Files
Infratest/Assets/Code/Example/Race/UI/WinScreen.cs
T

30 lines
968 B
C#

using System;
using Code.Infrastructure.UI;
using DG.Tweening;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace Code.Example.Race.UI
{
public class WinScreen : UIPanel
{
[SerializeField] private Image image;
[SerializeField] private TMP_Text winText;
[SerializeField] private Color shownColor;
[SerializeField] private Color hiddenColor;
public void SetText(string text) => winText.text = text;
public override void Open(Action callback = null)
{
image.DOColor(shownColor, 1f).onComplete = () => callback?.Invoke();
winText.DOColor(shownColor, 1f).onComplete = () => callback?.Invoke();
}
public override void Close(Action callback = null)
{
image.DOColor(hiddenColor, 1f).onComplete = () => callback?.Invoke();
winText.DOColor(hiddenColor, 1f).onComplete = () => callback?.Invoke();
}
}
}