Развитие гоночек
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using Code.Example.Race.Racer.AI;
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using Code.Example.Race.Racer.Car;
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using UnityEngine;
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namespace Code.Example.Race.Racer.Player
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{
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public class PlayerCarController : MonoBehaviour
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{
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[SerializeField] private Rigidbody _rigidbody;
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[SerializeField] private PlayerCarInput _playerCarInput;
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[SerializeField] private PlayerRacer _playerRacer;
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[SerializeField] private CarWheelRotatorPlayer _wheels;
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private void Update()
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{
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if (_playerCarInput.MovementInput == Vector2.zero) return;
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// var movementForward = transform.forward * (_playerCarInput.MovementInput.y * _playerRacer.Data.speed);
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//
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// _rigidbody.AddForce(movementForward * Time.fixedDeltaTime, ForceMode.Force);
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var force = transform.forward * (_playerCarInput.MovementInput.y * _playerRacer.Data.speed);
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_rigidbody.AddForce(force, ForceMode.Force);
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// if (Mathf.Abs(_playerCarInput.MovementInput.y) < 0.1f && _rigidbody.linearVelocity.magnitude > 0.3f)
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// {
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// _rigidbody.AddForce(-_rigidbody.linearVelocity * (_playerRacer.Data.brakeForce * Time.fixedDeltaTime),
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// ForceMode.Force);
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// }
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var steerInput = _playerCarInput.MovementInput.x;
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if (_playerCarInput.MovementInput.y < 0)
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steerInput = -_playerCarInput.MovementInput.x;
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// var steer = steerInput * maxSteerAngle;
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//
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// if (frontLeftWheel) frontLeftWheel.localRotation = Quaternion.Euler(0, steer, 0);
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// if (frontRightWheel) frontRightWheel.localRotation = Quaternion.Euler(0, steer, 0);
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if (!(_rigidbody.linearVelocity.magnitude > 0.5f)) return;
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// var turn = steerInput * _playerRacer.Data.turnSpeed * Time.fixedDeltaTime;
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// _rigidbody.MoveRotation(_rigidbody.rotation * Quaternion.Euler(0, turn, 0));
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if (!(_rigidbody.linearVelocity.magnitude is > 1f or < -1f)) return;
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var rotateAmount = _playerCarInput.MovementInput.x * _playerRacer.Data.angularSpeed;
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_wheels.RotateWheels(rotateAmount * 10 * Time.fixedDeltaTime);
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var wheelRotation = transform.rotation.eulerAngles;
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wheelRotation.y += rotateAmount;
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transform.rotation = Quaternion.Euler(wheelRotation);
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}
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 4b9e2e4a3ddc437ab250f609ea7fc33e
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timeCreated: 1769705285
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@@ -0,0 +1,166 @@
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using UnityEngine;
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using System;
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using System.Collections.Generic;
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namespace Code.Example.Race.Racer.Player
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{
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public class PlayerCarControllerRB : MonoBehaviour
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{
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public enum ControlMode
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{
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Keyboard,
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Buttons
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};
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public enum Axel
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{
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Front,
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Rear
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}
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[Serializable]
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public struct Wheel
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{
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public GameObject wheelModel;
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public WheelCollider wheelCollider;
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public GameObject wheelEffectObj;
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public ParticleSystem smokeParticle;
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public Axel axel;
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}
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public ControlMode control;
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public float maxAcceleration = 30.0f;
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public float brakeAcceleration = 50.0f;
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public float turnSensitivity = 1.0f;
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public float maxSteerAngle = 30.0f;
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public Vector3 _centerOfMass;
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public List<Wheel> wheels;
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float moveInput;
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float steerInput;
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private Rigidbody carRb;
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// private CarLights carLights;
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void Start()
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{
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carRb = GetComponent<Rigidbody>();
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carRb.centerOfMass = _centerOfMass;
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carLights = GetComponent<CarLights>();
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}
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void Update()
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{
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GetInputs();
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AnimateWheels();
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WheelEffects();
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}
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void LateUpdate()
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{
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Move();
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Steer();
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Brake();
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}
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public void MoveInput(float input)
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{
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moveInput = input;
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}
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public void SteerInput(float input)
