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#pragma warning disable CS0105
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using UnityEngine.AddressableAssets;
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using UnityEngine;
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using UnityEngine.AddressableAssets;
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namespace Code.Infrastructure.UI{
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#pragma warning restore CS0105
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[CreateAssetMenu(fileName = "CanvasSettingsConfig", menuName = "Configs/UI/CanvasSettings")]
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public class CanvasSettingsConfig : ScriptableObject
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{
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public UnityEngine.AddressableAssets.AssetReference Prefab;
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}
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}
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