Files
Infratest/Assets/Code/Example/Race/Track/RaceTrackData.cs
T

19 lines
412 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace Code.Example.Race.Track
{
public class RaceTrackData : MonoBehaviour
{
public Transform CameraPosition;
public TrackData trackData;
}
[System.Serializable]
public struct TrackData
{
public List<Transform> RacerPoints;
public List<CheckPoint> Checkpoints;
public int LapCount;
}
}