Files
MojSadUnity/Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs
T
2026-02-26 11:21:27 +03:00

11 lines
329 B
C#

using UnityEngine;
using UnityEngine.AddressableAssets;
namespace Code.Infrastructure.SceneLoader
{
[CreateAssetMenu(fileName = "ScenesAssetReferences", menuName = "Configs/ScenesAssetReferences")]
public class ScenesAssetReferences : ScriptableObject
{
public AssetReference gameplaySceneReference;
}
}