#pragma warning disable CS0105 using UnityEngine.AddressableAssets; using Code.Infrastructure.SceneLoader; using UnityEngine; using UnityEngine.AddressableAssets; namespace Code.Infrastructure.SceneLoader{ #pragma warning restore CS0105 [CreateAssetMenu(fileName = "SceneInfoConfig", menuName = "Configs/SceneConfig")] public class SceneInfoConfig : ScriptableObject { public UnityEngine.AddressableAssets.AssetReference SceneAsset; public Code.Infrastructure.SceneLoader.SceneId SceneId; } }