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m_PrefilteringModeAdditionalLightShadows: 0
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m_PrefilterXRKeywords: 1
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m_PrefilteringModeForwardPlus: 0
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m_PrefilteringModeDeferredRendering: 0
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m_PrefilteringModeScreenSpaceOcclusion: 0
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m_PrefilterDebugKeywords: 1
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m_PrefilterWriteRenderingLayers: 1
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m_PrefilterHDROutput: 1
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m_PrefilterAlphaOutput: 1
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m_PrefilterSSAODepthNormals: 1
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m_PrefilterSSAOSourceDepthLow: 1
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m_PrefilterSSAOSourceDepthMedium: 1
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m_PrefilterSSAOSourceDepthHigh: 1
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m_PrefilterSSAOInterleaved: 1
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m_PrefilterSSAOBlueNoise: 1
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m_PrefilterSSAOSampleCountLow: 1
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m_PrefilterSSAOSampleCountMedium: 1
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m_PrefilterSSAOSampleCountHigh: 1
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m_PrefilterDBufferMRT1: 1
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m_PrefilterDBufferMRT2: 1
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m_PrefilterDBufferMRT3: 1
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m_PrefilterSoftShadowsQualityLow: 1
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m_PrefilterSoftShadowsQualityMedium: 1
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m_PrefilterSoftShadowsQualityHigh: 1
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m_PrefilterSoftShadows: 0
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m_PrefilterScreenCoord: 0
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m_PrefilterScreenSpaceIrradiance: 0
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m_PrefilterNativeRenderPass: 0
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m_PrefilterScreenCoord: 1
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m_PrefilterScreenSpaceIrradiance: 1
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m_PrefilterNativeRenderPass: 1
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m_PrefilterUseLegacyLightmaps: 0
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m_PrefilterBicubicLightmapSampling: 0
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m_PrefilterReflectionProbeRotation: 0
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m_PrefilterReflectionProbeBlending: 0
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m_PrefilterReflectionProbeBoxProjection: 0
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m_PrefilterReflectionProbeAtlas: 0
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m_PrefilterBicubicLightmapSampling: 1
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m_PrefilterReflectionProbeRotation: 1
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m_PrefilterReflectionProbeBlending: 1
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m_PrefilterReflectionProbeBoxProjection: 1
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m_PrefilterReflectionProbeAtlas: 1
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m_ShaderVariantLogLevel: 0
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m_ShadowCascades: 0
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m_Textures:
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@@ -66,7 +66,19 @@ MonoBehaviour:
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- rid: 7106733680788242438
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- rid: 7106733680788242439
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m_RuntimeSettings:
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m_List: []
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m_List:
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- rid: 7752762179098771456
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- rid: 7752762179098771457
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- rid: 7752762179098771459
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||||
- rid: 7752762179098771461
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||||
- rid: 7752762179098771462
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- rid: 7752762179098771464
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- rid: 7752762179098771466
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- rid: 7752762179098771468
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- rid: 7752762179098771472
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- rid: 7752762179098771476
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- rid: 3114554777721110529
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- rid: 3114554777721110530
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m_AssetVersion: 9
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m_ObsoleteDefaultVolumeProfile: {fileID: 0}
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m_RenderingLayerNames:
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@@ -10,7 +10,7 @@
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"com.unity.2d.tilemap.extras": "6.0.1",
|
||||
"com.unity.2d.tooling": "1.0.2",
|
||||
"com.unity.ide.rider": "3.0.39",
|
||||
"com.unity.ide.visualstudio": "2.0.26",
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||||
"com.unity.ide.visualstudio": "2.0.27",
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||||
"com.unity.inputsystem": "1.18.0",
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||||
"com.unity.multiplayer.center": "1.0.1",
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||||
"com.unity.render-pipelines.universal": "17.3.0",
|
||||
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@@ -145,7 +145,7 @@
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ide.visualstudio": {
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||||
"version": "2.0.26",
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"version": "2.0.27",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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@@ -12,7 +12,7 @@ PlayerSettings:
