#pragma warning disable CS0105 using UnityEngine.AddressableAssets; using UnityEngine; using UnityEngine.AddressableAssets; namespace Code.Infrastructure.UI{ #pragma warning restore CS0105 [CreateAssetMenu(fileName = "CanvasSettingsConfig", menuName = "Configs/UI/CanvasSettings")] public class CanvasSettingsConfig : ScriptableObject { public UnityEngine.AddressableAssets.AssetReference Prefab; } }