#pragma warning disable CS0105 using Code.Example.Platformer.Entity; using UnityEngine.AddressableAssets; using UnityEngine; using UnityEngine.AddressableAssets; namespace Code.Example.Platformer.Entity{ #pragma warning restore CS0105 [CreateAssetMenu(fileName = "PlatformerPlayerSettingsConfig", menuName = "Configs/Gameplay/Platformer/PlayerSettings")] public class PlatformerPlayerSettingsConfig : ScriptableObject { public Code.Example.Platformer.Entity.PlatformerEntityData EntityData; public UnityEngine.AddressableAssets.AssetReference prefabReference; } }