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targetDevice: 2
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useOnDemandResources: 0
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accelerometerFrequency: 60
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companyName: DefaultCompany
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companyName: The MrTorex
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productName: PGiZ2
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defaultCursor: {fileID: 0}
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cursorHotspot: {x: 0, y: 0}
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@@ -143,7 +143,7 @@ PlayerSettings:
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loadStoreDebugModeEnabled: 0
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visionOSBundleVersion: 1.0
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tvOSBundleVersion: 1.0
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bundleVersion: 1.0
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bundleVersion: 1.0.0
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preloadedAssets: []
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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@@ -296,7 +296,10 @@ PlayerSettings:
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androidSymbolsSizeThreshold: 800
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m_BuildTargetIcons: []
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m_BuildTargetPlatformIcons: []
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m_BuildTargetBatching: []
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m_BuildTargetBatching:
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- m_BuildTarget: Standalone
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m_StaticBatching: 1
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m_DynamicBatching: 0
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m_BuildTargetShaderSettings: []
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m_BuildTargetGraphicsJobs: []
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m_BuildTargetGraphicsJobMode: []
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@@ -587,24 +590,24 @@ PlayerSettings:
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webWasm2023: 0
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webEnableSubmoduleStrippingCompatibility: 0
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scriptingDefineSymbols:
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Android: DOTWEEN
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EmbeddedLinux: DOTWEEN
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GameCoreScarlett: DOTWEEN
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GameCoreXboxOne: DOTWEEN
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Kepler: DOTWEEN
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LinuxHeadlessSimulation: DOTWEEN
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Nintendo Switch: DOTWEEN
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Nintendo Switch 2: DOTWEEN
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PS4: DOTWEEN
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PS5: DOTWEEN
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QNX: DOTWEEN
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Standalone: DOTWEEN
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VisionOS: DOTWEEN
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WebGL: DOTWEEN
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Windows Store Apps: DOTWEEN
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XboxOne: DOTWEEN
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iPhone: DOTWEEN
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tvOS: DOTWEEN
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Android: DOTWEEN;DOTWEEN_NOPHYSICS;DOTWEEN_NOPHYSICS2D
|
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EmbeddedLinux: DOTWEEN;DOTWEEN_NOPHYSICS;DOTWEEN_NOPHYSICS2D
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GameCoreScarlett: DOTWEEN;DOTWEEN_NOPHYSICS;DOTWEEN_NOPHYSICS2D
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GameCoreXboxOne: DOTWEEN;DOTWEEN_NOPHYSICS;DOTWEEN_NOPHYSICS2D
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Kepler: DOTWEEN;DOTWEEN_NOPHYSICS;DOTWEEN_NOPHYSICS2D
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LinuxHeadlessSimulation: DOTWEEN;DOTWEEN_NOPHYSICS;DOTWEEN_NOPHYSICS2D
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Nintendo Switch: DOTWEEN;DOTWEEN_NOPHYSICS;DOTWEEN_NOPHYSICS2D
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Nintendo Switch 2: DOTWEEN;DOTWEEN_NOPHYSICS;DOTWEEN_NOPHYSICS2D
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PS4: DOTWEEN;DOTWEEN_NOPHYSICS;DOTWEEN_NOPHYSICS2D
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PS5: DOTWEEN;DOTWEEN_NOPHYSICS;DOTWEEN_NOPHYSICS2D
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QNX: DOTWEEN;DOTWEEN_NOPHYSICS;DOTWEEN_NOPHYSICS2D
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Standalone: DOTWEEN;DOTWEEN_NOPHYSICS;DOTWEEN_NOPHYSICS2D
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VisionOS: DOTWEEN;DOTWEEN_NOPHYSICS;DOTWEEN_NOPHYSICS2D
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WebGL: DOTWEEN;DOTWEEN_NOPHYSICS;DOTWEEN_NOPHYSICS2D
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Windows Store Apps: DOTWEEN;DOTWEEN_NOPHYSICS;DOTWEEN_NOPHYSICS2D
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XboxOne: DOTWEEN;DOTWEEN_NOPHYSICS;DOTWEEN_NOPHYSICS2D
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iPhone: DOTWEEN;DOTWEEN_NOPHYSICS;DOTWEEN_NOPHYSICS2D
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tvOS: DOTWEEN;DOTWEEN_NOPHYSICS;DOTWEEN_NOPHYSICS2D
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additionalCompilerArguments: {}
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platformArchitecture: {}
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scriptingBackend:
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@@ -1,2 +1,2 @@
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m_EditorVersion: 6000.3.6f1
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m_EditorVersionWithRevision: 6000.3.6f1 (bbb010bdb8a3)
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m_EditorVersion: 6000.3.7f1
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m_EditorVersionWithRevision: 6000.3.7f1 (696ec25a53d1)
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||||
Reference in new issue
Block a user