Files
Infratest/Assets/UnityCodeGen.Generated/SceneInfoConfig.Generated.cs

21 lines
505 B
C#

#pragma warning disable CS0105
using UnityEngine.AddressableAssets;
using Code.Infrastructure.SceneLoader;
using UnityEngine;
using UnityEngine.AddressableAssets;
namespace Code.Infrastructure.SceneLoader{
#pragma warning restore CS0105
[CreateAssetMenu(fileName = "SceneInfoConfig", menuName = "Configs/SceneConfig")]
public class SceneInfoConfig : ScriptableObject
{
public UnityEngine.AddressableAssets.AssetReference SceneAsset;
public Code.Infrastructure.SceneLoader.SceneId SceneId;
}
}