пінгвін ходіт
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@@ -1,4 +1,5 @@
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using Code.DI;
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using Code.Gameplay.Player;
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using Code.Input;
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using UnityEngine;
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@@ -12,11 +13,8 @@ namespace Code.UI
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{
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_inputService = FindFirstObjectByType<DIContainer>().Resolve<IInputService>();
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_inputService.EnableMap(ActionMapping.Gameplay);
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}
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public void Update()
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{
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Debug.Log(_inputService.MoveInput);
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FindFirstObjectByType<PlayerMovement>().Construct(_inputService);
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}
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}
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}
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