using Code.Infrastructure.Audio; using Reflex.Attributes; namespace Code.Infrastructure.UI.Panels { public class MenuChoosePanel : UIPanel { [Inject] IAudioService _audioService; public void PlaySelectSound() => _audioService.PlayOneShot(AudioNames.UISounds, 7); public void PlayDeselectSound() => _audioService.PlayOneShot(AudioNames.UISounds, 8); public void PlayClickSound() => _audioService.PlayOneShot(AudioNames.UISounds, 1); public override void Open() { } public override void Close() { } } }