Развитие гоночек

This commit is contained in:
ThomasCharester committed 2026-02-06 10:30:50 +03:00
1 parent ec60c47652
commit b54083521f
532 files changed
+16091 -28231

No files matched your search

+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 83b96c2ae6e9cd981b1b250b3f0dac30
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,35 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: CheckPointGTASA
m_Shader: {fileID: 4800000, guid: 43aebf72b9c4f1bd985cf7e010c4156c, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats: []
m_Colors:
- _BaseColor: {r: 0, g: 0.07228226, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 591c3d627b957d9a6a90e7424e04ee7e
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,64 @@
Shader "Custom/CheckPointGTASA"
{
Properties
{
[MainColor] _BaseColor("Base Color", Color) = (1, 1, 1, 1)
}
SubShader
{
Tags
{
"RenderType" = "Transparent" "Queue" = "Transparent" "RenderPipeline" = "UniversalPipeline"
}
Pass
{
Blend One OneMinusSrcAlpha
Cull Off
ZClip True
ZWrite Off
HLSLPROGRAM
#pragma vertex vert
#pragma fragment frag
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
struct Attributes
{
float4 vertex : POSITION;
float2 uv : TEXCOORD0;
float3 normal : NORMAL;
};
struct Varyings
{
float4 clipPos : SV_POSITION;
float2 uv : TEXCOORD0;
float3 normal : TEXCOORD1;
};
Varyings vert(Attributes IN)
{
Varyings OUT;
OUT.clipPos = TransformObjectToHClip(IN.vertex);
OUT.uv = IN.uv;
OUT.normal = IN.normal;
return OUT;
}
float4 _BaseColor;
half4 frag(Varyings IN) : SV_Target
{
if (IN.normal.y > 0) return float(0);
float4 finalColor = _BaseColor;
finalColor.a = IN.uv.y;
return finalColor;
}
ENDHLSL
}
}
}
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 43aebf72b9c4f1bd985cf7e010c4156c
ShaderImporter:
externalObjects: {}
defaultTextures: []
nonModifiableTextures: []
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,137 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: New Material
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AddPrecomputedVelocity: 0
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _XRMotionVectorsPass: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &4855566172308860011
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
version: 10
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6b09261a70e76f14cac880d96555b7d1
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
+173
View File
@@ -0,0 +1,173 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4572327094981614325
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4817184085434687091}
- component: {fileID: 3157020605056161917}
- component: {fileID: 1343588019342555726}
m_Layer: 7
m_Name: Mesh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4817184085434687091
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4572327094981614325}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 5, z: 0}
m_LocalScale: {x: 10, y: 5, z: 10}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7887213709667102931}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3157020605056161917
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4572327094981614325}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1343588019342555726
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4572327094981614325}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 591c3d627b957d9a6a90e7424e04ee7e, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &7201866217592151198
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7887213709667102931}
- component: {fileID: 6491294046861885947}
- component: {fileID: 6226029900384859586}
- component: {fileID: 8280902982636427874}
m_Layer: 7
m_Name: Point
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7887213709667102931
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7201866217592151198}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4817184085434687091}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6491294046861885947
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7201866217592151198}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e4e29d6d9b0342db9cd6bce229fa358d, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Code.Example.Race.Track.CheckPoint
--- !u!65 &6226029900384859586
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7201866217592151198}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 10, y: 10, z: 10}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &8280902982636427874
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7201866217592151198}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 20620ae30fdd0164c9bb5bdc717d3ada, type: 3}
m_Name:
m_EditorClassIdentifier: Reflex::Reflex.Components.GameObjectSelfInjector
_injectionStrategy: 1
@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: eb48bfdd161d536498ed1b2810fa476e
guid: 3f027c18d91ea1fa993a70ae54e6fa82
PrefabImporter:
externalObjects: {}
userData:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b30163a3ce23d9347be2576c9627cb94
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,191 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3528115384153938697
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6368280859047356381}
- component: {fileID: 7542094575140570418}
- component: {fileID: 3780574202880514289}
- component: {fileID: 3900078100351828410}
- component: {fileID: 7627056611163543305}
m_Layer: 6
m_Name: Racist (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6368280859047356381
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3528115384153938697}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 3, y: 3, z: 3}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 2533463175084388883}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &7542094575140570418
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3528115384153938697}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 2}
m_Center: {x: 0, y: 0.32, z: 0}
--- !u!195 &3780574202880514289
NavMeshAgent:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3528115384153938697}
m_Enabled: 1
m_AgentTypeID: 0
m_Radius: 0.82
m_Speed: 30
m_Acceleration: 8
avoidancePriority: 50
m_AngularSpeed: 120
m_StoppingDistance: 0
m_AutoTraverseOffMeshLink: 1
m_AutoBraking: 1
m_AutoRepath: 1
m_Height: 0.71
m_BaseOffset: 0
m_WalkableMask: 4294967295
m_ObstacleAvoidanceType: 4
--- !u!114 &3900078100351828410
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3528115384153938697}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6644b39029d14164961d83a37749e6cc, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Code.Example.Race.Racer.AI.AIDebugRacer
navMeshAgent: {fileID: 3780574202880514289}
waypoints:
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
--- !u!54 &7627056611163543305
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3528115384153938697}
serializedVersion: 5
m_Mass: 1
m_LinearDamping: 0
m_AngularDamping: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_ImplicitCom: 1
m_ImplicitTensor: 1
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1001 &4469638725498766166
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 6368280859047356381}
m_Modifications:
- target: {fileID: 2103167732552773957, guid: 71ee37e32afb7c40eb75c1f51280dc4a, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2103167732552773957, guid: 71ee37e32afb7c40eb75c1f51280dc4a, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2103167732552773957, guid: 71ee37e32afb7c40eb75c1f51280dc4a, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2103167732552773957, guid: 71ee37e32afb7c40eb75c1f51280dc4a, type: 3}
propertyPath: m_LocalRotation.w
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: 2103167732552773957, guid: 71ee37e32afb7c40eb75c1f51280dc4a, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2103167732552773957, guid: 71ee37e32afb7c40eb75c1f51280dc4a, type: 3}
propertyPath: m_LocalRotation.y
value: -0.7071068
objectReference: {fileID: 0}
- target: {fileID: 2103167732552773957, guid: 71ee37e32afb7c40eb75c1f51280dc4a, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2103167732552773957, guid: 71ee37e32afb7c40eb75c1f51280dc4a, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2103167732552773957, guid: 71ee37e32afb7c40eb75c1f51280dc4a, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: -90
objectReference: {fileID: 0}
- target: {fileID: 2103167732552773957, guid: 71ee37e32afb7c40eb75c1f51280dc4a, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7987905102581930454, guid: 71ee37e32afb7c40eb75c1f51280dc4a, type: 3}
propertyPath: m_Name
value: Sport_Car005
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 71ee37e32afb7c40eb75c1f51280dc4a, type: 3}
--- !u!4 &2533463175084388883 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 2103167732552773957, guid: 71ee37e32afb7c40eb75c1f51280dc4a, type: 3}
m_PrefabInstance: {fileID: 4469638725498766166}
m_PrefabAsset: {fileID: 0}