Структуры
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@@ -1,5 +1,4 @@
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using System.Threading;
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using Code.Debug;
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using Code.Infrastructure.Audio;
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using Code.Infrastructure.Generators;
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using Code.Infrastructure.UI;
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@@ -23,26 +22,24 @@ namespace Code.Infrastructure.App.States
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Context.UIService.TryRemovePanel(UIPanelType.Logo);
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Context.UIService.TryLoadPanel(UIPanelType.DebugSceneChooser);
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Context.AudioFactory.LoadAudioClips(AudioNames.UISounds);
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// Context.AudioFactory.LoadAudioClips(AudioNames.UISounds);
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}
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protected override void OnExitState()
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{
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// Context.AudioFactory.ReleaseAudios(AudioNames.UISounds);
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Context.UIService.TryRemovePanel(UIPanelType.DebugSceneChooser);
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_eventBus.Unsubscribe(this);
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}
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public void UILoaded(UIPanelType uiPanelType)
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{
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if (uiPanelType != UIPanelType.DebugSceneChooser) return;
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Context.UIService.OpenPanel(uiPanelType);
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// if (uiPanelType != UIPanelType.DebugSceneChooser) return;
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//
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// Context.UIService.OpenPanel(uiPanelType);
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}
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public void OnReadyToPlay(AudioNames groupName)
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{
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Context.AudioService.PlayRepeatedly(AudioNames.UISounds,0);
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// Context.AudioService.PlayRepeatedly(AudioNames.UISounds,0);
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}
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}
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}
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