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ThomasCharester committed 2026-02-26 11:21:27 +03:00
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using System;
using UnityEngine;
namespace Code.Infrastructure.UI
{
public abstract class UIPanel : MonoBehaviour
{
[SerializeField] protected bool injectMeSenpai;
public bool InjectMeSenpai => injectMeSenpai;
public abstract void Open(Action callback = null);
public abstract void Close(Action callback = null);
}
}