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ThomasCharester 60c28f54f2 Миксер
Почини интерфейс
2026-03-23 23:59:32 +03:00

25 lines
644 B
C#

using Code.Infrastructure.Generators;
using UnityEngine.AddressableAssets;
using UnityEngine.Audio;
namespace Code.Infrastructure.Audio
{
[Config("Configs/Audio/AudioInfo", true)]
public class AudioInfo
{
[ToConfig] public AudioNames GroupName;
[ToConfig] public int id;
[ToConfig] public AssetReference fileReference;
}
[Config("Configs/Audio/AudioSource")]
public class AudioSourcePrefab
{
[ToConfig] public AssetReference sourcePrefab;
}
[Config("Configs/Audio/AudioMixer")]
public class AudioMixerConfig
{
[ToConfig] public AudioMixer mixerAsset;
}
}