Files
Infratest/Assets/Code/Infrastructure/Input/IInputService.cs
T
ThomasCharester 5f5ace1b52 Essentials + extra crap
Loadings
Startups
Movement
Camera
2026-01-12 18:43:51 +03:00

15 lines
645 B
C#

using System;
using UnityEngine.InputSystem;
namespace Code.Infrastructure.Input
{
public interface IInputService
{
void EnableMap(ActionMappings actionMap);
void DisableMap(ActionMappings actionMap);
void BindActionPerformed(int mapId, int actionId, Action<InputAction.CallbackContext> action);
void BindActionCancel(int mapId, int actionId, Action<InputAction.CallbackContext> action);
void UnbindActionPerformed(int mapId, int actionId, Action<InputAction.CallbackContext> action);
void UnbindActionCanceled(int mapId, int actionId, Action<InputAction.CallbackContext> action);
}
}