Files
Infratest/Assets/Code/Example/Liminal/Player/PlayerAnimator.cs
T
ThomasCharester 5f5ace1b52 Essentials + extra crap
Loadings
Startups
Movement
Camera
2026-01-12 18:43:51 +03:00

18 lines
500 B
C#

using KinematicCharacterController;
using UnityEngine;
namespace Code.Example.Liminal.Player
{
public class PlayerAnimator : MonoBehaviour
{
private static readonly int Velocity = Animator.StringToHash("Velocity");
[SerializeField] private Animator animator;
[SerializeField] private KinematicCharacterMotor characterMotor;
private void Update()
{
animator.SetFloat(Velocity, characterMotor.Velocity.magnitude);
}
}
}