#pragma warning disable CS0105 using UnityEngine.AddressableAssets; using UnityEngine; using UnityEngine.AddressableAssets; namespace Code.Infrastructure.Audio{ #pragma warning restore CS0105 [CreateAssetMenu(fileName = "AudioSourcePrefabConfig", menuName = "Configs/Audio/AudioSourceSettings")] public class AudioSourcePrefabConfig : ScriptableObject { public UnityEngine.AddressableAssets.AssetReference sourcePrefab; } }