Files
Infratest/Assets/UnityCodeGen.Generated/DebugClassConfig.Generated.cs
ThomasCharester 5f5ace1b52 Essentials + extra crap
Loadings
Startups
Movement
Camera
2026-01-12 18:43:51 +03:00

26 lines
680 B
C#

using UnityEngine.AddressableAssets;
using Code.Infrastructure.SceneLoader;
#pragma warning disable CS0105
using UnityEngine;
using UnityEngine.AddressableAssets;
using System;
using Code.Infrastructure.SceneLoader;
using UnityEngine;
using UnityEngine.AddressableAssets;
#pragma warning restore CS0105
namespace Code.Example{
[CreateAssetMenu(fileName = "DebugClassConfig", menuName = "Configs/DebugClassConfig")]
public class DebugClassConfig : ScriptableObject
{
public UnityEngine.AddressableAssets.AssetReference SceneAsset;
public Code.Infrastructure.SceneLoader.SceneId SceneId;
public System.Int32 _a;
public Code.Infrastructure.SceneLoader.SceneLoader _b;
}
}