Files
Infratest/Assets/Code/Example/Platformer/Level/PlatformerLevelData.cs
T

13 lines
318 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
namespace Code.Example.Platformer.Level
{
[Serializable]
public struct PlatformerFirstLevelData
{
[SerializeField] public List<Transform> enemySpawnPoints;
[SerializeField] public List<Transform> playerCheckPoints;
}
}