Files
2026-02-06 15:39:35 +03:00

39 lines
1.2 KiB
C#

using Code.Base;
namespace Code.Lab2
{
public class Arrive : AgentBehaviour
{
public float targetRadius;
public float slowRadius;
public float timeToTarget = 0.1f;
public override Steering GetSteering()
{
var steering = new Steering();
var direction = target.transform.position - transform.position;
var distance = direction.magnitude;
float targetSpeed;
if (distance < targetRadius)
return steering;
if (distance > slowRadius)
targetSpeed = Agent.maxSpeed;
else
targetSpeed = Agent.maxSpeed * distance / slowRadius;
var desiredVelocity = direction;
desiredVelocity.Normalize();
desiredVelocity *= targetSpeed;
steering.Linear = desiredVelocity - Agent.velocity;
steering.Linear /= timeToTarget;
if (!(steering.Linear.magnitude > Agent.maxAcceleration)) return steering;
steering.Linear.Normalize();
steering.Linear *= Agent.maxAcceleration;
return steering;
}
}
}