Files
Infratest/Assets/UnityCodeGen.Generated/SystemConfigsReferences.Generated.cs
T
2026-02-26 11:57:51 +03:00

39 lines
1.1 KiB
C#

#pragma warning disable CS0105
using Code.Example.Race.Racer;
using Code.Infrastructure.Camera;
using Code.Infrastructure.Configs;
using Code.Infrastructure.Audio;
using Code.Infrastructure.Camera;
using Code.Infrastructure.UI;
using Code.Infrastructure.UI;
using Code.Infrastructure.SceneLoader;
using Code.Infrastructure.Audio;
using Code.Infrastructure.Volume;
using Code.Example.Platformer.Entity;
using Code.Infrastructure.Audio;
using Code.Infrastructure.Input;
using UnityEngine.AddressableAssets;
#pragma warning restore CS0105
namespace Code.Infrastructure.Configs{
public partial class SystemConfigsReferences
{
public string RacerSettings;
public string CameraSettings;
public string LayerMasksConfig;
public AssetReference AudioSourcePrefab;
public AssetReference GameCamera;
public AssetReference CanvasSettings;
public string UIPanelSettings;
public string SceneInfo;
public string AudioInfo;
public string VolumeSettings;
public string PlatformerEnemySettings;
public string AudioSourceSettings;
public AssetReference InputService;
}
}