Files
Infratest/Assets/UnityCodeGen.Generated/SceneLoader.Generated.cs
T
2026-01-26 13:29:35 +03:00

41 lines
1.1 KiB
C#

#pragma warning disable CS0105
using Code.Infrastructure.EventBus;
#pragma warning restore CS0105
namespace Code.Infrastructure.SceneLoader
{
public partial class SceneLoader{
partial void SetupScenesInfo(){
_scenesActions.Add(SceneId.MainMenu,() => _eventBus.RaiseEvent<IOnMainMenuSceneLoadedHandler>(h=> h.OnMainMenuSceneLoaded()));
_scenesActions.Add(SceneId.Gameplay,() => _eventBus.RaiseEvent<IOnGameplaySceneLoadedHandler>(h=> h.OnGameplaySceneLoaded()));
_scenesActions.Add(SceneId.SoundTest,() => _eventBus.RaiseEvent<IOnSoundTestSceneLoadedHandler>(h=> h.OnSoundTestSceneLoaded()));
}
}
public interface IOnMainMenuSceneLoadedHandler : IGlobalSubscriber
{
void OnMainMenuSceneLoaded();
}
public interface IOnGameplaySceneLoadedHandler : IGlobalSubscriber
{
void OnGameplaySceneLoaded();
}
public interface IOnSoundTestSceneLoadedHandler : IGlobalSubscriber
{
void OnSoundTestSceneLoaded();
}
}