Files
MojSadUnity/Assets/Code/Infrastructure/EventBus/SubscribersList.cs
T
2026-02-26 11:21:27 +03:00

46 lines
1.0 KiB
C#

using System.Collections.Generic;
namespace Code.Infrastructure.EventBus
{
internal class SubscribersList<TSubscriber> where TSubscriber : class
{
private bool m_NeedsCleanUp;
public bool Executing;
public readonly List<TSubscriber> List = new(); // TODO Weakptr
public void Add(TSubscriber subscriber)
{
List.Add(subscriber);
}
public void Remove(TSubscriber subscriber)
{
if (Executing)
{
var i = List.IndexOf(subscriber);
if (i >= 0)
{
m_NeedsCleanUp = true;
List[i] = null;
}
}
else
{
List.Remove(subscriber);
}
}
public void Cleanup()
{
if (!m_NeedsCleanUp)
{
return;
}
List.RemoveAll(s => s == null);
m_NeedsCleanUp = false;
}
}
}