This commit is contained in:
ThomasCharester committed 2026-01-20 16:41:53 +03:00
1 parent a3cd3e86a1
commit ea42ecb47a
62 files changed
+2806 -394

No files matched your search

+25 -7
View File
@@ -1,5 +1,18 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6992044963152083472
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0ae4d376c05df421b98c5b39b25b0d29, type: 3}
m_Name: ARBackgroundRendererFeature
m_EditorClassIdentifier: Unity.XR.ARFoundation::UnityEngine.XR.ARFoundation.ARBackgroundRendererFeature
m_Active: 1
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -13,11 +26,9 @@ MonoBehaviour:
m_Name: Mobile_Renderer
m_EditorClassIdentifier:
debugShaders:
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7,
type: 3}
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3}
hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959,
type: 3}
probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3}
probeVolumeResources:
probeVolumeDebugShader: {fileID: 0}
probeVolumeFragmentationDebugShader: {fileID: 0}
@@ -26,11 +37,16 @@ MonoBehaviour:
probeSamplingDebugMesh: {fileID: 0}
probeSamplingDebugTexture: {fileID: 0}
probeVolumeBlendStatesCS: {fileID: 0}
m_RendererFeatures: []
m_RendererFeatureMap:
m_RendererFeatures:
- {fileID: -6992044963152083472}
m_RendererFeatureMap: f0c5c2c52644f79e
m_UseNativeRenderPass: 1
xrSystemData: {fileID: 0}
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
m_AssetVersion: 2
m_AssetVersion: 3
m_PrepassLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_OpaqueLayerMask:
serializedVersion: 2
m_Bits: 4294967295
@@ -48,5 +64,7 @@ MonoBehaviour:
m_RenderingMode: 0
m_DepthPrimingMode: 0
m_CopyDepthMode: 0
m_DepthAttachmentFormat: 0
m_DepthTextureFormat: 0
m_AccurateGbufferNormals: 0
m_IntermediateTextureMode: 0