#pragma warning disable CS0105 using UnityEngine.AddressableAssets; using UnityEngine.AddressableAssets; using UnityEngine; using UnityEngine.AddressableAssets; namespace Code.Infrastructure.Audio{ #pragma warning restore CS0105 [CreateAssetMenu(fileName = "AudioServiceSettingsConfig", menuName = "Configs/Audio/AudioServiceSettings")] public class AudioServiceSettingsConfig : ScriptableObject { public UnityEngine.AddressableAssets.AssetReference sourcePrefab; public UnityEngine.AddressableAssets.AssetReference mixerPrefab; } }