#pragma warning disable CS0105 using Code.Example.Race.Racer; using UnityEngine.AddressableAssets; using UnityEngine; using UnityEngine.AddressableAssets; namespace Code.Example.Race.Racer{ #pragma warning restore CS0105 [CreateAssetMenu(fileName = "RacerSettingsConfig", menuName = "Configs/Gameplay/RacerSettings")] public class RacerSettingsConfig : ScriptableObject { public Code.Example.Race.Racer.RacerData racerData; public UnityEngine.AddressableAssets.AssetReference prefabReference; } }