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// retard-generated
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using Code.Infrastructure.StateMachine;
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namespace Code.Infrastructure.App.States
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{
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public partial class BootstrapState : BaseState<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>
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{
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protected override void _fireEnterState()
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{
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EventBus.RaiseEvent<IEnterStateHandle<Code.Infrastructure.App.States.BootstrapState>>(h => h.EnterState());
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}
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protected override void _fireExitState()
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{
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EventBus.RaiseEvent<IExitStateHandle<Code.Infrastructure.App.States.BootstrapState>>(h => h.ExitState());
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}
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}
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}
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