23 lines
565 B
C#
23 lines
565 B
C#
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#pragma warning disable CS0105
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using UnityEngine.AddressableAssets;
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using Code.Infrastructure.Volume;
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using System;
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using UnityEngine;
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using UnityEngine.AddressableAssets;
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namespace Code.Infrastructure.Volume{
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#pragma warning restore CS0105
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[CreateAssetMenu(fileName = "VolumeSettingsConfig", menuName = "Configs/PostProcessing/VolumeSetting")]
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public class VolumeSettingsConfig : ScriptableObject
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{
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public UnityEngine.AddressableAssets.AssetReference prefab;
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public Code.Infrastructure.Volume.VolumeId id;
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public System.Boolean doNotDestroyOnLoad;
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}
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}
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