#pragma warning disable CS0105 using UnityEngine.AddressableAssets; using Code.Infrastructure.Volume; using System; using UnityEngine; using UnityEngine.AddressableAssets; namespace Code.Infrastructure.Volume{ #pragma warning restore CS0105 [CreateAssetMenu(fileName = "VolumeSettingsConfig", menuName = "Configs/PostProcessing/VolumeSetting")] public class VolumeSettingsConfig : ScriptableObject { public UnityEngine.AddressableAssets.AssetReference prefab; public Code.Infrastructure.Volume.VolumeId id; public System.Boolean doNotDestroyOnLoad; } }