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{
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steerInput = input;
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}
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void GetInputs()
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{
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if (control == ControlMode.Keyboard)
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{
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moveInput = Input.GetAxis("Vertical");
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steerInput = Input.GetAxis("Horizontal");
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}
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}
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void Move()
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{
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foreach (var wheel in wheels)
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{
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wheel.wheelCollider.motorTorque = moveInput * 600 * maxAcceleration * Time.deltaTime;
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}
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}
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void Steer()
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{
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foreach (var wheel in wheels)
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{
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if (wheel.axel == Axel.Front)
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{
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var _steerAngle = steerInput * turnSensitivity * maxSteerAngle;
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wheel.wheelCollider.steerAngle = Mathf.Lerp(wheel.wheelCollider.steerAngle, _steerAngle, 0.6f);
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}
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}
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}
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void Brake()
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{
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if (Input.GetKey(KeyCode.Space) || moveInput == 0)
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{
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foreach (var wheel in wheels)
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{
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wheel.wheelCollider.brakeTorque = 300 * brakeAcceleration * Time.deltaTime;
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}
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carLights.isBackLightOn = true;
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carLights.OperateBackLights();
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}
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else
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{
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foreach (var wheel in wheels)
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{
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wheel.wheelCollider.brakeTorque = 0;
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}
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carLights.isBackLightOn = false;
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carLights.OperateBackLights();
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}
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}
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void AnimateWheels()
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{
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foreach (var wheel in wheels)
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{
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Quaternion rot;
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Vector3 pos;
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wheel.wheelCollider.GetWorldPose(out pos, out rot);
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wheel.wheelModel.transform.position = pos;
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wheel.wheelModel.transform.rotation = rot;
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}
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}
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void WheelEffects()
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{
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foreach (var wheel in wheels)
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{
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//var dirtParticleMainSettings = wheel.smokeParticle.main;
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if (Input.GetKey(KeyCode.Space) && wheel.axel == Axel.Rear && wheel.wheelCollider.isGrounded == true &&
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carRb.linearVelocity.magnitude >= 10.0f)
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{
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wheel.wheelEffectObj.GetComponentInChildren<TrailRenderer>().emitting = true;
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wheel.smokeParticle.Emit(1);
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}
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else
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{
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wheel.wheelEffectObj.GetComponentInChildren<TrailRenderer>().emitting = false;
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}
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}
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}
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 5f093c913ff54cb99cd22d7e473931e7
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timeCreated: 1770299509
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@@ -0,0 +1,32 @@
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using Code.Infrastructure.Input;
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using Reflex.Attributes;
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using UnityEngine;
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using UnityEngine.InputSystem;
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namespace Code.Example.Race.Racer.Player
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{
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public class PlayerCarInput : MonoBehaviour
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{
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private IInputService _inputService;
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public Vector2 MovementInput { get; private set; }
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[Inject]
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public void Construct(IInputService inputService)
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{
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_inputService = inputService;
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_inputService.BindActionPerformed((int)ActionMappings.Gameplay, (int)GameplayActions.Move, MovementPerformed);
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_inputService.BindActionCancel((int)ActionMappings.Gameplay, (int)GameplayActions.Move, MovementEnded);
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}
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private void MovementPerformed(InputAction.CallbackContext context) => MovementInput = context.ReadValue<Vector2>();
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private void MovementEnded(InputAction.CallbackContext context) => MovementInput = Vector2.zero;
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private void OnDestroy()
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{
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if (_inputService == null) return;
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_inputService.UnbindActionPerformed((int)ActionMappings.Gameplay, (int)GameplayActions.Move, MovementPerformed);
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_inputService.UnbindActionCanceled((int)ActionMappings.Gameplay, (int)GameplayActions.Move, MovementEnded);
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}
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: e52315b65c57499981981e2507aaf7bc
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timeCreated: 1769705872
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