Развитие системы растений

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ThomasCharester committed 2026-03-02 18:25:46 +03:00
1 parent 1b578067f3
commit ba49ef5015
218 files changed
+70415 -1519

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@@ -1,13 +1,14 @@
#pragma warning disable CS0105
using Code.Infrastructure.UI;
using Code.Infrastructure.Configs;
using Code.Infrastructure.Audio;
using Code.Infrastructure.UI;
using Code.Infrastructure.Audio;
using Code.Infrastructure.Audio;
using Code.Infrastructure.SceneLoader;
using Code.Infrastructure.Input;
using Code.Infrastructure.Configs;
using Code.Infrastructure.Audio;
using Code.Calendar.Constants;
using UnityEngine;
#pragma warning restore CS0105
@@ -23,19 +24,21 @@ using Code.Infrastructure.Audio;
_singleConfigReferences.Add(typeof(Code.Infrastructure.UI.CanvasSettingsConfig), systemConfigsReferences.CanvasSettings);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Configs.LayerMasksConfigConfig), systemConfigsReferences.LayerMasksConfig);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioInfoConfig), systemConfigsReferences.AudioInfo);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.UI.UIPanelSettingsConfig), systemConfigsReferences.UIPanelSettings);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioSourceSettingsConfig), systemConfigsReferences.AudioSourceSettings);
_singleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioSourcePrefabConfig), systemConfigsReferences.AudioSourcePrefab);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.SceneLoader.SceneInfoConfig), systemConfigsReferences.SceneInfo);
_singleConfigReferences.Add(typeof(Code.Infrastructure.Input.InputServiceConfig), systemConfigsReferences.InputService);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Configs.LayerMasksConfigConfig), systemConfigsReferences.LayerMasksConfig);
_singleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioSourcePrefabConfig), systemConfigsReferences.AudioSourcePrefab);
_multipleConfigReferences.Add(typeof(Code.Calendar.Constants.ConstantImageConfig), systemConfigsReferences.ConstantImage);
//_singleConfigReferences.Add(typeof(ScenesAssetReferences), systemConfigsReferences.scenesAssetReferences);
}