Files
Infratest/Assets/Code/Example/Platformer/Entity/Enemies/PlayerCollisionDamager.cs
T
ThomasCharester 60c28f54f2 Миксер
Почини интерфейс
2026-03-23 23:59:32 +03:00

12 lines
277 B
C#

using UnityEngine;
namespace Code.Example.Platformer.Entity.Enemies
{
public class PlayerCollisionDamager : MonoBehaviour
{
private void OnTriggerStay2D(Collider2D other)
{
other.GetComponent<EntityHealth>().GiveDamage(1);
}
}
}