#pragma warning disable CS0105 using UnityEngine.Audio; using UnityEngine; using UnityEngine.AddressableAssets; namespace Code.Infrastructure.Audio{ #pragma warning restore CS0105 [CreateAssetMenu(fileName = "AudioMixerConfigConfig", menuName = "Configs/Audio/AudioMixer")] public class AudioMixerConfigConfig : ScriptableObject { public UnityEngine.Audio.AudioMixer mixerAsset; } }